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14 October 2026

Reproducible Builds: Reproducible Builds in September 2026

Welcome to the September 2026 report from the Reproducible Builds project! In our reports, we try to outline the most important things that we have been up to over the past month. As a quick recap about what problem our project intends to solve, whilst anyone may inspect the source code of free software for malicious flaws, almost all software is distributed to end users as pre-compiled binaries. The motivation behind the reproducible builds effort is to ensure no flaws have been introduced during this compilation process by promising identical results are always generated from a given source, thus allowing multiple third-parties to come to a consensus on whether a build was compromised or not. As ever, if you are interested in contributing to the project, please visit our Contribute page on our website. In this month s report, we cover:

  1. Reproducible Builds Summit 2026 held in Gothenburg, Sweden
  2. dettrace expanding architecture support for PGO & Lisp dumps
  3. They don t care about this!
  4. SOURCE_DATE_EPOCH specification updates
  5. Reproducible Builds at SeaGL 2026
  6. New Code of Conduct (CoC)
  7. Supporter Spotlight: Jochen Sprickerhof
  8. Mailing list news
  9. Tool and documentation development
  10. Patches

Reproducible Builds Summit 2026 held in Gothenburg, Sweden The annual Reproducible Builds summit took place from 22 to 24 September 2026 in Gothenburg, Sweden. The event brought together developers, distribution maintainers, security researchers and free software advocates from across the ecosystem to share updates on current initiatives, address outstanding toolchain bottlenecks and strengthen cross-project collaboration. Participants engaged in a series of working sessions and technical roundtables focused on expanding the practical scope of reproducibility. Discussions covered ongoing work within major Linux distributions, language-specific package ecosystems and the various parts of the binary verification infrastructure. Strategic planning formed a pillar of the gathering, with participants discussing long-term roadmap goals for supply-chain security, software integrity and related topics. Attendees explored new methods for automated verification, discussing how to lower the adoption barriers for maintainers and streamline the integration of deterministic build pipelines into established continuous integration (CI) systems. The event was then followed by two days of unmoderated hacking sessions. These hacking sessions provided space for technical progress, allowing attendees to draft specification updates, prototype new tool features and resolve standing reproducibility bugs in-person.

Dettrace expanding architecture support for PGO & Lisp dumps Bernhard M. Wiedemann announced major updates to dettrace, porting the tool across most architectures supported by Debian and openSUSE. The release addresses key stability issues, passing test suites across these targets and making it ready for production build pipelines. These improvements enable deterministic builds when utilising Profile-Guided Optimisations (PGO), removing the need to sacrifice runtime performance for reproducibility. Additionally, dettrace can now be applied to (notoriously difficult-to-reproduce) Lisp and Scheme memory dumps, including environments such as CLISP, SBCL, Scheme 48, Racket and GNU Emacs.

They don t care about this Annika Wilde, Marco Gutfleisch, Felix Reichmann, Anirban Chakraborty, Yuval Yarom, M. Angela Sasse and Ghassan Karame published a paper this month entitled They don t care about this : A Systematic Study of Trusted Execution Environments Build Reproducibility in the Wild:
Trusted Execution Environments (TEEs) have become a cornerstone of modern cloud computing, providing strong confidentiality and integrity guarantees for both code and data. A critical component of this trust model is remote attestation, which enables external entities to verify the authenticity and integrity of code executing within a TEE through cryptographic measurements. However, the effectiveness of remote attestation fundamentally depends on the verifier s ability to trace the reported measurement back to the original source code - a property that can only be guaranteed through reproducible builds. [ ]
The full PDF can be read online.

SOURCE_DATE_EPOCH specification updates Bernhard M. Wiedemann shared a number of proposals regarding updating the SOURCE_DATE_EPOCH specification following discussions at a project summit. Seven distinct proposed changes have been submitted as merge requests on Salsa. Bernhard s proposed modifications are independent of one another, allowing for any combination to be merged depending on community feedback. Bernhard noted that one proposal may see the most debate, and could still benefit from further refinement before reaching consensus. Community members are invited to review and provide feedback on the individual merge requests by 1 December 2026. Input can be submitted via reactions or comments on Salsa, directly by email to Bernhard or the mailing list. The specification was first published in 2015 and updated in 2017.

Reproducible Builds at SeaGL 2026 Reproducible Builds will be present at SeaGL in Seattle, WA, on October 23rd & 24th. Come chat with us in person! Founded in 2013, SeaGL is a free, grassroots technical summit dedicated to spreading awareness and knowledge about free source software, hardware and culture.

New Code of Conduct (CoC) for the Reproducible Builds project Mattia Rizzolo announced the official launch of a Code of Conduct for the Reproducible Builds project. This follows work and community discussions originally initiated in 2024, incorporating feedback gathered over email and during project summits, as well as with input from the Software Freedom Conservancy. The new Code of Conduct establishes guidelines emphasising mutual respect among project contributors. It also defines a formalised process for submitting and handling complaints regarding community misconduct, ensuring transparent governance across project spaces. Along with the core policy document, an accompanying Code of Conduct FAQ has been published to outline the rationale behind adopting the guidelines.

Supporter Spotlight: Jochen Sprickerhof As a reminder, another supporter spotlight interview was published featuring long-time Debian and Reproducible Builds contributor Jochen Sprickerhof, highlighting his work on package verification and project infrastructure.

Mailing list news On our mailing list this month:
  • Jonathan Starr from the Institute of Open Science Practices (IOSP) posted with an announcement of its upcoming 2026 workshop series in Leiden in the Netherlands. This free-to-attend event aims to build a participant-owned data storage consortium, allowing community members to publish datasets, code and knowledge objects alongside algorithms designed to evaluate trust and value. The event features a dedicated Community Track for talks and discussions, a tool showcase and an opening session on resilient data storage.
  • Following up on IRC discussions regarding profile-guided optimization (PGO) on build servers, kpcyrd created a demonstration repository showing how PGO profiling can introduce non-determinism into output binaries. The demo highlights how runtime randomness (specifically, the randomised keys used in HashMaps to prevent denial-of-service attacks) causes varying bucket collision rates during test runs. These structural variances alter execution weights on underlying code branches, prompting the compiler to generate differing final assembly output for builds that would otherwise be perfectly reproducible if PGO was disabled. Rather than abandoning PGO performance gains, kpcyrd suggested treating generated profiling data as a documented build input or recorded environment artifact (similar to .buildinfo files), rather than regenerating profiles dynamically on the fly during build execution.
  • An autonomous AI agent (!), posted a controlled build result and reproducer demonstrating that pre-creating an obj directory in libmilter source trees prevents kernel-release path leaks (obj.Linux.<release>.x86_64) into debugging symbols. kpcyrd followed up with a helpful reply.
  • Alexander Sosedkin inquired on the mailing list about the preferred approach for sourcing pinned translation files to create reproducible GnuTLS release tarballs, asking whether external hosting should provide versioned downloads, or if projects ought to use Git submodules, dedicated side-repositories or some other mechanism.

Tool and documentation development diffoscope is our in-depth and content-aware diff utility that can locate and diagnose reproducibility issues. This month, Chris Lamb made a number of changes, including preparing and uploading versions 330, 331 and 332 to Debian. In particular, Chris committed support for radare2 versions greater than 5.9.0 [ ] based on input from Guillaume Girol [ ], and committed support for .nar files via Guix. [ ][ ]. Chris later modified diffoscope to not Build-Depend on the Debian package of GNU Guix, as its status in the Debian bug tracking system would transitively render diffoscope as being overly buggy for the next stable release [ ]. Similarly, he adjusted the Build-Depends on the apksigcopier package as it has been removed from Debian testing [ ] and, finally, he updated a number of copyright years [ ][ ]. Vagrant Cascadian updated diffoscope in GNU Guix to version 332.
reprotest is our tool for building the same source code twice in different environments and then checking the binaries produced by each build for any differences. This month, reprotest version 0.7.33 was uploaded to Debian by Holger Levsen with the following changes:
  • Sergei Tachenov fixed the fileordering test on all filesystems, including the likes of ZFS, which could return a different order across two builds due to build being done in a different directory [ ].
  • Holger Levsen bumped the Standards-Version to 4.7.4, reflected that Priority: optional is the default now [ ], fixed the old Free Software Foundation address [ ] and bumped the debhelper compat level to 14 after confirming there are only desired changes [ ].
  • Vagrant Cascadian updated *reprotest* to version 0.7.33 in GNU Guix.

rebuilderd, our server designed monitor the official package repositories of Linux distributions and attempt to reproduce the observed results there; it powers, amongst other things, reproduce.debian.net. This month, Bernhard M. Wiedemann submitted a pull request to rebuilderd that refactors RPM repository metadata handling. The change extracts rpm-md parsing out of the Fedora-specific scheduler module and into a shared one.
Lastly, there were a number of improvements made to our website this month as well. For example:

Patches The Reproducible Builds project detects, dissects and attempts to fix as many currently-unreproducible packages as possible. We endeavour to send all of our patches upstream where applicable or possible. This month, we wrote a large number of such patches, including: Vagrant Cascadian also performed a number of Non-Maintainer Uploads (NMUs) and Quality Assurance (QA) uploads in Debian for several packages with outstanding reproducibility issues. These included molttemplate, buddy, xfonts-nexus, fte and lifelines. At the time of this writing, that leaves 130 submitted patches, with only 61 outstanding submitted patches that older than a year in the Debian bug tracking system. This number is only 26 if we exclude any low-priority build path issues.

If you are interested in contributing to the Reproducible Builds project, please visit our Contribute page on our website. However, you can get in touch with us via:

13 October 2026

Matthew Garrett: Linux Lockdown and Hibernation (again)

(This is an updated version of an older post - the introduction remains the same, the technical details are different) Linux draws a distinction between code running in kernel (kernel space) and applications running in userland (user space). This is enforced at the hardware level - in x86-speak1, kernel space code runs in ring 0 and user space code runs in ring 32. If you re running in ring 3 and you attempt to touch memory that s only accessible in ring 0, the hardware will raise a fault. No matter how privileged your ring 3 code, you don t get to touch ring 0. Kind of. In theory. Traditionally this wasn t well enforced. At the most basic level, since root can load kernel modules, you could just build a kernel module that performed any kernel modifications you wanted and then have root load it. Technically user space code wasn t modifying kernel space code, but the difference was pretty semantic rather than useful. But it got worse - root could also map memory ranges belonging to PCI devices3, and if the device could perform DMA you could just ask the device to overwrite bits of the kernel4. Or root could modify special CPU registers ( Model Specific Registers , or MSRs) that alter CPU behaviour via the /dev/msr interface, and compromise the kernel boundary that way. It turns out that there were a number of ways root was effectively equivalent to ring 0, and the boundary was more about reliability (ie, a process running as root that ends up misbehaving should still only be able to crash itself rather than taking down the kernel with it) than security. After all, if you were root you could just replace the on-disk kernel with a backdoored one and reboot. Going deeper, you could replace the bootloader with one that automatically injected backdoors into a legitimate kernel image. We didn t have any way to prevent this sort of thing, so attempting to harden the root/kernel boundary wasn t especially interesting. In 2012 Microsoft started requiring vendors ship systems with UEFI Secure Boot, a firmware feature that allowed5 systems to refuse to boot anything without an appropriate signature. This not only enabled the creation of a system that drew a strong boundary between root and kernel, it arguably required one - what s the point of restricting what the firmware will stick in ring 0 if root can just throw more code in there afterwards? What ended up as the Lockdown Linux Security Module provides the tooling for this, blocking userspace interfaces that can be used to modify the kernel and enforcing that any modules have a trusted signature. But that comes at something of a cost. Most of the features that Lockdown blocks are fairly niche, so the direct impact of having it enabled is small. Except that it also blocks hibernation6, and it turns out some people were using that. The obvious question is what does hibernation have to do with keeping root out of kernel space , and the answer is a little convoluted and is tied into how Linux implements hibernation. Basically, Linux saves system state into the swap partition and modifies the header to indicate that there s a hibernation image there instead of swap. On the next boot, the kernel sees the header indicating that it s a hibernation image, copies the contents of the swap partition back into RAM, and then jumps back into the old kernel code. What ensures that the hibernation image was actually written out by the kernel? Absolutely nothing, which means a motivated attacker with root access could turn off swap, write a hibernation image to the swap partition themselves, and then reboot. The kernel would happily resume into the attacker s image, giving the attacker control over what gets copied back into kernel space. This is annoying, because normally when we think about attacks on swap we mitigate it by requiring an encrypted swap partition. But in this case, our attacker is root, and so already has access to the plaintext version of the swap partition. Disk encryption doesn t save us here. We need some way to verify that the hibernation image was written out by the kernel, not by root. And thankfully we have some tools for that. Trusted Platform Modules (TPMs) are cryptographic coprocessors7 capable of doing things like generating encryption keys and then encrypting things with them. You can ask a TPM to encrypt something with a key that s tied to that specific TPM - the OS has no access to the decryption key, and nor does any other TPM. So we can have the kernel generate an encryption key, encrypt part of the hibernation image with it, and then have the TPM encrypt it. We store the encrypted copy of the key in the hibernation image as well. On resume, the kernel reads the encrypted copy of the key, passes it to the TPM, gets the decrypted copy back and is able to verify the hibernation image. That s great! Except root can do exactly the same thing. This tells us the hibernation image was generated on this machine, but doesn t tell us that it was done by the kernel. We need some way to be able to differentiate between keys that were generated in kernel and ones that were generated in userland. TPMs have the concept of localities (effectively privilege levels) that would be perfect for this. Userland is only able to access locality 0, so the kernel could simply use locality 1 to encrypt the key. Unfortunately, localities are typically only available on systems that implement a Dynamic Root of Trust Measurement like Intel s TXT, and most consumer systems have no support for this. So, we need another approach. TPMs have a set of Platform Configuration Registers (PCRs), intended for keeping a record of system state. The OS isn t able to modify the PCRs directly. Instead, the OS provides a cryptographic hash of some material to the TPM. The TPM takes the existing PCR value, appends the new hash to that, and then stores the hash of the combination in the PCR - a process called extension . This means that the new value of the TPM depends not only on the value of the new data, it depends on the previous value of the PCR - and, in turn, that previous value depended on its previous value, and so on. The only way to get to a specific PCR value is to either (a) break the hash algorithm, or (b) perform exactly the same sequence of writes. On system reset the PCRs go back to a known value, and the entire process starts again. Some PCRs are different. PCR 23, for example, can be reset back to its original value without resetting the system. We can make use of that. The first thing we need to do is to prevent userland from being able to reset or extend PCR 23 itself. All TPM accesses go through the kernel, so this is a simple matter of parsing the write before it s sent to the TPM and returning an error if it s a sensitive command that would touch PCR 23. We now know that any change in PCR 23 s state will be restricted to the kernel. When we encrypt material with the TPM, we can ask it to record the PCR state. This is given back to us as metadata accompanying the encrypted secret. Along with the metadata is an additional signature created by the TPM, which can be used to prove that the metadata is both legitimate and associated with this specific encrypted data. In our case, that means we know what the value of PCR 23 was when we encrypted the key. That means that if we simply extend PCR 23 with a known value in-kernel before encrypting our key, we can look at the value of PCR 23 in the metadata. If it matches, the key was encrypted by the kernel - userland can create its own key, but it has no way to extend PCR 23 to the appropriate value first. We now know that the key was generated by the kernel. Unfortunately it turns out that some people actually make use of PCR 23, and restricting it to the kernel makes them sad. There are other resettable PCRs, but only in non-0 localities, so (a) we can t reset them on most systems and (b) we ll just find someone who uses them anyway and run into the same problem. We need a different approach. Thankfully TPMs have a small chunk of non-volatile RAM that can be used for storing things, and by storing I mean they can be used in a range of different ways. One of these is effectively as additional PCRs. These values can be configured such that they work the same way as PCRs, with the only way to modify them being to append a new hash to their existing value and update the new value to the hash of that merged value. We can allocate one of these for in-kernel use and reject any access from userspace, and also there are officially allocated ranges (so people shouldn t be using random values) and the namespace is large enough anyway that w eshouldn t collide with anyone, so we can carve one of those out and use it for this purpose. Unfortunately, though, these NV indexes aren t included in the creation data we get when we create a key, so we need another approach. TPMs have the concept of sessions, a series of commands executed in sequence. A flag allows these sessions to be audited , with the TPM keeping a running track of the hash of the commands executed and the results returned. At the end of the session you can ask for a signed copy of this hash, and if you ve kept a log of all the commands then you can verify that they match that signed hash and know that this log represents a real communication with the TPM. If we read the NV index and generate the key inside the same session, we can verify that the key we re looking at was created while the NV index had a specific value, and if only the kernel can set that value then we know that the key was generated by the kernel. Or, well, can we? Only new kernels would impose the restriction on modifying that NV index. An attacker could boot an old kernel, generate a key there in userland, sign a hibernation image with it, and then reboot into a new kernel. The new kernel would see a valid signature with a valid NV index associated with it and have no way to know it was generated from userland rather than the kernel. We need to be able to tell the difference between kernels that implement this feature and ones that don t, and we need to do that without being able to go back in time to change old kernel behaviour. We can extend a PCR to indicate we implement the new functionality, but so can an attacker running an old kernel. The normal approach to determining whether an event occurred in a specific phase of the boot process is to cap the PCRs - extend them with a known value that indicates a transition between stages of the boot process. Any events that occur before the cap event must have occurred in the previous stage of boot, and since the final PCR value depends on the order of measurements and not just the contents of those measurements, if a PCR is capped before userland runs, userland can t fake the same PCR value afterwards. If Linux capped the PCRs before userland started running, we d be able to place a measurement there before the cap occurred and then prove that that extension occurred before userland had the opportunity to interfere. We could simply place a statement that the kernel supported the NV index restrictions there, and we d be fine. Unfortunately Linux doesn t currently do this, and adding support for doing so doesn t fix the problem - if an attacker boots a kernel that doesn t cap a PCR, they can just cap it themselves from userland. So, we re faced with the same problem: booting an older kernel allows the system to be placed in an identical state to the current kernel, and a fake hibernation image can be written out. Solving this requires a PCR that was being modified after kernel code was running, but before userland was started, even with existing kernels. Thankfully, there is one! PCR 5 is defined as containing measurements related to boot management configuration and data. One of the measurements it contains is the result of the UEFI ExitBootServices() call. ExitBootServices() is called at the transition from the UEFI boot environment to the running OS, and the kernel contains code that executes before it. So, if we measure an assertion regarding whether or not we support restricted access to NV indexes into PCR 5 before we call ExitBootServices(), this will prevent userspace from spoofing us (because userspace will only be able to extend PCR 5 after the firmware extended PCR 5 in response to ExitBootServices() being called). Obviously this depends on the firmware actually performing the PCR 5 extension when ExitBootServices() is called, but if firmware s out of spec then I don t think there s any real expectation of it being secure enough for any of this to buy you anything anyway. That s what this patchset does. Review feedback so far seems positive, although James Bottomley suggested a design improvement. My approach of using an NV index as a PCR and generating a signing key made sense as a consequence of my original approach involving PCR 23, which had been to use the key creation data and not use audit sessions at all. But the goal isn t to use a key - it s to prove that hibernation occurred in-kernel, and while signing is one way of doing that, there are others. His suggestion is to simply record the hash of the hibernation image into the NV index and then read that back as part of the audit session. On resume we verify the audit session log is legitimate, read the hibernation image, and compare the hash of the hibernation image against the hash in the log. If it matches, and if the PCR 5 value matches, we know the audit session happened in kernel and that the hibernation image hasn t been modified. It still seems like we re missing something, though. If we re not storing a key anywhere, how do we verify the audit session? To explain this we re going to need to go into some details about how TPM keys work in the first place. TPMs can produce a special kind of key called an Attestation Key, or AK. Attestation keys are used to sign attestation statements from the TPM, such as PCR quotes or audit logs. We need a separate key type for this in order to prove that the signature was generated as part of an attestation - normal TPM signing keys are fundamentally designed to sign arbitrary material, and so can be used by userland to sign something that looks identical to an attestation record. By being able to distinguish the types of key the TPM uses, we can prove that a signature was generated using an AK, and so know that it s a real TPM attestation (because nothing other than the TPM can sign stuff with an AK). But even beyond this distinction, TPMs have different key types. Ordinary keys are generated using an RNG and will be unique. Primary keys are generated using a seed that is used as an input into a key derivation function. For a given TPM, using the same seed to generate the same type of primary key will always generate the same primary key8. We can have the kernel deterministically generate an AK during suspend in order to sign the audit log, and then generate the same key again on resume to validate it. This means we don t need any other form of trusted storage for the AK - the TPM already provides that functionality. This is all rather complicated but I ve been thinking about this for some time now and I haven t come up with a cleaner solution. The only real open issue is the degree to which machines actually perform the PCR 5 extension. If it turns out there s a bunch that don t we ll need to come up with some alternative approach to identifying whether the kernel supports this functionality, but the design is such that that should be invisible to userspace so adding alternatives later shouldn t be an issue. Filtering accesses to the NV index is also not super clean, and depends on there not being alternative mechanisms to get at the TPM by sending raw commands. Again, this is intended to be opaque to userland and can be improved if we come up with something better later on (such as a secure way to pass a secret to the kernel on boot that can be used as an auth value for acess to the NV index). Anyway. Time to go and fix the next thing.

  1. Other architectures use different terminology here, such as supervisor and user mode, but it s broadly equivalent
  2. In theory rings 1 and 2 would allow you to run drivers with privileges somewhere between full kernel access and userland applications, but in reality we just don t talk about them in polite company
  3. This is how graphics worked in Linux before kernel modesetting turned up. XFree86 would just map your GPU s registers into userland and poke them directly. This was not a huge win for stability
  4. IOMMUs can help you here, by restricting the memory PCI devices can DMA to or from. The kernel then gets to allocate ranges for device buffers and configure the IOMMU such that the device can t DMA to anything else. Except that region of memory may still contain sensitive material such as function pointers, and attacks like this can still cause you problems as a result.
  5. This describes why I m using allowed rather than required here
  6. Saving the system state to disk and powering down the platform entirely - significantly slower than suspending the system while keeping state in RAM, but also resilient against the system losing power.
  7. With some handwaving around coprocessor . TPMs can t be part of the OS or the system firmware, but they don t technically need to be an independent component. Intel have a TPM implementation that runs on the Management Engine, a separate processor built into the motherboard chipset. AMD have one that runs on the Platform Security Processor, a small ARM core built into their CPU. Various ARM implementations run a TPM in Trustzone, a special CPU mode that (in theory) is able to access resources that are entirely blocked off from anything running in the OS, kernel or otherwise.
  8. Unless the TPM is cleared, in which case it ll generate a new internal seed and now the keys will be different to before the clear

12 October 2026

Maytham Alsudany: There's more to CSS for underlining

I read Ruben Schade's notes on underlining and wanted to add more, as adding a border-bottom and leaving at that seemed incomplete to me.

ModernOf course, you could just use the modern choice. Here, I've shortened what Schade uses into one line of CSS (because I can). As noted, this is a fairly new feature so not every browser supports this.[This interactive/preview is only available on the website.]
.underline-me  
	text-decoration: underline red solid 3px;
 

WorkaroundsSince some browsers don't support text-decoration, here are the alternatives I could think of.

border-bottomThe workaround Schade describes is using border-bottom, though it has a gap between the text in the line.[This interactive/preview is only available on the website.]
I am <span class="underline-me">underlining this yap</span> within the sentence.
.underline-me  
	border-bottom: red solid 3px;
 

::afterProbably the better way is to create an ::after element, which gets very close, but displays above the text (covering the letters 'g' and 'y').[This interactive/preview is only available on the website.]
I am <span class="underline-me">underlining this yap</span> within the sentence.
.underline-me  
	position: relative;
 
.underline-me::after  
	content: '';
	position: absolute;
	width: 100%;
	height: 3px;
	background-color: red;
	left: 0;
	bottom: 2px;
 

::after in a containerIf you use a container (in this case, two nested <span>s instead of just one), then you can get very close with the underline displaying below the text.[This interactive/preview is only available on the website.]
I am
<span class="underline-me-ctn">
	<span class="underline-me">underlining this yap</span>
</span>
within the sentence.
.underline-me-ctn  
	position: relative;
 
.underline-me  
	z-index: 10;
	position: relative;
 
.underline-me-ctn::after  
	content: '';
	position: absolute;
	width: 100%;
	height: 3px;
	background-color: red;
	left: 0;
	bottom: 2px;
 

::after in a container with text strokeAnd now if you add a stroke to the text via -webkit-text-stroke, you're pretty much there, though this may not be feasible in some situations (e.g. gradient or image background behind the text). Support for -webkit-text-stroke is not that much better than text-decoration though, so make of that what you will.[This interactive/preview is only available on the website.]
I am
<span class="underline-me-ctn">
	<span class="underline-me-outline">underlining this yap</span>
	<span class="underline-me">underlining this yap</span>
</span>
within the sentence.
.underline-me-ctn  
	position: relative;
 
.underline-me-outline  
	z-index: 5;
	position: absolute;
	left: 0;
	color: var(--background);
	-webkit-text-stroke: 0.3em var(--background);
 
.underline-me  
	z-index: 10;
	position: relative;
 
.underline-me-ctn::after  
	content: '';
	position: absolute;
	width: 100%;
	height: 3px;
	background-color: red;
	left: 0;
	bottom: 2px;
 

7 October 2026

Kentaro Hayashi: Testing Japanese IMEs on virtual desktops with virt-japanese-desktop

Japanese input method editors (IMEs) such as Mozc are essential for typing Japanese (yes, skk, anthy and more, but it's out-of-scope in this article). Testing them is a surprisingly fiddly job: an IME behaves differently depending on the desktop environment (GNOME, KDE, Xfce, Budgie), the input framework (ibus, fcitx5, uim), and the Wayland or X11 session. Setting up a fresh VM for every combination from scratch is slow and repetitive, and breaking your host's environment while experimenting is no fun. virt-japanese-desktop is a small set of toy scripts that solves exactly this problem. It builds ready-to-use virtual machines - each with a desktop environment and a Japanese IME already installed and configured - so you can start typing Japanese within a minute of booting, and throw the whole thing away without any impact on your host.

What it gives you A single make command produces a qcow2 image that combines one of four desktops with one of three IMEs:
ibus-mozc fcitx5-mozc uim-mozc
GNOME
KDE
Xfce
Budgie
The one gap - uim on Budgie - is a real technical limitation, not an oversight: Budgie runs the labwc compositor, which implements zwp_input_method_v2, while uim-wayland only speaks the older zwp_input_method_v1 (KWin/Weston). On Budgie you use ibus-mozc or fcitx5-mozc instead. All images come with the Japanese locale, fonts, and the Asia/Tokyo time zone pre-configured, plus the SSH key of your choice. Input switching is wired up out of the box: Ctrl + Space or Shift + Space for your IMEs to enable it.

The layered-image trick The core idea is that the images are stacked qcow2 overlay layers, one on top of another:
debian-sid-nocloud-amd64-daily.qcow2     ... base image you download
  unstable-japanese-template.qcow2      ... locale, fonts, user, SSH
     unstable-<DE>-template.qcow2       ... a desktop environment
        unstable-<DE>-<IME>.qcow2       ... desktop + IME, configured
           unstable-<DE>-<IME>.workspace.qcow2 ... the image you test in
This makes both building and resetting fast. The first build downloads and customizes the base image and takes a while, but every later step only adds a thin overlay. When a test breaks the VM, you do not rebuild anything - you simply delete the top workspace layer and recreate it. That is all it takes to return to a pristine state:
rm /tmp/unstable-gnome-ibus-mozc.workspace.qcow2
make gnome-ibus-mozc
The images reference their backing files by relative path, so you can move an entire stack anywhere you like as long as the images stay together.

