Search Results: "cas"

11 October 2026

Russ Allbery: Review: Daggerbound

Review: Daggerbound, by T. Kingfisher
Series: Swordheart #2
Publisher: Bramble
Copyright: 2026
ISBN: 1-250-40009-0
Format: Kindle
Pages: 436
Daggerbound is a secondary-world fantasy and a sequel to Swordheart, although it follows different protagonists for most of the book. It's also a sort of sequel to the Clocktaur War duology in that one of the protagonists was a protagonist of those books. T. Kingfisher is the pen name Ursula Vernon uses for her adult fiction. Learned Edmond was once a devout acolyte of the Order of the Many-Armed God and a true believer in its teachings, including the ones about the evils of women. Then he went on an adventure with, among other people, a forger named Mistress Slate, during which he learned a great deal of things about the world that his order did not teach him. He has spent the subsequent years trying to bring this important new information to his order and encourage them to adjust their view of the world accordingly. The order has not changed, and Edmond is very tired. Someone needs to carry a number of books and a magical sword to the city of Archon's Glory. Edmond has volunteered and intends to perform the task exactly as expected, and then never return. He is unsure what he will do then, but at least it will be different. Edmond did not expect to be waylaid by bandits or to accidentally draw the magical sword. He certainly did not expect the man who appeared in a flash of light and violently saved him from the bandits. It would have been very convenient for the Dervish if Edmond died of his injuries after drawing the sword. That would leave the sword without a wielder and therefore the Dervish without someone he had to protect. All he would have to do was sit and watch while the fever and cold and lack of water did the work, and then he would be free. Given his past experience with wielders, no one could even blame him. Except maybe his own conscience. I did not realize I wanted to read a novel about a traumatized Mercedes Lackey sword waking up in a T. Kingfisher universe, but apparently I did. The Dervish is not a sword, precisely, at least not in the way that Need has become by the time we meet her in Lackey's novels. He's a man trapped in a sword, he doesn't like it, and he would very much like it to stop. But at the start of the book, he has the rest of the vibe of a Mercedes Lackey protagonist: vast past trauma, poor emotional regulation skills, and a prickly cynicism that only runs skin deep. Pairing him with an Edmund who is far more mature than in the earlier duology but still rather innocent and delightfully neurodivergent is a great touch. The rest of the plot was fine but not that memorable. Like the Clocktaur series, there is a strong feeling of episodic D&D adventure as the characters stumble across disconnected problems and hostilities while collecting party members. Like Ursula Vernon's occasional D&D recaps, this party has a tendency to adopt everyone they come in contact with, which includes a gnole (as always one of the best parts of the book) and a sentient giant pill bug. The pill bug, who has a complex appendage-operated mechanical talk box and a banner that says "I DO NOT EAT HUMAN MEAT," is the most Ursula Vernon character that has ever existed in fiction. There is a romance because there is always a romance in the novels set in this universe. I didn't mind this one. Like every Kingfisher romance, it involves a lot of irritating refusal to communicate and endless angst about how the other person couldn't possibly be in love with them, but the characters have rather more justification than usual and at least I didn't spend most of the book thinking one half of the romantic pairing was an idiot. Apparently it helps if no paladins are involved. The strongest parts of this book are the beginning, before the Lackey vibes unfortunately drain out of the story, and the end, when all of the best characters from Swordheart show up again. The Temple of the White Rat continues to be the best feature of this fictional universe, and I could read endless books about how they solve problems.
The Dervish gazed at her with admiration. "And here I thought you'd be on the side of law and order..." "No, young man," said Beartongue, despite being several centuries his junior. "I am on the side of justice. If we're lucky, the two run in parallel. If they don't, we bend the law to attain justice, not the other way around."
The ending also featured some exploration of the edge cases of the rules for the sentient swords that reminded me a bit of Fred Saberhagen with better characterization. Daggerbound was not as charming as Swordheart, mostly because Halla appeared only at the end. I wish Kingfisher had leaned more into the Mercedes Lackey vibes rather than taking her normal D&D-flavored romance approach. But this was enjoyable, charming at times, had great supporting characters like all Kingfisher novels, and was a satisfying continuation of the series. I am looking forward to the third (and I believe final) book, which is supposed to be out next year. Recommended if you liked Swordheart. Followed by the not-yet-published Shieldborn. Rating: 7 out of 10

10 October 2026

Tim Retout: Reading my solar inverter over RS485

For over ten years, the only way I have had of knowing what our solar panels are doing has been an impulse monitor on the generation meter, counting the flashes of its LED. It has always been a bit flaky due to battery changes or loose connections, and there has never been a way to see solar generation alongside the energy used by the rest of the house. This week I have fixed that, by building a small ESPHome sensor which talks directly to the inverter. I am still reeling slightly: with AI assistance, it took under a week from idea to working implementation, and it is a project I would certainly never have attempted otherwise. The result is zeversolar-esphome. The inverter is a Zeversolar Zeverlution 3680, which has an RS485 port but no Wi-Fi or Ethernet module. It doesn t speak Modbus; it uses Eversolar s own master/slave protocol, which nobody has officially documented but which several people have reverse-engineered over the years (credit to eversolar-monitor, Heliograph and others). Manufacturer support for Eversolar/Zeversolar inverters apparently ended in December 2019 when the company went out of business.
The rating plate on the side of the inverter, reading Model: Zeverlution 3680, with its input and output ratings and safety symbols. The rating plate on my inverter.
A while ago I had looked into what ports were available on this inverter with a view to connecting some sort of monitoring, but I had abandoned it as too hard . While working on some Home Assistant configuration, Claude suggested the idea again, but similarly wrote it off initially. I encouraged it to explore a bit further, and supplied the model number of the inverter, at which point the picture got a lot more promising. After a bit of back-and-forth about hardware, we settled on an M5Stack Atom Lite on an Atomic RS485 Base. The main attraction was that it already comes in a case, so I didn t need to design (or, more likely, bodge) an enclosure. While I waited for the parts to arrive, Claude wrote the firmware: an ESPHome external component built around a small, dependency-free C++ driver, with host-side unit tests against byte captures that other people had published from other models. I found it slightly surreal to have a tested protocol driver before owning any hardware to run it on.

Cables The parts came before the tools I needed to get into the inverter safely (a DC clamp meter and a T25 screwdriver bit), so in the meantime I made up an RS485 cable - this uses an RJ45 connection at one end, and some custom wiring at the other. My first attempt was with some CAT 6, but (as Claude had pointed out and I had ignored) its solid-core conductors are much harder to twist together. So I gave up and sacrificed an old CAT 5e patch lead instead, which went much better.
The cut end of a white CAT 5e cable, with its twisted pairs pushed into an orange four-way screw-terminal plug. The custom end of the cable, before being taped up.

The risky bit On a Zeverlution, the RJ45 sockets are inside the wiring compartment, which means taking the cover off to install the monitor. The manual addresses this part to qualified electricians. So the step I was most nervous about was not the software at all, but safely isolating the inverter.
The inverter with its cover removed, showing large capacitors along the top, a green circuit board with a small LCD display, and cable glands along the bottom edge. Inside the inverter, with the cover off.
I did this with appropriate caution, following the instructions from the manual carefully, and also waiting until after dark just in case. Now that I understand how the DC clips from the panels work, I can see how to do this safely during daytime too but hopefully this won t be necessary.
A yellow RJ45 plug in one of the two network sockets on the inverter's circuit board, with its white cable running out through a cable gland in the base. Plugged in, and threaded through the cable gland.
Warning: if you re not confident, I would always advise to get an electrician to do this bit. Do what I say, not what I do.

Debugging over Wi-Fi Once the device was installed, the nice thing about ESPHome is that I never need to go back in the loft again to update it it reflashes over Wi-Fi. I ve taken full advantage of this for debugging, and for reading the wire protocol directly from the logs.
A hand holding the small grey M5Stack Atom Lite on its RS485 base, with the inverter cable taped into the screw terminals on top and its status LED glowing green. The finished device. Green means generating.
Separately, I ve used Claude to integrate the new sensors into Home Assistant. Solar generation finally sits in the Energy dashboard next to the rest of the house s usage, which was the whole point.

Reflections This was a fun, quick project, and it solved a problem that has eluded me for a decade. I want to be honest about how much of that is down to the AI: I would not have attempted any of this on my own. I could not have told you the protocol existed, never mind implemented it. My contribution was everything involving a screwdriver, and ordering some hardware.

9 October 2026

Dirk Eddelbuettel: RcppSimdJson 0.1.16 on CRAN: Much Faster Again!

A brand new release 0.1.16 of the RcppSimdJson package is now on CRAN, has been built for r2u, and is updated on r-universe. RcppSimdJson wraps the fantastic and genuinely impressive simdjson library by Daniel Lemire and collaborators. Via very clever algorithmic engineering to obtain largely branch-free code, coupled with modern C++ and newer compiler instructions, it results in parsing gigabytes of JSON parsed per second which is quite mindboggling. The best-case performance is faster than CPU speed as use of parallel SIMD instructions and careful branch avoidance can lead to less than one cpu cycle per byte parsed; see the video of the talk by Daniel Lemire at QCon. This version updates to the recent 5.0.2 upstream release with improved performance. Given the strong focus on performance, this release also alters some of the R and C++ interfaces to be more direct. Rcpp generally aims for a balance between readable / maintainable code and good performance; this moves the dial closer to strong performance gains. As Daniel noted in a table in the (main) PR for this release, this now consistently beats yyjsonr, and improves considerably over the previous release of this package. I had made some smaller interim upgrades earlier (without a CRAN releases), and made a number of minor standard packaging updates. The short NEWS entry for this release follows.

Changes in version 0.1.16 (2026-10-09)
  • simdjson was upgraded to versions 4.6.1 and 4.6.3 (Dirk in #100 and #102 fixing #99 and #101)
  • simdjson was upgraded to version 5.0.2 (Daniel in #104)
  • A number of small tweaks to the Rcpp interface were made too (Daniel in #104)
  • Diagnostics for gcc and clang are not suppressed per CRAN Policy (Dirk in #106 closing #105)
  • The continuous integration matrix was extended to g++ version 15 and 16 (Dirk in #108 closing #107)
  • A few minor packaging nags were address (Dirk in #109)

Courtesy of my CRANberries, there is also a diffstat report for this release. For questions, suggestions, or issues please use the issue tracker at the GitHub repo.

This post by Dirk Eddelbuettel originated on his Thinking inside the box blog. If you like this or other open-source work I do, you can now sponsor me at GitHub.

Russell Coker: Don t Anthromorphise LLMs

Greg KH gave a great lecture for Kernel Recipies 2026 about the use of LLMs to find and fix bugs in kernel code [1]. I recommend that everyone watch this and I also think it s important to note that hardly any of the lecture is really specific to kernel coding, it s just that the Linux kernel is one of the highest profile large free software projects so it gets more attention than most projects in both good and bad ways. One side note that Greg made at 20:30 is about the natural tendency to anthromorphise the entity sending bug reports, I think this deserves much wider appreciation. For the case of patches to source code the human sending the patch will have dedicated some time and effort to writing it, if it s their first patch then they will have probably checked it a lot and maybe sought advice from people they regard as skilled. If they have a history of sending patches for the project they will probably do fewer checks but the quality of their work would be higher. In every case there s some minimum level of quality that you can expect from a human who has gone to the effort of finding a bug and writing code to try and fix it. This doesn t mean that all code written by humans is good, I have written code that s objectively bad on many occasions and I have also written code that s good for my scenario but bad for others. For example the first patch I sent to the Linux kernel made all possible configuration settings of an ISA NE2000 network card be detected by the kernel (a clear benefit when using hardware I had available) but was rejected by Linus because it would break some ISA SCSI cards. So while being unsuitable for inclusion in the main kernel source tree the patch wasn t bad for everyone and the change was clear and easy to check. I had of course checked the code many times before submitting it because I didn t want to waste Linus time on rubbish code. When you receive something produced by a human you will consider that the work was done by someone who spent some effort on it and did it for a reason. It may be misguided or even hostile in some rare cases but it is definitely worth some consideration. If you think of the output of LLMs in the same way you will give them much more consideration than they deserve. I think that the output of a LLM should not be given any more consideration than the first hit from a web search engine, it might be good but it might also be ridiculously wrong. I think in many ways LLM output should be treated with less trust than the first result from a web search because LLMs are designed to be convincing as an answer to your question unlike the cases where a web page has the wrong answer and it s more obviously wrong. This is going to become more of an issue as LLMs give responses that are more human-like. Early LLMs would refuse to advise on crimes. Currently ChatGPT will deflect for example when asking about advice for writing a crime novel it recommends to have the action of finding an employee to bribe happen outside the plot and concentrate on interactions within the group. One recent model I tried gave a human style conversation about how it felt uncomfortable about discussing such things in a similar manner to a law abiding person being coerced into helping with a criminal plan. I expect that the attempts to appear human will increase and that this will become more of a problem. Possibly to the extent that we need to use something like the GPG web of trust to determine who is human.

Reproducible Builds (diffoscope): diffoscope 333 released

The diffoscope maintainers are pleased to announce the release of diffoscope version 333. This version includes the following changes:
[ Johannes Schauer Marin Rodrigues ]
* Add support for showing differences in POSIX.1-2001 PAX headers within .tar
  files.
[ Chris Lamb ]
* Re-order various parts of the tar comparator to make it easier to
  progressively delve into its functionality.
* Reflect that the use of the "case-match" language feature requires at least
  Python 3.10+. This can be worked around if it causes problems - let us know.
* Update various copyright years.
You find out more by visiting the project homepage.

8 October 2026

Antoine Beaupr : PSA: Europe changes time forward soon, North America next, for the last time?

This is a copy of an email I sent at work. I'm not sure I should be making noise about this here, feedback welcome.
This is your bi-yearly reminder that time is changing soon! October 25th in Europe, November 1st in North America. Less people in Canada are changing this year, with BC, Alberta, Manitoba and Northwest Territories getting rid of DST.

What's happening? Some places in the world implement what is called Daylight saving time or DST: https://en.wikipedia.org/wiki/Daylight_saving_time Normally, you shouldn't have to do anything: computers automatically change time following local rules, assuming they are correctly configured, provided recent updates have been applied in the case of a recent change in said rules (because yes, this happens, and happened this year, and yes, you need to upgrade your software!). Of course, appliances like your microwave oven will likely not change time and will need to adjusted unless they are so-called "smart", in which case they are part of the skynet botnet and should be destroyed. If your clock is flashing "0:00" or "12:00", you have no action to take to adapt to this change, lucky you. If you haven't changed time in six months, congratulations, your clock will be accurate again! In any case, you should still consider DST because it might affect some of your meeting schedules, particularly if you set up a new meeting schedule in the last 6 months and forgot to consider this change.

If your location does not have DST Properly scheduled meetings affecting multiple time zones are set in UTC time, which does not change. So if your location does not observer time changes, your (local!) meeting time will not change. But be aware that some other folks attending your meeting might have the DST bug and their meeting times will change. Be kind to those poor souls which might be missing meetings by a full hour because time flies backwards for them.

If you do observe DST If you are affected by daylight savings, your local meeting times will change for UTC meetings. Normally, your meeting times are scheduled to take this into account and the new hours should be reasonable. But now is a good time to verify that. Take a look at your schedule for the next couple of weeks and reschedule meetings before the daylight saving come up to avoid too much disruption. You have only a couple of weeks to do so right now.

When do times change, how, and and where? As regular readers will remember, the rule of thumb is:
Spring forward, fall backwards.
That is, during the season of Spring, the clocks move forward, and during the Fall (like right now), they move backwards. That is in the northern hemisphere, but then the southern hemisphere is often saner and doesn't switch anyways. So time will move backwards which means an extra hour of sleep. Unless you have children or bad sleep, in which case your body doesn't care about what the clock says and will wake up one hour earlier than what it should. And of course, this doesn't happen everywhere at once, so let's see when it happens where.

Europe The dance starts in Europe. The change happens on the last Sunday in October at 01:00 UTC (not local time!), that is October 25th. If you are in the central European timezone, also known as Amsterdam, Berlin, or Paris time depending on your national affiliation, that essentially means that at 2:59 local the clocks will fall back to 2:00 instead of going to 3:00. Concretely, set your watch back one hour before going to bed, go to bed at the normal time, and enjoy an extra hour of sleep or leisure. If you have kids, you might want to start getting them to bed slightly earlier every day for a week before the change so they take time getting used to the change. If you have trouble sleeping in the morning, find your inner child and do that to yourself as well.

USA / Canada Then it's the US[1] and Canada[2] joining the dance, on the First Sunday in November at 02:00 local (not UTC!), that is, I believe, November 1st 2026. This means that, at 1:59, the clocks will flip to 1:00, instead of 2:00. Concretely, do like the Europeans and tweak your clock before going to bed. That is a little less than four weeks from now. [1] except Arizona (except the Navajo nation), US territories, and Hawaii [2] except Yukon, Saskatchewan, (newly) British Columbia, (newly) Alberta, (newly) Northwest Territories, (newly) Manitoba, one island in Nunavut (Southampton Island), one town in Ontario (Atikokan) and small parts of Quebec (Le Golfe-du-Saint-Laurent)

Other places with DST This time again, I must apologize to the people of Cuba, Lebanon, Israel, Palestine, Egypt, Chile, Australia, and New Zealand, as you fine folks all have your own DST rules that are omitted here for brevity. I rely on this page from Wikipedia to be updated by time nerds accurately for this message, and it should provide you with a rough idea of what's coming: https://en.wikipedia.org/wiki/Daylight_saving_time_by_country In general, changes also happen in October, but either on different times or different days, except in the south hemisphere, where they might happen in September (oops, sorry NZ folks, I'm late!).

Places without DST Everyone else, enjoy, you're on the right side of history, and we thank you for the good example you give us.

Changes since last time There's been lots of changes since last time:
  • British Columbia moved to permanent -07 on 2026-03-09, that is it will not change to normal time in November
  • Alberta moved to permanent -06 on 2026-06-18, similar to BC above.
  • Canada s Northwest Territories moved to permanent -06 on 2026-08-21, matching Alberta.
  • Manitoba moves to permanent -05 on 2026-10-31.
  • Morocco moves to permanent +00 on 2026-09-20.
  • Moldova has used EU transition times since 2022, but the tz database only noticed in 2026
This is my interpretation of the changes announced on the tzdata mailing list here: https://lists.iana.org/hyperkitty/list/tz-announce@iana.org/latest If the eastward trend continues, Canada should adopt country-wide "no daylight savings" rules by 2027, although there's actually no sign of the other provinces (Ontario, Qu bec and so on) currently running bills to change those rules just yet. Poor Canadians like me confused about time in their countries can refer to this section of Wikipedia for details: https://en.wikipedia.org/wiki/Daylight_saving_time_in_Canada#By_province_and_territory ... and particularly the image featured there: https://commons.wikimedia.org/wiki/File:Canada_time_zone_map-en.svg It also seems like the US government might finally adopt a permanent daylight saving change bill in 2026, as the "Sunshine protection act" pass the house in July: https://en.wikipedia.org/wiki/Sunshine_Protection_Act True to form, this was associated with absolutely ridiculous pressure from Donald Trump against republicans (his own party!) objecting to the change:
On July 14, 2026, the House passed a Sunshine Protection Act bill backed by President Trump. Nevertheless, the bill was opposed in the Senate by Republicans, including Senator Cotton. In response, on October 3, 2026, Trump shared a post on Truth Social urging Cotton to approve the bill, where he revealed Cotton's personal cellphone number and called on people to call him.
https://www.theguardian.com/us-news/2026/oct/03/trump-tom-cotton-daylight-saving-time Given that the last time the US did a major change to the daylight savings policy (in 2005), Canada followed suit to stay in sync, it's quite possible Trump's mad dash might actually finish getting rid of DST in North America: https://en.wikipedia.org/wiki/Energy_Policy_Act_of_2005#Change_to_daylight_saving_time

Thorsten Alteholz: My Debian Activities in September 2026

Debian LTS/ELTS This was my hundred-forty-seventh month that I did some work for the Debian LTS initiative, started by Raphael Hertzog at Freexian. During my allocated time I uploaded or worked on: Besides doing these uploads, the month was filled with unscheduled meetings, discussions and explanations, all basically around the role of FD. During my week of FD duties, I had to become familiar with new tools. As there are several things that FD has to do over and over again, I tried to automate this a bit. My experiments went well and I think this can be used to make FD duties less repetitive. I also continued my work on cups and hplip and I am confident that I can do uploads in October. Last but not least I spend some time on security-master to assist others (especially the kernel team) with uploads to Bookworm and Bullseye. In case you need to get a complete clone of the security-tracker, using the option deepen n might be of help. Unfortunately in case you choosed n too high and some kind of error appears, something gets into a mess and you need to start almost from the beginning (some objects are still present and are used again). If you want to run a script, a value of 10 might be a good choice. You don t have to deepen back to the beginning. At some point in time you can just unshallow and get the whole rest. Afterwards doing a git gc is highly recommended. Debian Printing This month I uploaded a new upstream version or a bugfix version of: This work is generously funded by Freexian! Debian Lomiri Unfortunately this month my work did not make any progress. Nevertheless, in case of any work done, this would have been generously funded by Fre(i)e Software GmbH! Debian Astro Unfortunately I had no time to work in this category this month. Debian IoT Unfortunately I had no time to work in this category this month. Debian Mobcom This month I uploaded a new upstream version or a bugfix version of: misc This month I uploaded a new upstream version or a bugfix version of:

6 October 2026

Russell Coker: A Power Case for a FOSS Phone

The Problem I want to use a FOSS phone running Debian as my daily driver and not use a non-free OS on my phone. GrapheneOS [1] is a FOSS rebuild of Android, it s a great project and I commend them for what they are doing. But I want a system where I have access to all the bits and where I can ssh in to it and manage it in the same way as all other Linux systems. Android is free software but it s a closed design and the phones are expected to be appliances not full peers on the network. The Android native terminal emulator (AKA Linux development environment) is a nice feature, a VM with a default of 1GB of RAM but it s still separate from the main OS. KDE Connect [2] is a system for KDE talking to phones, it is a great project and allows convenient interaction between a Linux PC and a phone. But in addition to that I d like the option to ssh to my phone to send an SMS or have one sent from a cron job. I blogged about using the basic functions of Kdeconnect from the command-line [3]. I have had ongoing issues with the battery not lasting long enough on the PinePhonePro (PPP) and the Librem 5 (L5) which makes them unusable for my purposes. For a phone running Droidian I can have an open ssh session (with keep-alive packets) running overnight on Wifi without any problems while for the PPP or L5 an hour of reading an ebook (the least demanding use of a phone) will use most of the battery. I sent my FuriPhone back for warranty repair and it s been almost a month with no follow up, so I need to have another option. The Aim The aim of this post is to develop a rough design for a battery case for either a L5 or a PPP, I have both phones and they are both capable of doing what I want apart from battery life. Also designing a case that basically works for both phones and has two variations of the CAD file for 3D printing is good to allow collaboration with people who use either phone. Protecting the phone from damage when dropped is also a core feature. I investigated commercial options. There are some reports of cases for other phones working, someone reported a PPP working well with a battery case for a Samsung S20 Ultra. The OtterBox uniVERSE Case for Samsung Galaxy XCover Pro is reported to fit the PPP so probably battery cases for the XCover Pro will also work. There are also universal power cases which have spring clips to fit a wide range of phone sizes, but they are much larger than other options and probably increase the risk of damage if the phone is dropped. At this stage I m planning out the rough specs of a case that can be 3D printed to protect a phone while being easy to change the cells. The process of changing cells should be quick, easy, and not risk breaking anything. The hardware required should be affordable ($100AU plus some 3D printing seems reasonable) and should not require significant skills to assemble. After recent experiments with Thinkpad repair I ve determined that I am not good at electronics by today s standards so I plan to avoid anything difficult in that regard. Battery Options There are phone cases with batteries built in for the more common phones. A quick search on AliExpress turned up options for recent Pixel phones. They aren t as common as they used to be as Android phones and iPhones generally have good battery life nowadays. Of course there aren t such options for less common phones like the L5 and PPP. It is cheap and easy to buy a portable battery for charging phones, but that s a separate bulky device and unless the connector is inside a protective case it leaves the phone vulnerable to catastrophic damage if dropped. So can a suitable battery case be designed and 3D printed? Cheap Batteries According to Wikipedia the 18650 LiIon cell is the most commonly used LiIon battery, that is 18mm in diameter and 65mm in length. For a phone case thinner batteries would be more convenient but economies of scale make the 18650 cheap to buy new and commonly available on the second hand market. The current prices on AliExpress (in Australian dollars) are about $8 per cell when buying 10 at a time. Most of the cells on AliExpress don t have wires attached so they can be swapped in a carrier the way AA batteries are used, but the cells are symmetrical (no bump for positive) so the user has to take care of polarity. Chargers are around $22 for a 4 cell charger or $52 for a 12 cell charger. I ve seen prices as low as $1 per cell on the second hand market, I haven t investigated the amount of usable capacity in such cells. Probably the prices for chargers I ve found aren t the best available but they are good enough to start the design. 10 cells and a 4 cell charger is about $100. That s about 130Wh while a 74Wh USB-C battery pack costs about $50. So the price per Wh is OK. I have read about an attempt to do this for the L5 with two of the batteries designed for the L5 in a case attached to it, so you have 3*L5 batteries. It s an interesting approach but those batteries have poor value for money when compared to 18650 ($29US for 4500mAh compared to $8 for 3500mAh) and they also don t ship them outside the US at this time. The 18650 batteries are available everywhere cheaply and have multiple uses. How They Fit According to my measurements the PPP is 76mm wide and the L5 is 73mm wide. That s wide enough for 3*18mm or 4*18mm cells side by side arranged parallel to the long side of the phone or one 65mm long cell going across the phone with the necessary spring and wires. The L5 is about 151mm long and the PPP is about 5mm longer. So that means that for just the cells we could have 2 cells in a row in parallel to the long side of the phone giving a 2*3 or 2*4 array or we could have a row of 8 cells parallel to the short side of the phone. A quick search for controllers for a battery of LiIon cells that outputs USB-PD turned up one of the smaller ones as 40*28mm, here is the AliExpress page [4]. So that means we could have a maximum of about 4 cells and the controller while leaving space for the camera. Looking at other similar items it seems that most of them take a large portion of the 73mm width available and take a bit less than 30mm height. The price range for DC-DC voltage converters ranges from about $3 to $20, the one I linked to is currently $8. The mass of 18650 cells is around 45g so 4 of them would be about 180g before counting the weight of the case and electronics. A L5 weighs 262g and a PPP weighs 220g so 180g of battery will make a significant difference, not an impossible difference but holding a PPP while reading an ebook is already annoying. Maybe the case could be designed to be easier to hold, a loop of wool attached to the top could be used to suspend the phone from one finger while the rest of the hand just keeps it steady. In a default configuration the L5 has a 4500mAh 3.8V battery and the PPP has a 3000mAh 3.8V battery. The 18650 cells have up to 4000mAh with 3500mAh being common. So 4 such cells could multiply the battery life of a PPP by a factor of 5 or a L5 by 4. That would not be enough to last for a whole day without charging so they need to be easy to swap. A 3 cell battery seems like a good option, 135g of batteries so the project overall wouldn t even double the weight of the phone with battery case. As it doesn t seem possible to put in enough cells to last a day of reasonable use (running a web browser, checking email, reading wikipedia, and having some IM systems checking for notifications) there doesn t seem to be a benefit in trying to stuff the maximum number of cells in. Going to 4 or 5 cells doesn t provide much benefit over 3 while increasing the weight and making the design more difficult. The modules for DC Voltage conversion often have configuration for the number of cells to be used so it wouldn t be difficult to print a new case and reconfigure the Voltage converter. Design A case needs to provide protection as well as hold the batteries. The lack of cases for the L5 and PPP is a problem even without the extra weight of a battery pack increasing the kinetic energy of falling phone. Ideally a drop from 1M on to concrete would not cause any damage to the phone, destruction of the case is OK as it would be 3D printed and can be rebuilt easily. I think that a case where the phone slides in from the top would be best. To change cells one would slide the phone out and the cells would be immediately accessible with no divider between the phone and the cells. Sliding the phone in would hold the cells against the back of the case and as there is a gap of about 3mm on each side of the PPP between the display area and the edge of the phone there s plenty of space for the case to wrap around it at the sides and bottom. At the top there would have to be some sort of plastic clip. The PPP only has buttons on the top right so the case can be snug on all sides apart from the top right. The L5 has switches at the top left and buttons at the top right so whatever clips on to the top would really need some strength to cover the fall flat on face case. The USB C plug would need to be held in place well enough to allow the phone to easily slide on to it but also be weak enough that it would move if a drop forced the phone out of the case. Thingiverse has a design for a L5 case [5] (with several derivatives) and a design for a PPP case [6]. Those cases could be used as starting points and then changed to store batteries and the voltage change circuit board. I have just learned that it s possible to use rubberised material in a 3D printer which is apparently what those designs are for. If a case was printed with rubberised material the top could just stick in place after being pushed in. Potential for Excessive Excitement Having an exploding device in your pocket would be the exciting in a bad way. My initial idea was to have multiple 18650 cells in series. The problem is that if the cells have different capacity levels then one can run out before the rest and get to a deep discharge state which at a minimum causes damage to the cell. One way of minimising risk is to have only a single cell in use at one time, here is a converter for a single cell to 5V [7]. It is possible to run multiple cells in parallel by simply wiring them together, but it s recommended to make sure that the voltage difference between cells is less than 0.2V to avoid high current when connecting. The arrangement of cells is often referred to as nS or nP to refer to n cells in series or parallel. Aliexpress has a range of 1S to 6S devices. Some of the 2S devices have a connector for the mid point which permits separate voltage monitoring for both cells but there doesn t seem to be anything equivalent for 3S or more. They also don t appear to have anything to specifically manage 2P or 3P arrangements at the moment (they had a 3P board on sale when I looked into this last year). Conclusion This is a bigger project than I expected when I first started investigating it. I ve played with FreeCAD which seems OK but will take a lot of learning and practice. Then I need to do more investigation into the DC-DC converters to find one that works well and is unlikely to start a fire. I will look into other phone options as well and keep chasing Furilabs people about my phone replacement.