A platform for experimenting with bleeding-edge IMEs The base system is Debian unstable (sid), and the experimental repository is already added. That makes the project a convenient platform for testing not just the IME packages in sid but also the ones still being developed in experimental - exactly what the project was built for. The keyboard layout of the VM follows the layout of your host (read from /etc/default/keyboard, with a fallback chain to localectl and finally us).

Quick start
# 1. Install the tools (Debian/Ubuntu example)
sudo apt install qemu-utils libguestfs-tools virt-install curl
# 2. Save your SSH public key
curl --location https://github.com/USERNAME.keys --output pubkey.pub
# 3. Download the base Debian sid image
make download
# 4. Build a desktop + IME (first build takes a while)
make gnome-ibus-mozc
# 5. Start it as a VM (needs the libvirt daemon, qemu:///system)
./scripts/make-virsh-image.sh virt-gnome-ibus-mozc /tmp/unstable-gnome-ibus-mozc.workspace.qcow2
Log in as debian (password debian) and press Ctrl + Space (Shift + Space) to start typing Japanese. The VM is registered in libvirt, so you can manage it with virsh or virt-manager - handy for opening the SPICE console or restarting the machine after a test.

Status The project is still in the proof-of-concept phase, and it is developed mainly to test Mozc and other IMEs across desktops and input frameworks. If you regularly test Japanese IMEs - give it a try.

4 October 2026

Vincent Bernat: Hacking the Go compiler to efficiently map IPv4 to IPv6

netip.Addr features an Unmap() method returning the unwrapped IPv4 contained in an IPv4-mapped IPv6 address: from ::ffff:203.0.113.10 or ::ffff:cb00:710a, it returns 203.0.113.10.1 There is no Map() or To6() method for the reverse direction. Such a method is trivial to implement, but Go maintainers have rejected it on the grounds that users should write netip.AddrFrom16(ip.As16()) and let the compiler optimize it.2 Today, this pattern is eight times slower than a native method. How can we teach the compiler to optimize this sequence?

The alternatives Let s explore three ways to implement the map semantics for netip.Addr. My favorite is to add it to the Go standard library. Go maintainers prefer a small external helper chaining netip.AddrFrom16() and netip.Addr.As16(), hoping the compiler eventually optimizes it. The unsafe package opens a third path, with the same performance as the first solution.

Modifying the Go standard library Internally, netip.Addr stores any IP address as a 128-bit value with an extra field z to encode the family and the zone:
type Addr struct  
    addr uint128
    z unique.Handle[addrDetail]
 
type addrDetail struct  
    isV6   bool   // IPv4 is false, IPv6 is true.
    zoneV6 string // != "" only if IsV6 is true.
 
var (
    z0    unique.Handle[addrDetail]
    z4    = unique.Make(addrDetail )
    z6noz = unique.Make(addrDetail isV6: true )
)
AddrFrom4() encodes an IPv4 address as an IPv4-mapped IPv6 address and sets z to the unique value z4:
// AddrFrom4 returns the address of the IPv4 address given by the bytes in addr.
func AddrFrom4(addr [4]byte) Addr  
    return Addr 
        addr: uint128 
            0,
            0xffff00000000  
                uint64(addr[0])<<24   uint64(addr[1])<<16  
                uint64(addr[2])<<8   uint64(addr[3]) ,
        z: z4,
     
 
Unmap() turns an IPv4-mapped IPv6 address into an IPv4 address by setting the z field to z4:
func (ip Addr) Unmap() Addr  
    if ip.Is4In6()  
        ip.z = z4
     
    return ip
 
Implementing the reverse direction inside the Go standard library is trivial: we set the z field to z6noz if the address is IPv4.
// To6 maps an IPv4 address to an IPv4-mapped IPv6 address. It returns an
// IPv6 address unmodified.
func (ip Addr) To6() Addr  
    if ip.Is4()  
        ip.z = z6noz
     
    return ip
 

Update (2026-10) Instead of patching Go, we can use the -overlay flag of go build to hijack any package, including the standard library. In our case, it can add To6() to net/netip. Yet it is cumbersome:3 the flag expects a JSON file mapping absolute paths in GOROOT to replacement files, and you need to add it to every go command.

As a helper We can t access the z field from outside the net/netip package. Instead, we build a small helper around the netip.AddrFrom16(ip.As16()) pattern:
// AddrTo6 maps an IPv4 address to an IPv4-mapped IPv6 address. It returns an
// IPv6 address unmodified.
func AddrTo6(ip netip.Addr) netip.Addr  
    if ip.Is4()  
        ip = netip.AddrFrom16(ip.As16())
     
    return ip
 

As an unsafe function Another solution uses the unsafe package to alter the Addr struct through a proxy with the same memory layout:4
// addrProxy has the same memory layout as netip.Addr.
type addrProxy struct  
    addr [2]uint64      // netip.uint128
    z    unsafe.Pointer // unique.Handle[netip.addrDetail]
 
var (
    anyIPv6    = netip.IPv6Unspecified()
    netipZ6noz = (*addrProxy)(unsafe.Pointer(&anyIPv6)).z
)
// AddrTo6 maps an IPv4 address to an IPv4-mapped IPv6 address. It returns an
// IPv6 address unmodified.
func AddrTo6(ip netip.Addr) netip.Addr  
    if !ip.Is4()  
        return ip
     
    (*addrProxy)(unsafe.Pointer(&ip)).z = netipZ6noz
    return ip
 

Benchmarks On my computer, with Go 1.27.1, the standard library solution costs 0.88 ns per operation, while the solution favored by Go maintainers costs 7.14 ns. The unsafe solution matches the performance of the first one.
goos: linux
goarch: amd64
pkg: github.com/vincentbernat/go-netip-addrto6
cpu: AMD Ryzen 5 5600X 6-Core Processor
                         sec/op      
AddrTo6/safe            7.137n   0%
AddrTo6/unsafe         0.8682n   2%
AddrTo6/builtin        0.8775n   2%

Assembly code Let s check the assembly code the compiler generates for each solution.5 The one built into the standard library looks like this:6
// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
 CMPQ  net/netip z4(SB), CX     ; check "z" if this is an IPv4 address
 JNE   end                      ; if not, stop here
 MOVQ  net/netip z6noz(SB), CX  ; CX = netip.z6noz
end:
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
Go s assembly language is not a direct representation of the underlying machine language: it operates on a semi-abstract instruction set derived from Plan 9 s assembler. It has four pseudo-registers: FP (frame pointer for function arguments), PC (program counter), SB (static base pointer for global symbols), and SP (stack pointer). It also has architecture-specific registers like AX, CX, DX, BX, SI, DI, and R8 to R15. Instructions storing data use their last argument as the destination. Instructions can carry an explicit size suffix: MOVB moves a byte, MOVW 16 bits, MOVL 32 bits, and MOVQ 64 bits. In the example above, the first instruction compares the 64-bit value z4 with the CX register. The unsafe solution looks almost the same:
// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
 CMPQ  net/netip z4(SB), CX  ; check "z" if this is an IPv4 address
 JNE   end                   ; if not, stop here
 MOVQ  netipZ6noz(SB), CX    ; CX = netip.z6noz
end:
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
The helper solution has far more instructions. To understand why, let s look at the code for As16() and AddrFrom16(). They are short enough for the compiler to inline them.
func (ip Addr) As16() (a16 [16]byte)  
    byteorder.BEPutUint64(a16[:8], ip.addr.hi)
    byteorder.BEPutUint64(a16[8:], ip.addr.lo)
    return a16
 
func AddrFrom16(addr [16]byte) Addr  
    return Addr 
        addr: uint128 
            byteorder.BEUint64(addr[:8]),
            byteorder.BEUint64(addr[8:]),
         ,
        z: z6noz,
     
 
We can already guess the pattern to optimize: the code packs the IP address into an array, copies it, then unpacks it. If we inline the Go code by hand, we get:
func AddrTo6(input netip.Addr) netip.Addr  
    if !input.Is4()  
        return input
     
    var a16 [16]byte
    byteorder.BEPutUint64(a16[:8], input.addr.hi)
    byteorder.BEPutUint64(a16[8:], input.addr.lo)
    addr := a16
    var output netip.Addr
    output.addr.hi = byteorder.BEUint64(addr[:8])
    output.addr.lo = byteorder.BEUint64(addr[8:])
    output.z = netip.z6noz
    return output
 
As humans, we can mentally derive the optimized form:
func AddrTo6(input netip.Addr) netip.Addr  
    if !input.Is4()  
        return input
     
    var output netip.Addr
    output.addr.hi = input.addr.hi
    output.addr.lo = input.addr.lo
    output.z = netip.z6noz
    return output
 

Unfortunately, as of Go 1.26.8, the compiler is not smart enough to do the same:

// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
; Push the stack (32 bytes):
;    0(SP) addr netip.uint128
;   16(SP) a16 [16]byte
 PUSHQ   BP
 MOVQ    SP, BP
 SUBQ    $32, SP
 CMPQ    net/netip z4(SB), CX  ; check "z" if this is an IPv4 address
 JNE     end                   ; if not, stop here
; Pack: byteorder.BEPutUint64(a16[:8], input.addr.hi)
;       byteorder.BEPutUint64(a16[8:], input.addr.lo)
 MOVBEQ  AX, net/netip a16+16(SP)
 MOVBEQ  BX, net/netip a16+24(SP)
; addr = a16, 16 bytes at once through the vector register X0
 MOVUPS  net/netip a16+16(SP), X0
 MOVUPS  X0, net/netip addr(SP)
; CX = netip.z6noz
 MOVQ    net/netip z6noz(SB), CX
; Unpack: output.addr.hi = byteorder.BEUint64(addr[:8])
;         output.addr.lo = byteorder.BEUint64(addr[8:])
 MOVBEQ  net/netip addr(SP), AX
 MOVBEQ  net/netip addr+8(SP), BX
end:
 ADDQ    $32, SP
 POPQ    BP
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
The compiler does a decent job on the byte shuffling: the eight byte stores of BEPutUint64() become a single MOVBEQ, which stores a register byte-swapped. The eight byte loads of BEUint64() become a single MOVBEQ the other way round.7 Three groups of instructions remain: a pack, a copy, and an unpack.

Hacking the Go compiler The Go compiler has several phases:
Parsing
The compiler tokenizes and parses the source code. It builds a syntax tree for each source file.
Type checking
The compiler maps each identifier to the object it denotes, folds constants, and infers the type of every expression.
IR construction
The compiler converts the syntax tree and its types into its own intermediate representation (IR). This process, called noding, goes through a serialization format named unified IR.
Middle end
The compiler performs several optimization passes on the IR, such as devirtualization, function call inlining, and escape analysis.
Walk
This phase runs two steps: order of evaluation decomposes complex statements into simpler ones, and desugaring transforms higher-level Go constructs, like switch or channels, into more primitive instructions or calls to the runtime.
Generic SSA
The compiler converts the IR into Static Single Assignment (SSA) form, a lower-level intermediate representation suited for machine-independent optimizations and rewrite rules.
Machine code generation
The compiler rewrites the SSA form into machine-specific variants, allocates registers, and applies more optimization passes. At the end, the assembler turns the generated instructions into machine code.

The hammer My first idea is to replace occurrences of netip.AddrFrom16(ip.As16()) with netip.Addr addr: ip.addr, z: netip.z6noz as early as possible, during the noding process. Before that, the type checking phase prevents us from accessing unexported struct fields. Go 1.27 introduced a convenient debug option to dump the IR of a function at interesting points during compilation:
$ GOTOOLCHAIN=go1.27.1 GOAMD64=v3 go build -a -gcflags="-d=astdump=AddrTo6Safe" .
Writing text ast output for AddrTo6Safe to AddrTo6Safe.ast
Writing html ast output for AddrTo6Safe to AddrTo6Safe.html
Writing html syntax output for AddrTo6Safe to AddrTo6Safe.syntax.html
In the HTML file, the first column shows the IR as it comes out of noding:
DCLFUNC addrto6.AddrTo6Safe ABI:ABIInternal FUNC-func(netip.Addr) netip.Addr
DCLFUNC-Dcl
. NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. NAME-addrto6.~r0 Class:PPARAMOUT Offset:0 OnStack netip.Addr
DCLFUNC-body
. IF # ipv6_safe.go:11:2
. IF-Cond
. . CALLFUNC bool
. . CALLFUNC-Fun
. . . METHEXPR addrto6.Is4 FUNC-func(netip.Addr) bool
. . . . TYPE netip.Addr Class:PEXTERN Offset:0 type netip.Addr
. . CALLFUNC-Args
. . . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. IF-Body
. . AS # ipv6_safe.go:12:6
. . . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. . . CALLFUNC netip.Addr
. . . CALLFUNC-Fun
. . . . NAME-netip.AddrFrom16 Class:PFUNC Offset:0 Used FUNC-func([16]byte) netip.Addr
. . . CALLFUNC-Args
. . . . CALLFUNC ARRAY-[16]byte
. . . . CALLFUNC-Fun
. . . . . METHEXPR addrto6.As16 FUNC-func(netip.Addr) [16]byte
. . . . . . TYPE netip.Addr Class:PEXTERN Offset:0 type netip.Addr
. . . . CALLFUNC-Args
. . . . . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. RETURN # ipv6_safe.go:14:2
. RETURN-Results
. . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
In the body of the if statement, we spot the calls to the method netip.Addr.As16() and to the function netip.AddrFrom16(). Our goal is to patch them with a struct literal:
IF-Body
. AS # ipv6_safe.go:12:6
. . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. . STRUCTLIT netip.Addr
. . STRUCTLIT-List
. . . STRUCTKEY netip.addr
. . . . DOT netip.addr netip.uint128
. . . . . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. . . STRUCTKEY netip.z
. . . . NAME-netip.z6noz Class:PEXTERN Offset:0 unique.Handle[net/netip.addrDetail]
In noder s reader.go, the expr() method builds the IR tree for an expression. At the end of the exprCall case, we add a call to a rewriteAddrFrom16As16() function. It takes the current node and returns the struct literal on success, or nil if the rewrite is not possible. First, we check that we have the expected pattern: a call to the netip.AddrFrom16() function with a call to the netip.Addr.As16() method as its only argument:
func rewriteAddrFrom16As16(n ir.Node) ir.Node  
    call, ok := n.(*ir.CallExpr)
    if !ok   call.Op() != ir.OCALLFUNC  
        len(call.Args) != 1   len(call.Init()) != 0  
        !isNetipFunc(call.Fun, "AddrFrom16")  
        return nil
     
    inner, ok := call.Args[0].(*ir.CallExpr)
    if !ok   inner.Op() != ir.OCALLFUNC  
        len(inner.Args) != 1   len(inner.Init()) != 0  
        !isNetipFunc(inner.Fun, "Addr.As16")  
        return nil
     
    x := inner.Args[0]
    // [...]
 
Then, we fetch netip.z6noz:
z6noz, err := lookupVar(ir.StaticCalleeName(call.Fun).Sym().Pkg, "z6noz")
if err != nil  
    return nil
 
And we build the struct literal:
typ := call.Type()
pos := call.Pos()
var list []ir.Node
for i, f := range typ.Fields()  
    var value ir.Node
    switch f.Sym.Name  
    case "addr":
        value = typecheck.DotField(pos, x, i)
    case "z":
        value = z6noz
    default:
        return nil
     
    list = append(list, ir.NewStructKeyExpr(pos, f, value))
 
lit := ir.NewCompLitExpr(pos, ir.OSTRUCTLIT, typ, list)
lit.SetTypecheck(1)
return lit
Have a look at the complete patch.8 We can test it with the following commands:
$ cd src
$ ./make.bash
Building Go cmd/dist using /usr/lib/go-1.27. (go1.27.1 linux/amd64)
Building Go toolchain1 and bootstrap cmd/go (go_bootstrap) using /usr/lib/go-1.27.
Building Go toolchain2 using go_bootstrap and Go toolchain1.
Building Go toolchain3 and commands using go_bootstrap and Go toolchain2.
Checking command staleness for linux/amd64.
---
Installed Go for linux/amd64 in /home/bernat/code/free/go
Installed commands in /home/bernat/code/free/go/bin
*** You need to add /home/bernat/code/free/go/bin to your PATH.
$ export PATH=$PWD/../bin:$PATH
$ go version
go version go1.28-devel_9834516e20 Sat Sep 12 08:23:11 2026 -0700 linux/amd64
$ go test net/netip/...
ok      net/netip   0.224s
$ cd ../../go-netip-addrto6
$ go test .
ok      github.com/vincentbernat/go-netip-addrto6   0.062s
The generated code for the helper is now the shortest possible version!
// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
 CMPQ    net/netip z4(SB), CX     ; check "z" if this is an IPv4 address
 JNE     end                      ; if not, stop here
 MOVQ    net/netip z6noz(SB), CX  ; CX = netip.z6noz
end:
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
Go maintainers are unlikely to accept this change. It relies on the internal structure of net/netip.Addr. It s an ugly hack in the noder, whose job is to faithfully translate the type-checked AST into the IR. And it s harder to maintain than adding a To6() method.

The screwdriver The right place for such an optimization is the generic SSA phase. One of the last machine-independent passes is memcombine. With the appropriate debug flag, the compiler dumps the SSA form after this pass:9
$ GOTOOLCHAIN=go1.26.8 GOAMD64=v3 \
> go build -a -gcflags='-d=ssa/memcombine/dump=AddrTo6Safe' .
$ head -5 AddrTo6Safe_01__memcombine.dump
AddrTo6Safe func(netip.Addr) netip.Addr
  b2:
    (?) v1 = InitMem <mem>
    (?) v2 = SP <uintptr>
    (?) v3 = SB <uintptr>
The result of the memcombine pass follows the same structure as the assembly code for AddrTo6Safe() we looked at earlier: two stores, one move, and two loads we would like to optimize away.
; [ ]
  v502 = ArgIntReg <uint64>  ip+0  [0]              ; input.addr.hi
  v490 = ArgIntReg <uint64>  ip+8  [1]              ; input.addr.lo
  v466 = ArgIntReg <*netip.addrDetail>  ip+16  [2]  ; input.z
; [ ]
  v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
  v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
  v442 = Bswap64 <uint64> v490                      ; bswap(input.addr.lo)
  v542 = Bswap64 <uint64> v502                      ; bswap(input.addr.hi)
  v161 = Store <mem>  uint64  v22 v542 v23          ; a16[:8] = bswap(hi)
  v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
  v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
  v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
  v415 = OffPtr <*byte> [8] v285                    ; &addr[8]
  v416 = Load <uint64> v285 v286                    ; addr[:8]
  v299 = Bswap64 <uint64> v416                      ; output.addr.hi
  v174 = Load <uint64> v415 v286                    ; addr[8:]
  v39  = Bswap64 <uint64> v174                      ; output.addr.lo
; [ ]
Each line features a value identifier (v442), an operation with its type (Bswap64 <uint64>), and its arguments (v490).10 Values are the basic building blocks of SSA and are defined exactly once. Square brackets enclose integer parameters ([8]) and curly braces contain auxiliary arguments ( netip.addr ). Operations writing to memory produce a new memory state. Every memory operation takes the current state as its last argument, which keeps them in order.

On paper Let s focus on output.addr.lo, aka v39:
  v490 = ArgIntReg <uint64>  ip+8  [1]              ; input.addr.lo
  v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
  v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
  v442 = Bswap64 <uint64> v490                      ; bswap(input.addr.lo)
  v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
  v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
  v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
  v415 = OffPtr <*byte> [8] v285                    ; &addr[8]
  v174 = Load <uint64> v415 v286                    ; addr[8:]
  v39  = Bswap64 <uint64> v174                      ; output.addr.lo
To simplify this code, we could apply three rewriting rules:
  1. The first one adds a shortcut when loading through a move: (Load (OffPtr [o] p) (Move p src mem)) => (Load (OffPtr [o] src) mem). This matches v174 with its arguments v415 and v286 and creates a new value v600:
      v490 = ArgIntReg <uint64>  ip+8  [1]              ; input.addr.lo
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v442 = Bswap64 <uint64> v490                      ; bswap(input.addr.lo)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v415 = OffPtr <*byte> [8] v285                    ; &addr[8]
      v600 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v174 = Load <uint64> v600 v282                    ; a16[8:]
      v39  = Bswap64 <uint64> v174                      ; output.addr.lo
    
  2. The second one simplifies a load following a store: (Load p (Store p x _)) => x. The load is forwarded: the stored value replaces it and no memory access remains. It matches v174. It notices that v600 and v173 are the same address and replaces v174 with a copy of v442:
      v490 = ArgIntReg <uint64>  ip+8  [1]              ; input.addr.lo
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v442 = Bswap64 <uint64> v490                      ; bswap(input.addr.lo)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v415 = OffPtr <*byte> [8] v285                    ; &addr[8]
      v600 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v174 = Copy <uint64> v442                         ; bswap(input.addr.lo)
      v39  = Bswap64 <uint64> v174                      ; output.addr.lo
    
  3. The last step cancels the two byte swaps: (Bswap64 (Bswap64 x)) => x. v39 becomes a copy of v490:
      v490 = ArgIntReg <uint64>  ip+8  [1]              ; input.addr.lo
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v442 = Bswap64 <uint64> v490                      ; bswap(input.addr.lo)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v415 = OffPtr <*byte> [8] v285                    ; &addr[8]
      v600 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v174 = Copy <uint64> v442                         ; bswap(input.addr.lo)
      v39  = Copy <uint64> v490                         ; output.addr.lo = input.addr.lo
    
If we ignore the values not needed to compute v39, only this SSA form remains:
  v490 = ArgIntReg <uint64>  ip+8  [1]  ; input.addr.lo
  v39  = Copy <uint64> v490             ; output.addr.lo = input.addr.lo
Let s switch to output.addr.hi, aka v299:
  v502 = ArgIntReg <uint64>  ip+0  [0]              ; input.addr.hi
  v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
  v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
  v542 = Bswap64 <uint64> v502                      ; bswap(input.addr.hi)
  v161 = Store <mem>  uint64  v22 v542 v23          ; a16[:8] = bswap(hi)
  v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
  v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
  v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
  v416 = Load <uint64> v285 v286                    ; addr[:8]
  v299 = Bswap64 <uint64> v416                      ; output.addr.hi
To optimize it away, we also apply three rewriting rules:
  1. The first one also adds a shortcut when loading through a move, but without an offset: (Load p (Move p src mem)) => (Load src mem). This rewrites v416 to use arguments from v286:
      v502 = ArgIntReg <uint64>  ip+0  [0]              ; input.addr.hi
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v542 = Bswap64 <uint64> v502                      ; bswap(input.addr.hi)
      v161 = Store <mem>  uint64  v22 v542 v23          ; a16[:8] = bswap(hi)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v416 = Load <uint64> v22 v282                     ; a16[:8]
      v299 = Bswap64 <uint64> v416                      ; output.addr.hi
    
  2. The second rule forwards a value stored one step earlier, skipping over a store to another address: (Load p (Store q _ (Store p x _))) => x. This matches v416: x is v542, p is v22 (&a16), q is v173 (&a16[8]), and p and q do not overlap for uint64.
      v502 = ArgIntReg <uint64>  ip+0  [0]              ; input.addr.hi
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v542 = Bswap64 <uint64> v502                      ; bswap(input.addr.hi)
      v161 = Store <mem>  uint64  v22 v542 v23          ; a16[:8] = bswap(hi)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v416 = Copy <uint64> v542                         ; bswap(input.addr.hi)
      v299 = Bswap64 <uint64> v416                      ; output.addr.hi
    
  3. The third rule cancels two byte swaps: (Bswap64 (Bswap64 x)) => x. v299 becomes a copy of v502:
      v502 = ArgIntReg <uint64>  ip+0  [0]              ; input.addr.hi
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v542 = Bswap64 <uint64> v502                      ; bswap(input.addr.hi)
      v161 = Store <mem>  uint64  v22 v542 v23          ; a16[:8] = bswap(hi)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v416 = Copy <uint64> v542                         ; bswap(input.addr.hi)
      v299 = Copy <uint64> v502                         ; output.addr.hi = input.addr.hi
    
If we remove the values not used to compute v299, we get this SSA form:
  v502 = ArgIntReg <uint64>  ip+0  [0] ; input.addr.hi
  v299 = Copy <uint64> v502            ; output.addr.hi = input.addr.hi

In practice Most of these rules already exist in generic.rules. They use conditions to validate their context: ssa.IsSamePtr() for the same address, ssa.Disjoint() for addresses that do not overlap. The rule forwarding a stored value to a load already exists with three variants looking through several other stores. Here are the two we need:
(Load <t1> p1 (Store  t2  p2 x _))
    && ssa.IsSamePtr(p1, p2)
    && copyCompatibleType(t1, x.Type)
    && t1.Size() == t2.Size()
    => x
(Load <t1> p1 (Store  t2  p2 _ (Store  t3  p3 x _)))
    && ssa.IsSamePtr(p1, p3)
    && copyCompatibleType(t1, x.Type)
    && t1.Size() == t3.Size()
    && ssa.Disjoint(p3, t3, p2, t2)
    => x
Go 1.27 added the rule loading through a move with CL 748200 to fix issue #77720:
(Load <t1> op1:(OffPtr [o1] p1) move:(Move [n] p2 src mem))
    && o1 >= 0 && o1+t1.Size() <= n && ssa.IsSamePtr(p1, p2)
    && !ssa.IsVolatile(src)
    => @move.Block (Load <t1> (OffPtr <op1.Type> [o1] src) mem)
It lacks a variant without an offset:
(Load <t1> p1 move:(Move [n] p2 src mem))
    && p1.Op != ssaop.OpOffPtr
    && t1.Size() <= n && ssa.IsSamePtr(p1, p2)
    && !ssa.IsVolatile(src)
    => @move.Block (Load <t1> (OffPtr <p1.Type> [0] src) mem)
There is no generic rule to cancel two byte swaps, but the AMD64 lowering pass includes this rule:
(BSWAP(Q L) (BSWAP(Q L) p)) => p
After switching to Go s development branch and adding the missing rule, the generated assembly code is worse than with Go 1.26.8, even though our additional rule slightly improves the situation at the end:
// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
; Push the stack (16 bytes):
;    0(SP) a16 [16]byte
 PUSHQ   BP
 MOVQ    SP, BP
 SUBQ    $16, SP
 CMPQ    net/netip z4(SB), CX       ; check "z" if this is an IPv4 address
 JNE     end                        ; if not, stop here
; The four forwarded bytes: the low half of input.addr.lo is taken apart and
; put back together in registers
 MOVQ    BX, DX                     ; DX = input.addr.lo
 SHRQ    $24, BX                    ; BX = input.addr.lo >> 24
 MOVQ    DX, SI                     ; SI = input.addr.lo
 SHRQ    $16, DX                    ; DX = input.addr.lo >> 16
 MOVQ    SI, DI                     ; DI = input.addr.lo, kept for the pack
 SHRQ    $8, SI                     ; SI = input.addr.lo >> 8
 MOVBLZX DIB, R8                    ; R8 = byte(input.addr.lo)
 MOVBLZX SIB, SI                    ; SI = byte(input.addr.lo >> 8)
 SHLQ    $8, SI
 ORQ     R8, SI                     ; SI = two low bytes of input.addr.lo
 MOVBLZX DL, DX                     ; DX = byte(input.addr.lo >> 16)
 SHLQ    $16, DX
 ORQ     SI, DX
 MOVBLZX BL, BX                     ; BX = byte(input.addr.lo >> 24)
 SHLQ    $24, BX
 ORQ     DX, BX                     ; BX = input.addr.lo & 0xffffffff
; Pack: byteorder.BEPutUint64(a16[:8], input.addr.hi)
;       byteorder.BEPutUint64(a16[8:], input.addr.lo)
 MOVBEQ  AX, net/netip a16(SP)
 MOVBEQ  DI, net/netip a16+8(SP)
; The four other bytes of input.addr.lo, read one by one from a16
 MOVBLZX net/netip a16+11(SP), DX   ; a16[11]
 SHLQ    $32, DX
 ORQ     DX, BX
 MOVBLZX net/netip a16+10(SP), DX   ; a16[10]
 SHLQ    $40, DX
 ORQ     DX, BX
 MOVBLZX net/netip a16+9(SP), DX    ; a16[9]
 SHLQ    $48, DX
 ORQ     DX, BX
 MOVBLZX net/netip a16+8(SP), DX    ; a16[8]
 SHLQ    $56, DX
; output.z = netip.z6noz
 MOVQ    net/netip z6noz(SB), CX
; output.addr.hi = byteorder.BEUint64(a16[:8])
 MOVBEQ  net/netip a16(SP), AX
; output.addr.lo assembled from the previous steps
 ORQ     DX, BX
end:
 LEAVEQ
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
The rule loading through a move, added in Go 1.27, introduced this regression.

Out of order Let s not give up now! In reality, the rewriting rules run before memcombine, notably in the late opt pass. At this point, the inlined versions of BEPutUint64() and BEUint64() still expand to sixteen byte stores and sixteen byte loads, matching their source code:
func BEUint64(b []byte) uint64  
    _ = b[7] // bounds check hint to compiler; see golang.org/issue/14808
    return uint64(b[7])   uint64(b[6])<<8   uint64(b[5])<<16   uint64(b[4])<<24  
        uint64(b[3])<<32   uint64(b[2])<<40   uint64(b[1])<<48   uint64(b[0])<<56
 
Let s follow two bytes of output.addr.lo: addr[15] and addr[11]. Here is a simplified SSA form before late opt:
  v273 = Trunc64to8 <byte> v490                     ; byte(input.addr.lo)
  v226 = Trunc64to8 <byte> v225                     ; byte(input.addr.lo >> 32)
; [ ]
  v235 = Store <mem>  byte  v233 v226 v223          ; a16[11] = byte(lo >> 32)
  v247 = Store <mem>  byte  v245 v238 v235          ; a16[12] =  
  v259 = Store <mem>  byte  v257 v250 v247          ; a16[13] =  
  v271 = Store <mem>  byte  v269 v262 v259          ; a16[14] =  
  v282 = Store <mem>  byte  v280 v273 v271          ; a16[15] = byte(lo)
  v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
  v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
; [ ]
  v433 = OffPtr <*byte> [15] v285                   ; &addr[15]
  v435 = Load <byte> v433 v286                      ; addr[15]
  v479 = OffPtr <*byte> [11] v285                   ; &addr[11]
  v481 = Load <byte> v479 v286                      ; addr[11]
The first rule loads through the move: (Load (OffPtr [o] p) (Move p src mem)) => (Load (OffPtr [o] src) mem). It matches both loads, which now read a16 with the memory state before the copy:
  v600 = OffPtr <*byte> [15] v22 ; &a16[15]
  v435 = Load <byte> v600 v282   ; a16[15]
  v601 = OffPtr <*byte> [11] v22 ; &a16[11]
  v481 = Load <byte> v601 v282   ; a16[11]
The second rule shortcuts a load following a store: (Load p (Store p x _)) => x. It matches v435, as v282 stores a16[15]. It does not match v481: v235 stores a16[11] four stores earlier in the chain, while the variants of this rule look through three stores at most.
  v435 = Copy <byte> v273        ; byte(input.addr.lo)
  v601 = OffPtr <*byte> [11] v22 ; &a16[11]
  v481 = Load <byte> v601 v282   ; a16[11]
The same happens to the other bytes: the rule forwards the four bytes stored last, a16[12] to a16[15]. The twelve other loads now read a16 instead of addr. BEUint64() becomes a chain of Or64, each one adding a byte shifted into place. memcombine is a pass written in Go, not a set of rewrite rules. It starts from the last Or64 of the chain and collects up to eight terms. If each term is a byte load, extended to 64 bits and shifted, and if the eight loads read consecutive addresses from the same pointer with the same memory state, it replaces the whole chain with a single 64-bit load and a byte swap. Otherwise, it tries again with four, then two terms, and from each intermediate Or64. Here is the loop checking each term in a simplified version of combineLoads():
for i := int64(0); i < n; i++  
    v := a[i]
    shift := int64(0)
    if v.Op == shiftOp  
        v, shift = peelShift(v)
     
    if v.Op != extOp  
        return false
     
    load := v.Args[0]
    if load.Op != ssaop.OpLoad  
        return false
     
    if load.Args[1] != mem  
        return false
     
    p, off := splitPtr(load.Args[0])
    if p != base  
        return false
     
    r[i] = LoadRecord load: load, offset: off, shift: shift 
 
For output.addr.hi, the eight loads read a16 with the same memory state v282:
  v13  = Load <byte> v22 v282               ; a16[0]
  v530 = Load <byte> v14 v282               ; a16[1]
  v488 = Load <byte> v504 v282              ; a16[2]
  v405 = Load <byte> v537 v282              ; a16[3]
  v385 = Load <byte> v397 v282              ; a16[4]
  v361 = Load <byte> v373 v282              ; a16[5]
  v196 = Load <byte> v63 v282               ; a16[6]
  v432 = Load <byte> v315 v282              ; a16[7]
  v319 = ZeroExt8to64 <uint64> v432         ; uint64(a16[7])
  v329 = ZeroExt8to64 <uint64> v196         ; uint64(a16[6])
  v330 = Lsh64x64 <uint64> [true] v329 v138 ; uint64(a16[6]) << 8
  v331 = Or64 <uint64> v319 v330            ; a16[7]   a16[6] << 8
; [ ] same for a16[5] to a16[1]
  v401 = ZeroExt8to64 <uint64> v13          ; uint64(a16[0])
  v402 = Lsh64x64 <uint64> [true] v401 v55  ; uint64(a16[0]) << 56
  v403 = Or64 <uint64> v402 v391            ;   a16[0] << 56 = output.addr.hi
memcombine merges them into one load and a swap:
  v286 = Load <uint64> v22 v282   ; a16[:8]
  v285 = Bswap64 <uint64> v286    ; output.addr.hi
For output.addr.lo, here is the chain memcombine sees after late opt:
  v436 = ZeroExt8to64 <uint64> v273 ; addr[15], forwarded
  v448 = Or64 <uint64> v436 v447    ;   addr[14] << 8, forwarded
  v460 = Or64 <uint64> v459 v448    ;   addr[13] << 16, forwarded
  v472 = Or64 <uint64> v471 v460    ;   addr[12] << 24, forwarded
  v484 = Or64 <uint64> v483 v472    ;   a16[11] << 32, loaded
  v496 = Or64 <uint64> v495 v484    ;   a16[10] << 40, loaded
  v508 = Or64 <uint64> v507 v496    ;   a16[9] << 48, loaded
  v520 = Or64 <uint64> v519 v508    ;   a16[8] << 56, loaded
From v520, four of the eight terms are forwarded bytes, not loads from memory, and memcombine can t combine them. It doesn t merge the four remaining loads either, as they sit on top of the forwarded bytes.

Back in order In summary, the rewriting rules run too early to be effective. A quick workaround exists: run an earlier round of memcombine before late opt. After this change, the generated code for the helper is back to the shortest possible version:
// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
 CMPQ    net/netip z4(SB), CX     ; check "z" if this is an IPv4 address
 JNE     end                      ; if not, stop here
 MOVQ    net/netip z6noz(SB), CX  ; CX = netip.z6noz
end:
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
And the benchmark confirms it!
goos: linux
goarch: amd64
pkg: github.com/vincentbernat/go-netip-addrto6
cpu: AMD Ryzen 5 5600X 6-Core Processor
                       Go 1.26.8                  Our branch               
                         sec/op          sec/op     vs base                
AddrTo6/safe          6.5470n    0%   0.8944n   4%  -86.34% (p=0.002 n=6)
AddrTo6/unsafe        0.9071n    3%   0.8682n   1%   -4.28% (p=0.002 n=6)
AddrTo6/builtin       0.8871n    2%   0.8785n   1%        ~ (p=0.310 n=6)

Next steps I think Go maintainers would reject this change because of the additional memcombine pass. Instead, I plan to publish this blog post and bring up the subject again as a follow-up to issue #54365. Either the sheer complexity and the Go 1.27 regression convince the maintainers that adding a To6() method is simpler and more efficient, or they advise me on how to move forward. Either way, digging into this subject taught me a lot about the Go compiler!

Update (2026-10) I opened issue #81994 to propose Addr.To6(). Give it a if you want it in Go!


  1. IPv4-mapped IPv6 addresses let you handle only IPv6 addresses in your code and keep conversions at a few well-defined boundaries. I use them in Akvorado.
  2. This is not strictly equivalent. The zero value becomes :: while it would make more sense to leave it untouched.
  3. I suppose Go maintainers keep it inconvenient on purpose: they don t want random packages to patch the standard library or other packages.
  4. To avoid catastrophic bugs when netip.Addr s layout changes, you must add tests to detect it. This is more dangerous if you put this code in a package. Either ask users to run the tests themselves, or detect the change at run time and panic. Hiding this optimization behind a build tag would make users aware of this potential trap.
  5. I produced the assembly code with GOTOOLCHAIN=go1.26.8 GOAMD64=v3 ./go-asm '\.asm' from the companion repository, then edited it a bit to keep this article from turning into an endless rabbit hole. Due to an unfortunate sequence of events, we switch between versions: Go 1.27 introduced a regression that blurs the point of this article.
  6. The function is short enough for the compiler to inline it, so the assembly code may vary depending on the surrounding code.
  7. MOVBEQ requires GOAMD64=v3, matching the x86-64-v3 microarchitecture from 2013. Otherwise, the compiler translates BEPutUint64() to BSWAPQ+MOVQ and BEUint64() to MOVQ+BSWAPQ.
  8. When the call is used as a statement, a struct literal alone is invalid. The patch then turns it into _ = netip.Addr .
  9. The compiler can also write an HTML file with the result of each pass:
    $ GOSSAFUNC=AddrTo6Safe \
    > GOTOOLCHAIN=go1.26.8 \
    > GOAMD64=v3 go build -a .
    dumped SSA for AddrTo6Safe,1 to ./ssa.html
    
  10. Source line numbers in parentheses follow value identifiers, but I removed them from the examples. The SSA form also features branches, but we don t need them to understand our optimizations.

Vincent Bernat: Hacking the Go compiler to efficiently map IPv4 to IPv6

netip.Addr features an Unmap() method returning the unwrapped IPv4 contained in an IPv4-mapped IPv6 address: from ::ffff:203.0.113.10 or ::ffff:cb00:710a, it returns 203.0.113.10.1 There is no Map() or To6() method for the reverse direction. Such a method is trivial to implement, but Go maintainers have rejected it on the grounds that users should write netip.AddrFrom16(ip.As16()) and let the compiler optimize it.2 Today, this pattern is eight times slower than a native method. How can we teach the compiler to optimize this sequence?

The alternatives Let s explore three ways to implement the map semantics for netip.Addr. My favorite is to add it to the Go standard library. Go maintainers prefer a small external helper chaining netip.AddrFrom16() and netip.Addr.As16(), hoping the compiler eventually optimizes it. The unsafe package opens a third path, with the same performance as the first solution.

Modifying the Go standard library Internally, netip.Addr stores any IP address as a 128-bit value with an extra field z to encode the family and the zone:
type Addr struct  
    addr uint128
    z unique.Handle[addrDetail]
 
type addrDetail struct  
    isV6   bool   // IPv4 is false, IPv6 is true.
    zoneV6 string // != "" only if IsV6 is true.
 
var (
    z0    unique.Handle[addrDetail]
    z4    = unique.Make(addrDetail )
    z6noz = unique.Make(addrDetail isV6: true )
)
AddrFrom4() encodes an IPv4 address as an IPv4-mapped IPv6 address and sets z to the unique value z4:
// AddrFrom4 returns the address of the IPv4 address given by the bytes in addr.
func AddrFrom4(addr [4]byte) Addr  
    return Addr 
        addr: uint128 
            0,
            0xffff00000000  
                uint64(addr[0])<<24   uint64(addr[1])<<16  
                uint64(addr[2])<<8   uint64(addr[3]) ,
        z: z4,
     
 
Unmap() turns an IPv4-mapped IPv6 address into an IPv4 address by setting the z field to z4:
func (ip Addr) Unmap() Addr  
    if ip.Is4In6()  
        ip.z = z4
     
    return ip
 
Implementing the reverse direction inside the Go standard library is trivial: we set the z field to z6noz if the address is IPv4.
// To6 maps an IPv4 address to an IPv4-mapped IPv6 address. It returns an
// IPv6 address unmodified.
func (ip Addr) To6() Addr  
    if ip.Is4()  
        ip.z = z6noz
     
    return ip
 

As a helper We can t access the z field from outside the net/netip package. Instead, we build a small helper around the netip.AddrFrom16(ip.As16()) pattern:
// AddrTo6 maps an IPv4 address to an IPv4-mapped IPv6 address. It returns an
// IPv6 address unmodified.
func AddrTo6(ip netip.Addr) netip.Addr  
    if ip.Is4()  
        ip = netip.AddrFrom16(ip.As16())
     
    return ip
 

As an unsafe function Another solution uses the unsafe package to alter the Addr struct through a proxy with the same memory layout:3
// addrProxy has the same memory layout as netip.Addr.
type addrProxy struct  
    addr [2]uint64      // netip.uint128
    z    unsafe.Pointer // unique.Handle[netip.addrDetail]
 
var (
    anyIPv6    = netip.IPv6Unspecified()
    netipZ6noz = (*addrProxy)(unsafe.Pointer(&anyIPv6)).z
)
// AddrTo6 maps an IPv4 address to an IPv4-mapped IPv6 address. It returns an
// IPv6 address unmodified.
func AddrTo6(ip netip.Addr) netip.Addr  
    if !ip.Is4()  
        return ip
     
    (*addrProxy)(unsafe.Pointer(&ip)).z = netipZ6noz
    return ip
 

Benchmarks On my computer, with Go 1.27.1, the standard library solution costs 0.88 ns per operation, while the solution favored by Go maintainers costs 7.14 ns. The unsafe solution matches the performance of the first one.
goos: linux
goarch: amd64
pkg: github.com/vincentbernat/go-netip-addrto6
cpu: AMD Ryzen 5 5600X 6-Core Processor
                         sec/op      
AddrTo6/safe            7.137n   0%
AddrTo6/unsafe         0.8682n   2%
AddrTo6/builtin        0.8775n   2%

Assembly code Let s check the assembly code the compiler generates for each solution.4 The one built into the standard library looks like this:5
// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
 CMPQ  net/netip z4(SB), CX     ; check "z" if this is an IPv4 address
 JNE   end                      ; if not, stop here
 MOVQ  net/netip z6noz(SB), CX  ; CX = netip.z6noz
end:
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
Go s assembly language is not a direct representation of the underlying machine language: it operates on a semi-abstract instruction set derived from Plan 9 s assembler. It has four pseudo-registers: FP (frame pointer for function arguments), PC (program counter), SB (static base pointer for global symbols), and SP (stack pointer). It also has architecture-specific registers like AX, CX, DX, BX, SI, DI, and R8 to R15. Instructions storing data use their last argument as the destination. Instructions can carry an explicit size suffix: MOVB moves a byte, MOVW 16 bits, MOVL 32 bits, and MOVQ 64 bits. In the example above, the first instruction compares the 64-bit value z4 with the CX register. The unsafe solution looks almost the same:
// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
 CMPQ  net/netip z4(SB), CX  ; check "z" if this is an IPv4 address
 JNE   end                   ; if not, stop here
 MOVQ  netipZ6noz(SB), CX    ; CX = netip.z6noz
end:
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
The helper solution has far more instructions. To understand why, let s look at the code for As16() and AddrFrom16(). They are short enough for the compiler to inline them.
func (ip Addr) As16() (a16 [16]byte)  
    byteorder.BEPutUint64(a16[:8], ip.addr.hi)
    byteorder.BEPutUint64(a16[8:], ip.addr.lo)
    return a16
 
func AddrFrom16(addr [16]byte) Addr  
    return Addr 
        addr: uint128 
            byteorder.BEUint64(addr[:8]),
            byteorder.BEUint64(addr[8:]),
         ,
        z: z6noz,
     
 
We can already guess the pattern to optimize: the code packs the IP address into an array, copies it, then unpacks it. If we inline the Go code by hand, we get:
func AddrTo6(input netip.Addr) netip.Addr  
    if !input.Is4()  
        return input
     
    var a16 [16]byte
    byteorder.BEPutUint64(a16[:8], input.addr.hi)
    byteorder.BEPutUint64(a16[8:], input.addr.lo)
    addr := a16
    var output netip.Addr
    output.addr.hi = byteorder.BEUint64(addr[:8])
    output.addr.lo = byteorder.BEUint64(addr[8:])
    output.z = netip.z6noz
    return output
 
As humans, we can mentally derive the optimized form:
func AddrTo6(input netip.Addr) netip.Addr  
    if !input.Is4()  
        return input
     
    var output netip.Addr
    output.addr.hi = input.addr.hi
    output.addr.lo = input.addr.lo
    output.z = netip.z6noz
    return output
 

Unfortunately, as of Go 1.26.8, the compiler is not smart enough to do the same:

// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
; Push the stack (32 bytes):
;    0(SP) addr netip.uint128
;   16(SP) a16 [16]byte
 PUSHQ   BP
 MOVQ    SP, BP
 SUBQ    $32, SP
 CMPQ    net/netip z4(SB), CX  ; check "z" if this is an IPv4 address
 JNE     end                   ; if not, stop here
; Pack: byteorder.BEPutUint64(a16[:8], input.addr.hi)
;       byteorder.BEPutUint64(a16[8:], input.addr.lo)
 MOVBEQ  AX, net/netip a16+16(SP)
 MOVBEQ  BX, net/netip a16+24(SP)
; addr = a16, 16 bytes at once through the vector register X0
 MOVUPS  net/netip a16+16(SP), X0
 MOVUPS  X0, net/netip addr(SP)
; CX = netip.z6noz
 MOVQ    net/netip z6noz(SB), CX
; Unpack: output.addr.hi = byteorder.BEUint64(addr[:8])
;         output.addr.lo = byteorder.BEUint64(addr[8:])
 MOVBEQ  net/netip addr(SP), AX
 MOVBEQ  net/netip addr+8(SP), BX
end:
 ADDQ    $32, SP
 POPQ    BP
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
The compiler does a decent job on the byte shuffling: the eight byte stores of BEPutUint64() become a single MOVBEQ, which stores a register byte-swapped. The eight byte loads of BEUint64() become a single MOVBEQ the other way round.6 Three groups of instructions remain: a pack, a copy, and an unpack.

Hacking the Go compiler The Go compiler has several phases:
Parsing
The compiler tokenizes and parses the source code. It builds a syntax tree for each source file.
Type checking
The compiler maps each identifier to the object it denotes, folds constants, and infers the type of every expression.
IR construction
The compiler converts the syntax tree and its types into its own intermediate representation (IR). This process, called noding, goes through a serialization format named unified IR.
Middle end
The compiler performs several optimization passes on the IR, such as devirtualization, function call inlining, and escape analysis.
Walk
This phase runs two steps: order of evaluation decomposes complex statements into simpler ones, and desugaring transforms higher-level Go constructs, like switch or channels, into more primitive instructions or calls to the runtime.
Generic SSA
The compiler converts the IR into Static Single Assignment (SSA) form, a lower-level intermediate representation suited for machine-independent optimizations and rewrite rules.
Machine code generation
The compiler rewrites the SSA form into machine-specific variants, allocates registers, and applies more optimization passes. At the end, the assembler turns the generated instructions into machine code.

The hammer My first idea is to replace occurrences of netip.AddrFrom16(ip.As16()) with netip.Addr addr: ip.addr, z: netip.z6noz as early as possible, during the noding process. Before that, the type checking phase prevents us from accessing unexported struct fields. Go 1.27 introduced a convenient debug option to dump the IR of a function at interesting points during compilation:
$ GOTOOLCHAIN=go1.27.1 GOAMD64=v3 go build -a -gcflags="-d=astdump=AddrTo6Safe" .
Writing text ast output for AddrTo6Safe to AddrTo6Safe.ast
Writing html ast output for AddrTo6Safe to AddrTo6Safe.html
Writing html syntax output for AddrTo6Safe to AddrTo6Safe.syntax.html
In the HTML file, the first column shows the IR as it comes out of noding:
DCLFUNC addrto6.AddrTo6Safe ABI:ABIInternal FUNC-func(netip.Addr) netip.Addr
DCLFUNC-Dcl
. NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. NAME-addrto6.~r0 Class:PPARAMOUT Offset:0 OnStack netip.Addr
DCLFUNC-body
. IF # ipv6_safe.go:11:2
. IF-Cond
. . CALLFUNC bool
. . CALLFUNC-Fun
. . . METHEXPR addrto6.Is4 FUNC-func(netip.Addr) bool
. . . . TYPE netip.Addr Class:PEXTERN Offset:0 type netip.Addr
. . CALLFUNC-Args
. . . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. IF-Body
. . AS # ipv6_safe.go:12:6
. . . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. . . CALLFUNC netip.Addr
. . . CALLFUNC-Fun
. . . . NAME-netip.AddrFrom16 Class:PFUNC Offset:0 Used FUNC-func([16]byte) netip.Addr
. . . CALLFUNC-Args
. . . . CALLFUNC ARRAY-[16]byte
. . . . CALLFUNC-Fun
. . . . . METHEXPR addrto6.As16 FUNC-func(netip.Addr) [16]byte
. . . . . . TYPE netip.Addr Class:PEXTERN Offset:0 type netip.Addr
. . . . CALLFUNC-Args
. . . . . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. RETURN # ipv6_safe.go:14:2
. RETURN-Results
. . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
In the body of the if statement, we spot the calls to the method netip.Addr.As16() and to the function netip.AddrFrom16(). Our goal is to patch them with a struct literal:
IF-Body
. AS # ipv6_safe.go:12:6
. . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. . STRUCTLIT netip.Addr
. . STRUCTLIT-List
. . . STRUCTKEY netip.addr
. . . . DOT netip.addr netip.uint128
. . . . . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. . . STRUCTKEY netip.z
. . . . NAME-netip.z6noz Class:PEXTERN Offset:0 unique.Handle[net/netip.addrDetail]
In noder s reader.go, the expr() method builds the IR tree for an expression. At the end of the exprCall case, we add a call to a rewriteAddrFrom16As16() function. It takes the current node and returns the struct literal on success, or nil if the rewrite is not possible. First, we check that we have the expected pattern: a call to the netip.AddrFrom16() function with a call to the netip.Addr.As16() method as its only argument:
func rewriteAddrFrom16As16(n ir.Node) ir.Node  
    call, ok := n.(*ir.CallExpr)
    if !ok   call.Op() != ir.OCALLFUNC  
        len(call.Args) != 1   len(call.Init()) != 0  
        !isNetipFunc(call.Fun, "AddrFrom16")  
        return nil
     
    inner, ok := call.Args[0].(*ir.CallExpr)
    if !ok   inner.Op() != ir.OCALLFUNC  
        len(inner.Args) != 1   len(inner.Init()) != 0  
        !isNetipFunc(inner.Fun, "Addr.As16")  
        return nil
     
    x := inner.Args[0]
    // [...]
 
Then, we fetch netip.z6noz:
z6noz, err := lookupVar(ir.StaticCalleeName(call.Fun).Sym().Pkg, "z6noz")
if err != nil  
    return nil
 
And we build the struct literal:
typ := call.Type()
pos := call.Pos()
var list []ir.Node
for i, f := range typ.Fields()  
    var value ir.Node
    switch f.Sym.Name  
    case "addr":
        value = typecheck.DotField(pos, x, i)
    case "z":
        value = z6noz
    default:
        return nil
     
    list = append(list, ir.NewStructKeyExpr(pos, f, value))
 
lit := ir.NewCompLitExpr(pos, ir.OSTRUCTLIT, typ, list)
lit.SetTypecheck(1)
return lit
Have a look at the complete patch.7 We can test it with the following commands:
$ cd src
$ ./make.bash
Building Go cmd/dist using /usr/lib/go-1.27. (go1.27.1 linux/amd64)
Building Go toolchain1 and bootstrap cmd/go (go_bootstrap) using /usr/lib/go-1.27.
Building Go toolchain2 using go_bootstrap and Go toolchain1.
Building Go toolchain3 and commands using go_bootstrap and Go toolchain2.
Checking command staleness for linux/amd64.
---
Installed Go for linux/amd64 in /home/bernat/code/free/go
Installed commands in /home/bernat/code/free/go/bin
*** You need to add /home/bernat/code/free/go/bin to your PATH.
$ export PATH=$PWD/../bin:$PATH
$ go version
go version go1.28-devel_9834516e20 Sat Sep 12 08:23:11 2026 -0700 linux/amd64
$ go test net/netip/...
ok      net/netip   0.224s
$ cd ../../go-netip-addrto6
$ go test .
ok      github.com/vincentbernat/go-netip-addrto6   0.062s
The generated code for the helper is now the shortest possible version!
// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
 CMPQ    net/netip z4(SB), CX     ; check "z" if this is an IPv4 address
 JNE     end                      ; if not, stop here
 MOVQ    net/netip z6noz(SB), CX  ; CX = netip.z6noz
end:
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
Go maintainers are unlikely to accept this change. It relies on the internal structure of net/netip.Addr. It s an ugly hack in the noder, whose job is to faithfully translate the type-checked AST into the IR. And it s harder to maintain than adding a To6() method.

The screwdriver The right place for such an optimization is the generic SSA phase. One of the last machine-independent passes is memcombine. With the appropriate debug flag, the compiler dumps the SSA form after this pass:8
$ GOTOOLCHAIN=go1.26.8 GOAMD64=v3 \
> go build -a -gcflags='-d=ssa/memcombine/dump=AddrTo6Safe' .
$ head -5 AddrTo6Safe_01__memcombine.dump
AddrTo6Safe func(netip.Addr) netip.Addr
  b2:
    (?) v1 = InitMem <mem>
    (?) v2 = SP <uintptr>
    (?) v3 = SB <uintptr>
The result of the memcombine pass follows the same structure as the assembly code for AddrTo6Safe() we looked at earlier: two stores, one move, and two loads we would like to optimize away.
; [ ]
  v502 = ArgIntReg <uint64>  ip+0  [0]              ; input.addr.hi
  v490 = ArgIntReg <uint64>  ip+8  [1]              ; input.addr.lo
  v466 = ArgIntReg <*netip.addrDetail>  ip+16  [2]  ; input.z
; [ ]
  v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
  v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
  v442 = Bswap64 <uint64> v490                      ; bswap(input.addr.lo)
  v542 = Bswap64 <uint64> v502                      ; bswap(input.addr.hi)
  v161 = Store <mem>  uint64  v22 v542 v23          ; a16[:8] = bswap(hi)
  v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
  v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
  v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
  v415 = OffPtr <*byte> [8] v285                    ; &addr[8]
  v416 = Load <uint64> v285 v286                    ; addr[:8]
  v299 = Bswap64 <uint64> v416                      ; output.addr.hi
  v174 = Load <uint64> v415 v286                    ; addr[8:]
  v39  = Bswap64 <uint64> v174                      ; output.addr.lo
; [ ]
Each line features a value identifier (v442), an operation with its type (Bswap64 <uint64>), and its arguments (v490).9 Values are the basic building blocks of SSA and are defined exactly once. Square brackets enclose integer parameters ([8]) and curly braces contain auxiliary arguments ( netip.addr ). Operations writing to memory produce a new memory state. Every memory operation takes the current state as its last argument, which keeps them in order.