4 October 2026

Vincent Bernat: Hacking the Go compiler to efficiently map IPv4 to IPv6

netip.Addr features an Unmap() method returning the unwrapped IPv4 contained in an IPv4-mapped IPv6 address: from ::ffff:203.0.113.10 or ::ffff:cb00:710a, it returns 203.0.113.10.1 There is no Map() or To6() method for the reverse direction. Such a method is trivial to implement, but Go maintainers have rejected it on the grounds that users should write netip.AddrFrom16(ip.As16()) and let the compiler optimize it.2 Today, this pattern is eight times slower than a native method. How can we teach the compiler to optimize this sequence?

The alternatives Let s explore three ways to implement the map semantics for netip.Addr. My favorite is to add it to the Go standard library. Go maintainers prefer a small external helper chaining netip.AddrFrom16() and netip.Addr.As16(), hoping the compiler eventually optimizes it. The unsafe package opens a third path, with the same performance as the first solution.

Modifying the Go standard library Internally, netip.Addr stores any IP address as a 128-bit value with an extra field z to encode the family and the zone:
type Addr struct  
    addr uint128
    z unique.Handle[addrDetail]
 
type addrDetail struct  
    isV6   bool   // IPv4 is false, IPv6 is true.
    zoneV6 string // != "" only if IsV6 is true.
 
var (
    z0    unique.Handle[addrDetail]
    z4    = unique.Make(addrDetail )
    z6noz = unique.Make(addrDetail isV6: true )
)
AddrFrom4() encodes an IPv4 address as an IPv4-mapped IPv6 address and sets z to the unique value z4:
// AddrFrom4 returns the address of the IPv4 address given by the bytes in addr.
func AddrFrom4(addr [4]byte) Addr  
    return Addr 
        addr: uint128 
            0,
            0xffff00000000  
                uint64(addr[0])<<24   uint64(addr[1])<<16  
                uint64(addr[2])<<8   uint64(addr[3]) ,
        z: z4,
     
 
Unmap() turns an IPv4-mapped IPv6 address into an IPv4 address by setting the z field to z4:
func (ip Addr) Unmap() Addr  
    if ip.Is4In6()  
        ip.z = z4
     
    return ip
 
Implementing the reverse direction inside the Go standard library is trivial: we set the z field to z6noz if the address is IPv4.
// To6 maps an IPv4 address to an IPv4-mapped IPv6 address. It returns an
// IPv6 address unmodified.
func (ip Addr) To6() Addr  
    if ip.Is4()  
        ip.z = z6noz
     
    return ip
 

Update (2026-10) Instead of patching Go, we can use the -overlay flag of go build to hijack any package, including the standard library. In our case, it can add To6() to net/netip. Yet it is cumbersome:3 the flag expects a JSON file mapping absolute paths in GOROOT to replacement files, and you need to add it to every go command.

As a helper We can t access the z field from outside the net/netip package. Instead, we build a small helper around the netip.AddrFrom16(ip.As16()) pattern:
// AddrTo6 maps an IPv4 address to an IPv4-mapped IPv6 address. It returns an
// IPv6 address unmodified.
func AddrTo6(ip netip.Addr) netip.Addr  
    if ip.Is4()  
        ip = netip.AddrFrom16(ip.As16())
     
    return ip
 

As an unsafe function Another solution uses the unsafe package to alter the Addr struct through a proxy with the same memory layout:4
// addrProxy has the same memory layout as netip.Addr.
type addrProxy struct  
    addr [2]uint64      // netip.uint128
    z    unsafe.Pointer // unique.Handle[netip.addrDetail]
 
var (
    anyIPv6    = netip.IPv6Unspecified()
    netipZ6noz = (*addrProxy)(unsafe.Pointer(&anyIPv6)).z
)
// AddrTo6 maps an IPv4 address to an IPv4-mapped IPv6 address. It returns an
// IPv6 address unmodified.
func AddrTo6(ip netip.Addr) netip.Addr  
    if !ip.Is4()  
        return ip
     
    (*addrProxy)(unsafe.Pointer(&ip)).z = netipZ6noz
    return ip
 

Benchmarks On my computer, with Go 1.27.1, the standard library solution costs 0.88 ns per operation, while the solution favored by Go maintainers costs 7.14 ns. The unsafe solution matches the performance of the first one.
goos: linux
goarch: amd64
pkg: github.com/vincentbernat/go-netip-addrto6
cpu: AMD Ryzen 5 5600X 6-Core Processor
                         sec/op      
AddrTo6/safe            7.137n   0%
AddrTo6/unsafe         0.8682n   2%
AddrTo6/builtin        0.8775n   2%

Assembly code Let s check the assembly code the compiler generates for each solution.5 The one built into the standard library looks like this:6
// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
 CMPQ  net/netip z4(SB), CX     ; check "z" if this is an IPv4 address
 JNE   end                      ; if not, stop here
 MOVQ  net/netip z6noz(SB), CX  ; CX = netip.z6noz
end:
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
Go s assembly language is not a direct representation of the underlying machine language: it operates on a semi-abstract instruction set derived from Plan 9 s assembler. It has four pseudo-registers: FP (frame pointer for function arguments), PC (program counter), SB (static base pointer for global symbols), and SP (stack pointer). It also has architecture-specific registers like AX, CX, DX, BX, SI, DI, and R8 to R15. Instructions storing data use their last argument as the destination. Instructions can carry an explicit size suffix: MOVB moves a byte, MOVW 16 bits, MOVL 32 bits, and MOVQ 64 bits. In the example above, the first instruction compares the 64-bit value z4 with the CX register. The unsafe solution looks almost the same:
// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
 CMPQ  net/netip z4(SB), CX  ; check "z" if this is an IPv4 address
 JNE   end                   ; if not, stop here
 MOVQ  netipZ6noz(SB), CX    ; CX = netip.z6noz
end:
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
The helper solution has far more instructions. To understand why, let s look at the code for As16() and AddrFrom16(). They are short enough for the compiler to inline them.
func (ip Addr) As16() (a16 [16]byte)  
    byteorder.BEPutUint64(a16[:8], ip.addr.hi)
    byteorder.BEPutUint64(a16[8:], ip.addr.lo)
    return a16
 
func AddrFrom16(addr [16]byte) Addr  
    return Addr 
        addr: uint128 
            byteorder.BEUint64(addr[:8]),
            byteorder.BEUint64(addr[8:]),
         ,
        z: z6noz,
     
 
We can already guess the pattern to optimize: the code packs the IP address into an array, copies it, then unpacks it. If we inline the Go code by hand, we get:
func AddrTo6(input netip.Addr) netip.Addr  
    if !input.Is4()  
        return input
     
    var a16 [16]byte
    byteorder.BEPutUint64(a16[:8], input.addr.hi)
    byteorder.BEPutUint64(a16[8:], input.addr.lo)
    addr := a16
    var output netip.Addr
    output.addr.hi = byteorder.BEUint64(addr[:8])
    output.addr.lo = byteorder.BEUint64(addr[8:])
    output.z = netip.z6noz
    return output
 
As humans, we can mentally derive the optimized form:
func AddrTo6(input netip.Addr) netip.Addr  
    if !input.Is4()  
        return input
     
    var output netip.Addr
    output.addr.hi = input.addr.hi
    output.addr.lo = input.addr.lo
    output.z = netip.z6noz
    return output
 

Unfortunately, as of Go 1.26.8, the compiler is not smart enough to do the same:

// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
; Push the stack (32 bytes):
;    0(SP) addr netip.uint128
;   16(SP) a16 [16]byte
 PUSHQ   BP
 MOVQ    SP, BP
 SUBQ    $32, SP
 CMPQ    net/netip z4(SB), CX  ; check "z" if this is an IPv4 address
 JNE     end                   ; if not, stop here
; Pack: byteorder.BEPutUint64(a16[:8], input.addr.hi)
;       byteorder.BEPutUint64(a16[8:], input.addr.lo)
 MOVBEQ  AX, net/netip a16+16(SP)
 MOVBEQ  BX, net/netip a16+24(SP)
; addr = a16, 16 bytes at once through the vector register X0
 MOVUPS  net/netip a16+16(SP), X0
 MOVUPS  X0, net/netip addr(SP)
; CX = netip.z6noz
 MOVQ    net/netip z6noz(SB), CX
; Unpack: output.addr.hi = byteorder.BEUint64(addr[:8])
;         output.addr.lo = byteorder.BEUint64(addr[8:])
 MOVBEQ  net/netip addr(SP), AX
 MOVBEQ  net/netip addr+8(SP), BX
end:
 ADDQ    $32, SP
 POPQ    BP
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
The compiler does a decent job on the byte shuffling: the eight byte stores of BEPutUint64() become a single MOVBEQ, which stores a register byte-swapped. The eight byte loads of BEUint64() become a single MOVBEQ the other way round.7 Three groups of instructions remain: a pack, a copy, and an unpack.

Hacking the Go compiler The Go compiler has several phases:
Parsing
The compiler tokenizes and parses the source code. It builds a syntax tree for each source file.
Type checking
The compiler maps each identifier to the object it denotes, folds constants, and infers the type of every expression.
IR construction
The compiler converts the syntax tree and its types into its own intermediate representation (IR). This process, called noding, goes through a serialization format named unified IR.
Middle end
The compiler performs several optimization passes on the IR, such as devirtualization, function call inlining, and escape analysis.
Walk
This phase runs two steps: order of evaluation decomposes complex statements into simpler ones, and desugaring transforms higher-level Go constructs, like switch or channels, into more primitive instructions or calls to the runtime.
Generic SSA
The compiler converts the IR into Static Single Assignment (SSA) form, a lower-level intermediate representation suited for machine-independent optimizations and rewrite rules.
Machine code generation
The compiler rewrites the SSA form into machine-specific variants, allocates registers, and applies more optimization passes. At the end, the assembler turns the generated instructions into machine code.

The hammer My first idea is to replace occurrences of netip.AddrFrom16(ip.As16()) with netip.Addr addr: ip.addr, z: netip.z6noz as early as possible, during the noding process. Before that, the type checking phase prevents us from accessing unexported struct fields. Go 1.27 introduced a convenient debug option to dump the IR of a function at interesting points during compilation:
$ GOTOOLCHAIN=go1.27.1 GOAMD64=v3 go build -a -gcflags="-d=astdump=AddrTo6Safe" .
Writing text ast output for AddrTo6Safe to AddrTo6Safe.ast
Writing html ast output for AddrTo6Safe to AddrTo6Safe.html
Writing html syntax output for AddrTo6Safe to AddrTo6Safe.syntax.html
In the HTML file, the first column shows the IR as it comes out of noding:
DCLFUNC addrto6.AddrTo6Safe ABI:ABIInternal FUNC-func(netip.Addr) netip.Addr
DCLFUNC-Dcl
. NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. NAME-addrto6.~r0 Class:PPARAMOUT Offset:0 OnStack netip.Addr
DCLFUNC-body
. IF # ipv6_safe.go:11:2
. IF-Cond
. . CALLFUNC bool
. . CALLFUNC-Fun
. . . METHEXPR addrto6.Is4 FUNC-func(netip.Addr) bool
. . . . TYPE netip.Addr Class:PEXTERN Offset:0 type netip.Addr
. . CALLFUNC-Args
. . . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. IF-Body
. . AS # ipv6_safe.go:12:6
. . . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. . . CALLFUNC netip.Addr
. . . CALLFUNC-Fun
. . . . NAME-netip.AddrFrom16 Class:PFUNC Offset:0 Used FUNC-func([16]byte) netip.Addr
. . . CALLFUNC-Args
. . . . CALLFUNC ARRAY-[16]byte
. . . . CALLFUNC-Fun
. . . . . METHEXPR addrto6.As16 FUNC-func(netip.Addr) [16]byte
. . . . . . TYPE netip.Addr Class:PEXTERN Offset:0 type netip.Addr
. . . . CALLFUNC-Args
. . . . . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. RETURN # ipv6_safe.go:14:2
. RETURN-Results
. . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
In the body of the if statement, we spot the calls to the method netip.Addr.As16() and to the function netip.AddrFrom16(). Our goal is to patch them with a struct literal:
IF-Body
. AS # ipv6_safe.go:12:6
. . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. . STRUCTLIT netip.Addr
. . STRUCTLIT-List
. . . STRUCTKEY netip.addr
. . . . DOT netip.addr netip.uint128
. . . . . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. . . STRUCTKEY netip.z
. . . . NAME-netip.z6noz Class:PEXTERN Offset:0 unique.Handle[net/netip.addrDetail]
In noder s reader.go, the expr() method builds the IR tree for an expression. At the end of the exprCall case, we add a call to a rewriteAddrFrom16As16() function. It takes the current node and returns the struct literal on success, or nil if the rewrite is not possible. First, we check that we have the expected pattern: a call to the netip.AddrFrom16() function with a call to the netip.Addr.As16() method as its only argument:
func rewriteAddrFrom16As16(n ir.Node) ir.Node  
    call, ok := n.(*ir.CallExpr)
    if !ok   call.Op() != ir.OCALLFUNC  
        len(call.Args) != 1   len(call.Init()) != 0  
        !isNetipFunc(call.Fun, "AddrFrom16")  
        return nil
     
    inner, ok := call.Args[0].(*ir.CallExpr)
    if !ok   inner.Op() != ir.OCALLFUNC  
        len(inner.Args) != 1   len(inner.Init()) != 0  
        !isNetipFunc(inner.Fun, "Addr.As16")  
        return nil
     
    x := inner.Args[0]
    // [...]
 
Then, we fetch netip.z6noz:
z6noz, err := lookupVar(ir.StaticCalleeName(call.Fun).Sym().Pkg, "z6noz")
if err != nil  
    return nil
 
And we build the struct literal:
typ := call.Type()
pos := call.Pos()
var list []ir.Node
for i, f := range typ.Fields()  
    var value ir.Node
    switch f.Sym.Name  
    case "addr":
        value = typecheck.DotField(pos, x, i)
    case "z":
        value = z6noz
    default:
        return nil
     
    list = append(list, ir.NewStructKeyExpr(pos, f, value))
 
lit := ir.NewCompLitExpr(pos, ir.OSTRUCTLIT, typ, list)
lit.SetTypecheck(1)
return lit
Have a look at the complete patch.8 We can test it with the following commands:
$ cd src
$ ./make.bash
Building Go cmd/dist using /usr/lib/go-1.27. (go1.27.1 linux/amd64)
Building Go toolchain1 and bootstrap cmd/go (go_bootstrap) using /usr/lib/go-1.27.
Building Go toolchain2 using go_bootstrap and Go toolchain1.
Building Go toolchain3 and commands using go_bootstrap and Go toolchain2.
Checking command staleness for linux/amd64.
---
Installed Go for linux/amd64 in /home/bernat/code/free/go
Installed commands in /home/bernat/code/free/go/bin
*** You need to add /home/bernat/code/free/go/bin to your PATH.
$ export PATH=$PWD/../bin:$PATH
$ go version
go version go1.28-devel_9834516e20 Sat Sep 12 08:23:11 2026 -0700 linux/amd64
$ go test net/netip/...
ok      net/netip   0.224s
$ cd ../../go-netip-addrto6
$ go test .
ok      github.com/vincentbernat/go-netip-addrto6   0.062s
The generated code for the helper is now the shortest possible version!
// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
 CMPQ    net/netip z4(SB), CX     ; check "z" if this is an IPv4 address
 JNE     end                      ; if not, stop here
 MOVQ    net/netip z6noz(SB), CX  ; CX = netip.z6noz
end:
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
Go maintainers are unlikely to accept this change. It relies on the internal structure of net/netip.Addr. It s an ugly hack in the noder, whose job is to faithfully translate the type-checked AST into the IR. And it s harder to maintain than adding a To6() method.

The screwdriver The right place for such an optimization is the generic SSA phase. One of the last machine-independent passes is memcombine. With the appropriate debug flag, the compiler dumps the SSA form after this pass:9
$ GOTOOLCHAIN=go1.26.8 GOAMD64=v3 \
> go build -a -gcflags='-d=ssa/memcombine/dump=AddrTo6Safe' .
$ head -5 AddrTo6Safe_01__memcombine.dump
AddrTo6Safe func(netip.Addr) netip.Addr
  b2:
    (?) v1 = InitMem <mem>
    (?) v2 = SP <uintptr>
    (?) v3 = SB <uintptr>
The result of the memcombine pass follows the same structure as the assembly code for AddrTo6Safe() we looked at earlier: two stores, one move, and two loads we would like to optimize away.
; [ ]
  v502 = ArgIntReg <uint64>  ip+0  [0]              ; input.addr.hi
  v490 = ArgIntReg <uint64>  ip+8  [1]              ; input.addr.lo
  v466 = ArgIntReg <*netip.addrDetail>  ip+16  [2]  ; input.z
; [ ]
  v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
  v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
  v442 = Bswap64 <uint64> v490                      ; bswap(input.addr.lo)
  v542 = Bswap64 <uint64> v502                      ; bswap(input.addr.hi)
  v161 = Store <mem>  uint64  v22 v542 v23          ; a16[:8] = bswap(hi)
  v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
  v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
  v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
  v415 = OffPtr <*byte> [8] v285                    ; &addr[8]
  v416 = Load <uint64> v285 v286                    ; addr[:8]
  v299 = Bswap64 <uint64> v416                      ; output.addr.hi
  v174 = Load <uint64> v415 v286                    ; addr[8:]
  v39  = Bswap64 <uint64> v174                      ; output.addr.lo
; [ ]
Each line features a value identifier (v442), an operation with its type (Bswap64 <uint64>), and its arguments (v490).10 Values are the basic building blocks of SSA and are defined exactly once. Square brackets enclose integer parameters ([8]) and curly braces contain auxiliary arguments ( netip.addr ). Operations writing to memory produce a new memory state. Every memory operation takes the current state as its last argument, which keeps them in order.

On paper Let s focus on output.addr.lo, aka v39:
  v490 = ArgIntReg <uint64>  ip+8  [1]              ; input.addr.lo
  v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
  v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
  v442 = Bswap64 <uint64> v490                      ; bswap(input.addr.lo)
  v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
  v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
  v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
  v415 = OffPtr <*byte> [8] v285                    ; &addr[8]
  v174 = Load <uint64> v415 v286                    ; addr[8:]
  v39  = Bswap64 <uint64> v174                      ; output.addr.lo
To simplify this code, we could apply three rewriting rules:
  1. The first one adds a shortcut when loading through a move: (Load (OffPtr [o] p) (Move p src mem)) => (Load (OffPtr [o] src) mem). This matches v174 with its arguments v415 and v286 and creates a new value v600:
      v490 = ArgIntReg <uint64>  ip+8  [1]              ; input.addr.lo
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v442 = Bswap64 <uint64> v490                      ; bswap(input.addr.lo)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v415 = OffPtr <*byte> [8] v285                    ; &addr[8]
      v600 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v174 = Load <uint64> v600 v282                    ; a16[8:]
      v39  = Bswap64 <uint64> v174                      ; output.addr.lo
    
  2. The second one simplifies a load following a store: (Load p (Store p x _)) => x. The load is forwarded: the stored value replaces it and no memory access remains. It matches v174. It notices that v600 and v173 are the same address and replaces v174 with a copy of v442:
      v490 = ArgIntReg <uint64>  ip+8  [1]              ; input.addr.lo
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v442 = Bswap64 <uint64> v490                      ; bswap(input.addr.lo)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v415 = OffPtr <*byte> [8] v285                    ; &addr[8]
      v600 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v174 = Copy <uint64> v442                         ; bswap(input.addr.lo)
      v39  = Bswap64 <uint64> v174                      ; output.addr.lo
    
  3. The last step cancels the two byte swaps: (Bswap64 (Bswap64 x)) => x. v39 becomes a copy of v490:
      v490 = ArgIntReg <uint64>  ip+8  [1]              ; input.addr.lo
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v442 = Bswap64 <uint64> v490                      ; bswap(input.addr.lo)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v415 = OffPtr <*byte> [8] v285                    ; &addr[8]
      v600 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v174 = Copy <uint64> v442                         ; bswap(input.addr.lo)
      v39  = Copy <uint64> v490                         ; output.addr.lo = input.addr.lo
    
If we ignore the values not needed to compute v39, only this SSA form remains:
  v490 = ArgIntReg <uint64>  ip+8  [1]  ; input.addr.lo
  v39  = Copy <uint64> v490             ; output.addr.lo = input.addr.lo
Let s switch to output.addr.hi, aka v299:
  v502 = ArgIntReg <uint64>  ip+0  [0]              ; input.addr.hi
  v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
  v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
  v542 = Bswap64 <uint64> v502                      ; bswap(input.addr.hi)
  v161 = Store <mem>  uint64  v22 v542 v23          ; a16[:8] = bswap(hi)
  v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
  v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
  v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
  v416 = Load <uint64> v285 v286                    ; addr[:8]
  v299 = Bswap64 <uint64> v416                      ; output.addr.hi
To optimize it away, we also apply three rewriting rules:
  1. The first one also adds a shortcut when loading through a move, but without an offset: (Load p (Move p src mem)) => (Load src mem). This rewrites v416 to use arguments from v286:
      v502 = ArgIntReg <uint64>  ip+0  [0]              ; input.addr.hi
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v542 = Bswap64 <uint64> v502                      ; bswap(input.addr.hi)
      v161 = Store <mem>  uint64  v22 v542 v23          ; a16[:8] = bswap(hi)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v416 = Load <uint64> v22 v282                     ; a16[:8]
      v299 = Bswap64 <uint64> v416                      ; output.addr.hi
    
  2. The second rule forwards a value stored one step earlier, skipping over a store to another address: (Load p (Store q _ (Store p x _))) => x. This matches v416: x is v542, p is v22 (&a16), q is v173 (&a16[8]), and p and q do not overlap for uint64.
      v502 = ArgIntReg <uint64>  ip+0  [0]              ; input.addr.hi
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v542 = Bswap64 <uint64> v502                      ; bswap(input.addr.hi)
      v161 = Store <mem>  uint64  v22 v542 v23          ; a16[:8] = bswap(hi)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v416 = Copy <uint64> v542                         ; bswap(input.addr.hi)
      v299 = Bswap64 <uint64> v416                      ; output.addr.hi
    
  3. The third rule cancels two byte swaps: (Bswap64 (Bswap64 x)) => x. v299 becomes a copy of v502:
      v502 = ArgIntReg <uint64>  ip+0  [0]              ; input.addr.hi
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v542 = Bswap64 <uint64> v502                      ; bswap(input.addr.hi)
      v161 = Store <mem>  uint64  v22 v542 v23          ; a16[:8] = bswap(hi)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v416 = Copy <uint64> v542                         ; bswap(input.addr.hi)
      v299 = Copy <uint64> v502                         ; output.addr.hi = input.addr.hi
    