On paper Let s focus on output.addr.lo, aka v39:
  v490 = ArgIntReg <uint64>  ip+8  [1]              ; input.addr.lo
  v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
  v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
  v442 = Bswap64 <uint64> v490                      ; bswap(input.addr.lo)
  v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
  v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
  v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
  v415 = OffPtr <*byte> [8] v285                    ; &addr[8]
  v174 = Load <uint64> v415 v286                    ; addr[8:]
  v39  = Bswap64 <uint64> v174                      ; output.addr.lo
To simplify this code, we could apply three rewriting rules:
  1. The first one adds a shortcut when loading through a move: (Load (OffPtr [o] p) (Move p src mem)) => (Load (OffPtr [o] src) mem). This matches v174 with its arguments v415 and v286 and creates a new value v600:
      v490 = ArgIntReg <uint64>  ip+8  [1]              ; input.addr.lo
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v442 = Bswap64 <uint64> v490                      ; bswap(input.addr.lo)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v415 = OffPtr <*byte> [8] v285                    ; &addr[8]
      v600 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v174 = Load <uint64> v600 v282                    ; a16[8:]
      v39  = Bswap64 <uint64> v174                      ; output.addr.lo
    
  2. The second one simplifies a load following a store: (Load p (Store p x _)) => x. The load is forwarded: the stored value replaces it and no memory access remains. It matches v174. It notices that v600 and v173 are the same address and replaces v174 with a copy of v442:
      v490 = ArgIntReg <uint64>  ip+8  [1]              ; input.addr.lo
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v442 = Bswap64 <uint64> v490                      ; bswap(input.addr.lo)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v415 = OffPtr <*byte> [8] v285                    ; &addr[8]
      v600 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v174 = Copy <uint64> v442                         ; bswap(input.addr.lo)
      v39  = Bswap64 <uint64> v174                      ; output.addr.lo
    
  3. The last step cancels the two byte swaps: (Bswap64 (Bswap64 x)) => x. v39 becomes a copy of v490:
      v490 = ArgIntReg <uint64>  ip+8  [1]              ; input.addr.lo
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v442 = Bswap64 <uint64> v490                      ; bswap(input.addr.lo)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v415 = OffPtr <*byte> [8] v285                    ; &addr[8]
      v600 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v174 = Copy <uint64> v442                         ; bswap(input.addr.lo)
      v39  = Copy <uint64> v490                         ; output.addr.lo = input.addr.lo
    
If we ignore the values not needed to compute v39, only this SSA form remains:
  v490 = ArgIntReg <uint64>  ip+8  [1]  ; input.addr.lo
  v39  = Copy <uint64> v490             ; output.addr.lo = input.addr.lo
Let s switch to output.addr.hi, aka v299:
  v502 = ArgIntReg <uint64>  ip+0  [0]              ; input.addr.hi
  v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
  v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
  v542 = Bswap64 <uint64> v502                      ; bswap(input.addr.hi)
  v161 = Store <mem>  uint64  v22 v542 v23          ; a16[:8] = bswap(hi)
  v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
  v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
  v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
  v416 = Load <uint64> v285 v286                    ; addr[:8]
  v299 = Bswap64 <uint64> v416                      ; output.addr.hi
To optimize it away, we also apply three rewriting rules:
  1. The first one also adds a shortcut when loading through a move, but without an offset: (Load p (Move p src mem)) => (Load src mem). This rewrites v416 to use arguments from v286:
      v502 = ArgIntReg <uint64>  ip+0  [0]              ; input.addr.hi
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v542 = Bswap64 <uint64> v502                      ; bswap(input.addr.hi)
      v161 = Store <mem>  uint64  v22 v542 v23          ; a16[:8] = bswap(hi)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v416 = Load <uint64> v22 v282                     ; a16[:8]
      v299 = Bswap64 <uint64> v416                      ; output.addr.hi
    
  2. The second rule forwards a value stored one step earlier, skipping over a store to another address: (Load p (Store q _ (Store p x _))) => x. This matches v416: x is v542, p is v22 (&a16), q is v173 (&a16[8]), and p and q do not overlap for uint64.
      v502 = ArgIntReg <uint64>  ip+0  [0]              ; input.addr.hi
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v542 = Bswap64 <uint64> v502                      ; bswap(input.addr.hi)
      v161 = Store <mem>  uint64  v22 v542 v23          ; a16[:8] = bswap(hi)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v416 = Copy <uint64> v542                         ; bswap(input.addr.hi)
      v299 = Bswap64 <uint64> v416                      ; output.addr.hi
    
  3. The third rule cancels two byte swaps: (Bswap64 (Bswap64 x)) => x. v299 becomes a copy of v502:
      v502 = ArgIntReg <uint64>  ip+0  [0]              ; input.addr.hi
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v542 = Bswap64 <uint64> v502                      ; bswap(input.addr.hi)
      v161 = Store <mem>  uint64  v22 v542 v23          ; a16[:8] = bswap(hi)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v416 = Copy <uint64> v542                         ; bswap(input.addr.hi)
      v299 = Copy <uint64> v502                         ; output.addr.hi = input.addr.hi
    
If we remove the values not used to compute v299, we get this SSA form:
  v502 = ArgIntReg <uint64>  ip+0  [0] ; input.addr.hi
  v299 = Copy <uint64> v502            ; output.addr.hi = input.addr.hi

In practice Most of these rules already exist in generic.rules. They use conditions to validate their context: ssa.IsSamePtr() for the same address, ssa.Disjoint() for addresses that do not overlap. The rule forwarding a stored value to a load already exists with three variants looking through several other stores. Here are the two we need:
(Load <t1> p1 (Store  t2  p2 x _))
    && ssa.IsSamePtr(p1, p2)
    && copyCompatibleType(t1, x.Type)
    && t1.Size() == t2.Size()
    => x
(Load <t1> p1 (Store  t2  p2 _ (Store  t3  p3 x _)))
    && ssa.IsSamePtr(p1, p3)
    && copyCompatibleType(t1, x.Type)
    && t1.Size() == t3.Size()
    && ssa.Disjoint(p3, t3, p2, t2)
    => x
Go 1.27 added the rule loading through a move with CL 748200 to fix issue #77720:
(Load <t1> op1:(OffPtr [o1] p1) move:(Move [n] p2 src mem))
    && o1 >= 0 && o1+t1.Size() <= n && ssa.IsSamePtr(p1, p2)
    && !ssa.IsVolatile(src)
    => @move.Block (Load <t1> (OffPtr <op1.Type> [o1] src) mem)
It lacks a variant without an offset:
(Load <t1> p1 move:(Move [n] p2 src mem))
    && p1.Op != ssaop.OpOffPtr
    && t1.Size() <= n && ssa.IsSamePtr(p1, p2)
    && !ssa.IsVolatile(src)
    => @move.Block (Load <t1> (OffPtr <p1.Type> [0] src) mem)
There is no generic rule to cancel two byte swaps, but the AMD64 lowering pass includes this rule:
(BSWAP(Q L) (BSWAP(Q L) p)) => p
After switching to Go s development branch and adding the missing rule, the generated assembly code is worse than with Go 1.26.8, even though our additional rule slightly improves the situation at the end:
// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
; Push the stack (16 bytes):
;    0(SP) a16 [16]byte
 PUSHQ   BP
 MOVQ    SP, BP
 SUBQ    $16, SP
 CMPQ    net/netip z4(SB), CX       ; check "z" if this is an IPv4 address
 JNE     end                        ; if not, stop here
; The four forwarded bytes: the low half of input.addr.lo is taken apart and
; put back together in registers
 MOVQ    BX, DX                     ; DX = input.addr.lo
 SHRQ    $24, BX                    ; BX = input.addr.lo >> 24
 MOVQ    DX, SI                     ; SI = input.addr.lo
 SHRQ    $16, DX                    ; DX = input.addr.lo >> 16
 MOVQ    SI, DI                     ; DI = input.addr.lo, kept for the pack
 SHRQ    $8, SI                     ; SI = input.addr.lo >> 8
 MOVBLZX DIB, R8                    ; R8 = byte(input.addr.lo)
 MOVBLZX SIB, SI                    ; SI = byte(input.addr.lo >> 8)
 SHLQ    $8, SI
 ORQ     R8, SI                     ; SI = two low bytes of input.addr.lo
 MOVBLZX DL, DX                     ; DX = byte(input.addr.lo >> 16)
 SHLQ    $16, DX
 ORQ     SI, DX
 MOVBLZX BL, BX                     ; BX = byte(input.addr.lo >> 24)
 SHLQ    $24, BX
 ORQ     DX, BX                     ; BX = input.addr.lo & 0xffffffff
; Pack: byteorder.BEPutUint64(a16[:8], input.addr.hi)
;       byteorder.BEPutUint64(a16[8:], input.addr.lo)
 MOVBEQ  AX, net/netip a16(SP)
 MOVBEQ  DI, net/netip a16+8(SP)
; The four other bytes of input.addr.lo, read one by one from a16
 MOVBLZX net/netip a16+11(SP), DX   ; a16[11]
 SHLQ    $32, DX
 ORQ     DX, BX
 MOVBLZX net/netip a16+10(SP), DX   ; a16[10]
 SHLQ    $40, DX
 ORQ     DX, BX
 MOVBLZX net/netip a16+9(SP), DX    ; a16[9]
 SHLQ    $48, DX
 ORQ     DX, BX
 MOVBLZX net/netip a16+8(SP), DX    ; a16[8]
 SHLQ    $56, DX
; output.z = netip.z6noz
 MOVQ    net/netip z6noz(SB), CX
; output.addr.hi = byteorder.BEUint64(a16[:8])
 MOVBEQ  net/netip a16(SP), AX
; output.addr.lo assembled from the previous steps
 ORQ     DX, BX
end:
 LEAVEQ
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
The rule loading through a move, added in Go 1.27, introduced this regression.

Out of order Let s not give up now! In reality, the rewriting rules run before memcombine, notably in the late opt pass. At this point, the inlined versions of BEPutUint64() and BEUint64() still expand to sixteen byte stores and sixteen byte loads, matching their source code:
func BEUint64(b []byte) uint64  
    _ = b[7] // bounds check hint to compiler; see golang.org/issue/14808
    return uint64(b[7])   uint64(b[6])<<8   uint64(b[5])<<16   uint64(b[4])<<24  
        uint64(b[3])<<32   uint64(b[2])<<40   uint64(b[1])<<48   uint64(b[0])<<56
 
Let s follow two bytes of output.addr.lo: addr[15] and addr[11]. Here is a simplified SSA form before late opt:
  v273 = Trunc64to8 <byte> v490                     ; byte(input.addr.lo)
  v226 = Trunc64to8 <byte> v225                     ; byte(input.addr.lo >> 32)
; [ ]
  v235 = Store <mem>  byte  v233 v226 v223          ; a16[11] = byte(lo >> 32)
  v247 = Store <mem>  byte  v245 v238 v235          ; a16[12] =  
  v259 = Store <mem>  byte  v257 v250 v247          ; a16[13] =  
  v271 = Store <mem>  byte  v269 v262 v259          ; a16[14] =  
  v282 = Store <mem>  byte  v280 v273 v271          ; a16[15] = byte(lo)
  v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
  v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
; [ ]
  v433 = OffPtr <*byte> [15] v285                   ; &addr[15]
  v435 = Load <byte> v433 v286                      ; addr[15]
  v479 = OffPtr <*byte> [11] v285                   ; &addr[11]
  v481 = Load <byte> v479 v286                      ; addr[11]
The first rule loads through the move: (Load (OffPtr [o] p) (Move p src mem)) => (Load (OffPtr [o] src) mem). It matches both loads, which now read a16 with the memory state before the copy:
  v600 = OffPtr <*byte> [15] v22 ; &a16[15]
  v435 = Load <byte> v600 v282   ; a16[15]
  v601 = OffPtr <*byte> [11] v22 ; &a16[11]
  v481 = Load <byte> v601 v282   ; a16[11]
The second rule shortcuts a load following a store: (Load p (Store p x _)) => x. It matches v435, as v282 stores a16[15]. It does not match v481: v235 stores a16[11] four stores earlier in the chain, while the variants of this rule look through three stores at most.
  v435 = Copy <byte> v273        ; byte(input.addr.lo)
  v601 = OffPtr <*byte> [11] v22 ; &a16[11]
  v481 = Load <byte> v601 v282   ; a16[11]
The same happens to the other bytes: the rule forwards the four bytes stored last, a16[12] to a16[15]. The twelve other loads now read a16 instead of addr. BEUint64() becomes a chain of Or64, each one adding a byte shifted into place. memcombine is a pass written in Go, not a set of rewrite rules. It starts from the last Or64 of the chain and collects up to eight terms. If each term is a byte load, extended to 64 bits and shifted, and if the eight loads read consecutive addresses from the same pointer with the same memory state, it replaces the whole chain with a single 64-bit load and a byte swap. Otherwise, it tries again with four, then two terms, and from each intermediate Or64. Here is the loop checking each term in a simplified version of combineLoads():
for i := int64(0); i < n; i++  
    v := a[i]
    shift := int64(0)
    if v.Op == shiftOp  
        v, shift = peelShift(v)
     
    if v.Op != extOp  
        return false
     
    load := v.Args[0]
    if load.Op != ssaop.OpLoad  
        return false
     
    if load.Args[1] != mem  
        return false
     
    p, off := splitPtr(load.Args[0])
    if p != base  
        return false
     
    r[i] = LoadRecord load: load, offset: off, shift: shift 
 
For output.addr.hi, the eight loads read a16 with the same memory state v282:
  v13  = Load <byte> v22 v282               ; a16[0]
  v530 = Load <byte> v14 v282               ; a16[1]
  v488 = Load <byte> v504 v282              ; a16[2]
  v405 = Load <byte> v537 v282              ; a16[3]
  v385 = Load <byte> v397 v282              ; a16[4]
  v361 = Load <byte> v373 v282              ; a16[5]
  v196 = Load <byte> v63 v282               ; a16[6]
  v432 = Load <byte> v315 v282              ; a16[7]
  v319 = ZeroExt8to64 <uint64> v432         ; uint64(a16[7])
  v329 = ZeroExt8to64 <uint64> v196         ; uint64(a16[6])
  v330 = Lsh64x64 <uint64> [true] v329 v138 ; uint64(a16[6]) << 8
  v331 = Or64 <uint64> v319 v330            ; a16[7]   a16[6] << 8
; [ ] same for a16[5] to a16[1]
  v401 = ZeroExt8to64 <uint64> v13          ; uint64(a16[0])
  v402 = Lsh64x64 <uint64> [true] v401 v55  ; uint64(a16[0]) << 56
  v403 = Or64 <uint64> v402 v391            ;   a16[0] << 56 = output.addr.hi
memcombine merges them into one load and a swap:
  v286 = Load <uint64> v22 v282   ; a16[:8]
  v285 = Bswap64 <uint64> v286    ; output.addr.hi
For output.addr.lo, here is the chain memcombine sees after late opt:
  v436 = ZeroExt8to64 <uint64> v273 ; addr[15], forwarded
  v448 = Or64 <uint64> v436 v447    ;   addr[14] << 8, forwarded
  v460 = Or64 <uint64> v459 v448    ;   addr[13] << 16, forwarded
  v472 = Or64 <uint64> v471 v460    ;   addr[12] << 24, forwarded
  v484 = Or64 <uint64> v483 v472    ;   a16[11] << 32, loaded
  v496 = Or64 <uint64> v495 v484    ;   a16[10] << 40, loaded
  v508 = Or64 <uint64> v507 v496    ;   a16[9] << 48, loaded
  v520 = Or64 <uint64> v519 v508    ;   a16[8] << 56, loaded
From v520, four of the eight terms are forwarded bytes, not loads from memory, and memcombine can t combine them. It doesn t merge the four remaining loads either, as they sit on top of the forwarded bytes.

Back in order In summary, the rewriting rules run too early to be effective. A quick workaround exists: run an earlier round of memcombine before late opt. After this change, the generated code for the helper is back to the shortest possible version:
// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
 CMPQ    net/netip z4(SB), CX     ; check "z" if this is an IPv4 address
 JNE     end                      ; if not, stop here
 MOVQ    net/netip z6noz(SB), CX  ; CX = netip.z6noz
end:
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
And the benchmark confirms it!
goos: linux
goarch: amd64
pkg: github.com/vincentbernat/go-netip-addrto6
cpu: AMD Ryzen 5 5600X 6-Core Processor
                       Go 1.26.8                  Our branch               
                         sec/op          sec/op     vs base                
AddrTo6/safe          6.5470n    0%   0.8944n   4%  -86.34% (p=0.002 n=6)
AddrTo6/unsafe        0.9071n    3%   0.8682n   1%   -4.28% (p=0.002 n=6)
AddrTo6/builtin       0.8871n    2%   0.8785n   1%        ~ (p=0.310 n=6)

Next steps I think Go maintainers would reject this change because of the additional memcombine pass. Instead, I plan to publish this blog post and bring up the subject again as a follow-up to issue #54365. Either the sheer complexity and the Go 1.27 regression convince the maintainers that adding a To6() method is simpler and more efficient, or they advise me on how to move forward. Either way, digging into this subject taught me a lot about the Go compiler!

  1. IPv4-mapped IPv6 addresses let you handle only IPv6 addresses in your code and keep conversions at a few well-defined boundaries. I use them in Akvorado.
  2. This is not strictly equivalent. The zero value becomes :: while it would make more sense to leave it untouched.
  3. To avoid catastrophic bugs when netip.Addr s layout changes, you must add tests to detect it. This is more dangerous if you put this code in a package. Either ask users to run the tests themselves, or detect the change at run time and panic. Hiding this optimization behind a build tag would make users aware of this potential trap.
  4. I produced the assembly code with GOTOOLCHAIN=go1.26.8 GOAMD64=v3 ./go-asm '\.asm' from the companion repository, then edited it a bit to keep this article from turning into an endless rabbit hole. Due to an unfortunate sequence of events, we switch between versions: Go 1.27 introduced a regression that blurs the point of this article.
  5. The function is short enough for the compiler to inline it, so the assembly code may vary depending on the surrounding code.
  6. MOVBEQ requires GOAMD64=v3, matching the x86-64-v3 microarchitecture from 2013. Otherwise, the compiler translates BEPutUint64() to BSWAPQ+MOVQ and BEUint64() to MOVQ+BSWAPQ.
  7. When the call is used as a statement, a struct literal alone is invalid. The patch then turns it into _ = netip.Addr .
  8. The compiler can also write an HTML file with the result of each pass:
    $ GOSSAFUNC=AddrTo6Safe \
    > GOTOOLCHAIN=go1.26.8 \
    > GOAMD64=v3 go build -a .
    dumped SSA for AddrTo6Safe,1 to ./ssa.html
    
  9. Source line numbers in parentheses follow value identifiers, but I removed them from the examples. The SSA form also features branches, but we don t need them to understand our optimizations.

30 September 2026

Ludovic Rousseau: macOS Golden Gate and smart cards status

I will compare this version of macOS with the previous one, Tahoe, which I presented in macOS Tahoe and smart cards status. /images/2026/09/macOS-GoldenGate.png
CCID
    $ grep -A 1 CFBundleShortVersionString /usr/libexec/SmartCardServices/drivers/ifd-ccid.bundle/Contents/Info.plist
            <key>CFBundleShortVersionString</key>
            <string>1.5.1</string>
There has been no change since the release of macOS Sonoma in 2023. The version of my CCID driver included in macOS is still 1.5.1.
Apple Open Source The Open Source components included in macOS can be found at <https://opensource.apple.com/releases/> The Open Source components for Golden Gate 27.0 are not yet available. The SmartcardCCID software is available at https://github.com/apple-oss-distributions/SmartcardCCID. The git history shows that the code has not been modified since September 2024.
New readers supported since release 1.5.1 Since the release 1.5.1 of my CCID driver in November 2022, many new readers have been added. The latest version is 1.8.4 (released in September 2026).
  • 1.8.4
    • THALES PKI Transaction Pad
  • 1.8.3
    • Broadcom Corp 58200 0x5884
    • Broadcom Corp 58200 0x5885
    • Broadcom Corp 58200 0x5886
    • Broadcom Corp 58200 0x5887
    • Circle CIR135 ICC
    • DigiFlow LLP. KAZTOKEN
    • HID Global Crescendo NFC Reader
    • HID Global OMNIKEY Plug
    • HID Global OMNIKEY SE Plug
    • Neowave LinkeoC-PRO
    • Swissbit iShield Key 2 Pro
  • 1.8.0
    • GLSolutions NM61 PC/SC
    • Identiv uTrust FIDO2 Security Key
    • Kensington VeriMark NFC+ USB-C Security Key
    • MARX CryptoTech LP Tokey 3 FIDO
    • mCore Contact-Reader
    • mCore Contactless-Reader
    • mCore DualSlot-Reader
    • Pol Henarejos Pico Fido
    • Pol Henarejos Pico HSM
    • Pol Henarejos Pico OpenPGP
    • Richmond Technologies CO. LLC AEGIS PRO4 Smart Card Reader
    • SCR Prime
  • 1.7.1
    • ACS APG8201-B2
    • BUDGET E-ID BUD001
    • CHERRY Smart Board 1150
    • CryptnoxCR CryptnoxCR
    • Diebold Nixdorf PN7362au CCID
    • FT BioPass FIDO2 Pro
    • Nitrokey Nitrokey Passkey
  • 1.7.0
    • GIGA-TMS NFC CCID Reader
    • Identiv Identiv SmartOS Reader
    • SEC1210URT, single slot variant of SEC1210 serial
    • TOKEN2 FIDO2 Security Key(0013),PIN+ Mini with OTP + PGP
    • TOKEN2 FIDO2 Security Key(0014),PIN+ Mini with FIDO + PGP
    • TOKEN2 FIDO2 Security Key(0015),PIN+ Mini with PGP
    • TOKEN2 FIDO2 Security Key(0016),PIN+ Mini with OTP + PGP + FIDO
    • TOKEN2 FIDO2 Security Key(0023),PIN+ Series with OTP + PGP
    • TOKEN2 FIDO2 Security Key(0024),PIN+ Series with FIDO + PGP
    • TOKEN2 FIDO2 Security Key(0025),PIN+ Series with PGP
    • TOKEN2 FIDO2 Security Key(0203),Bio3 Dual with OTP + PGP
    • TOKEN2 FIDO2 Security Key(0204),Bio3 Dual with FIDO + PGP
    • TOKEN2 FIDO2 Security Key(0205),Bio3 Dual with PGP
    • TOKEN2 FIDO2 Security Key(0206),Bio3 Dual with OTP + PGP + FIDO
    • TOKEN2 Molto2 (older version)
    • VIX TECHNOLOGY SECURE READER
  • 1.6.2
    • Arculus AuthentiKey
    • BHDC Reader-HHD02
    • CHERRY Smart Terminal 1150
    • HSIC CCID-Reader
    • Ledger Flex
    • SYC USB CCID Reader
    • Thales RF CR2000
    • TOKEN2 FIDO2 Security Key(0026)
  • 1.6.0
    • Aladdin R.D. JCR SecurBio
    • AvidCard CAC Smart Card Reader
    • FujitsuTechnologySolutions GmbH Dual Smartcard Reader D321
    • Ledger Stax
    • NXP Pegoda 3
    • authenton #1- CTAP2.1
  • 1.5.5
    • Alpha-Project ANGARA Token
    • Broadcom Corp 58200 (idProduct: 0x5864)
    • Broadcom Corp 58200 (idProduct: 0x5865)
    • Imprivata USB CCID
    • KAPELSE eS-KAP-Ad
    • Kapelse inSide
    • KAPELSE KAP-Care
    • KAPELSE KAP-eCV
    • KAPELSE KAP-GO
    • KAPELSE KAP-LINK2
    • Kapelse KAP-Move
    • Kapelse Ti-Kap
    • rf IDEAS USB CCID
    • SIMHUB pcsc reader
  • 1.5.3
    • ACS ACR1552 1S CL Reader
    • ACS ACR1552 CL Reader
    • ACS ACR1581
    • ACS ACR40T ICC Reader
    • ACS ACR40U ICC Reader
    • ACS WalletMate 1S CL Reader
    • Aktiv Rutoken SCR 3101 NFC Reader
    • CIRIGHT ONE PASS U2F
    • Dexon Tecnologias Digitais LTDA eSmartDX
    • Excelsecu Card reader
    • GHI NC001
    • Identiv uTrust Token Flex
    • SpringCard M519 with idProduct: 0x6212
    • SpringCard M519 with idProduct: 0x621A
    • WCMi SD5931
  • 1.5.2
    • KAPELSE KAP-LINK
    • LDU LANDI
    • Sensyl SSC-HV Reader
    • TOKEN2 MFA NFC Reader
    • TOKEN2 Molto2
    • Thales RF Reader
Due to SIP (System Integrity Protection, https://support.apple.com/guide/security/secb7ea06b49/web) it is difficult to update the configuration of the installed CCID driver (version 1.5.1). If you have one of the 96 readers listed above, and the Apple driver is not working for you, installing an updated version of my CCID driver is the only option.
Apple CCID driver
$ defaults read /Library/Preferences/com.apple.security.smartcard.plist
 
        Logging = 0;
 
The Apple CCID driver is used by default. If you want or need to use my CCID driver instead, simply follow follow the instructions at Apple's own CCID driver in Sonoma.
Known bugs The page listing the bugs I found in macOS Sonoma can be found under macOS Sonoma and smart cards: known bugs. Apple has not informed me that any of these bugs have been fixed in Golden Gate (or Tahoe). I therefore assume that the bugs are still present. I have just verified that the issue involving SCardControl() (macOS Sonoma bug: SCardControl() (part 2)) is still present. Its behaviour is slightly different now though, so I assume Apple has changed some of the code. If you have a pinpad reader and want to use the Secure PIN Entry feature, you should switch to using my CCID driver.
Conclusion As I mentioned in my article about macOS Tahoe, if you encounter any issues with your smart card on macOS Golden Gate, I recommend switching from the Apple driver to my CCID driver and checking again.

29 September 2026

Gunnar Wolf: The Origins of GPU Computing

This post is an unpublished review for The Origins of GPU Computing
This article appears in the Communications of the ACM magazine as part of a series devoting to showcasing relevant examples of technologies where federal funding of academic research have resulted in widely impacting, clearly identifiable technological advances that have visibly improved or, at least, changed life far beyond the technological arena. The road leading from the first parallel computing technologies built completely for research, through a phase that was preeminently directed at gaming, and back to leading current GPUs, that are basically massively parallel supercomputers used for LLM training and inference and other IA tasks, is far from trivial, and the authors make a good job outlining it in few pages. The article is written in a clearly divulgatory way, staying as clear of technical language as possible. The authors present three main enabling technologies for current GPU technologies: Parallel computing, parallel graphics systems, and stream processing. Coming from a technical formation myself, although clearly better grounded in the software side of Computer Engineering than on the electronics side, the most interesting nugget of information I take is that parallel computing was born due to the fact that transistor switching consumes very little energy, whereas communication along wires consumes much more so the more simultaneous operations can be carried out on-chip at once, the less power will be dissipated as heat (and the less time that will be lost due to data stores and loads). Graphics systems are a natural match for parallel systems, as rendering realistic images basically requires repeating the same blocks of instructions to a large array of items. Early GPU implementations were built on fixed-function graphics pipelines, but by the turn of the century, when nVidia spinned off the research labs at Stanford and started marketing their product, introducing along the way the Graphical Processing Unit term, product, they enabled it to implement the full OpenGL graphics pipeline on a single chip. Stream processing is the arrangement of in-chip electronics so that they can better exploit producer-consumer locality between stages, in order to achieve greater arithmetic intensity (this is, a greater computation-to-bandwidth ratio), decreasing the total number of access to memory accesses. The authors explain in broad terms the described technologies and how they fit together, and how the technology was transferred from the universities to the companies that became the most dynamic companies behind today s top trending technologies. I felt the article to be engaging and easy to read. As a technologist, I did miss more details dates when specific advances were made, how some of the advances joined into further inventions But I understand the aim of the Federal Funding of Academic Research series aim is more towards outsiders. And, as such, this work very well explains how trillion-dollar technologies are only the result of decades of funding research ideas.

28 September 2026

Otto Kek l inen: Using multiple git remotes for true distributed version control

Featured image of post Using multiple git remotes for true distributed version controlOne of the primary design principles for Linus Torvalds when creating Git is that it should be a distributed system, capable of working with multiple remotes. However, most people seem to use Git with just one remote, typically having GitHub or GitLab as the only origin. Version control systems before Git relied on a centralized model. For example in Subversion or CVS you could only sync with one single remote server, which was considered the primary host of the source code. Git however is not just a VCS, but a DVCS, for distributed version control system. If you currently use Git with just one single remote as if it was a centralized version control system, now is the time to change that and learn how to add multiple remotes, and configure more flexible git pull and git push rules. The first concept to grasp is that Git can have multiple remotes. For example, after running a basic clone command such as git clone https://github.com/ottok/debcraft.git you would end up with a single remote origin pointing to GitHub:
$ git remote --verbose
origin https://github.com/ottok/debcraft.git (fetch)
origin https://github.com/ottok/debcraft.git (push)
You can however configure multiple remotes with the command git remote:
$ git remote rename origin github
$ git remote add gitlab https://gitlab.com/ottok/debcraft.git
$ git remote --verbose
github https://github.com/ottok/debcraft.git (fetch)
github https://github.com/ottok/debcraft.git (push)
gitlab https://gitlab.com/ottok/debcraft.git (fetch)
gitlab https://gitlab.com/ottok/debcraft.git (push)
You can push and pull from these individually, or from all at once:
$ git pull --all
Fetching github
Fetching gitlab
Already up to date.
When you review the git history, note the labels gitlab/main and github/main which tell which commit the branch main points to on various remotes. In this case they are all in sync and point to the same 5d1815c:
$ git log --oneline
5d1815c (HEAD -> main, gitlab/main, github/main) Bump Debhelper version from 13 to 14
ca518a7 Temporarily disable automatic copyright year bumping due to frequent bugs
d6e201e Exclude .pm from codespell to decrease false positives (Closes: #1140488)
708ee35 Exclude debian/copyright from codespell due to frequent false positives
When pushing, you can choose what remote to push to. For example, if I am working on branch dev and I only want to push it to GitLab to trigger a CI run there, I can run git push gitlab dev. You can also configure a default remote by running once git push --set-upstream gitlab dev and thereafter simply run git push and it will automatically push the branch dev only to that remote. A related setting is remote.pushDefault, which tells git which remote to push to when a branch does not define one of its own, and it applies to every branch that lacks a [branch] section in .git/config. Setting it once is what lets a repository have a per-branch pull remote, like the debcraft example below, and still have a single, predictable git push target. To see which remote git will use for each of your branches, run git branch -vv, and to refresh the remote-tracking branches of all remotes at once, run git fetch --all --prune. If you want to have multiple remotes, but automatically push and pull to all of them at once, you configure one single remote to have multiple URLs with git remote set-url --add. Since git prints one line per push URL, git remote -v then shows the same remote several times, once for each URL it pushes to. As an illustration, in my actual local Debcraft development project I have all these configured:
$ git remote -v
github-pull-requests git@github.com:ottok/debcraft.git (fetch)
github-pull-requests git@github.com:ottok/debcraft.git (push)
gitlab-merge-requests git@gitlab.com:ottok/debcraft.git (fetch)
gitlab-merge-requests git@gitlab.com:ottok/debcraft.git (push)
origin git@salsa.debian.org:debian/debcraft.git (fetch)
origin git@salsa.debian.org:debian/debcraft.git (push)
origin git@gitlab.com:ottok/debcraft.git (push)
origin git@github.com:ottok/debcraft.git (push)
otto git@salsa.debian.org:otto/debcraft.git (fetch)
otto git@salsa.debian.org:otto/debcraft.git (push)
otto git@gitlab.com:ottok/debcraft.git (push)
otto git@github.com:ottok/debcraft.git (push)
otto git@git.sr.ht:~ottok/debcraft (push)
otto ssh://git@codeberg.org/ottok/Debcraft.git (push)
salsa-merge-requests git@salsa.debian.org:debian/debcraft.git (fetch)
salsa-merge-requests git@salsa.debian.org:debian/debcraft.git (push)
The settings can also be viewed directly in the config file:
$ cat .git/config
...
[remote "origin"]
url = git@salsa.debian.org:debian/debcraft.git
fetch = +refs/heads/*:refs/remotes/origin/*
pushurl = git@salsa.debian.org:debian/debcraft.git
pushurl = git@gitlab.com:ottok/debcraft.git
pushurl = git@github.com:ottok/debcraft.git
[remote "otto"]
url = git@salsa.debian.org:otto/debcraft.git
fetch = +refs/heads/*:refs/remotes/otto/*
pushurl = git@salsa.debian.org:otto/debcraft.git
pushurl = git@gitlab.com:ottok/debcraft.git
pushurl = git@github.com:ottok/debcraft.git
pushurl = git@git.sr.ht:~ottok/debcraft
pushurl = ssh://git@codeberg.org/ottok/Debcraft.git
...
[branch "main"]
remote = origin
merge = refs/heads/main
[branch "dev"]
remote = otto
merge = refs/heads/dev
...
On branch main: On branch dev: The command output will have the same message three times, once for each remote (assuming they were all already up-to-date):
$ git push
Everything up-to-date
Everything up-to-date
Everything up-to-date

Use cases for distributed version control The most obvious use case for any distributed system is improved availability. In this example, the salsa.debian.org is often overloaded/unavailable, so pushing to GitLab and GitHub as well allows collaborators to use them to fetch git commits if the primary code hosting site is unresponsive. Once it comes back online again, the next git push/pull will automatically bring it up to the same content as what backup hosts had. The second main benefit is that having the code live on multiple code forges allows collaborators to use their own favorite host. Debcraft itself is a great example of this, as collaborators who don t have a Salsa account can - and have - submitted Merge Requests on GitLab.com and Pull Requests on GitHub.com. A third use case is code hosting migrations. If you for example want to gradually phase out GitHub.com and replace it with something else, you could configure git to pull from the old location and push to both, ensuring that other collaborators can start using the new code hosting location without disruptions to those who have not yet updated their remotes or done a fresh git clone from the new location.

Automating setting up a project on multiple code forges While I don t push all projects I work on to all Salsa/GitLab/GitHub, I do set up multiple remotes for enough git projects that I have this script to automate configuring a git repository that is cloned from Salsa to also push to GitLab and GitHub. It accepts the repository whether it was cloned over SSH or HTTPS, and it adds the push URLs and then pushes the current branch, all branches, and tags for you:
#!/bin/bash
# Add GitLab and GitHub push URLs to an existing git remote, so that a plain
# "git push" writes the same commits to all three code forges.
#
# Usage: ./git-multipush-salsa.sh
#
# Environment:
# SALSA_REMOTE remote to turn into a mirror, default origin
# SALSA_USER your Salsa user, only used to detect that the source
# remote is somebody else's project
# GITLAB_USER your GitLab user, default ottok
# GITHUB_USER your GitHub user, default ottok
# PROTOCOL ssh (default) or https, for the push URLs
set -euo pipefail
SCRIPT=$(basename "$0")
SALSA_REMOTE=$ SALSA_REMOTE:-origin 
SALSA_USER=$ SALSA_USER:-otto 
GITLAB_USER=$ GITLAB_USER:-ottok 
GITHUB_USER=$ GITHUB_USER:-ottok 
PROTOCOL=$ PROTOCOL:-ssh 
die()   echo "$SCRIPT: $*" >&2; exit 1;  
# A failing command leaves the push URLs half configured behind, so say how
# to get back to where we started
fail()
 
echo "$SCRIPT: '$*' failed, the push URLs may already have been added" >&2
echo " git config --unset-all remote.$ SALSA_REMOTE .pushurl" >&2
echo " git remote set-url --add --push $ SALSA_REMOTE  $ SALSA_URL " >&2
exit 1
 
git rev-parse --git-dir > /dev/null 2>&1   die "not inside a git repository"
git remote   grep -qx "$SALSA_REMOTE"   die "no remote named '$SALSA_REMOTE'"
# Example: git@salsa.debian.org:otto/salsa-ci-pipeline.git
SALSA_URL=$(git remote get-url "$SALSA_REMOTE")
# The source remote may use any of the URL forms salsa.debian.org accepts,
# for example git@salsa.debian.org:otto/salsa-ci-pipeline.git or
# https://salsa.debian.org/otto/salsa-ci-pipeline.git
case "$SALSA_URL" in
git@salsa.debian.org:*) SALSA_PATH=$ SALSA_URL#git@salsa.debian.org:  ;;
ssh://git@salsa.debian.org/*) SALSA_PATH=$ SALSA_URL#ssh://git@salsa.debian.org/  ;;
https://salsa.debian.org/*) SALSA_PATH=$ SALSA_URL#https://salsa.debian.org/  ;;
http://salsa.debian.org/*) SALSA_PATH=$ SALSA_URL#http://salsa.debian.org/  ;;
*) die "unexpected source URL '$SALSA_URL', expected a salsa.debian.org URL" ;;
esac
SALSA_PATH=$ SALSA_PATH%/ 
SALSA_PATH=$ SALSA_PATH%.git 
SOURCE_USER=$ SALSA_PATH%%/* 
PROJECT=$ SALSA_PATH##*/ 
# Write the push URLs in one and the same protocol, no matter how the
# repository happens to have been cloned
if [ "$PROTOCOL" = "https" ]
then
SALSA_URL="https://salsa.debian.org/$ SALSA_PATH .git"
GITLAB_URL="https://gitlab.com/$ GITLAB_USER /$ PROJECT .git"
GITHUB_URL="https://github.com/$ GITHUB_USER /$ PROJECT .git"
else
SALSA_URL="git@salsa.debian.org:$ SALSA_PATH .git"
GITLAB_URL="git@gitlab.com:$ GITLAB_USER /$ PROJECT .git"
GITHUB_URL="git@github.com:$ GITHUB_USER /$ PROJECT .git"
fi
# Mirroring somebody else's project is fine, but it is usually not what you
# want: you most likely want to mirror your own fork instead
if [ "$SOURCE_USER" != "$SALSA_USER" ]
then
echo "Note: $SALSA_REMOTE points to $SOURCE_USER's project, not your own."
echo "To mirror your own fork, run this with SALSA_REMOTE set to its name."
echo
fi
# Bail out instead of adding the same push URLs twice
EXISTING=$(git remote get-url --push --all "$SALSA_REMOTE")
if [ "$(printf '%s\n' "$EXISTING"   wc -l)" -gt 1 ]
then
die "remote '$SALSA_REMOTE' already has multiple push URLs:
$EXISTING"
fi
echo "Mirroring $SALSA_URL to $GITLAB_URL and $GITHUB_URL"
git remote set-url --add --push "$SALSA_REMOTE" "$SALSA_URL"
git remote set-url --add --push "$SALSA_REMOTE" "$GITLAB_URL"
git remote set-url --add --push "$SALSA_REMOTE" "$GITHUB_URL"
# Push the branch you have checked out first, and never with --force: the
# first branch a GitLab or GitHub project receives becomes its default branch,
# the one you then protect
DEFAULT_BRANCH=$(git symbolic-ref --short HEAD)   die "not on a branch, check out a branch first"
git push -u "$SALSA_REMOTE" "$DEFAULT_BRANCH"
git push "$SALSA_REMOTE" --all
git push "$SALSA_REMOTE" --tags
# The push above creates the GitLab and GitHub projects, but GitLab projects
# are private by default, so make the new mirror public with glab if installed.
if command -v glab > /dev/null
then
echo "Make the GitLab project public and describe it as a mirror:"
glab api -X PUT "projects/$ GITLAB_USER %2F$ PROJECT " \
-f visibility=public \
-f description="Mirror of $ SALSA_URL " \
-f notification_email=disabled
else
echo "Install glab to do the same automatically, or visit"
echo "https://gitlab.com/$ GITLAB_USER /$ PROJECT /edit to make the project public"
fi
echo "To undo, drop all push URLs and add back only the original one:"
echo " git config --unset-all remote.$ SALSA_REMOTE .pushurl"
echo " git remote set-url --add --push $ SALSA_REMOTE  $ SALSA_URL "
If you prefer not to install glab, the last part simply reduces to visiting the GitLab project settings once and ticking the project public, and it is also worth setting a description like Mirror of https://salsa.debian.org/debian/debcraft and disabling notification email there, as nobody wants a mirror sending out a flood of emails every time you push. There are a few caveats worth knowing about before mirroring everything everywhere. Every push to a remote with multiple push URLs writes to all of them, so a project with continuous integration configured on three forges will run its CI three times and cost you roughly three times as much. If one of the push URLs fails, say because the host is momentarily unreachable, git prints the error and stops there, leaving the remotes listed after the failing one without the new commits. Simply re-run the push once the host is reachable again; the remotes that did get the commits will just respond with Everything up-to-date. And you should never force-push to only one of the remotes, as that leaves the mirrors permanently out of sync with your local repository.

Avoid pulling too much Related to multiple remotes, you should also be aware that git allows one to configure which branches to pull. By default a git clone will track all branches from the remote and pull everything, which in a typical open source project will bring in a lot of temporary development branches in vain. Thus it is better to run git clone with the --single-branch and --branch parameters to fetch only the branch that matters, which in most cases is the main branch. That can be accomplished with:
git clone --single-branch --branch main https://github.com/ottok/debcraft.git
If a repository was already cloned, it can be configured to track only one branch with:
git config remote.upstream.fetch "+refs/heads/main:refs/remotes/upstream/main"
git fetch upstream
git config --get-all remote.upstream.fetch
+refs/heads/main:refs/remotes/upstream/main
If you later need to track more branches, you can configure them with commands such as:
git config --add remote.upstream.fetch "+refs/heads/3.2.y:refs/remotes/upstream/3.2.y"
git fetch upstream
git checkout 3.2.y
For additional details about any of the tips in this post I recommend reading the git man pages.

Now go and spread your code around Distributing your code over multiple code forges costs you almost nothing in configuration, and in return you get availability, a choice of host for your collaborators, and freedom to migrate without a big bang. Add the push URLs to the remotes you already have, push once, and you are done. The rest of the git fundamentals are covered in my other posts. If your commits are not yet polished, start with what makes a good git commit message and git commit messages by example. If you work on Debian packaging, Git-based collaboration in Debian explains why the Salsa merge request workflow is built the way it is, and Salsa merge request best practices covers the review process itself.

Maytham Alsudany: Briefly looking at DNS and nameservers under the hood

I've always known that the browser uses the Domain Name Resolution (DNS) system to convert domain names like aezign.com.au into raw IP addresses, but have never actually understood how it works, outside of making sure my network config uses 1.1.1.1 or 8.8.8.8 instead of the crappy one the ISP provides. In this article, I set out to understand what nameservers do, and how they help anything that uses the internet find the right records.

DNS in a nutshellA well-used analogy is a phonebook; when you have someone's name and need to find their phone number, you look through the phonebook. Overall, DNS does the same thing: when you enter an address like example.com, your browser will contact a DNS server (the "phonebook") to determine its IP addresses. On Linux (or MacOS) systems, you can use dig on the command line to perform a DNS lookup and see what this looks like:
$ dig example.com
; <<>> DiG 9.20.29-1-Debian <<>> example.com
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 42782
;; flags: qr rd ra; QUERY: 1, ANSWER: 2, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;example.com.                   IN      A
;; ANSWER SECTION:
example.com.            221     IN      A       104.20.23.154
example.com.            221     IN      A       172.66.147.243
;; Query time: 20 msec
;; SERVER: 1.1.1.1#53(1.1.1.1) (UDP)
;; WHEN: Sun Sep 27 21:07:50 AWST 2026
;; MSG SIZE  rcvd: 72
Here, you can see the DNS server being used is 1.1.1.1 (Cloudflare's DNS server), and that it found the IPs 104.20.23.154 and 172.66.147.243 associated with the domain name example.com. Your browser will then contact these IP addresses directly to load the website you are trying to open.

Configuring DNS serversYou can configure DNS servers through your operating system's network settings, and for some applications such as Firefox, with the application itself. If you don't manually set a DNS server, your computer will use the ones provided by your modem. If those are not configured, the default defined by the modem manufacturer or your ISP will be used.The most well-used and reliable DNS servers you can use are Cloudflare's (1.1.1.1 and 1.0.0.1) and Google's (8.8.8.8 and 8.8.4.4). Having more than one DNS server means that if the first one in the list doesn't work or doesn't find the matching IPs for a domain name, it will move to the next one in the list, a backup DNS server.DNS servers must be configured as IP addresses. If your computer tried to use a DNS server at a domain name, then where would your computer find the IP address for that domain name? It wouldn't be able to, as this is the exact gap that DNS servers fulfill.

RecordsDNS is not used only to find IPs for a domain, but a whole host of other things. Collectively they are referred to as "records" (or "DNS records"). Each record is associated to a domain (e.g. example.com) or a subdomain (e.g. bar.example.com, foo.bar.example.com) Here are some of the most common and important types:
  • A - Map to an IPv4 address (e.g. 104.20.23.154).This is the fundamental function of DNS: to map from a domain name to a server's IP address. Multiple A records leads to load balancing, where browsers will randomly select one of the returned IP addresses such that traffic is evenly split between them.
  • AAAA - Map to an IPv6 address (e.g. 2606:4700:10::6814:179a).This serves the same purpose as A records but for IPv6. Multiple AAAA records results in the same load balancing behaviour. All modern websites should have both an A record for legacy compatibility, and an AAAA record to future-proof for the gradual shift towards IPv6 addresses.
  • CNAME - Alias to another domain name (e.g. example.com).DNS servers will recursively lookup records for the aliased domain name until they reach an IP address (in an A or AAAA record).
  • MX - Specify a Mail Exchange server (e.g. mail.example.com).This record tells email SMTP servers where to direct emails to. For instance, the MX record for aezign.com.au is mail.aezign.au; this directs SMTP servers like Gmail and Outlook to send emails to the mailserver running at mail.aezign.au. This also allows specifying a priority field, so that you can define multiple MX records (such as a main and a backup) and consumers will try to connect to the listed mailservers from lowest priority to highest.
  • TXT - Store arbitrary text dataThis is most commonly used for site verification (for instance, to link your website to Google Search Console) and for email security measures like DKIM, DMARC, and SPF.
  • NS - Specify the nameservers for a domain (e.g. zeus.ns.cloudflare.com).These authoritative nameservers are responsible for providing all the other record types when needed.
dig lets you query each of these. For instance, to list the MX records against aezign.com.au:
$ dig MX aezign.com.au
; <<>> DiG 9.20.29-1-Debian <<>> MX aezign.com.au
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 28213
;; flags: qr rd ra; QUERY: 1, ANSWER: 1, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;aezign.com.au.                 IN      MX
;; ANSWER SECTION:
aezign.com.au.          300     IN      MX      10 mail.aezign.au.
;; Query time: 104 msec
;; SERVER: 1.1.1.1#53(1.1.1.1) (UDP)
;; WHEN: Sun Sep 27 22:04:58 AWST 2026
;; MSG SIZE  rcvd: 70
Here you can see there is only one mailserver configured for aezign.com.au, which is mail.aezign.au, and it has a priority of 10.If you compare this against something like gmail.com:
$ dig MX gmail.com
; <<>> DiG 9.20.29-1-Debian <<>> MX gmail.com
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 16538
;; flags: qr rd ra; QUERY: 1, ANSWER: 5, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;gmail.com.                     IN      MX
;; ANSWER SECTION:
gmail.com.              2497    IN      MX      40 alt4.gmail-smtp-in.l.google.com.
gmail.com.              2497    IN      MX      20 alt2.gmail-smtp-in.l.google.com.
gmail.com.              2497    IN      MX      5 gmail-smtp-in.l.google.com.
gmail.com.              2497    IN      MX      10 alt1.gmail-smtp-in.l.google.com.
gmail.com.              2497    IN      MX      30 alt3.gmail-smtp-in.l.google.com.
;; Query time: 120 msec
;; SERVER: 1.1.1.1#53(1.1.1.1) (UDP)
;; WHEN: Sun Sep 27 22:06:04 AWST 2026
;; MSG SIZE  rcvd: 161
You can see that gmail.com has several mailservers configured as redundancies due to the Gmail's sheer scale. gmail-smtp-in.l.google.com has the highest priority of 5, so SMTP servers will attempt to contact that mailserver first, followed by alt1.gmail-smtp-in.l.google.com and so on.

NameserversNow there needs to be somewhere for DNS records against a domain name to be defined, right? This is where nameservers come in.Nameservers are DNS servers that answer queries about the domains they are authoritative for i.e. the domains they are in charge of. For example, the authoritative nameservers for example.com are hera.ns.cloudflare.com and elliott.ns.cloudflare.com, which means Cloudflare's nameservers are the source of truth when looking up DNS records for example.com. You can check this with dig:
$ dig NS example.com
; <<>> DiG 9.20.29-1-Debian <<>> NS example.com
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 37717
;; flags: qr rd ra; QUERY: 1, ANSWER: 2, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;example.com.                   IN      NS
;; ANSWER SECTION:
example.com.            81837   IN      NS      hera.ns.cloudflare.com.
example.com.            81837   IN      NS      elliott.ns.cloudflare.com.
;; Query time: 140 msec
;; SERVER: 1.1.1.1#53(1.1.1.1) (UDP)
;; WHEN: Sun Sep 27 23:27:19 AWST 2026
;; MSG SIZE  rcvd: 95
Nameservers are configured with your domain name's registrar. The nameserver you set dictates where your remaining DNS records will live. For example.com, this means you would configure all your records on Cloudflare's dashboard, since they are responsible for the domain's DNS records.

Recursive resolutionThe DNS servers that our computers use follow a recursive resolution process behind-the-scenes to find the authoritative nameservers for a domain, followed by the records you are querying.

Finding the root nameserversDue to the recursive nature of the resolution process, there needs to be a starting point: the root (.) nameservers. The resolver uses a fixed list of root nameservers called root hints issued by IANA (named.root), to locate and contact the root nameservers. Resolvers will have this provided to them initially, and can dynamically update it themselves by querying one of the root nameservers for the root NS records to obtain a fresh list. For instance, we can query 198.41.0.4 (a.root-servers.net) to obtain a new list of root nameservers:
$ dig @198.41.0.4 NS .
; <<>> DiG 9.20.29-1-Debian <<>> @198.41.0.4 NS .
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 43677
;; flags: qr aa rd; QUERY: 1, ANSWER: 13, AUTHORITY: 0, ADDITIONAL: 27
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 4096
;; QUESTION SECTION:
;.				IN	NS
;; ANSWER SECTION:
.			518400	IN	NS	l.root-servers.net.
.			518400	IN	NS	j.root-servers.net.
.			518400	IN	NS	f.root-servers.net.
.			518400	IN	NS	h.root-servers.net.
.			518400	IN	NS	d.root-servers.net.
.			518400	IN	NS	b.root-servers.net.
.			518400	IN	NS	k.root-servers.net.
.			518400	IN	NS	i.root-servers.net.
.			518400	IN	NS	m.root-servers.net.
.			518400	IN	NS	e.root-servers.net.
.			518400	IN	NS	g.root-servers.net.
.			518400	IN	NS	c.root-servers.net.
.			518400	IN	NS	a.root-servers.net.
;; ADDITIONAL SECTION:
l.root-servers.net.	518400	IN	A	199.7.83.42
l.root-servers.net.	518400	IN	AAAA	2001:500:9f::42
j.root-servers.net.	518400	IN	A	192.58.128.30
j.root-servers.net.	518400	IN	AAAA	2001:503:c27::2:30
f.root-servers.net.	518400	IN	A	192.5.5.241
f.root-servers.net.	518400	IN	AAAA	2001:500:2f::f
h.root-servers.net.	518400	IN	A	198.97.190.53
h.root-servers.net.	518400	IN	AAAA	2001:500:1::53
d.root-servers.net.	518400	IN	A	199.7.91.13
d.root-servers.net.	518400	IN	AAAA	2001:500:2d::d
b.root-servers.net.	518400	IN	A	170.247.170.2
b.root-servers.net.	518400	IN	AAAA	2801:1b8:10::b
k.root-servers.net.	518400	IN	A	193.0.14.129
k.root-servers.net.	518400	IN	AAAA	2001:7fd::1
i.root-servers.net.	518400	IN	A	192.36.148.17
i.root-servers.net.	518400	IN	AAAA	2001:7fe::53
m.root-servers.net.	518400	IN	A	202.12.27.33
m.root-servers.net.	518400	IN	AAAA	2001:dc3::35
e.root-servers.net.	518400	IN	A	192.203.230.10
e.root-servers.net.	518400	IN	AAAA	2001:500:a8::e
g.root-servers.net.	518400	IN	A	192.112.36.4
g.root-servers.net.	518400	IN	AAAA	2001:500:12::d0d
c.root-servers.net.	518400	IN	A	192.33.4.12
c.root-servers.net.	518400	IN	AAAA	2001:500:2::c
a.root-servers.net.	518400	IN	A	198.41.0.4
a.root-servers.net.	518400	IN	AAAA	2001:503:ba3e::2:30
;; Query time: 476 msec
;; SERVER: 198.41.0.4#53(198.41.0.4) (UDP)
;; WHEN: Mon Sep 28 00:01:08 AWST 2026
;; MSG SIZE  rcvd: 811