If we remove the values not used to compute v299, we get this SSA form:
  v502 = ArgIntReg <uint64>  ip+0  [0] ; input.addr.hi
  v299 = Copy <uint64> v502            ; output.addr.hi = input.addr.hi

In practice Most of these rules already exist in generic.rules. They use conditions to validate their context: ssa.IsSamePtr() for the same address, ssa.Disjoint() for addresses that do not overlap. The rule forwarding a stored value to a load already exists with three variants looking through several other stores. Here are the two we need:
(Load <t1> p1 (Store  t2  p2 x _))
    && ssa.IsSamePtr(p1, p2)
    && copyCompatibleType(t1, x.Type)
    && t1.Size() == t2.Size()
    => x
(Load <t1> p1 (Store  t2  p2 _ (Store  t3  p3 x _)))
    && ssa.IsSamePtr(p1, p3)
    && copyCompatibleType(t1, x.Type)
    && t1.Size() == t3.Size()
    && ssa.Disjoint(p3, t3, p2, t2)
    => x
Go 1.27 added the rule loading through a move with CL 748200 to fix issue #77720:
(Load <t1> op1:(OffPtr [o1] p1) move:(Move [n] p2 src mem))
    && o1 >= 0 && o1+t1.Size() <= n && ssa.IsSamePtr(p1, p2)
    && !ssa.IsVolatile(src)
    => @move.Block (Load <t1> (OffPtr <op1.Type> [o1] src) mem)
It lacks a variant without an offset:
(Load <t1> p1 move:(Move [n] p2 src mem))
    && p1.Op != ssaop.OpOffPtr
    && t1.Size() <= n && ssa.IsSamePtr(p1, p2)
    && !ssa.IsVolatile(src)
    => @move.Block (Load <t1> (OffPtr <p1.Type> [0] src) mem)
There is no generic rule to cancel two byte swaps, but the AMD64 lowering pass includes this rule:
(BSWAP(Q L) (BSWAP(Q L) p)) => p
After switching to Go s development branch and adding the missing rule, the generated assembly code is worse than with Go 1.26.8, even though our additional rule slightly improves the situation at the end:
// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
; Push the stack (16 bytes):
;    0(SP) a16 [16]byte
 PUSHQ   BP
 MOVQ    SP, BP
 SUBQ    $16, SP
 CMPQ    net/netip z4(SB), CX       ; check "z" if this is an IPv4 address
 JNE     end                        ; if not, stop here
; The four forwarded bytes: the low half of input.addr.lo is taken apart and
; put back together in registers
 MOVQ    BX, DX                     ; DX = input.addr.lo
 SHRQ    $24, BX                    ; BX = input.addr.lo >> 24
 MOVQ    DX, SI                     ; SI = input.addr.lo
 SHRQ    $16, DX                    ; DX = input.addr.lo >> 16
 MOVQ    SI, DI                     ; DI = input.addr.lo, kept for the pack
 SHRQ    $8, SI                     ; SI = input.addr.lo >> 8
 MOVBLZX DIB, R8                    ; R8 = byte(input.addr.lo)
 MOVBLZX SIB, SI                    ; SI = byte(input.addr.lo >> 8)
 SHLQ    $8, SI
 ORQ     R8, SI                     ; SI = two low bytes of input.addr.lo
 MOVBLZX DL, DX                     ; DX = byte(input.addr.lo >> 16)
 SHLQ    $16, DX
 ORQ     SI, DX
 MOVBLZX BL, BX                     ; BX = byte(input.addr.lo >> 24)
 SHLQ    $24, BX
 ORQ     DX, BX                     ; BX = input.addr.lo & 0xffffffff
; Pack: byteorder.BEPutUint64(a16[:8], input.addr.hi)
;       byteorder.BEPutUint64(a16[8:], input.addr.lo)
 MOVBEQ  AX, net/netip a16(SP)
 MOVBEQ  DI, net/netip a16+8(SP)
; The four other bytes of input.addr.lo, read one by one from a16
 MOVBLZX net/netip a16+11(SP), DX   ; a16[11]
 SHLQ    $32, DX
 ORQ     DX, BX
 MOVBLZX net/netip a16+10(SP), DX   ; a16[10]
 SHLQ    $40, DX
 ORQ     DX, BX
 MOVBLZX net/netip a16+9(SP), DX    ; a16[9]
 SHLQ    $48, DX
 ORQ     DX, BX
 MOVBLZX net/netip a16+8(SP), DX    ; a16[8]
 SHLQ    $56, DX
; output.z = netip.z6noz
 MOVQ    net/netip z6noz(SB), CX
; output.addr.hi = byteorder.BEUint64(a16[:8])
 MOVBEQ  net/netip a16(SP), AX
; output.addr.lo assembled from the previous steps
 ORQ     DX, BX
end:
 LEAVEQ
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
The rule loading through a move, added in Go 1.27, introduced this regression.

Out of order Let s not give up now! In reality, the rewriting rules run before memcombine, notably in the late opt pass. At this point, the inlined versions of BEPutUint64() and BEUint64() still expand to sixteen byte stores and sixteen byte loads, matching their source code:
func BEUint64(b []byte) uint64  
    _ = b[7] // bounds check hint to compiler; see golang.org/issue/14808
    return uint64(b[7])   uint64(b[6])<<8   uint64(b[5])<<16   uint64(b[4])<<24  
        uint64(b[3])<<32   uint64(b[2])<<40   uint64(b[1])<<48   uint64(b[0])<<56
 
Let s follow two bytes of output.addr.lo: addr[15] and addr[11]. Here is a simplified SSA form before late opt:
  v273 = Trunc64to8 <byte> v490                     ; byte(input.addr.lo)
  v226 = Trunc64to8 <byte> v225                     ; byte(input.addr.lo >> 32)
; [ ]
  v235 = Store <mem>  byte  v233 v226 v223          ; a16[11] = byte(lo >> 32)
  v247 = Store <mem>  byte  v245 v238 v235          ; a16[12] =  
  v259 = Store <mem>  byte  v257 v250 v247          ; a16[13] =  
  v271 = Store <mem>  byte  v269 v262 v259          ; a16[14] =  
  v282 = Store <mem>  byte  v280 v273 v271          ; a16[15] = byte(lo)
  v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
  v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
; [ ]
  v433 = OffPtr <*byte> [15] v285                   ; &addr[15]
  v435 = Load <byte> v433 v286                      ; addr[15]
  v479 = OffPtr <*byte> [11] v285                   ; &addr[11]
  v481 = Load <byte> v479 v286                      ; addr[11]
The first rule loads through the move: (Load (OffPtr [o] p) (Move p src mem)) => (Load (OffPtr [o] src) mem). It matches both loads, which now read a16 with the memory state before the copy:
  v600 = OffPtr <*byte> [15] v22 ; &a16[15]
  v435 = Load <byte> v600 v282   ; a16[15]
  v601 = OffPtr <*byte> [11] v22 ; &a16[11]
  v481 = Load <byte> v601 v282   ; a16[11]
The second rule shortcuts a load following a store: (Load p (Store p x _)) => x. It matches v435, as v282 stores a16[15]. It does not match v481: v235 stores a16[11] four stores earlier in the chain, while the variants of this rule look through three stores at most.
  v435 = Copy <byte> v273        ; byte(input.addr.lo)
  v601 = OffPtr <*byte> [11] v22 ; &a16[11]
  v481 = Load <byte> v601 v282   ; a16[11]
The same happens to the other bytes: the rule forwards the four bytes stored last, a16[12] to a16[15]. The twelve other loads now read a16 instead of addr. BEUint64() becomes a chain of Or64, each one adding a byte shifted into place. memcombine is a pass written in Go, not a set of rewrite rules. It starts from the last Or64 of the chain and collects up to eight terms. If each term is a byte load, extended to 64 bits and shifted, and if the eight loads read consecutive addresses from the same pointer with the same memory state, it replaces the whole chain with a single 64-bit load and a byte swap. Otherwise, it tries again with four, then two terms, and from each intermediate Or64. Here is the loop checking each term in a simplified version of combineLoads():
for i := int64(0); i < n; i++  
    v := a[i]
    shift := int64(0)
    if v.Op == shiftOp  
        v, shift = peelShift(v)
     
    if v.Op != extOp  
        return false
     
    load := v.Args[0]
    if load.Op != ssaop.OpLoad  
        return false
     
    if load.Args[1] != mem  
        return false
     
    p, off := splitPtr(load.Args[0])
    if p != base  
        return false
     
    r[i] = LoadRecord load: load, offset: off, shift: shift 
 
For output.addr.hi, the eight loads read a16 with the same memory state v282:
  v13  = Load <byte> v22 v282               ; a16[0]
  v530 = Load <byte> v14 v282               ; a16[1]
  v488 = Load <byte> v504 v282              ; a16[2]
  v405 = Load <byte> v537 v282              ; a16[3]
  v385 = Load <byte> v397 v282              ; a16[4]
  v361 = Load <byte> v373 v282              ; a16[5]
  v196 = Load <byte> v63 v282               ; a16[6]
  v432 = Load <byte> v315 v282              ; a16[7]
  v319 = ZeroExt8to64 <uint64> v432         ; uint64(a16[7])
  v329 = ZeroExt8to64 <uint64> v196         ; uint64(a16[6])
  v330 = Lsh64x64 <uint64> [true] v329 v138 ; uint64(a16[6]) << 8
  v331 = Or64 <uint64> v319 v330            ; a16[7]   a16[6] << 8
; [ ] same for a16[5] to a16[1]
  v401 = ZeroExt8to64 <uint64> v13          ; uint64(a16[0])
  v402 = Lsh64x64 <uint64> [true] v401 v55  ; uint64(a16[0]) << 56
  v403 = Or64 <uint64> v402 v391            ;   a16[0] << 56 = output.addr.hi
memcombine merges them into one load and a swap:
  v286 = Load <uint64> v22 v282   ; a16[:8]
  v285 = Bswap64 <uint64> v286    ; output.addr.hi
For output.addr.lo, here is the chain memcombine sees after late opt:
  v436 = ZeroExt8to64 <uint64> v273 ; addr[15], forwarded
  v448 = Or64 <uint64> v436 v447    ;   addr[14] << 8, forwarded
  v460 = Or64 <uint64> v459 v448    ;   addr[13] << 16, forwarded
  v472 = Or64 <uint64> v471 v460    ;   addr[12] << 24, forwarded
  v484 = Or64 <uint64> v483 v472    ;   a16[11] << 32, loaded
  v496 = Or64 <uint64> v495 v484    ;   a16[10] << 40, loaded
  v508 = Or64 <uint64> v507 v496    ;   a16[9] << 48, loaded
  v520 = Or64 <uint64> v519 v508    ;   a16[8] << 56, loaded
From v520, four of the eight terms are forwarded bytes, not loads from memory, and memcombine can t combine them. It doesn t merge the four remaining loads either, as they sit on top of the forwarded bytes.

Back in order In summary, the rewriting rules run too early to be effective. A quick workaround exists: run an earlier round of memcombine before late opt. After this change, the generated code for the helper is back to the shortest possible version:
// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
 CMPQ    net/netip z4(SB), CX     ; check "z" if this is an IPv4 address
 JNE     end                      ; if not, stop here
 MOVQ    net/netip z6noz(SB), CX  ; CX = netip.z6noz
end:
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
And the benchmark confirms it!
goos: linux
goarch: amd64
pkg: github.com/vincentbernat/go-netip-addrto6
cpu: AMD Ryzen 5 5600X 6-Core Processor
                       Go 1.26.8                  Our branch               
                         sec/op          sec/op     vs base                
AddrTo6/safe          6.5470n    0%   0.8944n   4%  -86.34% (p=0.002 n=6)
AddrTo6/unsafe        0.9071n    3%   0.8682n   1%   -4.28% (p=0.002 n=6)
AddrTo6/builtin       0.8871n    2%   0.8785n   1%        ~ (p=0.310 n=6)

Next steps I think Go maintainers would reject this change because of the additional memcombine pass. Instead, I plan to publish this blog post and bring up the subject again as a follow-up to issue #54365. Either the sheer complexity and the Go 1.27 regression convince the maintainers that adding a To6() method is simpler and more efficient, or they advise me on how to move forward. Either way, digging into this subject taught me a lot about the Go compiler!

Update (2026-10) I opened issue #81994 to propose Addr.To6(). Give it a if you want it in Go!


  1. IPv4-mapped IPv6 addresses let you handle only IPv6 addresses in your code and keep conversions at a few well-defined boundaries. I use them in Akvorado.
  2. This is not strictly equivalent. The zero value becomes :: while it would make more sense to leave it untouched.
  3. I suppose Go maintainers keep it inconvenient on purpose: they don t want random packages to patch the standard library or other packages.
  4. To avoid catastrophic bugs when netip.Addr s layout changes, you must add tests to detect it. This is more dangerous if you put this code in a package. Either ask users to run the tests themselves, or detect the change at run time and panic. Hiding this optimization behind a build tag would make users aware of this potential trap.
  5. I produced the assembly code with GOTOOLCHAIN=go1.26.8 GOAMD64=v3 ./go-asm '\.asm' from the companion repository, then edited it a bit to keep this article from turning into an endless rabbit hole. Due to an unfortunate sequence of events, we switch between versions: Go 1.27 introduced a regression that blurs the point of this article.
  6. The function is short enough for the compiler to inline it, so the assembly code may vary depending on the surrounding code.
  7. MOVBEQ requires GOAMD64=v3, matching the x86-64-v3 microarchitecture from 2013. Otherwise, the compiler translates BEPutUint64() to BSWAPQ+MOVQ and BEUint64() to MOVQ+BSWAPQ.
  8. When the call is used as a statement, a struct literal alone is invalid. The patch then turns it into _ = netip.Addr .
  9. The compiler can also write an HTML file with the result of each pass:
    $ GOSSAFUNC=AddrTo6Safe \
    > GOTOOLCHAIN=go1.26.8 \
    > GOAMD64=v3 go build -a .
    dumped SSA for AddrTo6Safe,1 to ./ssa.html
    
  10. Source line numbers in parentheses follow value identifiers, but I removed them from the examples. The SSA form also features branches, but we don t need them to understand our optimizations.

Vincent Bernat: Hacking the Go compiler to efficiently map IPv4 to IPv6

netip.Addr features an Unmap() method returning the unwrapped IPv4 contained in an IPv4-mapped IPv6 address: from ::ffff:203.0.113.10 or ::ffff:cb00:710a, it returns 203.0.113.10.1 There is no Map() or To6() method for the reverse direction. Such a method is trivial to implement, but Go maintainers have rejected it on the grounds that users should write netip.AddrFrom16(ip.As16()) and let the compiler optimize it.2 Today, this pattern is eight times slower than a native method. How can we teach the compiler to optimize this sequence?

The alternatives Let s explore three ways to implement the map semantics for netip.Addr. My favorite is to add it to the Go standard library. Go maintainers prefer a small external helper chaining netip.AddrFrom16() and netip.Addr.As16(), hoping the compiler eventually optimizes it. The unsafe package opens a third path, with the same performance as the first solution.

Modifying the Go standard library Internally, netip.Addr stores any IP address as a 128-bit value with an extra field z to encode the family and the zone:
type Addr struct  
    addr uint128
    z unique.Handle[addrDetail]
 
type addrDetail struct  
    isV6   bool   // IPv4 is false, IPv6 is true.
    zoneV6 string // != "" only if IsV6 is true.
 
var (
    z0    unique.Handle[addrDetail]
    z4    = unique.Make(addrDetail )
    z6noz = unique.Make(addrDetail isV6: true )
)
AddrFrom4() encodes an IPv4 address as an IPv4-mapped IPv6 address and sets z to the unique value z4:
// AddrFrom4 returns the address of the IPv4 address given by the bytes in addr.
func AddrFrom4(addr [4]byte) Addr  
    return Addr 
        addr: uint128 
            0,
            0xffff00000000  
                uint64(addr[0])<<24   uint64(addr[1])<<16  
                uint64(addr[2])<<8   uint64(addr[3]) ,
        z: z4,
     
 
Unmap() turns an IPv4-mapped IPv6 address into an IPv4 address by setting the z field to z4:
func (ip Addr) Unmap() Addr  
    if ip.Is4In6()  
        ip.z = z4
     
    return ip
 
Implementing the reverse direction inside the Go standard library is trivial: we set the z field to z6noz if the address is IPv4.
// To6 maps an IPv4 address to an IPv4-mapped IPv6 address. It returns an
// IPv6 address unmodified.
func (ip Addr) To6() Addr  
    if ip.Is4()  
        ip.z = z6noz
     
    return ip
 

As a helper We can t access the z field from outside the net/netip package. Instead, we build a small helper around the netip.AddrFrom16(ip.As16()) pattern:
// AddrTo6 maps an IPv4 address to an IPv4-mapped IPv6 address. It returns an
// IPv6 address unmodified.
func AddrTo6(ip netip.Addr) netip.Addr  
    if ip.Is4()  
        ip = netip.AddrFrom16(ip.As16())
     
    return ip
 

As an unsafe function Another solution uses the unsafe package to alter the Addr struct through a proxy with the same memory layout:3
// addrProxy has the same memory layout as netip.Addr.
type addrProxy struct  
    addr [2]uint64      // netip.uint128
    z    unsafe.Pointer // unique.Handle[netip.addrDetail]
 
var (
    anyIPv6    = netip.IPv6Unspecified()
    netipZ6noz = (*addrProxy)(unsafe.Pointer(&anyIPv6)).z
)
// AddrTo6 maps an IPv4 address to an IPv4-mapped IPv6 address. It returns an
// IPv6 address unmodified.
func AddrTo6(ip netip.Addr) netip.Addr  
    if !ip.Is4()  
        return ip
     
    (*addrProxy)(unsafe.Pointer(&ip)).z = netipZ6noz
    return ip
 

Benchmarks On my computer, with Go 1.27.1, the standard library solution costs 0.88 ns per operation, while the solution favored by Go maintainers costs 7.14 ns. The unsafe solution matches the performance of the first one.
goos: linux
goarch: amd64
pkg: github.com/vincentbernat/go-netip-addrto6
cpu: AMD Ryzen 5 5600X 6-Core Processor
                         sec/op      
AddrTo6/safe            7.137n   0%
AddrTo6/unsafe         0.8682n   2%
AddrTo6/builtin        0.8775n   2%

Assembly code Let s check the assembly code the compiler generates for each solution.4 The one built into the standard library looks like this:5
// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
 CMPQ  net/netip z4(SB), CX     ; check "z" if this is an IPv4 address
 JNE   end                      ; if not, stop here
 MOVQ  net/netip z6noz(SB), CX  ; CX = netip.z6noz
end:
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
Go s assembly language is not a direct representation of the underlying machine language: it operates on a semi-abstract instruction set derived from Plan 9 s assembler. It has four pseudo-registers: FP (frame pointer for function arguments), PC (program counter), SB (static base pointer for global symbols), and SP (stack pointer). It also has architecture-specific registers like AX, CX, DX, BX, SI, DI, and R8 to R15. Instructions storing data use their last argument as the destination. Instructions can carry an explicit size suffix: MOVB moves a byte, MOVW 16 bits, MOVL 32 bits, and MOVQ 64 bits. In the example above, the first instruction compares the 64-bit value z4 with the CX register. The unsafe solution looks almost the same:
// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
 CMPQ  net/netip z4(SB), CX  ; check "z" if this is an IPv4 address
 JNE   end                   ; if not, stop here
 MOVQ  netipZ6noz(SB), CX    ; CX = netip.z6noz
end:
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
The helper solution has far more instructions. To understand why, let s look at the code for As16() and AddrFrom16(). They are short enough for the compiler to inline them.
func (ip Addr) As16() (a16 [16]byte)  
    byteorder.BEPutUint64(a16[:8], ip.addr.hi)
    byteorder.BEPutUint64(a16[8:], ip.addr.lo)
    return a16
 
func AddrFrom16(addr [16]byte) Addr  
    return Addr 
        addr: uint128 
            byteorder.BEUint64(addr[:8]),
            byteorder.BEUint64(addr[8:]),
         ,
        z: z6noz,
     
 
We can already guess the pattern to optimize: the code packs the IP address into an array, copies it, then unpacks it. If we inline the Go code by hand, we get:
func AddrTo6(input netip.Addr) netip.Addr  
    if !input.Is4()  
        return input
     
    var a16 [16]byte
    byteorder.BEPutUint64(a16[:8], input.addr.hi)
    byteorder.BEPutUint64(a16[8:], input.addr.lo)
    addr := a16
    var output netip.Addr
    output.addr.hi = byteorder.BEUint64(addr[:8])
    output.addr.lo = byteorder.BEUint64(addr[8:])
    output.z = netip.z6noz
    return output
 
As humans, we can mentally derive the optimized form:
func AddrTo6(input netip.Addr) netip.Addr  
    if !input.Is4()  
        return input
     
    var output netip.Addr
    output.addr.hi = input.addr.hi
    output.addr.lo = input.addr.lo
    output.z = netip.z6noz
    return output
 

Unfortunately, as of Go 1.26.8, the compiler is not smart enough to do the same:

// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
; Push the stack (32 bytes):
;    0(SP) addr netip.uint128
;   16(SP) a16 [16]byte
 PUSHQ   BP
 MOVQ    SP, BP
 SUBQ    $32, SP
 CMPQ    net/netip z4(SB), CX  ; check "z" if this is an IPv4 address
 JNE     end                   ; if not, stop here
; Pack: byteorder.BEPutUint64(a16[:8], input.addr.hi)
;       byteorder.BEPutUint64(a16[8:], input.addr.lo)
 MOVBEQ  AX, net/netip a16+16(SP)
 MOVBEQ  BX, net/netip a16+24(SP)
; addr = a16, 16 bytes at once through the vector register X0
 MOVUPS  net/netip a16+16(SP), X0
 MOVUPS  X0, net/netip addr(SP)
; CX = netip.z6noz
 MOVQ    net/netip z6noz(SB), CX
; Unpack: output.addr.hi = byteorder.BEUint64(addr[:8])
;         output.addr.lo = byteorder.BEUint64(addr[8:])
 MOVBEQ  net/netip addr(SP), AX
 MOVBEQ  net/netip addr+8(SP), BX
end:
 ADDQ    $32, SP
 POPQ    BP
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
The compiler does a decent job on the byte shuffling: the eight byte stores of BEPutUint64() become a single MOVBEQ, which stores a register byte-swapped. The eight byte loads of BEUint64() become a single MOVBEQ the other way round.6 Three groups of instructions remain: a pack, a copy, and an unpack.

Hacking the Go compiler The Go compiler has several phases:
Parsing
The compiler tokenizes and parses the source code. It builds a syntax tree for each source file.
Type checking
The compiler maps each identifier to the object it denotes, folds constants, and infers the type of every expression.
IR construction
The compiler converts the syntax tree and its types into its own intermediate representation (IR). This process, called noding, goes through a serialization format named unified IR.
Middle end
The compiler performs several optimization passes on the IR, such as devirtualization, function call inlining, and escape analysis.
Walk
This phase runs two steps: order of evaluation decomposes complex statements into simpler ones, and desugaring transforms higher-level Go constructs, like switch or channels, into more primitive instructions or calls to the runtime.
Generic SSA
The compiler converts the IR into Static Single Assignment (SSA) form, a lower-level intermediate representation suited for machine-independent optimizations and rewrite rules.
Machine code generation
The compiler rewrites the SSA form into machine-specific variants, allocates registers, and applies more optimization passes. At the end, the assembler turns the generated instructions into machine code.

The hammer My first idea is to replace occurrences of netip.AddrFrom16(ip.As16()) with netip.Addr addr: ip.addr, z: netip.z6noz as early as possible, during the noding process. Before that, the type checking phase prevents us from accessing unexported struct fields. Go 1.27 introduced a convenient debug option to dump the IR of a function at interesting points during compilation:
$ GOTOOLCHAIN=go1.27.1 GOAMD64=v3 go build -a -gcflags="-d=astdump=AddrTo6Safe" .
Writing text ast output for AddrTo6Safe to AddrTo6Safe.ast
Writing html ast output for AddrTo6Safe to AddrTo6Safe.html
Writing html syntax output for AddrTo6Safe to AddrTo6Safe.syntax.html
In the HTML file, the first column shows the IR as it comes out of noding:
DCLFUNC addrto6.AddrTo6Safe ABI:ABIInternal FUNC-func(netip.Addr) netip.Addr
DCLFUNC-Dcl
. NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. NAME-addrto6.~r0 Class:PPARAMOUT Offset:0 OnStack netip.Addr
DCLFUNC-body
. IF # ipv6_safe.go:11:2
. IF-Cond
. . CALLFUNC bool
. . CALLFUNC-Fun
. . . METHEXPR addrto6.Is4 FUNC-func(netip.Addr) bool
. . . . TYPE netip.Addr Class:PEXTERN Offset:0 type netip.Addr
. . CALLFUNC-Args
. . . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. IF-Body
. . AS # ipv6_safe.go:12:6
. . . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. . . CALLFUNC netip.Addr
. . . CALLFUNC-Fun
. . . . NAME-netip.AddrFrom16 Class:PFUNC Offset:0 Used FUNC-func([16]byte) netip.Addr
. . . CALLFUNC-Args
. . . . CALLFUNC ARRAY-[16]byte
. . . . CALLFUNC-Fun
. . . . . METHEXPR addrto6.As16 FUNC-func(netip.Addr) [16]byte
. . . . . . TYPE netip.Addr Class:PEXTERN Offset:0 type netip.Addr
. . . . CALLFUNC-Args
. . . . . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. RETURN # ipv6_safe.go:14:2
. RETURN-Results
. . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
In the body of the if statement, we spot the calls to the method netip.Addr.As16() and to the function netip.AddrFrom16(). Our goal is to patch them with a struct literal:
IF-Body
. AS # ipv6_safe.go:12:6
. . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. . STRUCTLIT netip.Addr
. . STRUCTLIT-List
. . . STRUCTKEY netip.addr
. . . . DOT netip.addr netip.uint128
. . . . . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. . . STRUCTKEY netip.z
. . . . NAME-netip.z6noz Class:PEXTERN Offset:0 unique.Handle[net/netip.addrDetail]
In noder s reader.go, the expr() method builds the IR tree for an expression. At the end of the exprCall case, we add a call to a rewriteAddrFrom16As16() function. It takes the current node and returns the struct literal on success, or nil if the rewrite is not possible. First, we check that we have the expected pattern: a call to the netip.AddrFrom16() function with a call to the netip.Addr.As16() method as its only argument:
func rewriteAddrFrom16As16(n ir.Node) ir.Node  
    call, ok := n.(*ir.CallExpr)
    if !ok   call.Op() != ir.OCALLFUNC  
        len(call.Args) != 1   len(call.Init()) != 0  
        !isNetipFunc(call.Fun, "AddrFrom16")  
        return nil
     
    inner, ok := call.Args[0].(*ir.CallExpr)
    if !ok   inner.Op() != ir.OCALLFUNC  
        len(inner.Args) != 1   len(inner.Init()) != 0  
        !isNetipFunc(inner.Fun, "Addr.As16")  
        return nil
     
    x := inner.Args[0]
    // [...]
 