Querying the root nameserversFor example.com, the first step is to query the root (.) nameservers to find the nameservers for the .com top-level domain (TLD). Using a.root-servers.net again:
$ dig @198.41.0.4 NS com
; <<>> DiG 9.20.29-1-Debian <<>> @198.41.0.4 NS com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 22528
;; flags: qr rd; QUERY: 1, ANSWER: 0, AUTHORITY: 13, ADDITIONAL: 27
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 4096
;; QUESTION SECTION:
;com.				IN	NS
;; AUTHORITY SECTION:
com.			172800	IN	NS	l.gtld-servers.net.
com.			172800	IN	NS	j.gtld-servers.net.
com.			172800	IN	NS	h.gtld-servers.net.
com.			172800	IN	NS	d.gtld-servers.net.
com.			172800	IN	NS	b.gtld-servers.net.
com.			172800	IN	NS	f.gtld-servers.net.
com.			172800	IN	NS	k.gtld-servers.net.
com.			172800	IN	NS	m.gtld-servers.net.
com.			172800	IN	NS	i.gtld-servers.net.
com.			172800	IN	NS	g.gtld-servers.net.
com.			172800	IN	NS	a.gtld-servers.net.
com.			172800	IN	NS	c.gtld-servers.net.
com.			172800	IN	NS	e.gtld-servers.net.
;; ADDITIONAL SECTION:
l.gtld-servers.net.	172800	IN	A	192.41.162.30
l.gtld-servers.net.	172800	IN	AAAA	2001:500:d937::30
j.gtld-servers.net.	172800	IN	A	192.48.79.30
j.gtld-servers.net.	172800	IN	AAAA	2001:502:7094::30
h.gtld-servers.net.	172800	IN	A	192.54.112.30
h.gtld-servers.net.	172800	IN	AAAA	2001:502:8cc::30
d.gtld-servers.net.	172800	IN	A	192.31.80.30
d.gtld-servers.net.	172800	IN	AAAA	2001:500:856e::30
b.gtld-servers.net.	172800	IN	A	192.33.14.30
b.gtld-servers.net.	172800	IN	AAAA	2001:503:231d::2:30
f.gtld-servers.net.	172800	IN	A	192.35.51.30
f.gtld-servers.net.	172800	IN	AAAA	2001:503:d414::30
k.gtld-servers.net.	172800	IN	A	192.52.178.30
k.gtld-servers.net.	172800	IN	AAAA	2001:503:d2d::30
m.gtld-servers.net.	172800	IN	A	192.55.83.30
m.gtld-servers.net.	172800	IN	AAAA	2001:501:b1f9::30
i.gtld-servers.net.	172800	IN	A	192.43.172.30
i.gtld-servers.net.	172800	IN	AAAA	2001:503:39c1::30
g.gtld-servers.net.	172800	IN	A	192.42.93.30
g.gtld-servers.net.	172800	IN	AAAA	2001:503:eea3::30
a.gtld-servers.net.	172800	IN	A	192.5.6.30
a.gtld-servers.net.	172800	IN	AAAA	2001:503:a83e::2:30
c.gtld-servers.net.	172800	IN	A	192.26.92.30
c.gtld-servers.net.	172800	IN	AAAA	2001:503:83eb::30
e.gtld-servers.net.	172800	IN	A	192.12.94.30
e.gtld-servers.net.	172800	IN	AAAA	2001:502:1ca1::30
;; Query time: 772 msec
;; SERVER: 198.41.0.4#53(198.41.0.4) (UDP)
;; WHEN: Mon Sep 28 00:09:25 AWST 2026
;; MSG SIZE  rcvd: 828

Querying the TLD nameserversNow the resolver has .com nameservers and their IPs. We can use one of these, such as 192.5.6.30 (a.gtld-servers.net) to find the nameservers for example.com:
$ dig @192.5.6.30 NS example.com
; <<>> DiG 9.20.29-1-Debian <<>> @192.5.6.30 NS example.com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 37419
;; flags: qr rd; QUERY: 1, ANSWER: 0, AUTHORITY: 2, ADDITIONAL: 13
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 4096
;; QUESTION SECTION:
;example.com.                   IN      NS
;; AUTHORITY SECTION:
example.com.            172800  IN      NS      hera.ns.cloudflare.com.
example.com.            172800  IN      NS      elliott.ns.cloudflare.com.
;; ADDITIONAL SECTION:
hera.ns.cloudflare.com. 172800  IN      A       108.162.192.162
hera.ns.cloudflare.com. 172800  IN      A       172.64.32.162
hera.ns.cloudflare.com. 172800  IN      A       173.245.58.162
hera.ns.cloudflare.com. 172800  IN      AAAA    2606:4700:50::adf5:3aa2
hera.ns.cloudflare.com. 172800  IN      AAAA    2803:f800:50::6ca2:c0a2
hera.ns.cloudflare.com. 172800  IN      AAAA    2a06:98c1:50::ac40:20a2
elliott.ns.cloudflare.com. 172800 IN    A       108.162.195.228
elliott.ns.cloudflare.com. 172800 IN    A       162.159.44.228
elliott.ns.cloudflare.com. 172800 IN    A       172.64.35.228
elliott.ns.cloudflare.com. 172800 IN    AAAA    2606:4700:58::a29f:2ce4
elliott.ns.cloudflare.com. 172800 IN    AAAA    2803:f800:50::6ca2:c3e4
elliott.ns.cloudflare.com. 172800 IN    AAAA    2a06:98c1:50::ac40:23e4
;; Query time: 80 msec
;; SERVER: 192.5.6.30#53(192.5.6.30) (UDP)
;; WHEN: Mon Sep 28 00:12:19 AWST 2026
;; MSG SIZE  rcvd: 359

Finding the domain's nameserverThe response tells the resolver that the nameservers for example.com are hera.ns.cloudflare.com and elliott.ns.cloudflare.com. Now since these Cloudflare nameservers are also .com domains and Cloudflare is so commonly used, the .com nameserver provides optional sibling glue records as defined in RFC 9471 to prevent further roundtrips and optimize the process.If we ignore the sibling glue records provided, the resolver would have to ask the .com nameservers for the nameservers for cloudflare.com:
$ dig @192.5.6.30 NS cloudflare.com
; <<>> DiG 9.20.29-1-Debian <<>> @192.5.6.30 NS cloudflare.com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 40307
;; flags: qr rd; QUERY: 1, ANSWER: 0, AUTHORITY: 5, ADDITIONAL: 21
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 4096
;; QUESTION SECTION:
;cloudflare.com.                        IN      NS
;; AUTHORITY SECTION:
cloudflare.com.         172800  IN      NS      ns3.cloudflare.com.
cloudflare.com.         172800  IN      NS      ns5.cloudflare.com.
cloudflare.com.         172800  IN      NS      ns4.cloudflare.com.
cloudflare.com.         172800  IN      NS      ns6.cloudflare.com.
cloudflare.com.         172800  IN      NS      ns7.cloudflare.com.
;; ADDITIONAL SECTION:
ns3.cloudflare.com.     172800  IN      A       162.159.0.33
ns3.cloudflare.com.     172800  IN      A       162.159.7.226
ns3.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:21
ns3.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:7e2
ns5.cloudflare.com.     172800  IN      A       162.159.2.9
ns5.cloudflare.com.     172800  IN      A       162.159.9.55
ns5.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:209
ns5.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:937
ns4.cloudflare.com.     172800  IN      A       162.159.1.33
ns4.cloudflare.com.     172800  IN      A       162.159.8.55
ns4.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:121
ns4.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:837
ns6.cloudflare.com.     172800  IN      A       162.159.3.11
ns6.cloudflare.com.     172800  IN      A       162.159.5.6
ns6.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:30b
ns6.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:506
ns7.cloudflare.com.     172800  IN      A       162.159.4.8
ns7.cloudflare.com.     172800  IN      A       162.159.6.6
ns7.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:408
ns7.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:606
;; Query time: 163 msec
;; SERVER: 192.5.6.30#53(192.5.6.30) (UDP)
;; WHEN: Mon Sep 28 00:26:53 AWST 2026
;; MSG SIZE  rcvd: 573
Here, the .com nameserver provides in-domain glue records for cloudflare.com's nameservers. Without these, there would be a circular dependency, since the nameserver named is a subdomain of the domain being queried for. This is because nameservers are always defined by name, which means that in order to actually contact the nameserver, your computer needs to obtain its IP address with another DNS lookup.Next, we'd use one of these nameservers, say ns3.cloudflare.com, to obtain the IP for hera.ns.cloudflare.com:
$ dig @162.159.0.33 hera.ns.cloudflare.com
; <<>> DiG 9.20.29-1-Debian <<>> @162.159.0.33 hera.ns.cloudflare.com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 16801
;; flags: qr aa rd; QUERY: 1, ANSWER: 3, AUTHORITY: 0, ADDITIONAL: 1
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;hera.ns.cloudflare.com.                IN      A
;; ANSWER SECTION:
hera.ns.cloudflare.com. 86353   IN      A       108.162.192.162
hera.ns.cloudflare.com. 86353   IN      A       173.245.58.162
hera.ns.cloudflare.com. 86353   IN      A       172.64.32.162
;; Query time: 123 msec
;; SERVER: 162.159.0.33#53(162.159.0.33) (UDP)
;; WHEN: Mon Sep 28 01:11:37 AWST 2026
;; MSG SIZE  rcvd: 99

Querying the domain's authoritative nameserverNow we've reached the authoritative nameserver for example.com! The last thing to do is to fetch the A record for example.com to obtain its server's IP address:
$ dig @108.162.192.162 example.com
; <<>> DiG 9.20.29-1-Debian <<>> @108.162.192.162 example.com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 43082
;; flags: qr aa rd; QUERY: 1, ANSWER: 2, AUTHORITY: 0, ADDITIONAL: 1
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;example.com.                   IN      A
;; ANSWER SECTION:
example.com.            300     IN      A       104.20.23.154
example.com.            300     IN      A       172.66.147.243
;; Query time: 123 msec
;; SERVER: 108.162.192.162#53(108.162.192.162) (UDP)
;; WHEN: Mon Sep 28 01:13:47 AWST 2026
;; MSG SIZE  rcvd: 72
At last, we've determined that the IP addresses of the servers behind example.com are 104.20.23.154 and 172.66.147.243. This matches our earlier lookup directly against your computer's configured DNS server.The DNS servers your computer uses encapsulate this recursive resolution process behind the scenes, so that your computer only needs to make one round trip, and the servers can use their much faster data center connections and caching to optimize the process and make the query as fast as possible.

Checking DNS recordsTo check a website's records, the first thing to do is to ensure the domain name is pointed at the correct nameserver. For instance, aezign.com.au is supposed to use Cloudflare, since that is where all the DNS records have been set up. We can verify this using dig, (or alternatively with online tools like dnschecker.org):
$ dig NS aezign.com.au
; <<>> DiG 9.20.29-1-Debian <<>> NS aezign.com.au
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 44172
;; flags: qr rd ra; QUERY: 1, ANSWER: 2, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;aezign.com.au.                 IN      NS
;; ANSWER SECTION:
aezign.com.au.          86400   IN      NS      rosalie.ns.cloudflare.com.
aezign.com.au.          86400   IN      NS      zeus.ns.cloudflare.com.
;; Query time: 92 msec
;; SERVER: 1.1.1.1#53(1.1.1.1) (UDP)
;; WHEN: Mon Sep 28 01:39:22 AWST 2026
;; MSG SIZE  rcvd: 100
If this is not set correctly, the DNS records you configure will not work, as resolvers will be fetching records from somewhere else. In most cases, you can update this in your domain registrar's settings. This is especially common for new domain names, which default to the registrar's nameservers; unless you plan to use their built-in DNS management, you'll need to point them to your chosen provider.Now we can check that the DNS records configured match those your DNS server returns. For aezign.com.au, these are the MX and TXT records configured on Cloudflare.
Extract of Cloudflare's DNS record listing showing the MX record and TXT records for aezign.com.au. The MX record and some TXT records configured for aezign.com.au on Cloudflare's dashboard.
We can check these using dig, and using the +short option to show only the content of the records.
$ dig MX aezign.com.au +short
10 mail.aezign.au.
$ dig TXT aezign.com.au +short
"google-site-verification=KFqTU5xH8fFf6OtszEL4oudfxple29Tm-TvxVtCWkAM"
"v=spf1 mx a:mail.aezign.au -all"
$ dig TXT _dmarc.aezign.com.au +short
"v=DMARC1;p=quarantine;sp=quarantine;adkim=r;aspf=r"
$ dig TXT aezign.com.au-2026._domainkey.aezign.com.au +short
"v=DKIM1; h=sha256; k=rsa; s=email; p=MIIBIjANBgkqhkiG9w0BAQEFAAOCAQ8AMIIBCgKCAQEAzL04yXZgB72YkoxS+tLK//aWx65TS4UA3F0qJ7el68SEuD4ehmg+61Ta9iS31H6U074dnjyoPDeaiGBa7ToTNCtiIts4/ghD/8nrENROE6hQAwRmTK18ODDHrRDW73hWe6Dg4cK5vmXi82/wWRZU9SDKbme28IE9uCVir3lCkKYLs1" "j16gR1Sjqr6a2+3o+EeVXnLJ4wXmJMm7KCIdn7zv0t9Z1eYcw672PdpYPAMpGb8uUsgaDBsNSpTcupPkz4SWj6TrOB80CPHjWseVY8EOJeRsNKQ/8LFoQEBl4Rxtb3HAmu4UIxSZ4QMVOLnXz67e85mA5XjcNIsVMzaWaowwIDAQAB"
As we can see, this matches, which means that the nameservers for aezign.com.au are correct and the DNS records are what we intend them to be.Note that if you've recently changed the nameserver or DNS records for your domain, it can take anywhere between 10 seconds and 24 hours for the changes to take effect and propagate across the different DNS servers globally. Tools like dnschecker.org can check your records on different DNS servers worldwide to see if they're reflecting your changes. The reason for this is caching: DNS servers like 1.1.1.1 will cache results so it doesn't have to do the full resolution process every time, and uses the Time-To-Live (TTL) you configure in your DNS records as a guideline for caching duration.

Maytham Alsudany: A Brief Explanation of DNS and Nameservers

The Domain Name System (DNS) is a fundamental piece of technology behind the modern internet. Thanks to its introduction in 1983, you're able to enter domain names like aezign.com.au instead of raw IP addresses in your browser's address bar and when sending emails. This article explains what it is, how it works, and how you can inspect your own website's DNS and ensure it is set up correctly.

DNS in a nutshellA well-used analogy is a phonebook; when you have someone's name and need to find their phone number, you look through the phonebook. Overall, DNS does the same thing: when you enter an address like example.com, your browser will contact a DNS server (the "phonebook") to determine its IP addresses. On Linux (or MacOS) systems, you can use dig on the command line to perform a DNS lookup and see what this looks like:
$ dig example.com
; <<>> DiG 9.20.29-1-Debian <<>> example.com
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 42782
;; flags: qr rd ra; QUERY: 1, ANSWER: 2, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;example.com.                   IN      A
;; ANSWER SECTION:
example.com.            221     IN      A       104.20.23.154
example.com.            221     IN      A       172.66.147.243
;; Query time: 20 msec
;; SERVER: 1.1.1.1#53(1.1.1.1) (UDP)
;; WHEN: Sun Sep 27 21:07:50 AWST 2026
;; MSG SIZE  rcvd: 72
Here, you can see the DNS server being used is 1.1.1.1 (Cloudflare's DNS server), and that it found the IPs 104.20.23.154 and 172.66.147.243 associated with the domain name example.com. Your browser will then contact these IP addresses directly to load the website you are trying to open.

Configuring DNS serversYou can configure DNS servers through your operating system's network settings, and for some applications such as Firefox, with the application itself. If you don't manually set a DNS server, your computer will use the ones provided by your modem. If those are not configured, the default defined by the modem manufacturer or your ISP will be used.The most well-used and reliable DNS servers you can use are Cloudflare's (1.1.1.1 and 1.0.0.1) and Google's (8.8.8.8 and 8.8.4.4). Having more than one DNS server means that if the first one in the list doesn't work or doesn't find the matching IPs for a domain name, it will move to the next one in the list, a backup DNS server.DNS servers must be configured as IP addresses. If your computer tried to use a DNS server at a domain name, then where would your computer find the IP address for that domain name? It wouldn't be able to, as this is the exact gap that DNS servers fulfill.

RecordsDNS is not used only to find IPs for a domain, but a whole host of other things. Collectively they are referred to as "records" (or "DNS records"). Each record is associated to a domain (e.g. example.com) or a subdomain (e.g. bar.example.com, foo.bar.example.com) Here are some of the most common and important types:
  • A - Map to an IPv4 address (e.g. 104.20.23.154).This is the fundamental function of DNS: to map from a domain name to a server's IP address. Multiple A records leads to load balancing, where browsers will randomly select one of the returned IP addresses such that traffic is evenly split between them.
  • AAAA - Map to an IPv6 address (e.g. 2606:4700:10::6814:179a).This serves the same purpose as A records but for IPv6. Multiple AAAA records results in the same load balancing behaviour. All modern websites should have both an A record for legacy compatibility, and an AAAA record to future-proof for the gradual shift towards IPv6 addresses.
  • CNAME - Alias to another domain name (e.g. example.com).DNS servers will recursively lookup records for the aliased domain name until they reach an IP address (in an A or AAAA record).
  • MX - Specify a Mail Exchange server (e.g. mail.example.com).This record tells email SMTP servers where to direct emails to. For instance, the MX record for aezign.com.au is mail.aezign.au; this directs SMTP servers like Gmail and Outlook to send emails to the mailserver running at mail.aezign.au. This also allows specifying a priority field, so that you can define multiple MX records (such as a main and a backup) and consumers will try to connect to the listed mailservers from lowest priority to highest.
  • TXT - Store arbitrary text dataThis is most commonly used for site verification (for instance, to link your website to Google Search Console) and for email security measures like DKIM, DMARC, and SPF.
  • NS - Specify the nameservers for a domain (e.g. zeus.ns.cloudflare.com).These authoritative nameservers are responsible for providing all the other record types when needed.
dig lets you query each of these. For instance, to list the MX records against aezign.com.au:
$ dig MX aezign.com.au
; <<>> DiG 9.20.29-1-Debian <<>> MX aezign.com.au
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 28213
;; flags: qr rd ra; QUERY: 1, ANSWER: 1, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;aezign.com.au.                 IN      MX
;; ANSWER SECTION:
aezign.com.au.          300     IN      MX      10 mail.aezign.au.
;; Query time: 104 msec
;; SERVER: 1.1.1.1#53(1.1.1.1) (UDP)
;; WHEN: Sun Sep 27 22:04:58 AWST 2026
;; MSG SIZE  rcvd: 70
Here you can see there is only one mailserver configured for aezign.com.au, which is mail.aezign.au, and it has a priority of 10.If you compare this against something like gmail.com:
$ dig MX gmail.com
; <<>> DiG 9.20.29-1-Debian <<>> MX gmail.com
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 16538
;; flags: qr rd ra; QUERY: 1, ANSWER: 5, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;gmail.com.                     IN      MX
;; ANSWER SECTION:
gmail.com.              2497    IN      MX      40 alt4.gmail-smtp-in.l.google.com.
gmail.com.              2497    IN      MX      20 alt2.gmail-smtp-in.l.google.com.
gmail.com.              2497    IN      MX      5 gmail-smtp-in.l.google.com.
gmail.com.              2497    IN      MX      10 alt1.gmail-smtp-in.l.google.com.
gmail.com.              2497    IN      MX      30 alt3.gmail-smtp-in.l.google.com.
;; Query time: 120 msec
;; SERVER: 1.1.1.1#53(1.1.1.1) (UDP)
;; WHEN: Sun Sep 27 22:06:04 AWST 2026
;; MSG SIZE  rcvd: 161
You can see that gmail.com has several mailservers configured as redundancies due to the Gmail's sheer scale. gmail-smtp-in.l.google.com has the highest priority of 5, so SMTP servers will attempt to contact that mailserver first, followed by alt1.gmail-smtp-in.l.google.com and so on.

NameserversNow there needs to be somewhere for DNS records against a domain name to be defined, right? This is where nameservers come in.Nameservers are DNS servers that answer queries about the domains they are authoritative for i.e. the domains they are in charge of. For example, the authoritative nameservers for example.com are hera.ns.cloudflare.com and elliott.ns.cloudflare.com, which means Cloudflare's nameservers are the source of truth when looking up DNS records for example.com. You can check this with dig:
$ dig NS example.com
; <<>> DiG 9.20.29-1-Debian <<>> NS example.com
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 37717
;; flags: qr rd ra; QUERY: 1, ANSWER: 2, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;example.com.                   IN      NS
;; ANSWER SECTION:
example.com.            81837   IN      NS      hera.ns.cloudflare.com.
example.com.            81837   IN      NS      elliott.ns.cloudflare.com.
;; Query time: 140 msec
;; SERVER: 1.1.1.1#53(1.1.1.1) (UDP)
;; WHEN: Sun Sep 27 23:27:19 AWST 2026
;; MSG SIZE  rcvd: 95
Nameservers are configured with your domain name's registrar. The nameserver you set dictates where your remaining DNS records will live. For example.com, this means you would configure all your records on Cloudflare's dashboard, since they are responsible for the domain's DNS records.

Recursive resolutionThe DNS servers that our computers use follow a recursive resolution process behind-the-scenes to find the authoritative nameservers for a domain, followed by the records you are querying.

Finding the root nameserversDue to the recursive nature of the resolution process, there needs to be a starting point: the root (.) nameservers. The resolver uses a fixed list of root nameservers called root hints issued by IANA (named.root), to locate and contact the root nameservers. Resolvers will have this provided to them initially, and can dynamically update it themselves by querying one of the root nameservers for the root NS records to obtain a fresh list. For instance, we can query 198.41.0.4 (a.root-servers.net) to obtain a new list of root nameservers:
$ dig @198.41.0.4 NS .
; <<>> DiG 9.20.29-1-Debian <<>> @198.41.0.4 NS .
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 43677
;; flags: qr aa rd; QUERY: 1, ANSWER: 13, AUTHORITY: 0, ADDITIONAL: 27
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 4096
;; QUESTION SECTION:
;.				IN	NS
;; ANSWER SECTION:
.			518400	IN	NS	l.root-servers.net.
.			518400	IN	NS	j.root-servers.net.
.			518400	IN	NS	f.root-servers.net.
.			518400	IN	NS	h.root-servers.net.
.			518400	IN	NS	d.root-servers.net.
.			518400	IN	NS	b.root-servers.net.
.			518400	IN	NS	k.root-servers.net.
.			518400	IN	NS	i.root-servers.net.
.			518400	IN	NS	m.root-servers.net.
.			518400	IN	NS	e.root-servers.net.
.			518400	IN	NS	g.root-servers.net.
.			518400	IN	NS	c.root-servers.net.
.			518400	IN	NS	a.root-servers.net.
;; ADDITIONAL SECTION:
l.root-servers.net.	518400	IN	A	199.7.83.42
l.root-servers.net.	518400	IN	AAAA	2001:500:9f::42
j.root-servers.net.	518400	IN	A	192.58.128.30
j.root-servers.net.	518400	IN	AAAA	2001:503:c27::2:30
f.root-servers.net.	518400	IN	A	192.5.5.241
f.root-servers.net.	518400	IN	AAAA	2001:500:2f::f
h.root-servers.net.	518400	IN	A	198.97.190.53
h.root-servers.net.	518400	IN	AAAA	2001:500:1::53
d.root-servers.net.	518400	IN	A	199.7.91.13
d.root-servers.net.	518400	IN	AAAA	2001:500:2d::d
b.root-servers.net.	518400	IN	A	170.247.170.2
b.root-servers.net.	518400	IN	AAAA	2801:1b8:10::b
k.root-servers.net.	518400	IN	A	193.0.14.129
k.root-servers.net.	518400	IN	AAAA	2001:7fd::1
i.root-servers.net.	518400	IN	A	192.36.148.17
i.root-servers.net.	518400	IN	AAAA	2001:7fe::53
m.root-servers.net.	518400	IN	A	202.12.27.33
m.root-servers.net.	518400	IN	AAAA	2001:dc3::35
e.root-servers.net.	518400	IN	A	192.203.230.10
e.root-servers.net.	518400	IN	AAAA	2001:500:a8::e
g.root-servers.net.	518400	IN	A	192.112.36.4
g.root-servers.net.	518400	IN	AAAA	2001:500:12::d0d
c.root-servers.net.	518400	IN	A	192.33.4.12
c.root-servers.net.	518400	IN	AAAA	2001:500:2::c
a.root-servers.net.	518400	IN	A	198.41.0.4
a.root-servers.net.	518400	IN	AAAA	2001:503:ba3e::2:30
;; Query time: 476 msec
;; SERVER: 198.41.0.4#53(198.41.0.4) (UDP)
;; WHEN: Mon Sep 28 00:01:08 AWST 2026
;; MSG SIZE  rcvd: 811

Querying the root nameserversFor example.com, the first step is to query the root (.) nameservers to find the nameservers for the .com top-level domain (TLD). Using a.root-servers.net again:
$ dig @198.41.0.4 NS com
; <<>> DiG 9.20.29-1-Debian <<>> @198.41.0.4 NS com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 22528
;; flags: qr rd; QUERY: 1, ANSWER: 0, AUTHORITY: 13, ADDITIONAL: 27
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 4096
;; QUESTION SECTION:
;com.				IN	NS
;; AUTHORITY SECTION:
com.			172800	IN	NS	l.gtld-servers.net.
com.			172800	IN	NS	j.gtld-servers.net.
com.			172800	IN	NS	h.gtld-servers.net.
com.			172800	IN	NS	d.gtld-servers.net.
com.			172800	IN	NS	b.gtld-servers.net.
com.			172800	IN	NS	f.gtld-servers.net.
com.			172800	IN	NS	k.gtld-servers.net.
com.			172800	IN	NS	m.gtld-servers.net.
com.			172800	IN	NS	i.gtld-servers.net.
com.			172800	IN	NS	g.gtld-servers.net.
com.			172800	IN	NS	a.gtld-servers.net.
com.			172800	IN	NS	c.gtld-servers.net.
com.			172800	IN	NS	e.gtld-servers.net.
;; ADDITIONAL SECTION:
l.gtld-servers.net.	172800	IN	A	192.41.162.30
l.gtld-servers.net.	172800	IN	AAAA	2001:500:d937::30
j.gtld-servers.net.	172800	IN	A	192.48.79.30
j.gtld-servers.net.	172800	IN	AAAA	2001:502:7094::30
h.gtld-servers.net.	172800	IN	A	192.54.112.30
h.gtld-servers.net.	172800	IN	AAAA	2001:502:8cc::30
d.gtld-servers.net.	172800	IN	A	192.31.80.30
d.gtld-servers.net.	172800	IN	AAAA	2001:500:856e::30
b.gtld-servers.net.	172800	IN	A	192.33.14.30
b.gtld-servers.net.	172800	IN	AAAA	2001:503:231d::2:30
f.gtld-servers.net.	172800	IN	A	192.35.51.30
f.gtld-servers.net.	172800	IN	AAAA	2001:503:d414::30
k.gtld-servers.net.	172800	IN	A	192.52.178.30
k.gtld-servers.net.	172800	IN	AAAA	2001:503:d2d::30
m.gtld-servers.net.	172800	IN	A	192.55.83.30
m.gtld-servers.net.	172800	IN	AAAA	2001:501:b1f9::30
i.gtld-servers.net.	172800	IN	A	192.43.172.30
i.gtld-servers.net.	172800	IN	AAAA	2001:503:39c1::30
g.gtld-servers.net.	172800	IN	A	192.42.93.30
g.gtld-servers.net.	172800	IN	AAAA	2001:503:eea3::30
a.gtld-servers.net.	172800	IN	A	192.5.6.30
a.gtld-servers.net.	172800	IN	AAAA	2001:503:a83e::2:30
c.gtld-servers.net.	172800	IN	A	192.26.92.30
c.gtld-servers.net.	172800	IN	AAAA	2001:503:83eb::30
e.gtld-servers.net.	172800	IN	A	192.12.94.30
e.gtld-servers.net.	172800	IN	AAAA	2001:502:1ca1::30
;; Query time: 772 msec
;; SERVER: 198.41.0.4#53(198.41.0.4) (UDP)
;; WHEN: Mon Sep 28 00:09:25 AWST 2026
;; MSG SIZE  rcvd: 828