Then, we fetch netip.z6noz:
z6noz, err := lookupVar(ir.StaticCalleeName(call.Fun).Sym().Pkg, "z6noz")
if err != nil  
    return nil
 
And we build the struct literal:
typ := call.Type()
pos := call.Pos()
var list []ir.Node
for i, f := range typ.Fields()  
    var value ir.Node
    switch f.Sym.Name  
    case "addr":
        value = typecheck.DotField(pos, x, i)
    case "z":
        value = z6noz
    default:
        return nil
     
    list = append(list, ir.NewStructKeyExpr(pos, f, value))
 
lit := ir.NewCompLitExpr(pos, ir.OSTRUCTLIT, typ, list)
lit.SetTypecheck(1)
return lit
Have a look at the complete patch.7 We can test it with the following commands:
$ cd src
$ ./make.bash
Building Go cmd/dist using /usr/lib/go-1.27. (go1.27.1 linux/amd64)
Building Go toolchain1 and bootstrap cmd/go (go_bootstrap) using /usr/lib/go-1.27.
Building Go toolchain2 using go_bootstrap and Go toolchain1.
Building Go toolchain3 and commands using go_bootstrap and Go toolchain2.
Checking command staleness for linux/amd64.
---
Installed Go for linux/amd64 in /home/bernat/code/free/go
Installed commands in /home/bernat/code/free/go/bin
*** You need to add /home/bernat/code/free/go/bin to your PATH.
$ export PATH=$PWD/../bin:$PATH
$ go version
go version go1.28-devel_9834516e20 Sat Sep 12 08:23:11 2026 -0700 linux/amd64
$ go test net/netip/...
ok      net/netip   0.224s
$ cd ../../go-netip-addrto6
$ go test .
ok      github.com/vincentbernat/go-netip-addrto6   0.062s
The generated code for the helper is now the shortest possible version!
// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
 CMPQ    net/netip z4(SB), CX     ; check "z" if this is an IPv4 address
 JNE     end                      ; if not, stop here
 MOVQ    net/netip z6noz(SB), CX  ; CX = netip.z6noz
end:
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
Go maintainers are unlikely to accept this change. It relies on the internal structure of net/netip.Addr. It s an ugly hack in the noder, whose job is to faithfully translate the type-checked AST into the IR. And it s harder to maintain than adding a To6() method.

The screwdriver The right place for such an optimization is the generic SSA phase. One of the last machine-independent passes is memcombine. With the appropriate debug flag, the compiler dumps the SSA form after this pass:8
$ GOTOOLCHAIN=go1.26.8 GOAMD64=v3 \
> go build -a -gcflags='-d=ssa/memcombine/dump=AddrTo6Safe' .
$ head -5 AddrTo6Safe_01__memcombine.dump
AddrTo6Safe func(netip.Addr) netip.Addr
  b2:
    (?) v1 = InitMem <mem>
    (?) v2 = SP <uintptr>
    (?) v3 = SB <uintptr>
The result of the memcombine pass follows the same structure as the assembly code for AddrTo6Safe() we looked at earlier: two stores, one move, and two loads we would like to optimize away.
; [ ]
  v502 = ArgIntReg <uint64>  ip+0  [0]              ; input.addr.hi
  v490 = ArgIntReg <uint64>  ip+8  [1]              ; input.addr.lo
  v466 = ArgIntReg <*netip.addrDetail>  ip+16  [2]  ; input.z
; [ ]
  v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
  v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
  v442 = Bswap64 <uint64> v490                      ; bswap(input.addr.lo)
  v542 = Bswap64 <uint64> v502                      ; bswap(input.addr.hi)
  v161 = Store <mem>  uint64  v22 v542 v23          ; a16[:8] = bswap(hi)
  v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
  v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
  v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
  v415 = OffPtr <*byte> [8] v285                    ; &addr[8]
  v416 = Load <uint64> v285 v286                    ; addr[:8]
  v299 = Bswap64 <uint64> v416                      ; output.addr.hi
  v174 = Load <uint64> v415 v286                    ; addr[8:]
  v39  = Bswap64 <uint64> v174                      ; output.addr.lo
; [ ]
Each line features a value identifier (v442), an operation with its type (Bswap64 <uint64>), and its arguments (v490).9 Values are the basic building blocks of SSA and are defined exactly once. Square brackets enclose integer parameters ([8]) and curly braces contain auxiliary arguments ( netip.addr ). Operations writing to memory produce a new memory state. Every memory operation takes the current state as its last argument, which keeps them in order.

On paper Let s focus on output.addr.lo, aka v39:
  v490 = ArgIntReg <uint64>  ip+8  [1]              ; input.addr.lo
  v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
  v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
  v442 = Bswap64 <uint64> v490                      ; bswap(input.addr.lo)
  v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
  v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
  v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
  v415 = OffPtr <*byte> [8] v285                    ; &addr[8]
  v174 = Load <uint64> v415 v286                    ; addr[8:]
  v39  = Bswap64 <uint64> v174                      ; output.addr.lo
To simplify this code, we could apply three rewriting rules:
  1. The first one adds a shortcut when loading through a move: (Load (OffPtr [o] p) (Move p src mem)) => (Load (OffPtr [o] src) mem). This matches v174 with its arguments v415 and v286 and creates a new value v600:
      v490 = ArgIntReg <uint64>  ip+8  [1]              ; input.addr.lo
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v442 = Bswap64 <uint64> v490                      ; bswap(input.addr.lo)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v415 = OffPtr <*byte> [8] v285                    ; &addr[8]
      v600 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v174 = Load <uint64> v600 v282                    ; a16[8:]
      v39  = Bswap64 <uint64> v174                      ; output.addr.lo
    
  2. The second one simplifies a load following a store: (Load p (Store p x _)) => x. The load is forwarded: the stored value replaces it and no memory access remains. It matches v174. It notices that v600 and v173 are the same address and replaces v174 with a copy of v442:
      v490 = ArgIntReg <uint64>  ip+8  [1]              ; input.addr.lo
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v442 = Bswap64 <uint64> v490                      ; bswap(input.addr.lo)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v415 = OffPtr <*byte> [8] v285                    ; &addr[8]
      v600 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v174 = Copy <uint64> v442                         ; bswap(input.addr.lo)
      v39  = Bswap64 <uint64> v174                      ; output.addr.lo
    
  3. The last step cancels the two byte swaps: (Bswap64 (Bswap64 x)) => x. v39 becomes a copy of v490:
      v490 = ArgIntReg <uint64>  ip+8  [1]              ; input.addr.lo
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v442 = Bswap64 <uint64> v490                      ; bswap(input.addr.lo)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v415 = OffPtr <*byte> [8] v285                    ; &addr[8]
      v600 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v174 = Copy <uint64> v442                         ; bswap(input.addr.lo)
      v39  = Copy <uint64> v490                         ; output.addr.lo = input.addr.lo
    
If we ignore the values not needed to compute v39, only this SSA form remains:
  v490 = ArgIntReg <uint64>  ip+8  [1]  ; input.addr.lo
  v39  = Copy <uint64> v490             ; output.addr.lo = input.addr.lo
Let s switch to output.addr.hi, aka v299:
  v502 = ArgIntReg <uint64>  ip+0  [0]              ; input.addr.hi
  v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
  v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
  v542 = Bswap64 <uint64> v502                      ; bswap(input.addr.hi)
  v161 = Store <mem>  uint64  v22 v542 v23          ; a16[:8] = bswap(hi)
  v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
  v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
  v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
  v416 = Load <uint64> v285 v286                    ; addr[:8]
  v299 = Bswap64 <uint64> v416                      ; output.addr.hi
To optimize it away, we also apply three rewriting rules:
  1. The first one also adds a shortcut when loading through a move, but without an offset: (Load p (Move p src mem)) => (Load src mem). This rewrites v416 to use arguments from v286:
      v502 = ArgIntReg <uint64>  ip+0  [0]              ; input.addr.hi
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v542 = Bswap64 <uint64> v502                      ; bswap(input.addr.hi)
      v161 = Store <mem>  uint64  v22 v542 v23          ; a16[:8] = bswap(hi)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v416 = Load <uint64> v22 v282                     ; a16[:8]
      v299 = Bswap64 <uint64> v416                      ; output.addr.hi
    
  2. The second rule forwards a value stored one step earlier, skipping over a store to another address: (Load p (Store q _ (Store p x _))) => x. This matches v416: x is v542, p is v22 (&a16), q is v173 (&a16[8]), and p and q do not overlap for uint64.
      v502 = ArgIntReg <uint64>  ip+0  [0]              ; input.addr.hi
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v542 = Bswap64 <uint64> v502                      ; bswap(input.addr.hi)
      v161 = Store <mem>  uint64  v22 v542 v23          ; a16[:8] = bswap(hi)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v416 = Copy <uint64> v542                         ; bswap(input.addr.hi)
      v299 = Bswap64 <uint64> v416                      ; output.addr.hi
    
  3. The third rule cancels two byte swaps: (Bswap64 (Bswap64 x)) => x. v299 becomes a copy of v502:
      v502 = ArgIntReg <uint64>  ip+0  [0]              ; input.addr.hi
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v542 = Bswap64 <uint64> v502                      ; bswap(input.addr.hi)
      v161 = Store <mem>  uint64  v22 v542 v23          ; a16[:8] = bswap(hi)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v416 = Copy <uint64> v542                         ; bswap(input.addr.hi)
      v299 = Copy <uint64> v502                         ; output.addr.hi = input.addr.hi
    
If we remove the values not used to compute v299, we get this SSA form:
  v502 = ArgIntReg <uint64>  ip+0  [0] ; input.addr.hi
  v299 = Copy <uint64> v502            ; output.addr.hi = input.addr.hi

In practice Most of these rules already exist in generic.rules. They use conditions to validate their context: ssa.IsSamePtr() for the same address, ssa.Disjoint() for addresses that do not overlap. The rule forwarding a stored value to a load already exists with three variants looking through several other stores. Here are the two we need:
(Load <t1> p1 (Store  t2  p2 x _))
    && ssa.IsSamePtr(p1, p2)
    && copyCompatibleType(t1, x.Type)
    && t1.Size() == t2.Size()
    => x
(Load <t1> p1 (Store  t2  p2 _ (Store  t3  p3 x _)))
    && ssa.IsSamePtr(p1, p3)
    && copyCompatibleType(t1, x.Type)
    && t1.Size() == t3.Size()
    && ssa.Disjoint(p3, t3, p2, t2)
    => x
Go 1.27 added the rule loading through a move with CL 748200 to fix issue #77720:
(Load <t1> op1:(OffPtr [o1] p1) move:(Move [n] p2 src mem))
    && o1 >= 0 && o1+t1.Size() <= n && ssa.IsSamePtr(p1, p2)
    && !ssa.IsVolatile(src)
    => @move.Block (Load <t1> (OffPtr <op1.Type> [o1] src) mem)
It lacks a variant without an offset:
(Load <t1> p1 move:(Move [n] p2 src mem))
    && p1.Op != ssaop.OpOffPtr
    && t1.Size() <= n && ssa.IsSamePtr(p1, p2)
    && !ssa.IsVolatile(src)
    => @move.Block (Load <t1> (OffPtr <p1.Type> [0] src) mem)
There is no generic rule to cancel two byte swaps, but the AMD64 lowering pass includes this rule:
(BSWAP(Q L) (BSWAP(Q L) p)) => p
After switching to Go s development branch and adding the missing rule, the generated assembly code is worse than with Go 1.26.8, even though our additional rule slightly improves the situation at the end:
// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
; Push the stack (16 bytes):
;    0(SP) a16 [16]byte
 PUSHQ   BP
 MOVQ    SP, BP
 SUBQ    $16, SP
 CMPQ    net/netip z4(SB), CX       ; check "z" if this is an IPv4 address
 JNE     end                        ; if not, stop here
; The four forwarded bytes: the low half of input.addr.lo is taken apart and
; put back together in registers
 MOVQ    BX, DX                     ; DX = input.addr.lo
 SHRQ    $24, BX                    ; BX = input.addr.lo >> 24
 MOVQ    DX, SI                     ; SI = input.addr.lo
 SHRQ    $16, DX                    ; DX = input.addr.lo >> 16
 MOVQ    SI, DI                     ; DI = input.addr.lo, kept for the pack
 SHRQ    $8, SI                     ; SI = input.addr.lo >> 8
 MOVBLZX DIB, R8                    ; R8 = byte(input.addr.lo)
 MOVBLZX SIB, SI                    ; SI = byte(input.addr.lo >> 8)
 SHLQ    $8, SI
 ORQ     R8, SI                     ; SI = two low bytes of input.addr.lo
 MOVBLZX DL, DX                     ; DX = byte(input.addr.lo >> 16)
 SHLQ    $16, DX
 ORQ     SI, DX
 MOVBLZX BL, BX                     ; BX = byte(input.addr.lo >> 24)
 SHLQ    $24, BX
 ORQ     DX, BX                     ; BX = input.addr.lo & 0xffffffff
; Pack: byteorder.BEPutUint64(a16[:8], input.addr.hi)
;       byteorder.BEPutUint64(a16[8:], input.addr.lo)
 MOVBEQ  AX, net/netip a16(SP)
 MOVBEQ  DI, net/netip a16+8(SP)
; The four other bytes of input.addr.lo, read one by one from a16
 MOVBLZX net/netip a16+11(SP), DX   ; a16[11]
 SHLQ    $32, DX
 ORQ     DX, BX
 MOVBLZX net/netip a16+10(SP), DX   ; a16[10]
 SHLQ    $40, DX
 ORQ     DX, BX
 MOVBLZX net/netip a16+9(SP), DX    ; a16[9]
 SHLQ    $48, DX
 ORQ     DX, BX
 MOVBLZX net/netip a16+8(SP), DX    ; a16[8]
 SHLQ    $56, DX
; output.z = netip.z6noz
 MOVQ    net/netip z6noz(SB), CX
; output.addr.hi = byteorder.BEUint64(a16[:8])
 MOVBEQ  net/netip a16(SP), AX
; output.addr.lo assembled from the previous steps
 ORQ     DX, BX
end:
 LEAVEQ
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
The rule loading through a move, added in Go 1.27, introduced this regression.

Out of order Let s not give up now! In reality, the rewriting rules run before memcombine, notably in the late opt pass. At this point, the inlined versions of BEPutUint64() and BEUint64() still expand to sixteen byte stores and sixteen byte loads, matching their source code:
func BEUint64(b []byte) uint64  
    _ = b[7] // bounds check hint to compiler; see golang.org/issue/14808
    return uint64(b[7])   uint64(b[6])<<8   uint64(b[5])<<16   uint64(b[4])<<24  
        uint64(b[3])<<32   uint64(b[2])<<40   uint64(b[1])<<48   uint64(b[0])<<56
 
Let s follow two bytes of output.addr.lo: addr[15] and addr[11]. Here is a simplified SSA form before late opt:
  v273 = Trunc64to8 <byte> v490                     ; byte(input.addr.lo)
  v226 = Trunc64to8 <byte> v225                     ; byte(input.addr.lo >> 32)
; [ ]
  v235 = Store <mem>  byte  v233 v226 v223          ; a16[11] = byte(lo >> 32)
  v247 = Store <mem>  byte  v245 v238 v235          ; a16[12] =  
  v259 = Store <mem>  byte  v257 v250 v247          ; a16[13] =  
  v271 = Store <mem>  byte  v269 v262 v259          ; a16[14] =  
  v282 = Store <mem>  byte  v280 v273 v271          ; a16[15] = byte(lo)
  v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
  v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
; [ ]
  v433 = OffPtr <*byte> [15] v285                   ; &addr[15]
  v435 = Load <byte> v433 v286                      ; addr[15]
  v479 = OffPtr <*byte> [11] v285                   ; &addr[11]
  v481 = Load <byte> v479 v286                      ; addr[11]
The first rule loads through the move: (Load (OffPtr [o] p) (Move p src mem)) => (Load (OffPtr [o] src) mem). It matches both loads, which now read a16 with the memory state before the copy:
  v600 = OffPtr <*byte> [15] v22 ; &a16[15]
  v435 = Load <byte> v600 v282   ; a16[15]
  v601 = OffPtr <*byte> [11] v22 ; &a16[11]
  v481 = Load <byte> v601 v282   ; a16[11]
The second rule shortcuts a load following a store: (Load p (Store p x _)) => x. It matches v435, as v282 stores a16[15]. It does not match v481: v235 stores a16[11] four stores earlier in the chain, while the variants of this rule look through three stores at most.
  v435 = Copy <byte> v273        ; byte(input.addr.lo)
  v601 = OffPtr <*byte> [11] v22 ; &a16[11]
  v481 = Load <byte> v601 v282   ; a16[11]
The same happens to the other bytes: the rule forwards the four bytes stored last, a16[12] to a16[15]. The twelve other loads now read a16 instead of addr. BEUint64() becomes a chain of Or64, each one adding a byte shifted into place. memcombine is a pass written in Go, not a set of rewrite rules. It starts from the last Or64 of the chain and collects up to eight terms. If each term is a byte load, extended to 64 bits and shifted, and if the eight loads read consecutive addresses from the same pointer with the same memory state, it replaces the whole chain with a single 64-bit load and a byte swap. Otherwise, it tries again with four, then two terms, and from each intermediate Or64. Here is the loop checking each term in a simplified version of combineLoads():
for i := int64(0); i < n; i++  
    v := a[i]
    shift := int64(0)
    if v.Op == shiftOp  
        v, shift = peelShift(v)
     
    if v.Op != extOp  
        return false
     
    load := v.Args[0]
    if load.Op != ssaop.OpLoad  
        return false
     
    if load.Args[1] != mem  
        return false
     
    p, off := splitPtr(load.Args[0])
    if p != base  
        return false
     
    r[i] = LoadRecord load: load, offset: off, shift: shift 
 
For output.addr.hi, the eight loads read a16 with the same memory state v282:
  v13  = Load <byte> v22 v282               ; a16[0]
  v530 = Load <byte> v14 v282               ; a16[1]
  v488 = Load <byte> v504 v282              ; a16[2]
  v405 = Load <byte> v537 v282              ; a16[3]
  v385 = Load <byte> v397 v282              ; a16[4]
  v361 = Load <byte> v373 v282              ; a16[5]
  v196 = Load <byte> v63 v282               ; a16[6]
  v432 = Load <byte> v315 v282              ; a16[7]
  v319 = ZeroExt8to64 <uint64> v432         ; uint64(a16[7])
  v329 = ZeroExt8to64 <uint64> v196         ; uint64(a16[6])
  v330 = Lsh64x64 <uint64> [true] v329 v138 ; uint64(a16[6]) << 8
  v331 = Or64 <uint64> v319 v330            ; a16[7]   a16[6] << 8
; [ ] same for a16[5] to a16[1]
  v401 = ZeroExt8to64 <uint64> v13          ; uint64(a16[0])
  v402 = Lsh64x64 <uint64> [true] v401 v55  ; uint64(a16[0]) << 56
  v403 = Or64 <uint64> v402 v391            ;   a16[0] << 56 = output.addr.hi
memcombine merges them into one load and a swap:
  v286 = Load <uint64> v22 v282   ; a16[:8]
  v285 = Bswap64 <uint64> v286    ; output.addr.hi
For output.addr.lo, here is the chain memcombine sees after late opt:
  v436 = ZeroExt8to64 <uint64> v273 ; addr[15], forwarded
  v448 = Or64 <uint64> v436 v447    ;   addr[14] << 8, forwarded
  v460 = Or64 <uint64> v459 v448    ;   addr[13] << 16, forwarded
  v472 = Or64 <uint64> v471 v460    ;   addr[12] << 24, forwarded
  v484 = Or64 <uint64> v483 v472    ;   a16[11] << 32, loaded
  v496 = Or64 <uint64> v495 v484    ;   a16[10] << 40, loaded
  v508 = Or64 <uint64> v507 v496    ;   a16[9] << 48, loaded
  v520 = Or64 <uint64> v519 v508    ;   a16[8] << 56, loaded
From v520, four of the eight terms are forwarded bytes, not loads from memory, and memcombine can t combine them. It doesn t merge the four remaining loads either, as they sit on top of the forwarded bytes.

Back in order In summary, the rewriting rules run too early to be effective. A quick workaround exists: run an earlier round of memcombine before late opt. After this change, the generated code for the helper is back to the shortest possible version:
// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
 CMPQ    net/netip z4(SB), CX     ; check "z" if this is an IPv4 address
 JNE     end                      ; if not, stop here
 MOVQ    net/netip z6noz(SB), CX  ; CX = netip.z6noz
end:
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
And the benchmark confirms it!
goos: linux
goarch: amd64
pkg: github.com/vincentbernat/go-netip-addrto6
cpu: AMD Ryzen 5 5600X 6-Core Processor
                       Go 1.26.8                  Our branch               
                         sec/op          sec/op     vs base                
AddrTo6/safe          6.5470n    0%   0.8944n   4%  -86.34% (p=0.002 n=6)
AddrTo6/unsafe        0.9071n    3%   0.8682n   1%   -4.28% (p=0.002 n=6)
AddrTo6/builtin       0.8871n    2%   0.8785n   1%        ~ (p=0.310 n=6)

Next steps I think Go maintainers would reject this change because of the additional memcombine pass. Instead, I plan to publish this blog post and bring up the subject again as a follow-up to issue #54365. Either the sheer complexity and the Go 1.27 regression convince the maintainers that adding a To6() method is simpler and more efficient, or they advise me on how to move forward. Either way, digging into this subject taught me a lot about the Go compiler!

  1. IPv4-mapped IPv6 addresses let you handle only IPv6 addresses in your code and keep conversions at a few well-defined boundaries. I use them in Akvorado.
  2. This is not strictly equivalent. The zero value becomes :: while it would make more sense to leave it untouched.
  3. To avoid catastrophic bugs when netip.Addr s layout changes, you must add tests to detect it. This is more dangerous if you put this code in a package. Either ask users to run the tests themselves, or detect the change at run time and panic. Hiding this optimization behind a build tag would make users aware of this potential trap.
  4. I produced the assembly code with GOTOOLCHAIN=go1.26.8 GOAMD64=v3 ./go-asm '\.asm' from the companion repository, then edited it a bit to keep this article from turning into an endless rabbit hole. Due to an unfortunate sequence of events, we switch between versions: Go 1.27 introduced a regression that blurs the point of this article.
  5. The function is short enough for the compiler to inline it, so the assembly code may vary depending on the surrounding code.
  6. MOVBEQ requires GOAMD64=v3, matching the x86-64-v3 microarchitecture from 2013. Otherwise, the compiler translates BEPutUint64() to BSWAPQ+MOVQ and BEUint64() to MOVQ+BSWAPQ.
  7. When the call is used as a statement, a struct literal alone is invalid. The patch then turns it into _ = netip.Addr .
  8. The compiler can also write an HTML file with the result of each pass:
    $ GOSSAFUNC=AddrTo6Safe \
    > GOTOOLCHAIN=go1.26.8 \
    > GOAMD64=v3 go build -a .
    dumped SSA for AddrTo6Safe,1 to ./ssa.html
    
  9. Source line numbers in parentheses follow value identifiers, but I removed them from the examples. The SSA form also features branches, but we don t need them to understand our optimizations.

3 October 2026

Vincent Bernat: Self-hosted HTTP tunnels with SSH and nginx

A friend wants to proofread your work-in-progress blog post, but its preview only runs on localhost:8080. Several tools can help. Some run as a commercial service, like ngrok or Cloudflare Quick Tunnels. Some are self-hostable but require a specific client, like frp or localtunnel. Some only require a plain SSH client but rely on a specific SSH server, like sish. Let s implement a self-hosted solution with only OpenSSH and nginx!
$ ssh -R 0:localhost:8080 http-over-ssh
Allocated port 41535 for remote forward to localhost:8080
https://6J3jK1WmB15c6WmjW_X-Wg--1789928654@p41535.ssh.luffy.cx/

Basic setup First, we forward connections from a port on a remote server to your local service:
$ ssh -N -R 0:localhost:8080 web02.luffy.cx
Allocated port 41535 for remote forward to localhost:8080
When you specify 0 as the remote port, the server allocates a free port. Then, we configure nginx to proxy requests from https://p41535.ssh.luffy.cx to http://127.0.0.1:41535:
server  
  listen 0.0.0.0:443 ssl ;
  listen [::0]:443 ssl ;
  server_name ~^p(?<port>\d\d\d\d\d)\.ssh\.luffy\.cx$;
  location /  
    proxy_pass http://127.0.0.1:$port;
   
 
We also need to add DNS records for *.ssh.luffy.cx and get a wildcard certificate through Let s Encrypt:
*.ssh.luffy.cx.               CNAME web02.luffy.cx.
ssh.luffy.cx.                 CAA   0 issuewild "letsencrypt.org"
_acme-challenge.ssh.luffy.cx  CNAME ssh.luffy.cx.acme.luffy.cx.
acme.luffy.cx is a zone hosted on Route 53. I use it for ACME DNS-01 challenges, both for wildcard certificates and for domains served by several web servers. In my case, NixOS gets the certificates automatically.