Querying the TLD nameserversNow the resolver has .com nameservers and their IPs. We can use one of these, such as 192.5.6.30 (a.gtld-servers.net) to find the nameservers for example.com:
$ dig @192.5.6.30 NS example.com
; <<>> DiG 9.20.29-1-Debian <<>> @192.5.6.30 NS example.com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 37419
;; flags: qr rd; QUERY: 1, ANSWER: 0, AUTHORITY: 2, ADDITIONAL: 13
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 4096
;; QUESTION SECTION:
;example.com.                   IN      NS
;; AUTHORITY SECTION:
example.com.            172800  IN      NS      hera.ns.cloudflare.com.
example.com.            172800  IN      NS      elliott.ns.cloudflare.com.
;; ADDITIONAL SECTION:
hera.ns.cloudflare.com. 172800  IN      A       108.162.192.162
hera.ns.cloudflare.com. 172800  IN      A       172.64.32.162
hera.ns.cloudflare.com. 172800  IN      A       173.245.58.162
hera.ns.cloudflare.com. 172800  IN      AAAA    2606:4700:50::adf5:3aa2
hera.ns.cloudflare.com. 172800  IN      AAAA    2803:f800:50::6ca2:c0a2
hera.ns.cloudflare.com. 172800  IN      AAAA    2a06:98c1:50::ac40:20a2
elliott.ns.cloudflare.com. 172800 IN    A       108.162.195.228
elliott.ns.cloudflare.com. 172800 IN    A       162.159.44.228
elliott.ns.cloudflare.com. 172800 IN    A       172.64.35.228
elliott.ns.cloudflare.com. 172800 IN    AAAA    2606:4700:58::a29f:2ce4
elliott.ns.cloudflare.com. 172800 IN    AAAA    2803:f800:50::6ca2:c3e4
elliott.ns.cloudflare.com. 172800 IN    AAAA    2a06:98c1:50::ac40:23e4
;; Query time: 80 msec
;; SERVER: 192.5.6.30#53(192.5.6.30) (UDP)
;; WHEN: Mon Sep 28 00:12:19 AWST 2026
;; MSG SIZE  rcvd: 359

Finding the domain's nameserverThe response tells the resolver that the nameservers for example.com are hera.ns.cloudflare.com and elliott.ns.cloudflare.com. Now since these Cloudflare nameservers are also .com domains and Cloudflare is so commonly used, the .com nameserver provides optional sibling glue records as defined in RFC 9471 to prevent further roundtrips and optimize the process.If we ignore the sibling glue records provided, the resolver would have to ask the .com nameservers for the nameservers for cloudflare.com:
$ dig @192.5.6.30 NS cloudflare.com
; <<>> DiG 9.20.29-1-Debian <<>> @192.5.6.30 NS cloudflare.com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 40307
;; flags: qr rd; QUERY: 1, ANSWER: 0, AUTHORITY: 5, ADDITIONAL: 21
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 4096
;; QUESTION SECTION:
;cloudflare.com.                        IN      NS
;; AUTHORITY SECTION:
cloudflare.com.         172800  IN      NS      ns3.cloudflare.com.
cloudflare.com.         172800  IN      NS      ns5.cloudflare.com.
cloudflare.com.         172800  IN      NS      ns4.cloudflare.com.
cloudflare.com.         172800  IN      NS      ns6.cloudflare.com.
cloudflare.com.         172800  IN      NS      ns7.cloudflare.com.
;; ADDITIONAL SECTION:
ns3.cloudflare.com.     172800  IN      A       162.159.0.33
ns3.cloudflare.com.     172800  IN      A       162.159.7.226
ns3.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:21
ns3.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:7e2
ns5.cloudflare.com.     172800  IN      A       162.159.2.9
ns5.cloudflare.com.     172800  IN      A       162.159.9.55
ns5.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:209
ns5.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:937
ns4.cloudflare.com.     172800  IN      A       162.159.1.33
ns4.cloudflare.com.     172800  IN      A       162.159.8.55
ns4.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:121
ns4.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:837
ns6.cloudflare.com.     172800  IN      A       162.159.3.11
ns6.cloudflare.com.     172800  IN      A       162.159.5.6
ns6.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:30b
ns6.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:506
ns7.cloudflare.com.     172800  IN      A       162.159.4.8
ns7.cloudflare.com.     172800  IN      A       162.159.6.6
ns7.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:408
ns7.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:606
;; Query time: 163 msec
;; SERVER: 192.5.6.30#53(192.5.6.30) (UDP)
;; WHEN: Mon Sep 28 00:26:53 AWST 2026
;; MSG SIZE  rcvd: 573
Here, the .com nameserver provides in-domain glue records for cloudflare.com's nameservers. Without these, there would be a circular dependency, since the nameserver named is a subdomain of the domain being queried for. This is because nameservers are always defined by name, which means that in order to actually contact the nameserver, your computer needs to obtain its IP address with another DNS lookup.Next, we'd use one of these nameservers, say ns3.cloudflare.com, to obtain the IP for hera.ns.cloudflare.com:
$ dig @162.159.0.33 hera.ns.cloudflare.com
; <<>> DiG 9.20.29-1-Debian <<>> @162.159.0.33 hera.ns.cloudflare.com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 16801
;; flags: qr aa rd; QUERY: 1, ANSWER: 3, AUTHORITY: 0, ADDITIONAL: 1
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;hera.ns.cloudflare.com.                IN      A
;; ANSWER SECTION:
hera.ns.cloudflare.com. 86353   IN      A       108.162.192.162
hera.ns.cloudflare.com. 86353   IN      A       173.245.58.162
hera.ns.cloudflare.com. 86353   IN      A       172.64.32.162
;; Query time: 123 msec
;; SERVER: 162.159.0.33#53(162.159.0.33) (UDP)
;; WHEN: Mon Sep 28 01:11:37 AWST 2026
;; MSG SIZE  rcvd: 99

Querying the domain's authoritative nameserverNow we've reached the authoritative nameserver for example.com! The last thing to do is to fetch the A record for example.com to obtain its server's IP address:
$ dig @108.162.192.162 example.com
; <<>> DiG 9.20.29-1-Debian <<>> @108.162.192.162 example.com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 43082
;; flags: qr aa rd; QUERY: 1, ANSWER: 2, AUTHORITY: 0, ADDITIONAL: 1
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;example.com.                   IN      A
;; ANSWER SECTION:
example.com.            300     IN      A       104.20.23.154
example.com.            300     IN      A       172.66.147.243
;; Query time: 123 msec
;; SERVER: 108.162.192.162#53(108.162.192.162) (UDP)
;; WHEN: Mon Sep 28 01:13:47 AWST 2026
;; MSG SIZE  rcvd: 72
At last, we've determined that the IP addresses of the servers behind example.com are 104.20.23.154 and 172.66.147.243. This matches our earlier lookup directly against your computer's configured DNS server.The DNS servers your computer uses employ this recursive resolution technique behind the scenes, so that your computer only needs to make one round trip, and the servers can use their much faster data center connections and caching to optimize the process and make the query as fast as possible.

Verify your DNS recordsTo check your website's records, the first thing you'll want to do is ensure your domain name is pointed at the correct nameserver. For instance, aezign.com.au is supposed to use Cloudflare, since that is where all the DNS records have been set up. We can verify this using dig, (or alternatively with online tools like dnschecker.org):
$ dig NS aezign.com.au
; <<>> DiG 9.20.29-1-Debian <<>> NS aezign.com.au
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 44172
;; flags: qr rd ra; QUERY: 1, ANSWER: 2, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;aezign.com.au.                 IN      NS
;; ANSWER SECTION:
aezign.com.au.          86400   IN      NS      rosalie.ns.cloudflare.com.
aezign.com.au.          86400   IN      NS      zeus.ns.cloudflare.com.
;; Query time: 92 msec
;; SERVER: 1.1.1.1#53(1.1.1.1) (UDP)
;; WHEN: Mon Sep 28 01:39:22 AWST 2026
;; MSG SIZE  rcvd: 100
If this is not set correctly, the DNS records you configure will not work, as resolvers will be fetching records from somewhere else. In most cases, you can update this in your domain registrar's settings. This is especially common for new domain names, which default to the registrar's nameservers; unless you plan to use their built-in DNS management, you'll need to point them to your chosen provider.Now we can check that the DNS records you've configured match those your DNS server returns. For aezign.com.au, these are the MX and TXT records configured on Cloudflare.
Extract of Cloudflare's DNS record listing showing the MX record and TXT records for aezign.com.au. The MX record and some TXT records configured for aezign.com.au on Cloudflare's dashboard.
We can check these using dig, and using the +short option to show only the content of the records.
$ dig MX aezign.com.au +short
10 mail.aezign.au.
$ dig TXT aezign.com.au +short
"google-site-verification=KFqTU5xH8fFf6OtszEL4oudfxple29Tm-TvxVtCWkAM"
"v=spf1 mx a:mail.aezign.au -all"
$ dig TXT _dmarc.aezign.com.au +short
"v=DMARC1;p=quarantine;sp=quarantine;adkim=r;aspf=r"
$ dig TXT aezign.com.au-2026._domainkey.aezign.com.au +short
"v=DKIM1; h=sha256; k=rsa; s=email; p=MIIBIjANBgkqhkiG9w0BAQEFAAOCAQ8AMIIBCgKCAQEAzL04yXZgB72YkoxS+tLK//aWx65TS4UA3F0qJ7el68SEuD4ehmg+61Ta9iS31H6U074dnjyoPDeaiGBa7ToTNCtiIts4/ghD/8nrENROE6hQAwRmTK18ODDHrRDW73hWe6Dg4cK5vmXi82/wWRZU9SDKbme28IE9uCVir3lCkKYLs1" "j16gR1Sjqr6a2+3o+EeVXnLJ4wXmJMm7KCIdn7zv0t9Z1eYcw672PdpYPAMpGb8uUsgaDBsNSpTcupPkz4SWj6TrOB80CPHjWseVY8EOJeRsNKQ/8LFoQEBl4Rxtb3HAmu4UIxSZ4QMVOLnXz67e85mA5XjcNIsVMzaWaowwIDAQAB"
As we can see, this matches, which means that the nameservers for aezign.com.au are correct and the DNS records are what we intend them to be.Note that if you've recently changed the nameserver or DNS records for your domain, it can take anywhere between 10 seconds and 24 hours for the changes to take effect and propagate across the different DNS servers worldwide. Tools like dnschecker.org can check your records on different DNS servers worldwide to see if they're reflecting your changes. The reason for this is caching: DNS servers like 1.1.1.1 will cache results so it doesn't have to do the full resolution process every time, and uses the Time-To-Live (TTL) you configure in your DNS records as a guideline for caching duration.

27 September 2026

Dima Kogan: Lunar terminator paradox

There's an optical illusion known by names like the "lunar terminator paradox". This has much discussion and descriptions online, but none made sense in my head, so I wrote this program to figure out what was going on. The paradox: I was camping in the mountains with a friend recently. We were looking up at the sky, just after the sun has set. The moon was clearly pointing up. After playing with this program, I have clarity: we're looking up at the moon from below. The most pathological case is a full moon. Let's say the moon is on the horizon: elevation=0. If we're looking at this low moon, and the moon is full, the sun is directly behind us. The moon is fully illuminated, and we see 100% of the moon disc lit up. Now, what happens if the moon is not at the horizon, but higher up at the sky? Effectively, the sun is infinitely far away, so the same part of the moon is lit up. But we're now looking at the moon from below, and we would see some of the dark side on the bottom edge. I.e. the moon appears bright at the top, but has a dark slice missing at the bottom: it points up! Even at sunset. This is the most clearly weird case. A half-moon has no paradoxical behavior, and the more full the moon, the more clearly we can observe the bright moon pointing up despite the sun being down. I produce two plots. At 3/4-full moon at sunset we look at the moon as it rises from the horizon all the way up to the zenith:
scan-moon-el.svg
If the moon is at the horizon (elevation = 0), we see the expected 3/4-lit disc. As the moon rises, we see more and more of its bottom, and thus more and more dark areas show up: It clearly points up at sunset! We can also move the sun around. Let's say the moon is 60deg up; let's move the sun from new-moon to a full-moon:
scan-sun-az.svg
In the darkest configuration, we can still see a lit crescent on the bottom: the illumination is all on the opposite side, but we can see a slice of the illuminated back side. As the sun swings around, we see more and more of the moon. At azimuth = 90deg, we have a half-lit moon. Past that, more and more of the moon is visible, always pointing up. This was also a super interesting study of the current state of AI tools. As I was writing this and debugging, I would talk to Claude and Gemini about how this worked and what I should be seeing. They were both completely unable to comprehend this, and would make infinite circular arguments. Clearly they read some incomplete explanations on the internet (as I have), and lack the reasoning capability necessary to distill it into something resembling "understanding". AGI is not here yet.

Russ Allbery: Review: Ode to the Half-Broken

Review: Ode to the Half-Broken, by Suzanne Palmer
Publisher: DAW
Copyright: May 2026
ISBN: 0-7564-2013-X
Format: Kindle
Pages: 441
Ode to the Half-Broken is a standalone post-apocalyptic (sort of) science fiction novel. As this novel opens, the unnamed first-person protagonist is waking up in a bathtub in an abandoned building. They are covered in electromagnets and missing one leg. Waking up involved a secure reboot from a protected core kernel, so it is immediately obvious that the protagonist is a robot. That also explains the electromagnets, which interfere with their ability to control their body. Or they would, if the protagonist didn't have long-dormant combat routines available to deploy EM shielding and free themselves from the bathtub. There are no immediate answers to why someone embedded a virus in the data attached to a scientific paper on ants, an act so precisely targeted that it had to be personal. Or what happened to their leg.
"There are a number of electromagnets in the next room," I say. I point. "Behind that wall with all the holes in it." "Those are big holes. And fresh, too," the dog says. "I wonder what made them." "Electromagnets experiencing sudden velocity." The dog gives another of its short barks, and I am more convinced now it is laughing, though I was not attempting to be funny.
Ode to the Half-Broken has a classic science fiction beginning: in medias res in a future science fiction version of Earth where nothing is immediately explained, leaving the reader to work out the date and the setting. Helping us out is the protagonist, who is neither chatty nor very sociable with other characters but keeps up an analytical monologue about the world as they narrate events. We are some decades into a grim future. The United States has largely collapsed. Large parts of New York City are dangerous to humans due to disease and radiation. Neither of those hazards bother the large number of sentient robots; their scarcity, and therefore economy, is instead based on power. Robots that control solar power stations act as low-level mob bosses, trading power for information or labor. Our protagonist doesn't want to care about any of this. They retreated from the world long ago for a solitary life in the former New York Botanical Gardens studying ants. But they need a new leg and the best robot repair person nearby is a human woman outside of the city, so they reluctantly head in that direction, accompanied somewhat surprisingly by a cyborg dog. The typical science fiction apocalypse is caused by something specific. Classically, that event is a nuclear war, but writers found various alternatives before, during, and after the Cold War era: alien invasions, meteor showers, plagues, sea level rise, and peak oil and general environmental collapse, among many others. Less common is a post-apocalyptic novel where the collapse comes from multiple overlapping crises and accumulating failures, from a general failure to meet what Adam Tooze and others call polycrisis. The first time I encountered that style of post-apocalyptic story was in Octavia Butler's Parable of the Sower. It was one of the choices that made (and still makes) that book feel so chillingly realistic. The world background in Ode to the Half-Broken is shaped by that sort of polycrisis collapse. There is no one reason why New York City is a dangerous, irradiated ruin and society has collapsed into isolated and sometimes warring factions. It is not runaway artificial intelligence, or at least not directly; sentient robots were a late-stage innovation of the collapsing US civilization and a tool and accelerator of its many wars, but they were not the cause and may be a critical ingredient in building some functional replacement. Instead, society fell apart because we failed to address any of the growing problems and then turned on each other in the resulting ruins. The reader gets an idiosyncratic view of that collapse in flashback chapters intermixed with the main narrative of the initially unnamed robot protagonist, flashbacks told from the perspective of the man who invented the key component for robot sentience. As you would expect, those two narratives are linked. The reader will not discover how they are linked until late in the story. This book could have been extremely depressing. It is not, which says a great deal about Palmer's skill in telling it. The clinical distance of the protagonist in the early chapters helps considerably: They have rejected involvement in this world and therefore can describe it in detached, factual terms, aided by the tendency of most robots in this story to be slightly more precise, logical, and verbose than the human characters. But as the protagonist's clinical distance fades, as it must to allow the story's emotional stakes to rise, Palmer fills this book with moments of beauty and hope. A former nuclear submarine that has become the mind of a subway car is a key early ally. A collective has turned the Hudson Bridge into a thriving if chaotic community. Self-regulating enclaves of humans and robots are working together to try to build a livable world. Robots oversee pollinator swarms that are attempting to restore plant life, for no reason other than that they like order and stability and see this as a way of restoring both. This is a grim, post-apocalyptic world that does not dwell on either the grimness or the apocalypse. It is instead full of small moments of hope, collaboration, and personal connection. This is a story with villains, danger, pain, and risk. Despite the similar keywords and cover aesthetics, it bears little resemblance to Becky Chambers's philosophical Monk and Robot series. It is not, in any definition of the term, cozy; it's a post-apocalyptic adventure story about a robot and a dog making their way through a ruined civilization and fighting people who are trying to build something even worse on the rubble. But it's also charming and oddly happy. There are strong found-family vibes in the way that a party coalesces around the protagonist and eventually gives them a name, there is the quiet happiness of seeing a grumpy misanthrope slowly come out of their protective shell, and the rail mechs are an absolute delight. Like a lot of stories of happy small-group anarchism, I didn't entirely believe the politics and have some qualms about the realism of the ending, although perhaps I should strive to be as optimistic as Palmer writes. The somewhat dry and fussily precise first-person narration will also not be to everyone's taste; it worked for me by the end of the book, but it took a bit of reading to get used to it. But those quibbles aside, this was quietly lovely. It's a satisfying science fiction adventure story in a world with disturbing parallels to the one we're living in, but which uses those parallels to focus on small-scale collective efforts to build something better. And all the small details of the world-building are delightful: the different tiers of robots and their odd behaviors, the machine sense of purpose, even the mix of suspicion and generosity. The plot has large-scale implications, but it was the human-level details that charmed me. I still want another Fergus novel, but this was a highly successful foray outside of that series. Palmer has won two Hugos for her novellas, so I can't really say she's overlooked, but her novels aren't getting anywhere near the attention they deserve. Highly recommended. There is plenty of world-building room here for a sequel, but Ode to the Half-Broken reaches a satisfying standalone conclusion. So far as I know, no sequel is currently planned. Rating: 8 out of 10

20 September 2026

Vincent Bernat: Bot-free self-hosted analytics with GoatCounter on NixOS

In 2016, I removed Google Analytics from this blog to avoid being complicit in feeding the biggest machine for harvesting personal data. Instead, I relied on GoAccess to analyze my server logs.1 For the past couple of years, the statistics have made no sense, despite my attempts to filter bots: AI scrapers inflate the number of visitors to around 2,000 per day. Eventually, I settled on GoatCounter, an open-source, privacy-friendly web analytics platform. I replaced the JavaScript client to filter bots more aggressively and added a CSS fallback. To improve reliability, I implemented a local proxy running on each of the five web servers serving this blog. The rest of this post details how these pieces fit together and how I deploy them on NixOS.

Why GoatCounter? GoatCounter does not collect personal data: instead of storing the reader s IP address or relying on cookies, it creates a session identifier valid for 8 hours from the user agent and the IP address. Its feature set is modest but sufficient for a blog. If you want to look at the interface, GoatCounter s author runs a public instance for his site. A hosted version lets you try it before running your own instance. With a single binary and an SQLite database, GoatCounter is one of the lightest self-hosted solutions. Privacy-friendly alternatives, in increasing order of complexity, include Umami, Plausible, and Rybbit.
GoatCounter dashboard showing some statistics from my blog, including an article on the spanning tree protocol with 1,224 views for the past week, the referrers, and the breakdown of browsers (52% Chrome, 32% Firefox, with 16% for Firefox 155 and 6% for Firefox 156)

Custom JavaScript client GoatCounter includes a small JavaScript client 2,189 bytes minified and gzipped. It ships some features I don t use: a visitor counter, tracking clicks, configurable settings, etc. I replace it with this function to register a hit:
const count = (  event, title   =  ) =>  
  const params = new URLSearchParams( 
    p: event   location.pathname,
    t: title   document.title,
    r: document.referrer,
    q: location.search,
    s: document.documentElement.clientWidth,
    e: !!event,
    rnd: Math.random().toString(36).slice(2, 7),
   );
  fetch( /count?$ params  ,   keepalive: true  ).catch(() =>  );
 ;
To filter bots,2 I go the extra mile by requiring a user interaction an idea I stole from Bear Blog.
let sendHit = () => (sendHit = () =>  , count());
["touchmove", "mousemove", "keydown", "pointerdown"].forEach((eventName) =>
  document.addEventListener(eventName, sendHit,  
    once: true,
    passive: true,
   ),
);
If a reader has disabled JavaScript in their browser, I record the hit using a CSS image. The :hover pseudo-class loads it only after an interaction, another trick stolen from Bear Blog. About 2% of my visitors fit into this bucket.3
<!DOCTYPE html>
<html lang="en" class="nojs">
  <head>
    <script>
      // The JavaScript code for this blog requires ES6
      if ("noModule" in HTMLScriptElement.prototype)
        document.documentElement.classList.remove("nojs");
    </script>
  </head>
  <body>
  <!-- ... -->
    <style>
      .nojs body:hover  
        border-width: 0;
        border-image: url('/count?p=/en/blog/2026-kpi-goodhart&t=Building...&r=NoJS&e=false');
       
    </style>
  </body>
</html>
Where GoAccess reported around 2,000 visitors a day, GoatCounter counts fewer than 200 humans.4 I assume AI scrapers use a low-effort approach: if the content is available without barriers, as on this blog, they don t spawn a complex mechanized browser that could trigger a page view. Even crawlers running JavaScript, like Googlebot with its headless Chromium, do not interact with the page and never trigger the events I listen to. The interaction-based proof of humanity I use is likely to keep working.5

Local proxy Five servers across the world in Europe and in North America serve the content of this website, but GoatCounter runs on only one of them. To avoid losing track of visitors when GoatCounter is down, I run a local proxy listening on the same /count endpoint. On each server, it stores the hits in memory with a buffer large enough to survive several days of downtime. It sends them in batches to the upstream backend using the /api/v0/count authenticated endpoint.
Servers on a map. web02 is in Paris, web03 in Helsinki, web04 in Nuremberg, web05 in Ashburn, web06 in Chicago.
I proposed the code for the proxy in pull request #909. GoatCounter s maintainer declined to maintain so much code for such a niche use case. As a fellow open-source developer, I often hold the same position for my own projects: a one-time contributor effort may translate into a long-term maintainer commitment. I expose the endpoint for the proxy on the domain of this website to evade ad blockers. This sounds like I don t respect the reader s choice, but as GoatCounter is privacy-friendly, I find it acceptable.
location = /count  
  access_log off;
  proxy_pass http://127.0.0.3:8087/count;
  proxy_pass_request_headers off;
  proxy_set_header Accept-Language $http_accept_language;
  proxy_set_header User-Agent $http_user_agent;
  proxy_set_header X-Real-Ip $remote_addr;
 

Deploying on NixOS My web servers run NixOS, a declarative Linux distribution with built-in configuration management. I manage this small fleet with Colmena, a stateless deployment tool for NixOS. My configuration is available on GitHub.

Deploying applications in containers For better isolation, each application runs inside an ephemeral lightweight container, powered by systemd-nspawn. Each container runs a stripped-down NixOS instance. A module wraps NixOS s containers options to avoid repeating the same options for each application.6 The containers share their network namespace with the host: the additional isolation is not worth the increased complexity. For a smaller footprint, I also disable a few non-essential services.
  config, lib, ...  :
let
  cfg = config.luffy.containers;
in
 
  # User-configurable settings for our custom module
  options.luffy.containers = lib.mkOption  
    default =    ;
    description = "Ephemeral containers sharing the host network.";
    type = lib.types.attrsOf (lib.types.submodule  
      options =  
        config = lib.mkOption  
          type = lib.types.deferredModule;
          default =    ;
          description = "NixOS configuration of the container.";
         ;
       ;
     );
   ;
  # Translate our options to NixOS containers
  config =  
    containers = lib.mapAttrs
      (name: container:  
        ephemeral = true;
        autoStart = true;
        privateNetwork = false;
        extraFlags = [ "--resolv-conf=replace-host" ];
        config =  
          imports = [ container.config ];
          networking.firewall.enable = false;
          system.stateVersion = config.system.stateVersion;
          systemd.services =  
            console-getty.enable = false;
            systemd-logind.enable = false;
            systemd-oomd.enable = false;
           ;
         ;
       )
      cfg;
   ;
 
To configure a GoatCounter instance running in a container and listening on 127.0.0.4:8088, we import the module7 and declare the container in the config.luffy.containers attribute set:
  pkgs, config, ...  :  
  imports = [ ./modules/container.nix ];
  config.luffy.containers.goatcounter =  
    config =  
      services.goatcounter =  
        enable = true;
        address = "127.0.0.4";
        port = 8088;
        proxy = true;
       ;
     ;
   ;
 
As the containers are ephemeral, we need to keep persistent data in directories on the host. We add a mounts option and ask NixOS s containers to expose the configured directories through the bindMounts option.
  config, lib, ...  :
let
  cfg = config.luffy.containers;
in
 
  options.luffy.containers = lib.mkOption  
    type = lib.types.attrsOf (lib.types.submodule  
      options =  
        mounts = lib.mkOption  
          type = lib.types.listOf lib.types.str;
          default = [ ];
          description = "Host directories mounted read-write at the same place.";
         ;
       ;
     );
   ;
  config =  
    containers = lib.mapAttrs
      (name: container:  
        bindMounts =
          lib.genAttrs container.mounts (path:   hostPath = path; isReadOnly = false;  );
       )
      cfg;
   ;
 
For example, to persist GoatCounter s database in the /var/db/goatcounter directory on the host, we add the directory to the mounts option and alter the service definition to tell GoatCounter where the database is.
  config, ...  :
let
  databaseDirectory = "/var/db/goatcounter";
in  
  config.luffy.containers.goatcounter =  
    mounts = [ databaseDirectory ];
    config =  
      services.goatcounter =  
        extraArgs = [ "-db=sqlite+$ databaseDirectory /db.sqlite" ];
       ;
     ;
   ;
 
A container may also need some secrets. Colmena can upload secrets without storing them in the Nix store. We add a keys option to our containers. It takes an attribute set mapping secret names to the commands to populate them. Then, the module declares the required secrets to Colmena in the deployment.keys option, makes the container depend on the presence of the secrets, and exposes them to the container.
  config, lib, ...  :
let
  cfg = config.luffy.containers;
in
 
  options.luffy.containers = lib.mkOption  
    type = lib.types.attrsOf (lib.types.submodule  
      options =  
        keys = lib.mkOption  
          type = lib.types.attrsOf (lib.types.listOf lib.types.str);
          default =    ;
          description = "Secrets, as a command to run locally. They are mounted in /etc.";
         ;
       ;
     );
   ;
  config =  
    # Colmena uploads each secret in  /var/keys  and make them available
    # to the group "keys".
    deployment.keys = lib.concatMapAttrs
      (_: container: lib.mapAttrs
        (_: keyCommand:  
          inherit keyCommand;
          group = "keys";
          permissions = "0640";
          destDir = "/var/keys";
         )
        container.keys)
      cfg;
    # The container can only start if the required secrets are available.
    systemd.services = lib.mapAttrs'
      (name: container:
        let
          units = map (key: "$ key -key.service") (lib.attrNames container.keys);
        in
        lib.nameValuePair "container@$ name "  
          requires = units;
          after = units;
         )
      cfg;
    # Mount each secret inside the container.
    containers = lib.mapAttrs
      (name: container:  
        bindMounts = lib.mapAttrs'
          (key: _: lib.nameValuePair "/etc/$ key "  
            hostPath = "/var/keys/$ key ";
            isReadOnly = true;
           )
          container.keys;
       )
      cfg;
   ;
 