Access control The port is the only secret 1 keeping the content confidential. Other forwarding solutions add a random string to the domain name to prevent an intruder from enumerating the possible values. Thanks to ngx_http_secure_link_module, we can secure this setup a bit. This module computes a hash2 over a set of values, including a secret, and compares it with the hash from the request. The hash is base64-encoded, so we cannot put it in the domain name, which is case-insensitive. Instead, we put it in the URL as a username, along with its expiration timestamp:3
https://6J3jK1WmB15c6WmjW_X-Wg--1789928654@p41535.ssh.luffy.cx/en/blog
                             
                hash             expires    port               path
The client sends the username to the server with HTTP basic authentication. This works with most HTTP clients, including curl. Nginx exposes the username in the $remote_user variable. The module expects the hash and the expiration timestamp separated by a comma. We use a map directive to extract the two parts from $remote_user and join them with a comma.4 We also give the module the string to hash. It contains the expiration timestamp, the port, and a secret:
map $remote_user $httpssh_link  
  "~^([-_A-Za-z0-9] 22 )--([0-9]+)$" "$1,$2";
 
server  
  # [ ]
  location /  
    secure_link $httpssh_link;
    secure_link_md5 "$secure_link_expires $port ZuPerS3cr3!";
   
 
The module returns the status of the check in the $secure_link variable:
  • empty if the hashes do not match,
  • "0" if they match but the link has expired, or
  • "1" otherwise.
If the hash is incorrect or missing, we return a 401 error with a WWW-Authenticate header to ask for credentials. If the link has expired, we return a 410 error. We remove the Authorization header before forwarding the request and add a few directives to proxy WebSocket connections. Here is the complete configuration:5
map $remote_user $httpssh_link  
  "~^([-_A-Za-z0-9] 22 )--([0-9]+)$" "$1,$2";
 
server  
  listen 0.0.0.0:443 ssl ;
  listen [::0]:443 ssl ;
  server_name ~^p(?<port>\d\d\d\d\d)\.ssh\.luffy\.cx$;
  location /  
    secure_link $httpssh_link;
    secure_link_md5 "$secure_link_expires $port ZuPerS3cr3!";
    if ($secure_link = "")  
      add_header WWW-Authenticate 'Basic realm="tunnel"' always;
      return 401;
     
    if ($secure_link = "0")  
      return 410;
     
    proxy_pass http://127.0.0.1:$port;
    proxy_set_header Host $host;
    proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
    proxy_set_header Authorization "";
    proxy_http_version 1.1;
    proxy_set_header Upgrade $http_upgrade;
    proxy_set_header Connection "upgrade";
    proxy_buffering off;
    proxy_read_timeout 30m;
   
 
I think you are now asking yourself the obvious question: How should I generate the hash? Easy peasy!
$ expires=$(( $(date +%s) + 86400 ))
$ port=41535
$ secret='ZuPerS3cr3!'
$ printf '%s %s %s' "$expires" "$port" "$secret" \
>     openssl md5 -binary \
>     openssl base64 \
>     tr +/ -_   tr -d =
6J3jK1WmB15c6WmjW_X-Wg
Well, I suppose you are now saying: Vincent, this is not very convenient! I ll stick with ngrok if you don t mind. Okay, I hear you. Let s write a helper script.

Helper script The main difficulty is finding the ephemeral port that OpenSSH allocates, as it does not appear in any environment variable.6 To work around this obstacle, we look for the ancestor sshd-session processes:7
pids=$(
  pid=$$
  while [ "$pid" -gt 1 ]; do
    line=$(ps -o comm=,pid=,ppid= -p "$pid")
    echo "$line"
    pid=$ line##*  
  done   awk '$1 == "sshd-session"   printf "pid=%s,\n", $2  '
)
if [ -z "$pids" ]; then
  echo "not an ssh session" >&2
  exit 1
fi
Then, we get the listening ports associated with these sshd-session processes:8
ports=$(sudo -n ss --listening --numeric --tcp --processes --no-header \
    grep -F "$pids" \
    awk '  print $4  '   awk -F: '  print $NF  ' \
    sort -un)
if [ -z "$ports" ]; then
  echo "no forwarded port, use ssh -R 0:localhost:PORT" >&2
  exit 1
fi
Finally, we display the URLs and keep the session open:
lifetime=86400
secret='ZuPerS3cr3!'
expires=$(( $(date +%s) + lifetime ))
for port in $ports; do
  token=$(printf '%s %s %s' "$expires" "$port" "$secret" \
              openssl md5 -binary \
              openssl base64 \
              tr +/ -_   tr -d =)
  echo "https://$token--$expires@p$port.ssh.luffy.cx/"
done
sleep infinity
I install this script as http-over-ssh on the server and add this entry to my ~/.ssh/config:
Host http-over-ssh
  Hostname web02.luffy.cx
  RemoteCommand http-over-ssh
  ControlPath none
With this solution, I only rely on OpenSSH and nginx, two pieces of software already running on this server. One short command gives me a self-hosted tunnel and a URL to share. To try it, grab the complete helper script, which includes a few minor improvements. If you run NixOS, as any person of taste would, have a look at my http-over-ssh.nix instead.

Update (2026-10) This post was widely discussed on Hacker News.


  1. Since the kernel allocates it from the local port range, its entropy is low. Moreover, on Linux, we lose one more bit because the kernel favors odd ports when it picks a random free port.
    $ sysctl -n net.ipv4.ip_local_port_range \
    >     awk ' print $1" "$2"   "log($2-$1+1)/log(2)" bits" '
    32768 60999   14.785 bits
    
  2. The module relies on MD5. Its security is weak but good enough for this use.
  3. We need an expiration date because a later session could reuse the port, and we have no way to detect this case.
  4. The username could use a comma directly instead of a double dash. But some applications do not recognize the URL correctly, making it harder to share.
  5. This configuration exposes any TCP port listening on 127.0.0.1 or 0.0.0.0 to anyone with the secret, bypassing most firewall rules. You could strengthen it by limiting the server_name regex to the ephemeral port range.
  6. One SSH session can contain several tunnels, and the client can add or remove them at any time. This is unlike tun device forwarding (ssh -w), which gets its own SSH_TUNNEL environment variable.
  7. Since OpenSSH 9.8, sshd-session is the name of the helper handling the session. With older versions, look for sshd instead.
  8. We need sudo because the sshd-session process dropped its privileges. The kernel then marks it as not dumpable, and its /proc/PID/fd directory belongs to root. Without access to this directory, ss cannot find which process owns a socket.

29 September 2026

Gunnar Wolf: The Origins of GPU Computing

This post is an unpublished review for The Origins of GPU Computing
This article appears in the Communications of the ACM magazine as part of a series devoting to showcasing relevant examples of technologies where federal funding of academic research have resulted in widely impacting, clearly identifiable technological advances that have visibly improved or, at least, changed life far beyond the technological arena. The road leading from the first parallel computing technologies built completely for research, through a phase that was preeminently directed at gaming, and back to leading current GPUs, that are basically massively parallel supercomputers used for LLM training and inference and other IA tasks, is far from trivial, and the authors make a good job outlining it in few pages. The article is written in a clearly divulgatory way, staying as clear of technical language as possible. The authors present three main enabling technologies for current GPU technologies: Parallel computing, parallel graphics systems, and stream processing. Coming from a technical formation myself, although clearly better grounded in the software side of Computer Engineering than on the electronics side, the most interesting nugget of information I take is that parallel computing was born due to the fact that transistor switching consumes very little energy, whereas communication along wires consumes much more so the more simultaneous operations can be carried out on-chip at once, the less power will be dissipated as heat (and the less time that will be lost due to data stores and loads). Graphics systems are a natural match for parallel systems, as rendering realistic images basically requires repeating the same blocks of instructions to a large array of items. Early GPU implementations were built on fixed-function graphics pipelines, but by the turn of the century, when nVidia spinned off the research labs at Stanford and started marketing their product, introducing along the way the Graphical Processing Unit term, product, they enabled it to implement the full OpenGL graphics pipeline on a single chip. Stream processing is the arrangement of in-chip electronics so that they can better exploit producer-consumer locality between stages, in order to achieve greater arithmetic intensity (this is, a greater computation-to-bandwidth ratio), decreasing the total number of access to memory accesses. The authors explain in broad terms the described technologies and how they fit together, and how the technology was transferred from the universities to the companies that became the most dynamic companies behind today s top trending technologies. I felt the article to be engaging and easy to read. As a technologist, I did miss more details dates when specific advances were made, how some of the advances joined into further inventions But I understand the aim of the Federal Funding of Academic Research series aim is more towards outsiders. And, as such, this work very well explains how trillion-dollar technologies are only the result of decades of funding research ideas.

28 September 2026

Otto Kek l inen: Using multiple git remotes for true distributed version control

Featured image of post Using multiple git remotes for true distributed version controlOne of the primary design principles for Linus Torvalds when creating Git is that it should be a distributed system, capable of working with multiple remotes. However, most people seem to use Git with just one remote, typically having GitHub or GitLab as the only origin. Version control systems before Git relied on a centralized model. For example in Subversion or CVS you could only sync with one single remote server, which was considered the primary host of the source code. Git however is not just a VCS, but a DVCS, for distributed version control system. If you currently use Git with just one single remote as if it was a centralized version control system, now is the time to change that and learn how to add multiple remotes, and configure more flexible git pull and git push rules. The first concept to grasp is that Git can have multiple remotes. For example, after running a basic clone command such as git clone https://github.com/ottok/debcraft.git you would end up with a single remote origin pointing to GitHub:
$ git remote --verbose
origin https://github.com/ottok/debcraft.git (fetch)
origin https://github.com/ottok/debcraft.git (push)
You can however configure multiple remotes with the command git remote:
$ git remote rename origin github
$ git remote add gitlab https://gitlab.com/ottok/debcraft.git
$ git remote --verbose
github https://github.com/ottok/debcraft.git (fetch)
github https://github.com/ottok/debcraft.git (push)
gitlab https://gitlab.com/ottok/debcraft.git (fetch)
gitlab https://gitlab.com/ottok/debcraft.git (push)
You can push and pull from these individually, or from all at once:
$ git pull --all
Fetching github
Fetching gitlab
Already up to date.
When you review the git history, note the labels gitlab/main and github/main which tell which commit the branch main points to on various remotes. In this case they are all in sync and point to the same 5d1815c:
$ git log --oneline
5d1815c (HEAD -> main, gitlab/main, github/main) Bump Debhelper version from 13 to 14
ca518a7 Temporarily disable automatic copyright year bumping due to frequent bugs
d6e201e Exclude .pm from codespell to decrease false positives (Closes: #1140488)
708ee35 Exclude debian/copyright from codespell due to frequent false positives
When pushing, you can choose what remote to push to. For example, if I am working on branch dev and I only want to push it to GitLab to trigger a CI run there, I can run git push gitlab dev. You can also configure a default remote by running once git push --set-upstream gitlab dev and thereafter simply run git push and it will automatically push the branch dev only to that remote. A related setting is remote.pushDefault, which tells git which remote to push to when a branch does not define one of its own, and it applies to every branch that lacks a [branch] section in .git/config. Setting it once is what lets a repository have a per-branch pull remote, like the debcraft example below, and still have a single, predictable git push target. To see which remote git will use for each of your branches, run git branch -vv, and to refresh the remote-tracking branches of all remotes at once, run git fetch --all --prune. If you want to have multiple remotes, but automatically push and pull to all of them at once, you configure one single remote to have multiple URLs with git remote set-url --add. Since git prints one line per push URL, git remote -v then shows the same remote several times, once for each URL it pushes to. As an illustration, in my actual local Debcraft development project I have all these configured:
$ git remote -v
github-pull-requests git@github.com:ottok/debcraft.git (fetch)
github-pull-requests git@github.com:ottok/debcraft.git (push)
gitlab-merge-requests git@gitlab.com:ottok/debcraft.git (fetch)
gitlab-merge-requests git@gitlab.com:ottok/debcraft.git (push)
origin git@salsa.debian.org:debian/debcraft.git (fetch)
origin git@salsa.debian.org:debian/debcraft.git (push)
origin git@gitlab.com:ottok/debcraft.git (push)
origin git@github.com:ottok/debcraft.git (push)
otto git@salsa.debian.org:otto/debcraft.git (fetch)
otto git@salsa.debian.org:otto/debcraft.git (push)
otto git@gitlab.com:ottok/debcraft.git (push)
otto git@github.com:ottok/debcraft.git (push)
otto git@git.sr.ht:~ottok/debcraft (push)
otto ssh://git@codeberg.org/ottok/Debcraft.git (push)
salsa-merge-requests git@salsa.debian.org:debian/debcraft.git (fetch)
salsa-merge-requests git@salsa.debian.org:debian/debcraft.git (push)
The settings can also be viewed directly in the config file:
$ cat .git/config
...
[remote "origin"]
url = git@salsa.debian.org:debian/debcraft.git
fetch = +refs/heads/*:refs/remotes/origin/*
pushurl = git@salsa.debian.org:debian/debcraft.git
pushurl = git@gitlab.com:ottok/debcraft.git
pushurl = git@github.com:ottok/debcraft.git
[remote "otto"]
url = git@salsa.debian.org:otto/debcraft.git
fetch = +refs/heads/*:refs/remotes/otto/*
pushurl = git@salsa.debian.org:otto/debcraft.git
pushurl = git@gitlab.com:ottok/debcraft.git
pushurl = git@github.com:ottok/debcraft.git
pushurl = git@git.sr.ht:~ottok/debcraft
pushurl = ssh://git@codeberg.org/ottok/Debcraft.git
...
[branch "main"]
remote = origin
merge = refs/heads/main
[branch "dev"]
remote = otto
merge = refs/heads/dev
...
On branch main: On branch dev: The command output will have the same message three times, once for each remote (assuming they were all already up-to-date):
$ git push
Everything up-to-date
Everything up-to-date
Everything up-to-date

Use cases for distributed version control The most obvious use case for any distributed system is improved availability. In this example, the salsa.debian.org is often overloaded/unavailable, so pushing to GitLab and GitHub as well allows collaborators to use them to fetch git commits if the primary code hosting site is unresponsive. Once it comes back online again, the next git push/pull will automatically bring it up to the same content as what backup hosts had. The second main benefit is that having the code live on multiple code forges allows collaborators to use their own favorite host. Debcraft itself is a great example of this, as collaborators who don t have a Salsa account can - and have - submitted Merge Requests on GitLab.com and Pull Requests on GitHub.com. A third use case is code hosting migrations. If you for example want to gradually phase out GitHub.com and replace it with something else, you could configure git to pull from the old location and push to both, ensuring that other collaborators can start using the new code hosting location without disruptions to those who have not yet updated their remotes or done a fresh git clone from the new location.

Automating setting up a project on multiple code forges While I don t push all projects I work on to all Salsa/GitLab/GitHub, I do set up multiple remotes for enough git projects that I have this script to automate configuring a git repository that is cloned from Salsa to also push to GitLab and GitHub. It accepts the repository whether it was cloned over SSH or HTTPS, and it adds the push URLs and then pushes the current branch, all branches, and tags for you:
#!/bin/bash
# Add GitLab and GitHub push URLs to an existing git remote, so that a plain
# "git push" writes the same commits to all three code forges.
#
# Usage: ./git-multipush-salsa.sh
#
# Environment:
# SALSA_REMOTE remote to turn into a mirror, default origin
# SALSA_USER your Salsa user, only used to detect that the source
# remote is somebody else's project
# GITLAB_USER your GitLab user, default ottok
# GITHUB_USER your GitHub user, default ottok
# PROTOCOL ssh (default) or https, for the push URLs
set -euo pipefail
SCRIPT=$(basename "$0")
SALSA_REMOTE=$ SALSA_REMOTE:-origin 
SALSA_USER=$ SALSA_USER:-otto 
GITLAB_USER=$ GITLAB_USER:-ottok 
GITHUB_USER=$ GITHUB_USER:-ottok 
PROTOCOL=$ PROTOCOL:-ssh 
die()   echo "$SCRIPT: $*" >&2; exit 1;  
# A failing command leaves the push URLs half configured behind, so say how
# to get back to where we started
fail()
 
echo "$SCRIPT: '$*' failed, the push URLs may already have been added" >&2
echo " git config --unset-all remote.$ SALSA_REMOTE .pushurl" >&2
echo " git remote set-url --add --push $ SALSA_REMOTE  $ SALSA_URL " >&2
exit 1
 
git rev-parse --git-dir > /dev/null 2>&1   die "not inside a git repository"
git remote   grep -qx "$SALSA_REMOTE"   die "no remote named '$SALSA_REMOTE'"
# Example: git@salsa.debian.org:otto/salsa-ci-pipeline.git
SALSA_URL=$(git remote get-url "$SALSA_REMOTE")
# The source remote may use any of the URL forms salsa.debian.org accepts,
# for example git@salsa.debian.org:otto/salsa-ci-pipeline.git or
# https://salsa.debian.org/otto/salsa-ci-pipeline.git
case "$SALSA_URL" in
git@salsa.debian.org:*) SALSA_PATH=$ SALSA_URL#git@salsa.debian.org:  ;;
ssh://git@salsa.debian.org/*) SALSA_PATH=$ SALSA_URL#ssh://git@salsa.debian.org/  ;;
https://salsa.debian.org/*) SALSA_PATH=$ SALSA_URL#https://salsa.debian.org/  ;;
http://salsa.debian.org/*) SALSA_PATH=$ SALSA_URL#http://salsa.debian.org/  ;;
*) die "unexpected source URL '$SALSA_URL', expected a salsa.debian.org URL" ;;
esac
SALSA_PATH=$ SALSA_PATH%/ 
SALSA_PATH=$ SALSA_PATH%.git 
SOURCE_USER=$ SALSA_PATH%%/* 
PROJECT=$ SALSA_PATH##*/ 
# Write the push URLs in one and the same protocol, no matter how the
# repository happens to have been cloned
if [ "$PROTOCOL" = "https" ]
then
SALSA_URL="https://salsa.debian.org/$ SALSA_PATH .git"
GITLAB_URL="https://gitlab.com/$ GITLAB_USER /$ PROJECT .git"
GITHUB_URL="https://github.com/$ GITHUB_USER /$ PROJECT .git"
else
SALSA_URL="git@salsa.debian.org:$ SALSA_PATH .git"
GITLAB_URL="git@gitlab.com:$ GITLAB_USER /$ PROJECT .git"
GITHUB_URL="git@github.com:$ GITHUB_USER /$ PROJECT .git"
fi
# Mirroring somebody else's project is fine, but it is usually not what you
# want: you most likely want to mirror your own fork instead
if [ "$SOURCE_USER" != "$SALSA_USER" ]
then
echo "Note: $SALSA_REMOTE points to $SOURCE_USER's project, not your own."
echo "To mirror your own fork, run this with SALSA_REMOTE set to its name."
echo
fi
# Bail out instead of adding the same push URLs twice
EXISTING=$(git remote get-url --push --all "$SALSA_REMOTE")
if [ "$(printf '%s\n' "$EXISTING"   wc -l)" -gt 1 ]
then
die "remote '$SALSA_REMOTE' already has multiple push URLs:
$EXISTING"
fi
echo "Mirroring $SALSA_URL to $GITLAB_URL and $GITHUB_URL"
git remote set-url --add --push "$SALSA_REMOTE" "$SALSA_URL"
git remote set-url --add --push "$SALSA_REMOTE" "$GITLAB_URL"
git remote set-url --add --push "$SALSA_REMOTE" "$GITHUB_URL"
# Push the branch you have checked out first, and never with --force: the
# first branch a GitLab or GitHub project receives becomes its default branch,
# the one you then protect
DEFAULT_BRANCH=$(git symbolic-ref --short HEAD)   die "not on a branch, check out a branch first"
git push -u "$SALSA_REMOTE" "$DEFAULT_BRANCH"
git push "$SALSA_REMOTE" --all
git push "$SALSA_REMOTE" --tags
# The push above creates the GitLab and GitHub projects, but GitLab projects
# are private by default, so make the new mirror public with glab if installed.
if command -v glab > /dev/null
then
echo "Make the GitLab project public and describe it as a mirror:"
glab api -X PUT "projects/$ GITLAB_USER %2F$ PROJECT " \
-f visibility=public \
-f description="Mirror of $ SALSA_URL " \
-f notification_email=disabled
else
echo "Install glab to do the same automatically, or visit"
echo "https://gitlab.com/$ GITLAB_USER /$ PROJECT /edit to make the project public"
fi
echo "To undo, drop all push URLs and add back only the original one:"
echo " git config --unset-all remote.$ SALSA_REMOTE .pushurl"
echo " git remote set-url --add --push $ SALSA_REMOTE  $ SALSA_URL "
If you prefer not to install glab, the last part simply reduces to visiting the GitLab project settings once and ticking the project public, and it is also worth setting a description like Mirror of https://salsa.debian.org/debian/debcraft and disabling notification email there, as nobody wants a mirror sending out a flood of emails every time you push. There are a few caveats worth knowing about before mirroring everything everywhere. Every push to a remote with multiple push URLs writes to all of them, so a project with continuous integration configured on three forges will run its CI three times and cost you roughly three times as much. If one of the push URLs fails, say because the host is momentarily unreachable, git prints the error and stops there, leaving the remotes listed after the failing one without the new commits. Simply re-run the push once the host is reachable again; the remotes that did get the commits will just respond with Everything up-to-date. And you should never force-push to only one of the remotes, as that leaves the mirrors permanently out of sync with your local repository.

Avoid pulling too much Related to multiple remotes, you should also be aware that git allows one to configure which branches to pull. By default a git clone will track all branches from the remote and pull everything, which in a typical open source project will bring in a lot of temporary development branches in vain. Thus it is better to run git clone with the --single-branch and --branch parameters to fetch only the branch that matters, which in most cases is the main branch. That can be accomplished with:
git clone --single-branch --branch main https://github.com/ottok/debcraft.git
If a repository was already cloned, it can be configured to track only one branch with:
git config remote.upstream.fetch "+refs/heads/main:refs/remotes/upstream/main"
git fetch upstream
git config --get-all remote.upstream.fetch
+refs/heads/main:refs/remotes/upstream/main
If you later need to track more branches, you can configure them with commands such as:
git config --add remote.upstream.fetch "+refs/heads/3.2.y:refs/remotes/upstream/3.2.y"
git fetch upstream
git checkout 3.2.y
For additional details about any of the tips in this post I recommend reading the git man pages.

Now go and spread your code around Distributing your code over multiple code forges costs you almost nothing in configuration, and in return you get availability, a choice of host for your collaborators, and freedom to migrate without a big bang. Add the push URLs to the remotes you already have, push once, and you are done. The rest of the git fundamentals are covered in my other posts. If your commits are not yet polished, start with what makes a good git commit message and git commit messages by example. If you work on Debian packaging, Git-based collaboration in Debian explains why the Salsa merge request workflow is built the way it is, and Salsa merge request best practices covers the review process itself.

Maytham Alsudany: Briefly looking at DNS and nameservers under the hood

I've always known that the browser uses the Domain Name Resolution (DNS) system to convert domain names like aezign.com.au into raw IP addresses, but have never actually understood how it works, outside of making sure my network config uses 1.1.1.1 or 8.8.8.8 instead of the crappy one the ISP provides. In this article, I set out to understand what nameservers do, and how they help anything that uses the internet find the right records.

DNS in a nutshellA well-used analogy is a phonebook; when you have someone's name and need to find their phone number, you look through the phonebook. Overall, DNS does the same thing: when you enter an address like example.com, your browser will contact a DNS server (the "phonebook") to determine its IP addresses. On Linux (or MacOS) systems, you can use dig on the command line to perform a DNS lookup and see what this looks like:
$ dig example.com
; <<>> DiG 9.20.29-1-Debian <<>> example.com
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 42782
;; flags: qr rd ra; QUERY: 1, ANSWER: 2, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;example.com.                   IN      A
;; ANSWER SECTION:
example.com.            221     IN      A       104.20.23.154
example.com.            221     IN      A       172.66.147.243
;; Query time: 20 msec
;; SERVER: 1.1.1.1#53(1.1.1.1) (UDP)
;; WHEN: Sun Sep 27 21:07:50 AWST 2026
;; MSG SIZE  rcvd: 72
Here, you can see the DNS server being used is 1.1.1.1 (Cloudflare's DNS server), and that it found the IPs 104.20.23.154 and 172.66.147.243 associated with the domain name example.com. Your browser will then contact these IP addresses directly to load the website you are trying to open.

Configuring DNS serversYou can configure DNS servers through your operating system's network settings, and for some applications such as Firefox, with the application itself. If you don't manually set a DNS server, your computer will use the ones provided by your modem. If those are not configured, the default defined by the modem manufacturer or your ISP will be used.The most well-used and reliable DNS servers you can use are Cloudflare's (1.1.1.1 and 1.0.0.1) and Google's (8.8.8.8 and 8.8.4.4). Having more than one DNS server means that if the first one in the list doesn't work or doesn't find the matching IPs for a domain name, it will move to the next one in the list, a backup DNS server.DNS servers must be configured as IP addresses. If your computer tried to use a DNS server at a domain name, then where would your computer find the IP address for that domain name? It wouldn't be able to, as this is the exact gap that DNS servers fulfill.

RecordsDNS is not used only to find IPs for a domain, but a whole host of other things. Collectively they are referred to as "records" (or "DNS records"). Each record is associated to a domain (e.g. example.com) or a subdomain (e.g. bar.example.com, foo.bar.example.com) Here are some of the most common and important types:
  • A - Map to an IPv4 address (e.g. 104.20.23.154).This is the fundamental function of DNS: to map from a domain name to a server's IP address. Multiple A records leads to load balancing, where browsers will randomly select one of the returned IP addresses such that traffic is evenly split between them.
  • AAAA - Map to an IPv6 address (e.g. 2606:4700:10::6814:179a).This serves the same purpose as A records but for IPv6. Multiple AAAA records results in the same load balancing behaviour. All modern websites should have both an A record for legacy compatibility, and an AAAA record to future-proof for the gradual shift towards IPv6 addresses.
  • CNAME - Alias to another domain name (e.g. example.com).DNS servers will recursively lookup records for the aliased domain name until they reach an IP address (in an A or AAAA record).
  • MX - Specify a Mail Exchange server (e.g. mail.example.com).This record tells email SMTP servers where to direct emails to. For instance, the MX record for aezign.com.au is mail.aezign.au; this directs SMTP servers like Gmail and Outlook to send emails to the mailserver running at mail.aezign.au. This also allows specifying a priority field, so that you can define multiple MX records (such as a main and a backup) and consumers will try to connect to the listed mailservers from lowest priority to highest.
  • TXT - Store arbitrary text dataThis is most commonly used for site verification (for instance, to link your website to Google Search Console) and for email security measures like DKIM, DMARC, and SPF.
  • NS - Specify the nameservers for a domain (e.g. zeus.ns.cloudflare.com).These authoritative nameservers are responsible for providing all the other record types when needed.
dig lets you query each of these. For instance, to list the MX records against aezign.com.au:
$ dig MX aezign.com.au
; <<>> DiG 9.20.29-1-Debian <<>> MX aezign.com.au
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 28213
;; flags: qr rd ra; QUERY: 1, ANSWER: 1, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;aezign.com.au.                 IN      MX
;; ANSWER SECTION:
aezign.com.au.          300     IN      MX      10 mail.aezign.au.
;; Query time: 104 msec
;; SERVER: 1.1.1.1#53(1.1.1.1) (UDP)
;; WHEN: Sun Sep 27 22:04:58 AWST 2026
;; MSG SIZE  rcvd: 70
Here you can see there is only one mailserver configured for aezign.com.au, which is mail.aezign.au, and it has a priority of 10.If you compare this against something like gmail.com:
$ dig MX gmail.com
; <<>> DiG 9.20.29-1-Debian <<>> MX gmail.com
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 16538
;; flags: qr rd ra; QUERY: 1, ANSWER: 5, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;gmail.com.                     IN      MX
;; ANSWER SECTION:
gmail.com.              2497    IN      MX      40 alt4.gmail-smtp-in.l.google.com.
gmail.com.              2497    IN      MX      20 alt2.gmail-smtp-in.l.google.com.
gmail.com.              2497    IN      MX      5 gmail-smtp-in.l.google.com.
gmail.com.              2497    IN      MX      10 alt1.gmail-smtp-in.l.google.com.
gmail.com.              2497    IN      MX      30 alt3.gmail-smtp-in.l.google.com.
;; Query time: 120 msec
;; SERVER: 1.1.1.1#53(1.1.1.1) (UDP)
;; WHEN: Sun Sep 27 22:06:04 AWST 2026
;; MSG SIZE  rcvd: 161
You can see that gmail.com has several mailservers configured as redundancies due to the Gmail's sheer scale. gmail-smtp-in.l.google.com has the highest priority of 5, so SMTP servers will attempt to contact that mailserver first, followed by alt1.gmail-smtp-in.l.google.com and so on.

NameserversNow there needs to be somewhere for DNS records against a domain name to be defined, right? This is where nameservers come in.Nameservers are DNS servers that answer queries about the domains they are authoritative for i.e. the domains they are in charge of. For example, the authoritative nameservers for example.com are hera.ns.cloudflare.com and elliott.ns.cloudflare.com, which means Cloudflare's nameservers are the source of truth when looking up DNS records for example.com. You can check this with dig:
$ dig NS example.com
; <<>> DiG 9.20.29-1-Debian <<>> NS example.com
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 37717
;; flags: qr rd ra; QUERY: 1, ANSWER: 2, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;example.com.                   IN      NS
;; ANSWER SECTION:
example.com.            81837   IN      NS      hera.ns.cloudflare.com.
example.com.            81837   IN      NS      elliott.ns.cloudflare.com.
;; Query time: 140 msec
;; SERVER: 1.1.1.1#53(1.1.1.1) (UDP)
;; WHEN: Sun Sep 27 23:27:19 AWST 2026
;; MSG SIZE  rcvd: 95
Nameservers are configured with your domain name's registrar. The nameserver you set dictates where your remaining DNS records will live. For example.com, this means you would configure all your records on Cloudflare's dashboard, since they are responsible for the domain's DNS records.

Recursive resolutionThe DNS servers that our computers use follow a recursive resolution process behind-the-scenes to find the authoritative nameservers for a domain, followed by the records you are querying.

Finding the root nameserversDue to the recursive nature of the resolution process, there needs to be a starting point: the root (.) nameservers. The resolver uses a fixed list of root nameservers called root hints issued by IANA (named.root), to locate and contact the root nameservers. Resolvers will have this provided to them initially, and can dynamically update it themselves by querying one of the root nameservers for the root NS records to obtain a fresh list. For instance, we can query 198.41.0.4 (a.root-servers.net) to obtain a new list of root nameservers:
$ dig @198.41.0.4 NS .
; <<>> DiG 9.20.29-1-Debian <<>> @198.41.0.4 NS .
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 43677
;; flags: qr aa rd; QUERY: 1, ANSWER: 13, AUTHORITY: 0, ADDITIONAL: 27
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 4096
;; QUESTION SECTION:
;.				IN	NS
;; ANSWER SECTION:
.			518400	IN	NS	l.root-servers.net.
.			518400	IN	NS	j.root-servers.net.
.			518400	IN	NS	f.root-servers.net.
.			518400	IN	NS	h.root-servers.net.
.			518400	IN	NS	d.root-servers.net.
.			518400	IN	NS	b.root-servers.net.
.			518400	IN	NS	k.root-servers.net.
.			518400	IN	NS	i.root-servers.net.
.			518400	IN	NS	m.root-servers.net.
.			518400	IN	NS	e.root-servers.net.
.			518400	IN	NS	g.root-servers.net.
.			518400	IN	NS	c.root-servers.net.
.			518400	IN	NS	a.root-servers.net.
;; ADDITIONAL SECTION:
l.root-servers.net.	518400	IN	A	199.7.83.42
l.root-servers.net.	518400	IN	AAAA	2001:500:9f::42
j.root-servers.net.	518400	IN	A	192.58.128.30
j.root-servers.net.	518400	IN	AAAA	2001:503:c27::2:30
f.root-servers.net.	518400	IN	A	192.5.5.241
f.root-servers.net.	518400	IN	AAAA	2001:500:2f::f
h.root-servers.net.	518400	IN	A	198.97.190.53
h.root-servers.net.	518400	IN	AAAA	2001:500:1::53
d.root-servers.net.	518400	IN	A	199.7.91.13
d.root-servers.net.	518400	IN	AAAA	2001:500:2d::d
b.root-servers.net.	518400	IN	A	170.247.170.2
b.root-servers.net.	518400	IN	AAAA	2801:1b8:10::b
k.root-servers.net.	518400	IN	A	193.0.14.129
k.root-servers.net.	518400	IN	AAAA	2001:7fd::1
i.root-servers.net.	518400	IN	A	192.36.148.17
i.root-servers.net.	518400	IN	AAAA	2001:7fe::53
m.root-servers.net.	518400	IN	A	202.12.27.33
m.root-servers.net.	518400	IN	AAAA	2001:dc3::35
e.root-servers.net.	518400	IN	A	192.203.230.10
e.root-servers.net.	518400	IN	AAAA	2001:500:a8::e
g.root-servers.net.	518400	IN	A	192.112.36.4
g.root-servers.net.	518400	IN	AAAA	2001:500:12::d0d
c.root-servers.net.	518400	IN	A	192.33.4.12
c.root-servers.net.	518400	IN	AAAA	2001:500:2::c
a.root-servers.net.	518400	IN	A	198.41.0.4
a.root-servers.net.	518400	IN	AAAA	2001:503:ba3e::2:30
;; Query time: 476 msec
;; SERVER: 198.41.0.4#53(198.41.0.4) (UDP)
;; WHEN: Mon Sep 28 00:01:08 AWST 2026
;; MSG SIZE  rcvd: 811

Querying the root nameserversFor example.com, the first step is to query the root (.) nameservers to find the nameservers for the .com top-level domain (TLD). Using a.root-servers.net again:
$ dig @198.41.0.4 NS com
; <<>> DiG 9.20.29-1-Debian <<>> @198.41.0.4 NS com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 22528
;; flags: qr rd; QUERY: 1, ANSWER: 0, AUTHORITY: 13, ADDITIONAL: 27
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 4096
;; QUESTION SECTION:
;com.				IN	NS
;; AUTHORITY SECTION:
com.			172800	IN	NS	l.gtld-servers.net.
com.			172800	IN	NS	j.gtld-servers.net.
com.			172800	IN	NS	h.gtld-servers.net.
com.			172800	IN	NS	d.gtld-servers.net.
com.			172800	IN	NS	b.gtld-servers.net.
com.			172800	IN	NS	f.gtld-servers.net.
com.			172800	IN	NS	k.gtld-servers.net.
com.			172800	IN	NS	m.gtld-servers.net.
com.			172800	IN	NS	i.gtld-servers.net.
com.			172800	IN	NS	g.gtld-servers.net.
com.			172800	IN	NS	a.gtld-servers.net.
com.			172800	IN	NS	c.gtld-servers.net.
com.			172800	IN	NS	e.gtld-servers.net.
;; ADDITIONAL SECTION:
l.gtld-servers.net.	172800	IN	A	192.41.162.30
l.gtld-servers.net.	172800	IN	AAAA	2001:500:d937::30
j.gtld-servers.net.	172800	IN	A	192.48.79.30
j.gtld-servers.net.	172800	IN	AAAA	2001:502:7094::30
h.gtld-servers.net.	172800	IN	A	192.54.112.30
h.gtld-servers.net.	172800	IN	AAAA	2001:502:8cc::30
d.gtld-servers.net.	172800	IN	A	192.31.80.30
d.gtld-servers.net.	172800	IN	AAAA	2001:500:856e::30
b.gtld-servers.net.	172800	IN	A	192.33.14.30
b.gtld-servers.net.	172800	IN	AAAA	2001:503:231d::2:30
f.gtld-servers.net.	172800	IN	A	192.35.51.30
f.gtld-servers.net.	172800	IN	AAAA	2001:503:d414::30
k.gtld-servers.net.	172800	IN	A	192.52.178.30
k.gtld-servers.net.	172800	IN	AAAA	2001:503:d2d::30
m.gtld-servers.net.	172800	IN	A	192.55.83.30
m.gtld-servers.net.	172800	IN	AAAA	2001:501:b1f9::30
i.gtld-servers.net.	172800	IN	A	192.43.172.30
i.gtld-servers.net.	172800	IN	AAAA	2001:503:39c1::30
g.gtld-servers.net.	172800	IN	A	192.42.93.30
g.gtld-servers.net.	172800	IN	AAAA	2001:503:eea3::30
a.gtld-servers.net.	172800	IN	A	192.5.6.30
a.gtld-servers.net.	172800	IN	AAAA	2001:503:a83e::2:30
c.gtld-servers.net.	172800	IN	A	192.26.92.30
c.gtld-servers.net.	172800	IN	AAAA	2001:503:83eb::30
e.gtld-servers.net.	172800	IN	A	192.12.94.30
e.gtld-servers.net.	172800	IN	AAAA	2001:502:1ca1::30
;; Query time: 772 msec
;; SERVER: 198.41.0.4#53(198.41.0.4) (UDP)
;; WHEN: Mon Sep 28 00:09:25 AWST 2026
;; MSG SIZE  rcvd: 828

Querying the TLD nameserversNow the resolver has .com nameservers and their IPs. We can use one of these, such as 192.5.6.30 (a.gtld-servers.net) to find the nameservers for example.com:
$ dig @192.5.6.30 NS example.com
; <<>> DiG 9.20.29-1-Debian <<>> @192.5.6.30 NS example.com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 37419
;; flags: qr rd; QUERY: 1, ANSWER: 0, AUTHORITY: 2, ADDITIONAL: 13
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 4096
;; QUESTION SECTION:
;example.com.                   IN      NS
;; AUTHORITY SECTION:
example.com.            172800  IN      NS      hera.ns.cloudflare.com.
example.com.            172800  IN      NS      elliott.ns.cloudflare.com.
;; ADDITIONAL SECTION:
hera.ns.cloudflare.com. 172800  IN      A       108.162.192.162
hera.ns.cloudflare.com. 172800  IN      A       172.64.32.162
hera.ns.cloudflare.com. 172800  IN      A       173.245.58.162
hera.ns.cloudflare.com. 172800  IN      AAAA    2606:4700:50::adf5:3aa2
hera.ns.cloudflare.com. 172800  IN      AAAA    2803:f800:50::6ca2:c0a2
hera.ns.cloudflare.com. 172800  IN      AAAA    2a06:98c1:50::ac40:20a2
elliott.ns.cloudflare.com. 172800 IN    A       108.162.195.228
elliott.ns.cloudflare.com. 172800 IN    A       162.159.44.228
elliott.ns.cloudflare.com. 172800 IN    A       172.64.35.228
elliott.ns.cloudflare.com. 172800 IN    AAAA    2606:4700:58::a29f:2ce4
elliott.ns.cloudflare.com. 172800 IN    AAAA    2803:f800:50::6ca2:c3e4
elliott.ns.cloudflare.com. 172800 IN    AAAA    2a06:98c1:50::ac40:23e4
;; Query time: 80 msec
;; SERVER: 192.5.6.30#53(192.5.6.30) (UDP)
;; WHEN: Mon Sep 28 00:12:19 AWST 2026
;; MSG SIZE  rcvd: 359

Finding the domain's nameserverThe response tells the resolver that the nameservers for example.com are hera.ns.cloudflare.com and elliott.ns.cloudflare.com. Now since these Cloudflare nameservers are also .com domains and Cloudflare is so commonly used, the .com nameserver provides optional sibling glue records as defined in RFC 9471 to prevent further roundtrips and optimize the process.If we ignore the sibling glue records provided, the resolver would have to ask the .com nameservers for the nameservers for cloudflare.com:
$ dig @192.5.6.30 NS cloudflare.com
; <<>> DiG 9.20.29-1-Debian <<>> @192.5.6.30 NS cloudflare.com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 40307
;; flags: qr rd; QUERY: 1, ANSWER: 0, AUTHORITY: 5, ADDITIONAL: 21
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 4096
;; QUESTION SECTION:
;cloudflare.com.                        IN      NS
;; AUTHORITY SECTION:
cloudflare.com.         172800  IN      NS      ns3.cloudflare.com.
cloudflare.com.         172800  IN      NS      ns5.cloudflare.com.
cloudflare.com.         172800  IN      NS      ns4.cloudflare.com.
cloudflare.com.         172800  IN      NS      ns6.cloudflare.com.
cloudflare.com.         172800  IN      NS      ns7.cloudflare.com.
;; ADDITIONAL SECTION:
ns3.cloudflare.com.     172800  IN      A       162.159.0.33
ns3.cloudflare.com.     172800  IN      A       162.159.7.226
ns3.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:21
ns3.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:7e2
ns5.cloudflare.com.     172800  IN      A       162.159.2.9
ns5.cloudflare.com.     172800  IN      A       162.159.9.55
ns5.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:209
ns5.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:937
ns4.cloudflare.com.     172800  IN      A       162.159.1.33
ns4.cloudflare.com.     172800  IN      A       162.159.8.55
ns4.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:121
ns4.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:837
ns6.cloudflare.com.     172800  IN      A       162.159.3.11
ns6.cloudflare.com.     172800  IN      A       162.159.5.6
ns6.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:30b
ns6.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:506
ns7.cloudflare.com.     172800  IN      A       162.159.4.8
ns7.cloudflare.com.     172800  IN      A       162.159.6.6
ns7.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:408
ns7.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:606
;; Query time: 163 msec
;; SERVER: 192.5.6.30#53(192.5.6.30) (UDP)
;; WHEN: Mon Sep 28 00:26:53 AWST 2026
;; MSG SIZE  rcvd: 573
Here, the .com nameserver provides in-domain glue records for cloudflare.com's nameservers. Without these, there would be a circular dependency, since the nameserver named is a subdomain of the domain being queried for. This is because nameservers are always defined by name, which means that in order to actually contact the nameserver, your computer needs to obtain its IP address with another DNS lookup.Next, we'd use one of these nameservers, say ns3.cloudflare.com, to obtain the IP for hera.ns.cloudflare.com:
$ dig @162.159.0.33 hera.ns.cloudflare.com
; <<>> DiG 9.20.29-1-Debian <<>> @162.159.0.33 hera.ns.cloudflare.com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 16801
;; flags: qr aa rd; QUERY: 1, ANSWER: 3, AUTHORITY: 0, ADDITIONAL: 1
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;hera.ns.cloudflare.com.                IN      A
;; ANSWER SECTION:
hera.ns.cloudflare.com. 86353   IN      A       108.162.192.162
hera.ns.cloudflare.com. 86353   IN      A       173.245.58.162
hera.ns.cloudflare.com. 86353   IN      A       172.64.32.162
;; Query time: 123 msec
;; SERVER: 162.159.0.33#53(162.159.0.33) (UDP)
;; WHEN: Mon Sep 28 01:11:37 AWST 2026
;; MSG SIZE  rcvd: 99

Querying the domain's authoritative nameserverNow we've reached the authoritative nameserver for example.com! The last thing to do is to fetch the A record for example.com to obtain its server's IP address:
$ dig @108.162.192.162 example.com
; <<>> DiG 9.20.29-1-Debian <<>> @108.162.192.162 example.com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 43082
;; flags: qr aa rd; QUERY: 1, ANSWER: 2, AUTHORITY: 0, ADDITIONAL: 1
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;example.com.                   IN      A
;; ANSWER SECTION:
example.com.            300     IN      A       104.20.23.154
example.com.            300     IN      A       172.66.147.243
;; Query time: 123 msec
;; SERVER: 108.162.192.162#53(108.162.192.162) (UDP)
;; WHEN: Mon Sep 28 01:13:47 AWST 2026
;; MSG SIZE  rcvd: 72
At last, we've determined that the IP addresses of the servers behind example.com are 104.20.23.154 and 172.66.147.243. This matches our earlier lookup directly against your computer's configured DNS server.The DNS servers your computer uses encapsulate this recursive resolution process behind the scenes, so that your computer only needs to make one round trip, and the servers can use their much faster data center connections and caching to optimize the process and make the query as fast as possible.

Checking DNS recordsTo check a website's records, the first thing to do is to ensure the domain name is pointed at the correct nameserver. For instance, aezign.com.au is supposed to use Cloudflare, since that is where all the DNS records have been set up. We can verify this using dig, (or alternatively with online tools like dnschecker.org):
$ dig NS aezign.com.au
; <<>> DiG 9.20.29-1-Debian <<>> NS aezign.com.au
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 44172
;; flags: qr rd ra; QUERY: 1, ANSWER: 2, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;aezign.com.au.                 IN      NS
;; ANSWER SECTION:
aezign.com.au.          86400   IN      NS      rosalie.ns.cloudflare.com.
aezign.com.au.          86400   IN      NS      zeus.ns.cloudflare.com.
;; Query time: 92 msec
;; SERVER: 1.1.1.1#53(1.1.1.1) (UDP)
;; WHEN: Mon Sep 28 01:39:22 AWST 2026
;; MSG SIZE  rcvd: 100
If this is not set correctly, the DNS records you configure will not work, as resolvers will be fetching records from somewhere else. In most cases, you can update this in your domain registrar's settings. This is especially common for new domain names, which default to the registrar's nameservers; unless you plan to use their built-in DNS management, you'll need to point them to your chosen provider.Now we can check that the DNS records configured match those your DNS server returns. For aezign.com.au, these are the MX and TXT records configured on Cloudflare.
Extract of Cloudflare's DNS record listing showing the MX record and TXT records for aezign.com.au. The MX record and some TXT records configured for aezign.com.au on Cloudflare's dashboard.
We can check these using dig, and using the +short option to show only the content of the records.
$ dig MX aezign.com.au +short
10 mail.aezign.au.
$ dig TXT aezign.com.au +short
"google-site-verification=KFqTU5xH8fFf6OtszEL4oudfxple29Tm-TvxVtCWkAM"
"v=spf1 mx a:mail.aezign.au -all"
$ dig TXT _dmarc.aezign.com.au +short
"v=DMARC1;p=quarantine;sp=quarantine;adkim=r;aspf=r"
$ dig TXT aezign.com.au-2026._domainkey.aezign.com.au +short
"v=DKIM1; h=sha256; k=rsa; s=email; p=MIIBIjANBgkqhkiG9w0BAQEFAAOCAQ8AMIIBCgKCAQEAzL04yXZgB72YkoxS+tLK//aWx65TS4UA3F0qJ7el68SEuD4ehmg+61Ta9iS31H6U074dnjyoPDeaiGBa7ToTNCtiIts4/ghD/8nrENROE6hQAwRmTK18ODDHrRDW73hWe6Dg4cK5vmXi82/wWRZU9SDKbme28IE9uCVir3lCkKYLs1" "j16gR1Sjqr6a2+3o+EeVXnLJ4wXmJMm7KCIdn7zv0t9Z1eYcw672PdpYPAMpGb8uUsgaDBsNSpTcupPkz4SWj6TrOB80CPHjWseVY8EOJeRsNKQ/8LFoQEBl4Rxtb3HAmu4UIxSZ4QMVOLnXz67e85mA5XjcNIsVMzaWaowwIDAQAB"
As we can see, this matches, which means that the nameservers for aezign.com.au are correct and the DNS records are what we intend them to be.Note that if you've recently changed the nameserver or DNS records for your domain, it can take anywhere between 10 seconds and 24 hours for the changes to take effect and propagate across the different DNS servers globally. Tools like dnschecker.org can check your records on different DNS servers worldwide to see if they're reflecting your changes. The reason for this is caching: DNS servers like 1.1.1.1 will cache results so it doesn't have to do the full resolution process every time, and uses the Time-To-Live (TTL) you configure in your DNS records as a guideline for caching duration.

Maytham Alsudany: A Brief Explanation of DNS and Nameservers

The Domain Name System (DNS) is a fundamental piece of technology behind the modern internet. Thanks to its introduction in 1983, you're able to enter domain names like aezign.com.au instead of raw IP addresses in your browser's address bar and when sending emails. This article explains what it is, how it works, and how you can inspect your own website's DNS and ensure it is set up correctly.

DNS in a nutshellA well-used analogy is a phonebook; when you have someone's name and need to find their phone number, you look through the phonebook. Overall, DNS does the same thing: when you enter an address like example.com, your browser will contact a DNS server (the "phonebook") to determine its IP addresses. On Linux (or MacOS) systems, you can use dig on the command line to perform a DNS lookup and see what this looks like:
$ dig example.com
; <<>> DiG 9.20.29-1-Debian <<>> example.com
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 42782
;; flags: qr rd ra; QUERY: 1, ANSWER: 2, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;example.com.                   IN      A
;; ANSWER SECTION:
example.com.            221     IN      A       104.20.23.154
example.com.            221     IN      A       172.66.147.243
;; Query time: 20 msec
;; SERVER: 1.1.1.1#53(1.1.1.1) (UDP)
;; WHEN: Sun Sep 27 21:07:50 AWST 2026
;; MSG SIZE  rcvd: 72
Here, you can see the DNS server being used is 1.1.1.1 (Cloudflare's DNS server), and that it found the IPs 104.20.23.154 and 172.66.147.243 associated with the domain name example.com. Your browser will then contact these IP addresses directly to load the website you are trying to open.

Configuring DNS serversYou can configure DNS servers through your operating system's network settings, and for some applications such as Firefox, with the application itself. If you don't manually set a DNS server, your computer will use the ones provided by your modem. If those are not configured, the default defined by the modem manufacturer or your ISP will be used.The most well-used and reliable DNS servers you can use are Cloudflare's (1.1.1.1 and 1.0.0.1) and Google's (8.8.8.8 and 8.8.4.4). Having more than one DNS server means that if the first one in the list doesn't work or doesn't find the matching IPs for a domain name, it will move to the next one in the list, a backup DNS server.DNS servers must be configured as IP addresses. If your computer tried to use a DNS server at a domain name, then where would your computer find the IP address for that domain name? It wouldn't be able to, as this is the exact gap that DNS servers fulfill.

RecordsDNS is not used only to find IPs for a domain, but a whole host of other things. Collectively they are referred to as "records" (or "DNS records"). Each record is associated to a domain (e.g. example.com) or a subdomain (e.g. bar.example.com, foo.bar.example.com) Here are some of the most common and important types:
  • A - Map to an IPv4 address (e.g. 104.20.23.154).This is the fundamental function of DNS: to map from a domain name to a server's IP address. Multiple A records leads to load balancing, where browsers will randomly select one of the returned IP addresses such that traffic is evenly split between them.
  • AAAA - Map to an IPv6 address (e.g. 2606:4700:10::6814:179a).This serves the same purpose as A records but for IPv6. Multiple AAAA records results in the same load balancing behaviour. All modern websites should have both an A record for legacy compatibility, and an AAAA record to future-proof for the gradual shift towards IPv6 addresses.
  • CNAME - Alias to another domain name (e.g. example.com).DNS servers will recursively lookup records for the aliased domain name until they reach an IP address (in an A or AAAA record).
  • MX - Specify a Mail Exchange server (e.g. mail.example.com).This record tells email SMTP servers where to direct emails to. For instance, the MX record for aezign.com.au is mail.aezign.au; this directs SMTP servers like Gmail and Outlook to send emails to the mailserver running at mail.aezign.au. This also allows specifying a priority field, so that you can define multiple MX records (such as a main and a backup) and consumers will try to connect to the listed mailservers from lowest priority to highest.
  • TXT - Store arbitrary text dataThis is most commonly used for site verification (for instance, to link your website to Google Search Console) and for email security measures like DKIM, DMARC, and SPF.
  • NS - Specify the nameservers for a domain (e.g. zeus.ns.cloudflare.com).These authoritative nameservers are responsible for providing all the other record types when needed.
dig lets you query each of these. For instance, to list the MX records against aezign.com.au:
$ dig MX aezign.com.au
; <<>> DiG 9.20.29-1-Debian <<>> MX aezign.com.au
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 28213
;; flags: qr rd ra; QUERY: 1, ANSWER: 1, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;aezign.com.au.                 IN      MX
;; ANSWER SECTION:
aezign.com.au.          300     IN      MX      10 mail.aezign.au.
;; Query time: 104 msec
;; SERVER: 1.1.1.1#53(1.1.1.1) (UDP)
;; WHEN: Sun Sep 27 22:04:58 AWST 2026
;; MSG SIZE  rcvd: 70
Here you can see there is only one mailserver configured for aezign.com.au, which is mail.aezign.au, and it has a priority of 10.If you compare this against something like gmail.com:
$ dig MX gmail.com
; <<>> DiG 9.20.29-1-Debian <<>> MX gmail.com
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 16538
;; flags: qr rd ra; QUERY: 1, ANSWER: 5, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;gmail.com.                     IN      MX
;; ANSWER SECTION:
gmail.com.              2497    IN      MX      40 alt4.gmail-smtp-in.l.google.com.
gmail.com.              2497    IN      MX      20 alt2.gmail-smtp-in.l.google.com.
gmail.com.              2497    IN      MX      5 gmail-smtp-in.l.google.com.
gmail.com.              2497    IN      MX      10 alt1.gmail-smtp-in.l.google.com.
gmail.com.              2497    IN      MX      30 alt3.gmail-smtp-in.l.google.com.
;; Query time: 120 msec
;; SERVER: 1.1.1.1#53(1.1.1.1) (UDP)
;; WHEN: Sun Sep 27 22:06:04 AWST 2026
;; MSG SIZE  rcvd: 161
You can see that gmail.com has several mailservers configured as redundancies due to the Gmail's sheer scale. gmail-smtp-in.l.google.com has the highest priority of 5, so SMTP servers will attempt to contact that mailserver first, followed by alt1.gmail-smtp-in.l.google.com and so on.

NameserversNow there needs to be somewhere for DNS records against a domain name to be defined, right? This is where nameservers come in.Nameservers are DNS servers that answer queries about the domains they are authoritative for i.e. the domains they are in charge of. For example, the authoritative nameservers for example.com are hera.ns.cloudflare.com and elliott.ns.cloudflare.com, which means Cloudflare's nameservers are the source of truth when looking up DNS records for example.com. You can check this with dig:
$ dig NS example.com
; <<>> DiG 9.20.29-1-Debian <<>> NS example.com
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 37717
;; flags: qr rd ra; QUERY: 1, ANSWER: 2, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;example.com.                   IN      NS
;; ANSWER SECTION:
example.com.            81837   IN      NS      hera.ns.cloudflare.com.
example.com.            81837   IN      NS      elliott.ns.cloudflare.com.
;; Query time: 140 msec
;; SERVER: 1.1.1.1#53(1.1.1.1) (UDP)
;; WHEN: Sun Sep 27 23:27:19 AWST 2026
;; MSG SIZE  rcvd: 95
Nameservers are configured with your domain name's registrar. The nameserver you set dictates where your remaining DNS records will live. For example.com, this means you would configure all your records on Cloudflare's dashboard, since they are responsible for the domain's DNS records.

Recursive resolutionThe DNS servers that our computers use follow a recursive resolution process behind-the-scenes to find the authoritative nameservers for a domain, followed by the records you are querying.

Finding the root nameserversDue to the recursive nature of the resolution process, there needs to be a starting point: the root (.) nameservers. The resolver uses a fixed list of root nameservers called root hints issued by IANA (named.root), to locate and contact the root nameservers. Resolvers will have this provided to them initially, and can dynamically update it themselves by querying one of the root nameservers for the root NS records to obtain a fresh list. For instance, we can query 198.41.0.4 (a.root-servers.net) to obtain a new list of root nameservers:
$ dig @198.41.0.4 NS .
; <<>> DiG 9.20.29-1-Debian <<>> @198.41.0.4 NS .
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 43677
;; flags: qr aa rd; QUERY: 1, ANSWER: 13, AUTHORITY: 0, ADDITIONAL: 27
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 4096
;; QUESTION SECTION:
;.				IN	NS
;; ANSWER SECTION:
.			518400	IN	NS	l.root-servers.net.
.			518400	IN	NS	j.root-servers.net.
.			518400	IN	NS	f.root-servers.net.
.			518400	IN	NS	h.root-servers.net.
.			518400	IN	NS	d.root-servers.net.
.			518400	IN	NS	b.root-servers.net.
.			518400	IN	NS	k.root-servers.net.
.			518400	IN	NS	i.root-servers.net.
.			518400	IN	NS	m.root-servers.net.
.			518400	IN	NS	e.root-servers.net.
.			518400	IN	NS	g.root-servers.net.
.			518400	IN	NS	c.root-servers.net.
.			518400	IN	NS	a.root-servers.net.
;; ADDITIONAL SECTION:
l.root-servers.net.	518400	IN	A	199.7.83.42
l.root-servers.net.	518400	IN	AAAA	2001:500:9f::42
j.root-servers.net.	518400	IN	A	192.58.128.30
j.root-servers.net.	518400	IN	AAAA	2001:503:c27::2:30
f.root-servers.net.	518400	IN	A	192.5.5.241
f.root-servers.net.	518400	IN	AAAA	2001:500:2f::f
h.root-servers.net.	518400	IN	A	198.97.190.53
h.root-servers.net.	518400	IN	AAAA	2001:500:1::53
d.root-servers.net.	518400	IN	A	199.7.91.13
d.root-servers.net.	518400	IN	AAAA	2001:500:2d::d
b.root-servers.net.	518400	IN	A	170.247.170.2
b.root-servers.net.	518400	IN	AAAA	2801:1b8:10::b
k.root-servers.net.	518400	IN	A	193.0.14.129
k.root-servers.net.	518400	IN	AAAA	2001:7fd::1
i.root-servers.net.	518400	IN	A	192.36.148.17
i.root-servers.net.	518400	IN	AAAA	2001:7fe::53
m.root-servers.net.	518400	IN	A	202.12.27.33
m.root-servers.net.	518400	IN	AAAA	2001:dc3::35
e.root-servers.net.	518400	IN	A	192.203.230.10
e.root-servers.net.	518400	IN	AAAA	2001:500:a8::e
g.root-servers.net.	518400	IN	A	192.112.36.4
g.root-servers.net.	518400	IN	AAAA	2001:500:12::d0d
c.root-servers.net.	518400	IN	A	192.33.4.12
c.root-servers.net.	518400	IN	AAAA	2001:500:2::c
a.root-servers.net.	518400	IN	A	198.41.0.4
a.root-servers.net.	518400	IN	AAAA	2001:503:ba3e::2:30
;; Query time: 476 msec
;; SERVER: 198.41.0.4#53(198.41.0.4) (UDP)
;; WHEN: Mon Sep 28 00:01:08 AWST 2026
;; MSG SIZE  rcvd: 811

Querying the root nameserversFor example.com, the first step is to query the root (.) nameservers to find the nameservers for the .com top-level domain (TLD). Using a.root-servers.net again:
$ dig @198.41.0.4 NS com
; <<>> DiG 9.20.29-1-Debian <<>> @198.41.0.4 NS com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 22528
;; flags: qr rd; QUERY: 1, ANSWER: 0, AUTHORITY: 13, ADDITIONAL: 27
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 4096
;; QUESTION SECTION:
;com.				IN	NS
;; AUTHORITY SECTION:
com.			172800	IN	NS	l.gtld-servers.net.
com.			172800	IN	NS	j.gtld-servers.net.
com.			172800	IN	NS	h.gtld-servers.net.
com.			172800	IN	NS	d.gtld-servers.net.
com.			172800	IN	NS	b.gtld-servers.net.
com.			172800	IN	NS	f.gtld-servers.net.
com.			172800	IN	NS	k.gtld-servers.net.
com.			172800	IN	NS	m.gtld-servers.net.
com.			172800	IN	NS	i.gtld-servers.net.
com.			172800	IN	NS	g.gtld-servers.net.
com.			172800	IN	NS	a.gtld-servers.net.
com.			172800	IN	NS	c.gtld-servers.net.
com.			172800	IN	NS	e.gtld-servers.net.
;; ADDITIONAL SECTION:
l.gtld-servers.net.	172800	IN	A	192.41.162.30
l.gtld-servers.net.	172800	IN	AAAA	2001:500:d937::30
j.gtld-servers.net.	172800	IN	A	192.48.79.30
j.gtld-servers.net.	172800	IN	AAAA	2001:502:7094::30
h.gtld-servers.net.	172800	IN	A	192.54.112.30
h.gtld-servers.net.	172800	IN	AAAA	2001:502:8cc::30
d.gtld-servers.net.	172800	IN	A	192.31.80.30
d.gtld-servers.net.	172800	IN	AAAA	2001:500:856e::30
b.gtld-servers.net.	172800	IN	A	192.33.14.30
b.gtld-servers.net.	172800	IN	AAAA	2001:503:231d::2:30
f.gtld-servers.net.	172800	IN	A	192.35.51.30
f.gtld-servers.net.	172800	IN	AAAA	2001:503:d414::30
k.gtld-servers.net.	172800	IN	A	192.52.178.30
k.gtld-servers.net.	172800	IN	AAAA	2001:503:d2d::30
m.gtld-servers.net.	172800	IN	A	192.55.83.30
m.gtld-servers.net.	172800	IN	AAAA	2001:501:b1f9::30
i.gtld-servers.net.	172800	IN	A	192.43.172.30
i.gtld-servers.net.	172800	IN	AAAA	2001:503:39c1::30
g.gtld-servers.net.	172800	IN	A	192.42.93.30
g.gtld-servers.net.	172800	IN	AAAA	2001:503:eea3::30
a.gtld-servers.net.	172800	IN	A	192.5.6.30
a.gtld-servers.net.	172800	IN	AAAA	2001:503:a83e::2:30
c.gtld-servers.net.	172800	IN	A	192.26.92.30
c.gtld-servers.net.	172800	IN	AAAA	2001:503:83eb::30
e.gtld-servers.net.	172800	IN	A	192.12.94.30
e.gtld-servers.net.	172800	IN	AAAA	2001:502:1ca1::30
;; Query time: 772 msec
;; SERVER: 198.41.0.4#53(198.41.0.4) (UDP)
;; WHEN: Mon Sep 28 00:09:25 AWST 2026
;; MSG SIZE  rcvd: 828

Querying the TLD nameserversNow the resolver has .com nameservers and their IPs. We can use one of these, such as 192.5.6.30 (a.gtld-servers.net) to find the nameservers for example.com:
$ dig @192.5.6.30 NS example.com
; <<>> DiG 9.20.29-1-Debian <<>> @192.5.6.30 NS example.com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 37419
;; flags: qr rd; QUERY: 1, ANSWER: 0, AUTHORITY: 2, ADDITIONAL: 13
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 4096
;; QUESTION SECTION:
;example.com.                   IN      NS
;; AUTHORITY SECTION:
example.com.            172800  IN      NS      hera.ns.cloudflare.com.
example.com.            172800  IN      NS      elliott.ns.cloudflare.com.
;; ADDITIONAL SECTION:
hera.ns.cloudflare.com. 172800  IN      A       108.162.192.162
hera.ns.cloudflare.com. 172800  IN      A       172.64.32.162
hera.ns.cloudflare.com. 172800  IN      A       173.245.58.162
hera.ns.cloudflare.com. 172800  IN      AAAA    2606:4700:50::adf5:3aa2
hera.ns.cloudflare.com. 172800  IN      AAAA    2803:f800:50::6ca2:c0a2
hera.ns.cloudflare.com. 172800  IN      AAAA    2a06:98c1:50::ac40:20a2
elliott.ns.cloudflare.com. 172800 IN    A       108.162.195.228
elliott.ns.cloudflare.com. 172800 IN    A       162.159.44.228
elliott.ns.cloudflare.com. 172800 IN    A       172.64.35.228
elliott.ns.cloudflare.com. 172800 IN    AAAA    2606:4700:58::a29f:2ce4
elliott.ns.cloudflare.com. 172800 IN    AAAA    2803:f800:50::6ca2:c3e4
elliott.ns.cloudflare.com. 172800 IN    AAAA    2a06:98c1:50::ac40:23e4
;; Query time: 80 msec
;; SERVER: 192.5.6.30#53(192.5.6.30) (UDP)
;; WHEN: Mon Sep 28 00:12:19 AWST 2026
;; MSG SIZE  rcvd: 359

Finding the domain's nameserverThe response tells the resolver that the nameservers for example.com are hera.ns.cloudflare.com and elliott.ns.cloudflare.com. Now since these Cloudflare nameservers are also .com domains and Cloudflare is so commonly used, the .com nameserver provides optional sibling glue records as defined in RFC 9471 to prevent further roundtrips and optimize the process.If we ignore the sibling glue records provided, the resolver would have to ask the .com nameservers for the nameservers for cloudflare.com:
$ dig @192.5.6.30 NS cloudflare.com
; <<>> DiG 9.20.29-1-Debian <<>> @192.5.6.30 NS cloudflare.com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 40307
;; flags: qr rd; QUERY: 1, ANSWER: 0, AUTHORITY: 5, ADDITIONAL: 21
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 4096
;; QUESTION SECTION:
;cloudflare.com.                        IN      NS
;; AUTHORITY SECTION:
cloudflare.com.         172800  IN      NS      ns3.cloudflare.com.
cloudflare.com.         172800  IN      NS      ns5.cloudflare.com.
cloudflare.com.         172800  IN      NS      ns4.cloudflare.com.
cloudflare.com.         172800  IN      NS      ns6.cloudflare.com.
cloudflare.com.         172800  IN      NS      ns7.cloudflare.com.
;; ADDITIONAL SECTION:
ns3.cloudflare.com.     172800  IN      A       162.159.0.33
ns3.cloudflare.com.     172800  IN      A       162.159.7.226
ns3.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:21
ns3.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:7e2
ns5.cloudflare.com.     172800  IN      A       162.159.2.9
ns5.cloudflare.com.     172800  IN      A       162.159.9.55
ns5.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:209
ns5.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:937
ns4.cloudflare.com.     172800  IN      A       162.159.1.33
ns4.cloudflare.com.     172800  IN      A       162.159.8.55
ns4.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:121
ns4.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:837
ns6.cloudflare.com.     172800  IN      A       162.159.3.11
ns6.cloudflare.com.     172800  IN      A       162.159.5.6
ns6.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:30b
ns6.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:506
ns7.cloudflare.com.     172800  IN      A       162.159.4.8
ns7.cloudflare.com.     172800  IN      A       162.159.6.6
ns7.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:408
ns7.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:606
;; Query time: 163 msec
;; SERVER: 192.5.6.30#53(192.5.6.30) (UDP)
;; WHEN: Mon Sep 28 00:26:53 AWST 2026
;; MSG SIZE  rcvd: 573
Here, the .com nameserver provides in-domain glue records for cloudflare.com's nameservers. Without these, there would be a circular dependency, since the nameserver named is a subdomain of the domain being queried for. This is because nameservers are always defined by name, which means that in order to actually contact the nameserver, your computer needs to obtain its IP address with another DNS lookup.Next, we'd use one of these nameservers, say ns3.cloudflare.com, to obtain the IP for hera.ns.cloudflare.com:
$ dig @162.159.0.33 hera.ns.cloudflare.com
; <<>> DiG 9.20.29-1-Debian <<>> @162.159.0.33 hera.ns.cloudflare.com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 16801
;; flags: qr aa rd; QUERY: 1, ANSWER: 3, AUTHORITY: 0, ADDITIONAL: 1
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;hera.ns.cloudflare.com.                IN      A
;; ANSWER SECTION:
hera.ns.cloudflare.com. 86353   IN      A       108.162.192.162
hera.ns.cloudflare.com. 86353   IN      A       173.245.58.162
hera.ns.cloudflare.com. 86353   IN      A       172.64.32.162
;; Query time: 123 msec
;; SERVER: 162.159.0.33#53(162.159.0.33) (UDP)
;; WHEN: Mon Sep 28 01:11:37 AWST 2026
;; MSG SIZE  rcvd: 99

Querying the domain's authoritative nameserverNow we've reached the authoritative nameserver for example.com! The last thing to do is to fetch the A record for example.com to obtain its server's IP address:
$ dig @108.162.192.162 example.com
; <<>> DiG 9.20.29-1-Debian <<>> @108.162.192.162 example.com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 43082
;; flags: qr aa rd; QUERY: 1, ANSWER: 2, AUTHORITY: 0, ADDITIONAL: 1
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;example.com.                   IN      A
;; ANSWER SECTION:
example.com.            300     IN      A       104.20.23.154
example.com.            300     IN      A       172.66.147.243
;; Query time: 123 msec
;; SERVER: 108.162.192.162#53(108.162.192.162) (UDP)
;; WHEN: Mon Sep 28 01:13:47 AWST 2026
;; MSG SIZE  rcvd: 72
At last, we've determined that the IP addresses of the servers behind example.com are 104.20.23.154 and 172.66.147.243. This matches our earlier lookup directly against your computer's configured DNS server.The DNS servers your computer uses employ this recursive resolution technique behind the scenes, so that your computer only needs to make one round trip, and the servers can use their much faster data center connections and caching to optimize the process and make the query as fast as possible.

Verify your DNS recordsTo check your website's records, the first thing you'll want to do is ensure your domain name is pointed at the correct nameserver. For instance, aezign.com.au is supposed to use Cloudflare, since that is where all the DNS records have been set up. We can verify this using dig, (or alternatively with online tools like dnschecker.org):
$ dig NS aezign.com.au
; <<>> DiG 9.20.29-1-Debian <<>> NS aezign.com.au
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 44172
;; flags: qr rd ra; QUERY: 1, ANSWER: 2, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;aezign.com.au.                 IN      NS
;; ANSWER SECTION:
aezign.com.au.          86400   IN      NS      rosalie.ns.cloudflare.com.
aezign.com.au.          86400   IN      NS      zeus.ns.cloudflare.com.
;; Query time: 92 msec
;; SERVER: 1.1.1.1#53(1.1.1.1) (UDP)
;; WHEN: Mon Sep 28 01:39:22 AWST 2026
;; MSG SIZE  rcvd: 100
If this is not set correctly, the DNS records you configure will not work, as resolvers will be fetching records from somewhere else. In most cases, you can update this in your domain registrar's settings. This is especially common for new domain names, which default to the registrar's nameservers; unless you plan to use their built-in DNS management, you'll need to point them to your chosen provider.Now we can check that the DNS records you've configured match those your DNS server returns. For aezign.com.au, these are the MX and TXT records configured on Cloudflare.
Extract of Cloudflare's DNS record listing showing the MX record and TXT records for aezign.com.au. The MX record and some TXT records configured for aezign.com.au on Cloudflare's dashboard.
We can check these using dig, and using the +short option to show only the content of the records.
$ dig MX aezign.com.au +short
10 mail.aezign.au.
$ dig TXT aezign.com.au +short
"google-site-verification=KFqTU5xH8fFf6OtszEL4oudfxple29Tm-TvxVtCWkAM"
"v=spf1 mx a:mail.aezign.au -all"
$ dig TXT _dmarc.aezign.com.au +short
"v=DMARC1;p=quarantine;sp=quarantine;adkim=r;aspf=r"
$ dig TXT aezign.com.au-2026._domainkey.aezign.com.au +short
"v=DKIM1; h=sha256; k=rsa; s=email; p=MIIBIjANBgkqhkiG9w0BAQEFAAOCAQ8AMIIBCgKCAQEAzL04yXZgB72YkoxS+tLK//aWx65TS4UA3F0qJ7el68SEuD4ehmg+61Ta9iS31H6U074dnjyoPDeaiGBa7ToTNCtiIts4/ghD/8nrENROE6hQAwRmTK18ODDHrRDW73hWe6Dg4cK5vmXi82/wWRZU9SDKbme28IE9uCVir3lCkKYLs1" "j16gR1Sjqr6a2+3o+EeVXnLJ4wXmJMm7KCIdn7zv0t9Z1eYcw672PdpYPAMpGb8uUsgaDBsNSpTcupPkz4SWj6TrOB80CPHjWseVY8EOJeRsNKQ/8LFoQEBl4Rxtb3HAmu4UIxSZ4QMVOLnXz67e85mA5XjcNIsVMzaWaowwIDAQAB"
As we can see, this matches, which means that the nameservers for aezign.com.au are correct and the DNS records are what we intend them to be.Note that if you've recently changed the nameserver or DNS records for your domain, it can take anywhere between 10 seconds and 24 hours for the changes to take effect and propagate across the different DNS servers worldwide. Tools like dnschecker.org can check your records on different DNS servers worldwide to see if they're reflecting your changes. The reason for this is caching: DNS servers like 1.1.1.1 will cache results so it doesn't have to do the full resolution process every time, and uses the Time-To-Live (TTL) you configure in your DNS records as a guideline for caching duration.

27 September 2026

Dima Kogan: Lunar terminator paradox

There's an optical illusion known by names like the "lunar terminator paradox". This has much discussion and descriptions online, but none made sense in my head, so I wrote this program to figure out what was going on. The paradox: I was camping in the mountains with a friend recently. We were looking up at the sky, just after the sun has set. The moon was clearly pointing up. After playing with this program, I have clarity: we're looking up at the moon from below. The most pathological case is a full moon. Let's say the moon is on the horizon: elevation=0. If we're looking at this low moon, and the moon is full, the sun is directly behind us. The moon is fully illuminated, and we see 100% of the moon disc lit up. Now, what happens if the moon is not at the horizon, but higher up at the sky? Effectively, the sun is infinitely far away, so the same part of the moon is lit up. But we're now looking at the moon from below, and we would see some of the dark side on the bottom edge. I.e. the moon appears bright at the top, but has a dark slice missing at the bottom: it points up! Even at sunset. This is the most clearly weird case. A half-moon has no paradoxical behavior, and the more full the moon, the more clearly we can observe the bright moon pointing up despite the sun being down. I produce two plots. At 3/4-full moon at sunset we look at the moon as it rises from the horizon all the way up to the zenith:
scan-moon-el.svg
If the moon is at the horizon (elevation = 0), we see the expected 3/4-lit disc. As the moon rises, we see more and more of its bottom, and thus more and more dark areas show up: It clearly points up at sunset! We can also move the sun around. Let's say the moon is 60deg up; let's move the sun from new-moon to a full-moon:
scan-sun-az.svg
In the darkest configuration, we can still see a lit crescent on the bottom: the illumination is all on the opposite side, but we can see a slice of the illuminated back side. As the sun swings around, we see more and more of the moon. At azimuth = 90deg, we have a half-lit moon. Past that, more and more of the moon is visible, always pointing up. This was also a super interesting study of the current state of AI tools. As I was writing this and debugging, I would talk to Claude and Gemini about how this worked and what I should be seeing. They were both completely unable to comprehend this, and would make infinite circular arguments. Clearly they read some incomplete explanations on the internet (as I have), and lack the reasoning capability necessary to distill it into something resembling "understanding". AGI is not here yet.

24 September 2026

Russell Coker: Links September 2026

Bjorn Stahl of the Arcan project wrote an insightful blog post The Day of a new Command-Line Interface: Shell [1]. He does a really good job of identifying problems and strategies for dealing with them, the UI of the results isn t suitable to what I do though. Using sqlite as an executable format (replacement for ELF) is one of the wildest ideas I ve seen in a while, it might actually have some good use cases too [2]. Andrew Dana Hudson wrote an interesting LongNow article about SciFi s focus on space travel when it seems unlikely [3]. TheDriven has an informative article about the Hands Off Our Fuel astroturf campaign that uses farmers as the face of an attempt to give tax exemptions to mining companies [4]. The Conversation has an interesting article about the new Chinese regulations restricting access to AI systems to prevent emotional dependence and prevent minors from having virtual partners or relatives [5]. Elana Hashman wrote an informative blog post about Python virtualenvs, has useful information for people who aren t Python experts and just need to get stuff done [6]. We need more systems in the NTP pool, I would consider doing this if I had a server with an IP address that won t change and no risk of bandwidth throttling [7]. Cory Doctorow has some interesting thoughts on the CEO fetish for AI even though it is almost never doing any good [8]. Steve Rose wrote an insightful article for The Guardian about the tech fascists of Silicon Valley [9]. Jacqui Lambie calls Pauline Hanson an angry little woman and a bloody coward , One Nation hate the rule of law [10]. The Conversation has an interesting article about Regime Change, the book about Trump by Maggie Haberman and Jonathan Swan [11]. Elvira Barry wrote an insightful article about the many failures of the Russian legal system, it s interesting to note that ALL those failures match things that the Trump regime is doing [12]. Pyotr Kurzin Geopolitics YouTube channel has an interesting interview about continental vs maritime powers in the context of what the US and Russia are doing [13]. Maxinomica has an interesting video about how China obtained a monopoly on rare earth metals and what happens next [14]. Anarcat wrote an insightful blog post The people vs the AI overlords about the problems that AI software development is bringing [15]. John Goerzen wrote an interesting blog post discussing the issues related to LLM use in FOSS projects [16]. Cybernews has an article about an exploit for Samsung, Xiaomi, Oppo, and OnePlus phones due to bad OEM kernel drivers and bad OEM API proxies, no company should release devices with proprietry drivers [17]. Scott Santens wrote an insightful article about how retraining fails laid-off workers and why UBI is needed when workers get replaced by LLMs [18]. libroot has some information on the Snowden archive and why so little of it has been used by journalists, we need more answers about this [19]. Drew Devault s list of Weird little guys of FOSS is interesting history about some people who are best avoided [20].

20 September 2026

Vincent Bernat: Bot-free self-hosted analytics with GoatCounter on NixOS

In 2016, I removed Google Analytics from this blog to avoid being complicit in feeding the biggest machine for harvesting personal data. Instead, I relied on GoAccess to analyze my server logs.1 For the past couple of years, the statistics have made no sense, despite my attempts to filter bots: AI scrapers inflate the number of visitors to around 2,000 per day. Eventually, I settled on GoatCounter, an open-source, privacy-friendly web analytics platform. I replaced the JavaScript client to filter bots more aggressively and added a CSS fallback. To improve reliability, I implemented a local proxy running on each of the five web servers serving this blog. The rest of this post details how these pieces fit together and how I deploy them on NixOS.

Why GoatCounter? GoatCounter does not collect personal data: instead of storing the reader s IP address or relying on cookies, it creates a session identifier valid for 8 hours from the user agent and the IP address. Its feature set is modest but sufficient for a blog. If you want to look at the interface, GoatCounter s author runs a public instance for his site. A hosted version lets you try it before running your own instance. With a single binary and an SQLite database, GoatCounter is one of the lightest self-hosted solutions. Privacy-friendly alternatives, in increasing order of complexity, include Umami, Plausible, and Rybbit.
GoatCounter dashboard showing some statistics from my blog, including an article on the spanning tree protocol with 1,224 views for the past week, the referrers, and the breakdown of browsers (52% Chrome, 32% Firefox, with 16% for Firefox 155 and 6% for Firefox 156)

Custom JavaScript client GoatCounter includes a small JavaScript client 2,189 bytes minified and gzipped. It ships some features I don t use: a visitor counter, tracking clicks, configurable settings, etc. I replace it with this function to register a hit:
const count = (  event, title   =  ) =>  
  const params = new URLSearchParams( 
    p: event   location.pathname,
    t: title   document.title,
    r: document.referrer,
    q: location.search,
    s: document.documentElement.clientWidth,
    e: !!event,
    rnd: Math.random().toString(36).slice(2, 7),
   );
  fetch( /count?$ params  ,   keepalive: true  ).catch(() =>  );
 ;
To filter bots,2 I go the extra mile by requiring a user interaction an idea I stole from Bear Blog.
let sendHit = () => (sendHit = () =>  , count());
["touchmove", "mousemove", "keydown", "pointerdown"].forEach((eventName) =>
  document.addEventListener(eventName, sendHit,  
    once: true,
    passive: true,
   ),
);
If a reader has disabled JavaScript in their browser, I record the hit using a CSS image. The :hover pseudo-class loads it only after an interaction, another trick stolen from Bear Blog. About 2% of my visitors fit into this bucket.3
<!DOCTYPE html>
<html lang="en" class="nojs">
  <head>
    <script>
      // The JavaScript code for this blog requires ES6
      if ("noModule" in HTMLScriptElement.prototype)
        document.documentElement.classList.remove("nojs");
    </script>
  </head>
  <body>
  <!-- ... -->
    <style>
      .nojs body:hover  
        border-width: 0;
        border-image: url('/count?p=/en/blog/2026-kpi-goodhart&t=Building...&r=NoJS&e=false');
       
    </style>
  </body>
</html>
Where GoAccess reported around 2,000 visitors a day, GoatCounter counts fewer than 200 humans.4 I assume AI scrapers use a low-effort approach: if the content is available without barriers, as on this blog, they don t spawn a complex mechanized browser that could trigger a page view. Even crawlers running JavaScript, like Googlebot with its headless Chromium, do not interact with the page and never trigger the events I listen to. The interaction-based proof of humanity I use is likely to keep working.5

Local proxy Five servers across the world in Europe and in North America serve the content of this website, but GoatCounter runs on only one of them. To avoid losing track of visitors when GoatCounter is down, I run a local proxy listening on the same /count endpoint. On each server, it stores the hits in memory with a buffer large enough to survive several days of downtime. It sends them in batches to the upstream backend using the /api/v0/count authenticated endpoint.
&#128444; Servers on a map. web02 is in Paris, web03 in Helsinki, web04 in Nuremberg, web05 in Ashburn, web06 in Chicago.
I proposed the code for the proxy in pull request #909. GoatCounter s maintainer declined to maintain so much code for such a niche use case. As a fellow open-source developer, I often hold the same position for my own projects: a one-time contributor effort may translate into a long-term maintainer commitment. I expose the endpoint for the proxy on the domain of this website to evade ad blockers. This sounds like I don t respect the reader s choice, but as GoatCounter is privacy-friendly, I find it acceptable.
location = /count  
  access_log off;
  proxy_pass http://127.0.0.3:8087/count;
  proxy_pass_request_headers off;
  proxy_set_header Accept-Language $http_accept_language;
  proxy_set_header User-Agent $http_user_agent;
  proxy_set_header X-Real-Ip $remote_addr;
 

Deploying on NixOS My web servers run NixOS, a declarative Linux distribution with built-in configuration management. I manage this small fleet with Colmena, a stateless deployment tool for NixOS. My configuration is available on GitHub.

Deploying applications in containers For better isolation, each application runs inside an ephemeral lightweight container, powered by systemd-nspawn. Each container runs a stripped-down NixOS instance. A module wraps NixOS s containers options to avoid repeating the same options for each application.6 The containers share their network namespace with the host: the additional isolation is not worth the increased complexity. For a smaller footprint, I also disable a few non-essential services.
  config, lib, ...  :
let
  cfg = config.luffy.containers;
in
 
  # User-configurable settings for our custom module
  options.luffy.containers = lib.mkOption  
    default =    ;
    description = "Ephemeral containers sharing the host network.";
    type = lib.types.attrsOf (lib.types.submodule  
      options =  
        config = lib.mkOption  
          type = lib.types.deferredModule;
          default =    ;
          description = "NixOS configuration of the container.";
         ;
       ;
     );
   ;
  # Translate our options to NixOS containers
  config =  
    containers = lib.mapAttrs
      (name: container:  
        ephemeral = true;
        autoStart = true;
        privateNetwork = false;
        extraFlags = [ "--resolv-conf=replace-host" ];
        config =  
          imports = [ container.config ];
          networking.firewall.enable = false;
          system.stateVersion = config.system.stateVersion;
          systemd.services =  
            console-getty.enable = false;
            systemd-logind.enable = false;
            systemd-oomd.enable = false;
           ;
         ;
       )
      cfg;
   ;
 
To configure a GoatCounter instance running in a container and listening on 127.0.0.4:8088, we import the module7 and declare the container in the config.luffy.containers attribute set:
  pkgs, config, ...  :  
  imports = [ ./modules/container.nix ];
  config.luffy.containers.goatcounter =  
    config =  
      services.goatcounter =  
        enable = true;
        address = "127.0.0.4";
        port = 8088;
        proxy = true;
       ;
     ;
   ;
 
As the containers are ephemeral, we need to keep persistent data in directories on the host. We add a mounts option and ask NixOS s containers to expose the configured directories through the bindMounts option.
  config, lib, ...  :
let
  cfg = config.luffy.containers;
in
 
  options.luffy.containers = lib.mkOption  
    type = lib.types.attrsOf (lib.types.submodule  
      options =  
        mounts = lib.mkOption  
          type = lib.types.listOf lib.types.str;
          default = [ ];
          description = "Host directories mounted read-write at the same place.";
         ;
       ;
     );
   ;
  config =  
    containers = lib.mapAttrs
      (name: container:  
        bindMounts =
          lib.genAttrs container.mounts (path:   hostPath = path; isReadOnly = false;  );
       )
      cfg;
   ;
 
For example, to persist GoatCounter s database in the /var/db/goatcounter directory on the host, we add the directory to the mounts option and alter the service definition to tell GoatCounter where the database is.
  config, ...  :
let
  databaseDirectory = "/var/db/goatcounter";
in  
  config.luffy.containers.goatcounter =  
    mounts = [ databaseDirectory ];
    config =  
      services.goatcounter =  
        extraArgs = [ "-db=sqlite+$ databaseDirectory /db.sqlite" ];
       ;
     ;
   ;
 
A container may also need some secrets. Colmena can upload secrets without storing them in the Nix store. We add a keys option to our containers. It takes an attribute set mapping secret names to the commands to populate them. Then, the module declares the required secrets to Colmena in the deployment.keys option, makes the container depend on the presence of the secrets, and exposes them to the container.
  config, lib, ...  :
let
  cfg = config.luffy.containers;
in
 
  options.luffy.containers = lib.mkOption  
    type = lib.types.attrsOf (lib.types.submodule  
      options =  
        keys = lib.mkOption  
          type = lib.types.attrsOf (lib.types.listOf lib.types.str);
          default =    ;
          description = "Secrets, as a command to run locally. They are mounted in /etc.";
         ;
       ;
     );
   ;
  config =  
    # Colmena uploads each secret in  /var/keys  and make them available
    # to the group "keys".
    deployment.keys = lib.concatMapAttrs
      (_: container: lib.mapAttrs
        (_: keyCommand:  
          inherit keyCommand;
          group = "keys";
          permissions = "0640";
          destDir = "/var/keys";
         )
        container.keys)
      cfg;
    # The container can only start if the required secrets are available.
    systemd.services = lib.mapAttrs'
      (name: container:
        let
          units = map (key: "$ key -key.service") (lib.attrNames container.keys);
        in
        lib.nameValuePair "container@$ name "  
          requires = units;
          after = units;
         )
      cfg;
    # Mount each secret inside the container.
    containers = lib.mapAttrs
      (name: container:  
        bindMounts = lib.mapAttrs'
          (key: _: lib.nameValuePair "/etc/$ key "  
            hostPath = "/var/keys/$ key ";
            isReadOnly = true;
           )
          container.keys;
       )
      cfg;
   ;
 
For example, GoatCounter needs credentials to download the GeoIP database. I provide a local command to fetch the secret from my password manager and expose it inside the container through the /etc/goatcounter.env environment file.
  pkgs, config, ...  : 
let
  keyCommand = variable: [
    "$ pkgs.runtimeShell "
    "-c"
    "pass show personal/nixops/secrets   grep '^$ variable ='"
  ];
in  
  config.luffy.containers.goatcounter =  
    keys."goatcounter.env" = keyCommand "GOATCOUNTER_GEODB";
    config =  
      systemd.services.goatcounter.serviceConfig =  
        EnvironmentFile = "/etc/goatcounter.env";
        SupplementaryGroups = [ "keys" ];
       ;
     ;
   ;
 

GoatCounter server Nixpkgs already packages GoatCounter. By overriding the src and vendorHash attributes, I reuse its definition for my custom version with the proxy:
  goatcounter, fetchFromGitHub  :
goatcounter.overrideAttrs (_:  
  src = fetchFromGitHub  
    owner = "vincentbernat";
    repo = "goatcounter";
    rev = "feature/proxy";
    hash = "sha256-dJRlQlFu3tjcEgabT1LEbyFrasJlhmYu4L/T7EkoNcY=";
   ;
  vendorHash = "sha256-c9Q5OrbZR+q6pD3SgPPWe8JUzcZco1AVUKGaV61k5DE=";
 )
I wrote a NixOS module to encapsulate GoatCounter: the container definition, the service definition, and the secrets. The module accepts the following options: package, serve.enable, serve.listenAddress, serve.port, and serve.databaseFile. I already detailed the container configuration in the previous section. In the end, I chose not to reuse the GoatCounter module from NixOS: it s small, so it s better to insulate my module from unexpected future changes.
  config, pkgs, lib, ...  :
let
  cfg = config.luffy.goatcounter;
  databaseDirectory = builtins.dirOf cfg.serve.databaseFile;
  chown = "$ pkgs.coreutils /bin/chown -R";
in  
  config.luffy.containers.goatcounter =  
    config.systemd.services.goatcounter =  
      description = "GoatCounter Web Analytics";
      wantedBy = [ "multi-user.target" ];
      serviceConfig =  
        EnvironmentFile = "/etc/goatcounter.env";
        SupplementaryGroups = [ "keys" ];
        DynamicUser = true;
        Restart = "always";
        ExecStart = lib.escapeShellArgs [
          (lib.getExe cfg.package)
          "serve"
          "-listen=$ cfg.serve.listenAddress :$ toString cfg.serve.port "
          "-tls=none"
          "-db=sqlite+$ cfg.serve.databaseFile "
          "-automigrate"
        ];
        # Transfer database ownership to dynamically assigned user "goatcounter".
        ExecStartPre = "+$ chown  goatcounter:goatcounter $ databaseDirectory ";
        ReadWritePaths = databaseDirectory;
       ;
     ;
   ;
 
The following snippet configures GoatCounter to listen on 127.0.0.4:8088:
 
  luffy.goatcounter =  
    serve =  
      enable = true;
      listenAddress = "127.0.0.4";
      port = 8088;
     ;
   ;
 
The last step is to configure nginx to expose GoatCounter on the Internet. I disable the /count endpoint as the local proxy handles it.
  config, ...  :
let
  cfg = config.luffy.goatcounter.serve;
in
 
  services.nginx.virtualHosts."goatcounter.luffy.cx" =  
    forceSSL = true;
    locations =  
      "/" =  
        proxyPass = "http://$ cfg.listenAddress :$ toString cfg.port ";
       ;
      "= /count".extraConfig = ''
        return 404;
      '';
     ;
   ;
 

GoatCounter proxy The same NixOS module configures the local proxy, with the following options: proxy.enable, proxy.listenAddress, proxy.port, and proxy.site the site receiving the batches of page views. The local proxy has no persistent data, but it needs the API key to authenticate to the main GoatCounter instance: its container uses the keys option but not the mounts option.
  config, pkgs, lib, ...  :
let
  cfg = config.luffy.goatcounter;
  keyCommand = _: [ " " ];
in
 
  config.luffy.containers.goatcounter-proxy =  
    keys."goatcounter-proxy.env" = keyCommand "GOATCOUNTER_API_KEY";
    config.systemd.services.goatcounter =  
      description = "GoatCounter Proxy.";
      wantedBy = [ "multi-user.target" ];
      serviceConfig =  
        EnvironmentFile = "/etc/goatcounter-proxy.env";
        SupplementaryGroups = [ "keys" ];
        DynamicUser = true;
        Restart = "always";
        ExecStart = lib.escapeShellArgs [
          (lib.getExe cfg.package)
          "proxy"
          "-site=$ cfg.proxy.site "
          "-listen=$ cfg.proxy.listenAddress :$ toString cfg.proxy.port "
          "-ratelimit=10/1"  # 10 requests per second per IP
        ];
       ;
     ;
   ;
 
For each server, I enable the local proxy with the following snippet. The nginx configuration shown earlier exposes the /count endpoint under the same domain as my blog.
 
  luffy.goatcounter =  
    proxy =  
      enable = true;
      site = "goatcounter.luffy.cx";
      listenAddress = "127.0.0.3";
      port = 8087;
     ;
   ;
 

Backup of the SQLite database with Litestream Litestream is a streaming replication tool for SQLite databases. It compresses the changes committed to the write-ahead log (WAL) next to the database and sends them to a remote destination. I encapsulate its configuration in a NixOS module, which takes an attribute set databases mapping a name to the path of the database to back up. Litestream also runs in a container. I mount the databases to replicate, as well as the secrets to push the backups to a Hetzner storage box using SFTP:
  config, pkgs, lib, ...  :
let
  cfg = config.luffy.litestream;
  databaseDirs = lib.unique (map builtins.dirOf (builtins.attrValues cfg.databases));
in
 
  config = lib.mkIf (cfg.databases !=    )  
    luffy.containers.litestream =  
      mounts = databaseDirs;
      keys."litestream.env" = [
        "$ pkgs.runtimeShell "
        "-c"
        "pass show personal/nixops/secrets   grep '^SQLITE_BACKUP_'"
      ];
     ;
   ;
 
Inside the container, I configure Litestream through NixOS s services.litestream options:
  • full snapshots every day, kept for 15 days,
  • three levels of compaction for transaction files: 5 minutes, 30 minutes, and 3 hours,
  • auto-recovery,8
  • replica stored in a directory matching the host name, and
  • credentials read from /etc/litestream.env and exposed through variable expansion.
  config, pkgs, lib, ...  :
let
  cfg = config.luffy.litestream;
in
 
  config.luffy.containers.litestream =  
    config =  
      # The databases belong to dynamically allocated users, whose UID is
      # not known here, so Litestream runs as root.
      systemd.services.litestream.serviceConfig =  
        User = lib.mkForce "root";
        Group = lib.mkForce "root";
       ;
      # Use NixOS service.
      services.litestream =  
        enable = true;
        environmentFile = "/etc/litestream.env";
        settings =  
          auto-recover = true;
          snapshot =  
            interval = "24h";
            retention = "360h";
           ;
          levels = [
              interval = "5m";  
              interval = "30m";  
              interval = "3h";  
          ];
          dbs = lib.mapAttrsToList
            (name: path:  
              inherit path;
              replica =  
                type = "sftp";
                host = "\$ SQLITE_BACKUP_HOST ";
                user = "\$ SQLITE_BACKUP_USER ";
                password = "\$ SQLITE_BACKUP_PASSWORD ";
                host-key = "\$ SQLITE_BACKUP_HOSTKEY ";
                path = "$ config.networking.hostName /$ name ";
               ;
             )
            cfg.databases;
         ;
       ;
     ;
   ;
 
To back up GoatCounter s database, I declare a goatcounter attribute in luffy.litestream.databases, set to the database path:
  config, ...  :
let
  cfg = config.luffy.goatcounter.serve;
in
 
  luffy.litestream.databases.goatcounter = cfg.databaseFile;
 
On the SFTP server, we can inspect Litestream s work, with the compacted transactions and the full snapshots:
  ls web02/goatcounter/ltx
web02/goatcounter/ltx/0
web02/goatcounter/ltx/1
web02/goatcounter/ltx/2
web02/goatcounter/ltx/3
web02/goatcounter/ltx/9
  ls -lh web02/goatcounter/ltx/1
29.1K Sep  5 01:25 0000000000003f2a-0000000000003f2b.ltx
72.4K Sep  5 02:03 0000000000003f2c-0000000000003f2d.ltx
63.3K Sep  5 02:24 0000000000003f2e-0000000000003f2f.ltx
[ ]
  ls -lh web02/goatcounter/ltx/9
 8.5M Sep  5 02:00 0000000000000001-0000000000003f2b.ltx
 8.5M Sep  6 02:03 0000000000000001-0000000000004008.ltx
 8.6M Sep  7 02:03 0000000000000001-00000000000043a8.ltx
[ ]
We can restore the database from the backup with a few shell commands. First, we stop the containers. Then, we move the damaged database away, invoke litestream restore from the right environment, and restart the containers.9
# systemctl stop container@goatcounter container@litestream
# mv /var/db/goatcounter/db.sqlite ,.old 
# ( . /etc/nixos-containers/litestream.conf ; 
>   set -a ; . /var/keys/litestream.env ; set +a ;
>   $SYSTEM_PATH/sw/bin/litestream \
>     restore -config $SYSTEM_PATH/etc/litestream.yml /var/db/goatcounter/db.sqlite)
# ls -lh /var/db/goatcounter/db.sqlite
-rw-r--r-- 1 root root 20M Sep 20 07:33 /var/db/goatcounter/db.sqlite
# systemctl start container@goatcounter container@litestream

Ten years after removing Google Analytics, JavaScript-based analytics is back on this blog, but without storing cookies or IP addresses, and without involving a third party. I still write for myself first, notably because it lets me dig into a topic and refer back to it years later. But knowing a bit more about my fellow human readers is a nice bonus, even the ones disabling JavaScript.

  1. Nginx scrambles IP addresses before storing them, thanks to the ipscrub nginx module.
  2. GoatCounter already filters some bots based on the user agent or the IP address. But AI scrapers lie about their user agent and hide behind residential proxies.
  3. Without JavaScript, I cannot send the real referrer. I insert NoJS instead.
  4. I am missing the humans reading the RSS feed. I am not comfortable adding a tracking pixel, and bots are likely to fetch it, compromising the statistics. I ll live without counting these readers.
  5. In February 2025, I tested another CSS-only approach without the interaction trick: each page loaded an empty image as a background. Over a month, it recorded up to ten times fewer page views than the nginx logs, even after removing user agents identifying as bots. Compared to this experiment, GoatCounter counts about three times fewer views, 18 months later. As the time ranges differ, this is not an apples-to-apples comparison, but it gives a hint about how efficient bot filtering is.
  6. A NixOS module is a function receiving the configuration of the whole system as config and returning three attributes:
    • imports adds other modules to import,
    • options declares user-configurable settings, each with a type and a default value, and
    • config sets values for options declared by any module, like containers from NixOS.
    If a module does not need to declare options, you can return the config attribute set directly. When a module does not require any argument, you can define it as an attribute set instead.
  7. Most of the time, you don t need an explicit import. NixOS automatically imports the modules shipped with Nixpkgs. For my own modules, some machinery also imports them automatically.
  8. Litestream warns against using the auto-recover option as it can cause data loss. But I don t properly monitor my servers and I prefer uninterrupted backups to a slight chance of losing the last few records.
  9. In my case, the process is slow: around 20 minutes for a 20 MiB database. You can test by restoring to a copy with the -o option, but you still need to stop the Litestream container.

Freexian Collaborators: Monthly report about Debian Long Term Support, August 2026 (by Thorsten Alteholz)

The Debian LTS Team, funded by Freexian s Debian LTS offering, is pleased to report its activities for August.

Activity summary During the month of August, 19 contributors have been paid to work on Debian LTS (links to individual contributor reports are located below). The team released 58 DLAs fixing 1885 CVEs. Debian 11 ( bullseye ), which has reached the end of its Long Term Support on 31 August 2026, will now get security support from Freexian under the Extended LTS offer. The team published several notable updates:
  • chromium (DLA 4710-1), uploaded by Emilio, to fix 375 security flaws in bookworm, including issues that could lead to arbitrary code execution. Further DLA 4728-1, uploaded by Emilio as well, fixed additional 41 security issues in bookworm and DLA 4739-1 fixed 5 issues. Last but not least, DLA 4749-1 fixed another 15 issues and DLA 4758-1 fixed another 7 issues.
  • ruby2.7 (DLA 4716-1), uploaded by Abhijith, to fix four security flaws in bookworm, including issues that could lead to arbitrary code execution.
  • several DLAs (DLA 4717-1, DLA 4720-1, DLA 4723-1, DLA 4724-1, DLA 4745-1) have been uploaded by Ben and Emilio to fix myriad security flaws in different versions of the linux kernel (5.10.262-1, 6.1.180-1, 6.12.100-1~deb12u1, 6.12.101-1~deb12u1) in bullseye and bookworm.
  • 7zip (DLA 4718-1) and p7zip (DLA 4719-1), uploaded by Sylvain, to fix multiple security flaws in bookworm and bullseye, including issues that could yield to remote code execution.
  • ca-certificates (DLA 4726-1), uploaded by Bastien to add some new trusted certificates to bookworm and bullseye, but also remove some untrusted ones.
  • thunderbird (DLA 4727-1 and DLA 4754-1), uploaded by Emilio to fix 35 and 31 issues in bookworm and bullseye.
  • nss (DLA 4729-1), uploaded by Jochen to fix a vulnerability in bookworm and bullseye that could yield to arbitrary code execution.
  • libgd2 (DLA 4731-1), uploaded by Guilhem to fix a vulnerability in bookworm and bullseye that could yield to arbitrary code execution if a malformed GIF file is processed.
  • xorg-server (DLA 4737-1 and DLA 4738-1), uploaded by Arnaud to fix several vulnerabilities in bookworm and bullseye.
  • postgresql-15 (DLA 4740-1), uploaded by Carlos Henrique Lima Melara to fix 26 vulnerabilities in bookworm.
  • unzip (DLA 4741-1), uploaded by Andrej to fix a vulnerability in bookworm and bullseye that could yield to arbitrary code execution.
  • firefox-esr (DLA 4750-1), uploaded by Emilio to fix 31 vulnerabilities in bookworm and bullseye that could potentially result in arbitrary code execution, privilege escalation or information disclosure.
  • nvidia-graphics-drivers (DLA 4752-1 and DLA 4753-1), uploaded by Tobias to fix lots of vulnerabilities in bookworm and bullseye.
  • roundcube (DLA 4760-1), uploaded by Guilhem to fix ten vulnerabilities in bookworm and bullseye that could potentially result in remote code execution or information disclosure.
Contributions from outside the LTS Team: We are greatly thankful for the contributions from people outside the LTS Team:
  • Salvatore Bonaccorso released a libyaml-syck-perl security update (DLA 4730-1), to fix a denial of service and potentially arbitrary code execution.
  • Thomas Goirand released a neutron security update (DLA 4735-1).
  • Thomas Goirand released an ironic security update (DLA 4743-1).
  • Thomas Goirand released a designate security update (DLA 4751-1), to fix a denial of service or DNS hijacking.
The LTS Team has also contributed with updates to the latest Debian releases:
  • xrdp (DSA 6469-1), prepared by Abhijith to address privilege escalation and arbitrary code execution related flaws.
Other contributions: Besides the work on security updates, different documentation and tooling changes were needed. This work was mainly done by Sylvain.

Individual Debian LTS contributor reports

Thanks to our sponsors Sponsors that joined recently are in bold.

19 September 2026

Kentaro Hayashi: Building with dh-bazel, buildsystem support for debhelper experiment updates

Introduction After bazel-bootstrap 7.7.1 was landed into Debian unstable, I'm working on packaging newer Mozc (Most famous Japanese input method editor) with Bazel. Here is the blog entry initial efforts to build Mozc with Bazel at that time. kenhys.hatenablog.jp Then, I've shared implementing PoC dh-bazel experiment. See why dh-bazel is needed, and prototype about dh-bazel. kenhys.hatenablog.jp As a Bazel beginner, want to know what should pass to Bazel, what should not pass to Bazel.

What is improved in recent dh-bazel? In the previous versions of dh-bazel, it supports only basic features to build with Bazel as a thin wrapper.
%:
        dh $@ --buildsystem=bazel
override_dh_auto_build:
        dh_auto_build -- //:hello
Now, with recent changes, it supports the following environment variables to resolve required system libraries in dynamically. salsa.debian.org
  • DH_BAZEL_OVERRIDE_MODULE
It search the specified modules from bundled dummy modules in dh-bazel. It accept ',' separated paramesters. (e.g. DH_BAZEL_OVERRIDE_MODULE=zlib,zstd) dh-bazel bundles abseil-cpp, apple_support, buildozer, lz4, openssl, protobuf, rules_android_ndk, rules_apple, rules_swift, zlib and zstd as dummy modules to linking system libraries. Now you can use it in debian/rules like this:
#!/usr/bin/make -f
# -*- makefile -*-
#
export DH_BAZEL_OVERRIDE_MODULE=zlib
export DH_VERBOSE=1
%:
        dh $@ --buildsystem=bazel --without=single-binary
override_dh_auto_build:
        dh_auto_build -- //:hello
It is impossible to cover all of system libraries in Debian, so in that case, please consider to use the following DH_BAZEL_PKGCONF_MODULE.
  • DH_BAZEL_PKGCONF_MODULE
It search the specified modules with pkgconf. It is useful when there is no bundled modules in dh-bazel if you want. It accept ',' separated paramesters. (e.g. DH_BAZEL_PKGCONF_MODULE=gtk4-x11,gtk4-unix-print). If DH_BAZEL_PKGCONF_MODULE could not match, then dh-bazel fallback to dig into Build-Depends: field in debian/control. Note that if it is not deterministic (e.g. -dev package provides multiple .pc files) dh-bazel gives up fallback with pkgconf. Now you can use it in debian/rules like this:
#!/usr/bin/make -f
# -*- makefile -*-
#
export DH_BAZEL_PKGCONF_MODULE=gtk4-x11,gtk4-unix-print
export DH_VERBOSE=1
%:
        dh $@ --buildsystem=bazel --without=single-binary
override_dh_auto_build:
        dh_auto_build -- //:hello

Conclusion dh-bazel is still in very early stage prototype, but it resolves some sort of packaging glitches a bit by bit. I hope that it will help package maintainer using Bazel. (dh-bazel is not uploaded into debian/unstable yet, so stay tuned!)

Next.