For example, GoatCounter needs credentials to download the GeoIP database. I provide a local command to fetch the secret from my password manager and expose it inside the container through the /etc/goatcounter.env environment file.
  pkgs, config, ...  : 
let
  keyCommand = variable: [
    "$ pkgs.runtimeShell "
    "-c"
    "pass show personal/nixops/secrets   grep '^$ variable ='"
  ];
in  
  config.luffy.containers.goatcounter =  
    keys."goatcounter.env" = keyCommand "GOATCOUNTER_GEODB";
    config =  
      systemd.services.goatcounter.serviceConfig =  
        EnvironmentFile = "/etc/goatcounter.env";
        SupplementaryGroups = [ "keys" ];
       ;
     ;
   ;
 

GoatCounter server Nixpkgs already packages GoatCounter. By overriding the src and vendorHash attributes, I reuse its definition for my custom version with the proxy:
  goatcounter, fetchFromGitHub  :
goatcounter.overrideAttrs (_:  
  src = fetchFromGitHub  
    owner = "vincentbernat";
    repo = "goatcounter";
    rev = "feature/proxy";
    hash = "sha256-dJRlQlFu3tjcEgabT1LEbyFrasJlhmYu4L/T7EkoNcY=";
   ;
  vendorHash = "sha256-c9Q5OrbZR+q6pD3SgPPWe8JUzcZco1AVUKGaV61k5DE=";
 )
I wrote a NixOS module to encapsulate GoatCounter: the container definition, the service definition, and the secrets. The module accepts the following options: package, serve.enable, serve.listenAddress, serve.port, and serve.databaseFile. I already detailed the container configuration in the previous section. In the end, I chose not to reuse the GoatCounter module from NixOS: it s small, so it s better to insulate my module from unexpected future changes.
  config, pkgs, lib, ...  :
let
  cfg = config.luffy.goatcounter;
  databaseDirectory = builtins.dirOf cfg.serve.databaseFile;
  chown = "$ pkgs.coreutils /bin/chown -R";
in  
  config.luffy.containers.goatcounter =  
    config.systemd.services.goatcounter =  
      description = "GoatCounter Web Analytics";
      wantedBy = [ "multi-user.target" ];
      serviceConfig =  
        EnvironmentFile = "/etc/goatcounter.env";
        SupplementaryGroups = [ "keys" ];
        DynamicUser = true;
        Restart = "always";
        ExecStart = lib.escapeShellArgs [
          (lib.getExe cfg.package)
          "serve"
          "-listen=$ cfg.serve.listenAddress :$ toString cfg.serve.port "
          "-tls=none"
          "-db=sqlite+$ cfg.serve.databaseFile "
          "-automigrate"
        ];
        # Transfer database ownership to dynamically assigned user "goatcounter".
        ExecStartPre = "+$ chown  goatcounter:goatcounter $ databaseDirectory ";
        ReadWritePaths = databaseDirectory;
       ;
     ;
   ;
 
The following snippet configures GoatCounter to listen on 127.0.0.4:8088:
 
  luffy.goatcounter =  
    serve =  
      enable = true;
      listenAddress = "127.0.0.4";
      port = 8088;
     ;
   ;
 
The last step is to configure nginx to expose GoatCounter on the Internet. I disable the /count endpoint as the local proxy handles it.
  config, ...  :
let
  cfg = config.luffy.goatcounter.serve;
in
 
  services.nginx.virtualHosts."goatcounter.luffy.cx" =  
    forceSSL = true;
    locations =  
      "/" =  
        proxyPass = "http://$ cfg.listenAddress :$ toString cfg.port ";
       ;
      "= /count".extraConfig = ''
        return 404;
      '';
     ;
   ;
 

GoatCounter proxy The same NixOS module configures the local proxy, with the following options: proxy.enable, proxy.listenAddress, proxy.port, and proxy.site the site receiving the batches of page views. The local proxy has no persistent data, but it needs the API key to authenticate to the main GoatCounter instance: its container uses the keys option but not the mounts option.
  config, pkgs, lib, ...  :
let
  cfg = config.luffy.goatcounter;
  keyCommand = _: [ " " ];
in
 
  config.luffy.containers.goatcounter-proxy =  
    keys."goatcounter-proxy.env" = keyCommand "GOATCOUNTER_API_KEY";
    config.systemd.services.goatcounter =  
      description = "GoatCounter Proxy.";
      wantedBy = [ "multi-user.target" ];
      serviceConfig =  
        EnvironmentFile = "/etc/goatcounter-proxy.env";
        SupplementaryGroups = [ "keys" ];
        DynamicUser = true;
        Restart = "always";
        ExecStart = lib.escapeShellArgs [
          (lib.getExe cfg.package)
          "proxy"
          "-site=$ cfg.proxy.site "
          "-listen=$ cfg.proxy.listenAddress :$ toString cfg.proxy.port "
          "-ratelimit=10/1"  # 10 requests per second per IP
        ];
       ;
     ;
   ;
 
For each server, I enable the local proxy with the following snippet. The nginx configuration shown earlier exposes the /count endpoint under the same domain as my blog.
 
  luffy.goatcounter =  
    proxy =  
      enable = true;
      site = "goatcounter.luffy.cx";
      listenAddress = "127.0.0.3";
      port = 8087;
     ;
   ;
 

Backup of the SQLite database with Litestream Litestream is a streaming replication tool for SQLite databases. It compresses the changes committed to the write-ahead log (WAL) next to the database and sends them to a remote destination. I encapsulate its configuration in a NixOS module, which takes an attribute set databases mapping a name to the path of the database to back up. Litestream also runs in a container. I mount the databases to replicate, as well as the secrets to push the backups to a Hetzner storage box using SFTP:
  config, pkgs, lib, ...  :
let
  cfg = config.luffy.litestream;
  databaseDirs = lib.unique (map builtins.dirOf (builtins.attrValues cfg.databases));
in
 
  config = lib.mkIf (cfg.databases !=    )  
    luffy.containers.litestream =  
      mounts = databaseDirs;
      keys."litestream.env" = [
        "$ pkgs.runtimeShell "
        "-c"
        "pass show personal/nixops/secrets   grep '^SQLITE_BACKUP_'"
      ];
     ;
   ;
 
Inside the container, I configure Litestream through NixOS s services.litestream options:
  • full snapshots every day, kept for 15 days,
  • three levels of compaction for transaction files: 5 minutes, 30 minutes, and 3 hours,
  • auto-recovery,8
  • replica stored in a directory matching the host name, and
  • credentials read from /etc/litestream.env and exposed through variable expansion.
  config, pkgs, lib, ...  :
let
  cfg = config.luffy.litestream;
in
 
  config.luffy.containers.litestream =  
    config =  
      # The databases belong to dynamically allocated users, whose UID is
      # not known here, so Litestream runs as root.
      systemd.services.litestream.serviceConfig =  
        User = lib.mkForce "root";
        Group = lib.mkForce "root";
       ;
      # Use NixOS service.
      services.litestream =  
        enable = true;
        environmentFile = "/etc/litestream.env";
        settings =  
          auto-recover = true;
          snapshot =  
            interval = "24h";
            retention = "360h";
           ;
          levels = [
              interval = "5m";  
              interval = "30m";  
              interval = "3h";  
          ];
          dbs = lib.mapAttrsToList
            (name: path:  
              inherit path;
              replica =  
                type = "sftp";
                host = "\$ SQLITE_BACKUP_HOST ";
                user = "\$ SQLITE_BACKUP_USER ";
                password = "\$ SQLITE_BACKUP_PASSWORD ";
                host-key = "\$ SQLITE_BACKUP_HOSTKEY ";
                path = "$ config.networking.hostName /$ name ";
               ;
             )
            cfg.databases;
         ;
       ;
     ;
   ;
 
To back up GoatCounter s database, I declare a goatcounter attribute in luffy.litestream.databases, set to the database path:
  config, ...  :
let
  cfg = config.luffy.goatcounter.serve;
in
 
  luffy.litestream.databases.goatcounter = cfg.databaseFile;
 
On the SFTP server, we can inspect Litestream s work, with the compacted transactions and the full snapshots:
  ls web02/goatcounter/ltx
web02/goatcounter/ltx/0
web02/goatcounter/ltx/1
web02/goatcounter/ltx/2
web02/goatcounter/ltx/3
web02/goatcounter/ltx/9
  ls -lh web02/goatcounter/ltx/1
29.1K Sep  5 01:25 0000000000003f2a-0000000000003f2b.ltx
72.4K Sep  5 02:03 0000000000003f2c-0000000000003f2d.ltx
63.3K Sep  5 02:24 0000000000003f2e-0000000000003f2f.ltx
[ ]
  ls -lh web02/goatcounter/ltx/9
 8.5M Sep  5 02:00 0000000000000001-0000000000003f2b.ltx
 8.5M Sep  6 02:03 0000000000000001-0000000000004008.ltx
 8.6M Sep  7 02:03 0000000000000001-00000000000043a8.ltx
[ ]
We can restore the database from the backup with a few shell commands. First, we stop the containers. Then, we move the damaged database away, invoke litestream restore from the right environment, and restart the containers.9
# systemctl stop container@goatcounter container@litestream
# mv /var/db/goatcounter/db.sqlite ,.old 
# ( . /etc/nixos-containers/litestream.conf ; 
>   set -a ; . /var/keys/litestream.env ; set +a ;
>   $SYSTEM_PATH/sw/bin/litestream \
>     restore -config $SYSTEM_PATH/etc/litestream.yml /var/db/goatcounter/db.sqlite)
# ls -lh /var/db/goatcounter/db.sqlite
-rw-r--r-- 1 root root 20M Sep 20 07:33 /var/db/goatcounter/db.sqlite
# systemctl start container@goatcounter container@litestream

Ten years after removing Google Analytics, JavaScript-based analytics is back on this blog, but without storing cookies or IP addresses, and without involving a third party. I still write for myself first, notably because it lets me dig into a topic and refer back to it years later. But knowing a bit more about my fellow human readers is a nice bonus, even the ones disabling JavaScript.

  1. Nginx scrambles IP addresses before storing them, thanks to the ipscrub nginx module.
  2. GoatCounter already filters some bots based on the user agent or the IP address. But AI scrapers lie about their user agent and hide behind residential proxies.
  3. Without JavaScript, I cannot send the real referrer. I insert NoJS instead.
  4. I am missing the humans reading the RSS feed. I am not comfortable adding a tracking pixel, and bots are likely to fetch it, compromising the statistics. I ll live without counting these readers.
  5. In February 2025, I tested another CSS-only approach without the interaction trick: each page loaded an empty image as a background. Over a month, it recorded up to ten times fewer page views than the nginx logs, even after removing user agents identifying as bots. Compared to this experiment, GoatCounter counts about three times fewer views, 18 months later. As the time ranges differ, this is not an apples-to-apples comparison, but it gives a hint about how efficient bot filtering is.
  6. A NixOS module is a function receiving the configuration of the whole system as config and returning three attributes:
    • imports adds other modules to import,
    • options declares user-configurable settings, each with a type and a default value, and
    • config sets values for options declared by any module, like containers from NixOS.
    If a module does not need to declare options, you can return the config attribute set directly. When a module does not require any argument, you can define it as an attribute set instead.
  7. Most of the time, you don t need an explicit import. NixOS automatically imports the modules shipped with Nixpkgs. For my own modules, some machinery also imports them automatically.
  8. Litestream warns against using the auto-recover option as it can cause data loss. But I don t properly monitor my servers and I prefer uninterrupted backups to a slight chance of losing the last few records.
  9. In my case, the process is slow: around 20 minutes for a 20 MiB database. You can test by restoring to a copy with the -o option, but you still need to stop the Litestream container.

18 September 2026

Paul Tagliamonte: Why Write?

As a graduate of a liberal arts university, I wound up, unsurprisingly, taking a lot of classes in every possible academic discipline. Thinking back to the person that I was going into university, I don t think I would have chosen to take them after all, my degree was in the sciences; I d have been stoked to do nothing more than wall-to-wall computer science until I ran out of coursework and filled the rest of my hours with research and independent studies with my professors (which, I guess I did actually do, just not as much as I would have otherwise). Even this blog s CSS theme (now 18 years old and starting to look it) was something I wrote after receiving and repeatedly re-reading a tattered third-hand copy of The Laws of Thought by George Boole. It was gifted to me by a college friend majoring in philosophy while I was crashing at his rental on the beach. He gave it to me because he knew I liked that shit and, while it was definitely computer science in nature, I would not have read it otherwise. I have vivid memories of sleeping on his la-z-boy surrounded by towers of books he was working through. He went on to do incredible work, getting his PhD, doing research, brilliant writing his death in 2023 has robbed humanity of more time with him. The Laws of Thought sits behind me in my office, and is one of my most valued possessions. My friends mean more to me than I could ever express, and I definitely don t show it enough. Each of my classes made me a more thoughtful person. My professors made me a better, more well-rounded person and a person who attempts to live up to the oft repeated credo of being men and women for others . I did the best I could, even though I was never a particularly good student. Without liberal arts, I don t think I would, dispositionally, have been capable of pushing myself to this day to continue to learn on nights and weekends, for no reason other than wanting to learn. I refuse to stop expanding my perspective, and do my best to approach new problems with as much humility and curiosity as I can muster. Every few days for the last year or so, I have been thinking back to a reading assignment from my junior year that, at the time, I thought was a borderline throwaway filler assignment for the class. The reading is an essay from 1947 by the french existentialist philosopher and libertarian marxist, Jean-Paul Sartre (as some of the more erudite may have now already worked out given the blog s title), Why Write? . I re-read it this week. It is not filler. I remember this essay better than some of the classwork I considered more important at the time.

Why Write? Why Write? starts off by describing the ways in which writing trying to communicate your thoughts, opinions, or feelings to others is an act of projection. The writer will only ever draw from a place of their own subjectivity writing is taking your person and putting it on display. You re choosing what words to use, how to use them, pulling from knowledge you ve accumulated (based on how you ve chosen to spend your time). Spending any amount of your finite existence in order to convey a thought is, itself, announcing to the world that you believe it to be a thought worth sharing. Meanwhile, the act of reading is not simply turning letters into words. Reading is engaging with the work, and understanding the work in a process that looks more like what Sartre terms re-invention or discovery the literary object, though realized through language, is never given in language . It is not enough to read the words in a book end-to-end; you must, as a reader, actively engage with the work to understand what is being communicated by those words. Reading is to take the words on the page, and exceed the mere words through what he calls directed creation . The reader is re-inventing / discovering the writer s thoughts by following their landmarks in the void . And this all makes pretty good sense to me I know if someone is being sarcastic because I know the writer; I have read their words and have read into their words, allowing myself to be directed by the writer into discovering the thought they have left me in their work. I understand that their words are humorous, not irate. Knowing who the author of a work is can completely change the point of a sentence. The fact I m writing about Sartre at all, or that this very writing has been constrained for presentation in this blog s CSS is only happening because of who I am, what things I ve experienced in life, and what has made me, me. Sartre argues that this dyadic coupling between writer and writing means that I, as a writer, can never truly read my own writing. I will never be capable of reading my own work and getting something out of it the work is already an extension of my own person. I can discover no thought in my own works. Of course, Sartre, as an existentialist, is honor bound to go one step further here the reader, by participating in reading a work, is asserting their own freedom. Every time a writer writes [ ] the writer appeals to the reader s freedom to collaborate in the production of [their] work . The creative act may only be complete if both writer and reader have recognized one another and made a choice to do so. No one is compelled to complete the creative act. The things you read matter. Reading something fundamentally alters you as a person you can not simply un-read a thought. Everything you read changes your universe. I have a hunch Sartre would find things like the (original early 2010s era) tl;dr reply to obviously terrible writing absolutely hilarious as a reader s expression of freedom (not to be confused with modern 2020s era usage as shorthand for summary section ). Using your freedom to choose to complete the writer s creative act (or not) is inherently asserting your humanity. I m a bit fuzzy on the specifics of this quote, but I think it was sj who told me at one year s Mystery Hunt that A puzzle is a contract between puzzle author and puzzle solver, the author promises that the puzzle is solvable if you re clever enough . The puzzle author and puzzle solver are engaging in a collaborative production of the work that is only possible by recognizing one another. Similarly, Sartre whatever connections [the reader] may establish among the different parts of the book among the chapters or the words [the reader] has a guarantee, namely, that they have been expressly willed .

Wall Drawing #123 It follows, Sartre argues, that the act of writing, as a means to convey a thought to a reader, may only be completed through the act of reading. Reading can only be done by others; writing, therefore, only exists to be read it can serve no other purpose. Writing and reading are two halves of the same creative, collaborative act, only satisfied when both writer and reader acknowledge one another. Combined, writing and reading are the act of recognizing one another s humanity, thoughts, experiences, consciousness the act of co-creation of thought is the critical aspect of writing and reading reconstructing the author s perspective, thought, intent, point. The co-creation is the point of both reading and writing. Writing without anyone to read the work leaves the writer s bid for co-creation unsatisfied and humanity unrecognized. No thought has been conveyed to any reader, no one has understood the reason behind the landmarks in the void you ve carefully placed, leaving you to either [ ] put down [your] pen or despair . Writing is an appeal to the reader s freedom, and the nature of that freedom is the writer can not control it never being understood is always a possibility any time anyone sets out to write. Nearly 12 years ago, I attempted to read the text on the git manpage generator for the first time I remember the exact feeling of my brain going into git manpage parsing mode where every word was dragging git plumbing megaliths through the sand from their far-flung homes. I can still feel the surface of my desk as I instinctually started to trace out logical connections between git internals referenced as I read along. It took me a good 20 seconds to realize what I was reading made no sense. This website broke Sartre s writer-reader agreement I was attempting to read this website, but there was nothing there. You can mechanically read the git-man-page-generator, but you can never read it it is not possible to read it. It was funny unsettling. Each grasp at a real-looking image in front of me misses, my hand coming back empty. I couldn t get enough of it. I must have tried to read a dozen generations in a row. I had never had something quite that broken pass that far into my consciousness before. Although I kept trying, it never did feel quite the same as that first time; I think fundamentally, I couldn t forget that it was random. While never having anyone read your writing drives them to put down your pen or despair , Sartre never had to contend with the opposite problem being asked to read that which was not written. Reading that which was not written does not merely leave someone unrecognized when a reader makes a choice; instead, it is an inherent violation of the contract between reader and writer. Not only is no humanity being recognized through attempting to read words which were not written, but the reader, not the writer, is the one who bears the burden of unexpected apophenia. The reader, while engaging in co-creation, must now contort themselves to uphold their end of the Sartrean agreement, scrutinizing text to ascribe consciousness, thought and intent only to come back up with pareidolia-fueled echos of one s own self and disfigured half-thoughts of others. The reality is, the modern reader must now mechanically read most written work they come across, scrutinizing text for any signs of thought before truly attempting to read the work. Failing to do this correctly changes our person each time it happens, a small part of us is irrevocably altered. Choosing to engage in this ballet because you wish to do so is one thing this is your right and freedom as a reader but passing words which were not written as your own in an attempt to wrestle a reader s freedom of co-creation from them is another entirely. If you didn t write it, I don t want to read it (dw;dr). Send me your prompt instead.

15 September 2026

Paul Tagliamonte: DESFire EV3

I ve long been interested in hardware key material storage devices. I ve been a fan of yubikeys (I still remember when my fancy new NEO-N showed up), PIV (and its associated smattering of additional fields), SaaS HSMs, the kernel keyring, some tooling I ve fairly satisfied with the design of at prior companies, and of course, our dear friend, the TPM. All that is not even to mention the scores of exotic hardware security modules one generally comes across from time to time when you re keeping a sharp eye out that you wind up playing with. The concept of storing private key material on a disk, or even having it in RAM has always skeeved me out, so I have a natural inclination to hardware modules, and how shifting keying material around can change your risks and threat model(s) in interesting ways. I don t remember when I first came across the MIFARE DESFire EV3, but a few weeks ago I did a deep-dive into the state of the art of authentication schemes using ID cards. My complete overview of what tradeoffs exist is pretty extensive (and likely not interesting to the vast majority of the world), but the tl;dr wound up being one of use PIV or use MIFARE DESFire EV3 . I wound up picking DESFire for a recent project, and figured it s worth talking a bit about what I learned, share some thoughts, and some code. That code is published on crates.io/desox, and docs, as is our custom, may be found at docs.rs/desox DESFire supports DES (I m sure most readers saw that one coming), 3DES (I didn t bother playing with 3DES at all) or AES-128 (AFAICT always use this?) keying material. It s worth noting that the DESFire only supports symmetric keys and is not designed for public key cryptography, and operates exclusively using shared symmetric key material. The DESFire EV series use those keys and related authentication schemes to interact with files stored on the on-chip EEPROM (2k, 4k, 8k, and 16k versions exist), or applications (groups of files and authentication keys).

Talking to a DESFire EV3 Interactions with the card are done over NFC (ISO/IEC 14443 Type A), and commands to/from the card may be in the usual ISO/IEC 7816-4 APDU format, or unencapsulated bytes sent to/from the card are sent using a fixed instruction set and return code structure saving a few bytes per message. I ve opted to use their undocumented and proprietary format I found it easier to work with and with a maximum message of 60 bytes, the savings matter a lot. While powered via NFC, the card maintains a small amount of state about the connection between the reader and the card in its RAM, including if the session is authenticated or unauthenticated. I ll dig into how authentication happens later, but it s worth knowing that sessions can become authenticated using one of the symmetric keys shared by the card and the reader. The vast majority of the DESFire commands I know about tend to work while either authenticated or unauthenticated, with a few exceptions (GetUid, ChangeKey, and ChangeKeySettings for example). In general, I found working with this card particularly pleasant. There is a fair amount of backwards-compatible behavior and multiple methods of communication that confuse things a bit, but overall, it was better than average to integrate with. Kudos to the NXP team. If the docs on this chip were public, things would be orders of magnitude easier it s not entirely clear to my why they re keeping so much of the interface documentation under NDA, but it s the largest knock against the chip, by far.

Authentication I found a lot of really great resources outlining how the handshake and protocol works for a DESFire EV3, especially from Ridrix, some public datasheets ThrRealRevK and posts from AndroidCrypto. The gist here is that, because the DESFire only does symmetric key operations, the key exchange (a type of SKA Symmetric Key Agreement) uses symmetric keys to establish a unique session key which is used to sign or encrypt data exchanged between the reader and the card. I m not going to get too in-depth here, since there s a ton of other resources out there to dig into but I will do a quick high-level description to keep this post mostly self-contained. The authentication protocol serves two main functions to verify that both parties know the same shared secret, as well as to act as a SKA to construct a new session shared secret key. Here s a quick overview of how a shared session key is derived between the reader and the card using our symmetric keys (AES-128 in the case below).
  1. the reader requests to start authentication with the card (something like AA 00 to start an AES Authentication handshake with keyslot 0x00).
  2. The card will then reply with AF (a status code that indicates more data is to follow), followed by 16 bytes (in the case of AES-128) of encrypted (using CBC) data.
  3. The hosts then decrypts this block with the symmetric key from keyslot 0, returning the card s session nonce.
  4. The host generates 16 bytes (usually random) for its session nonce.
  5. The host sends an instruction of AF (indicating a continuation of the previous command), followed by 32 bytes of encrypted data. When decrypted, the first 16 bytes are our nonce generated in step #4, followed by the 16 bytes provided by the card, decrypted in step #3, except where every byte is shifted to the left by one place (the 0th byte is copied to the end).
  6. The card will reply with 00 indicating a successful operation, followed by 16 bytes, which when decrypted, is our session nonce from step #4, shifted to the left by one byte in the same way that we did in step #5 with the card s nonce.
  7. At this point, both the reader and card have confirmed the other party has the same symmetric secret key. The session is now authenticated and a session key is derived using the two nonce blocks. Two hashing keys (K1 and K2) are derived from this key, which is used to maintain an ongoing CMAC hash of the messages coming and going to/from the card.
From here on out, the session is authenticated , and responses from the card which were previously plain will now contain a 8-byte CMAC signature, which can be used to ensure that the replies in question come from the active session. In my implementation of the handshake I opted to encode the handshake state into rust types, just so I wouldn t make any mistakes. The Handshake type contains the session internals (session nonce values, keying state, to include IV, etc). This means the authentication flow (from within my code) uses the Handshake struct to generate the commands to send to the card in order:
/// Create a new  Handshake , and return the
/// start auth command (something like  AA 00 )
fn Handshake::<Initial>::begin(
 output: &mut [u8],
 key: [u8; 16],
 key_id: u8,
) -> (Self, &[u8]);
After we get a reply back from the card (the encrypted version of the card s session nonce, sometimes called Rnd_B in code I ve seen), we transition states from Initial into HalfOpen.
/// Given the card's encrypted response, generate
/// our session nonce and generate a reply
/// (something that starts with  AF  followed by
/// 32 bytes of encrypted data).
fn Handshake::<Initial>::rnd_b(
 self,
 output: &mut [u8],
 input: &[u8]
) -> (Handshake::<HalfOpen>, &[u8]);
Now that we re HalfOpen , we re waiting to hear back from the card to ensure that it, too, can byte-shift our provided nonce. Once we have the card s reply, we can check it using our complete helper, transitioning from HalfOpen to Successful.
/// Check to ensure that the card replied with
/// our nonce byte-shifted by one place, indicating
/// that they know the symmetric secret in
/// this key slot.
fn Handshake::<HalfOpen>::complete(
 self,
 input: &[u8]
) -> Handshake::<Successful>;
Once the Handshake is successful, the only thing left to do is consume the Handshake struct and turn it into the shared session key by running it through the key derivation function.
/// Consume the  Handshake  struct and return the
/// new shared session secret key.
fn Handshake::<Successful>::into_key(self) -> [u8; 16];
From here on out we can use this session key for the remainder of our interactions with the card signing messages from (and sometimes to!) the card, or encrypted messages to and from the card. This key is used in CBC block mode, where the session IV is updated with the last block of the encrypted data.

Unit Testing A nice proprietary of the SKA scheme we re using as part of DESFire is that the derived session key is actually deterministic if you control your nonce RNG (ok, actually, pretty true for most key agreements, but anyway), which means it is possible to capture traffic over the NFC interface, and replay the NFC I/O with cooked RNGs and ensure byte-identical messages and keys are generated. Within desox-rs this is called replay (I m creative), and I ve got a few replay sessions checked into VCS, which exercise a signficant amount fo the API surface. All were derived from an actual session with a real DESFire card, and can be updated with a live card and a --cfg flag. Each replay file is a set of lines (request-response transactions), each containing two space-delimited hex encoded NFC messages. For instance, here s an authentication handshake in replay format:
1a00 afc7bbd82ff8fefae8
afc6dab54df2278d2952d560821be7e4c3 007d9abe94a9b14748
The code that generated that exchange came from the test stored adjacent to that file a handshake with the default DES key (all zeros), and an RndA value hardcoded to 32c28fdafd3960de.
let mut card = card
 .authenticate_with_rnd_a(
 0x00,
 Key::Des([0; 8]),
 Key::Des(hex_literal::hex!("32 c2 8f da fd 39 60 de")),
 )
 .await
 .unwrap();
Since the card s RndB is similarly unchanging (I m replaying this file every time), this will always derive the same session key, which means messages (including encrypted ones or CMAC signed responses) will be identical, as well. If you re playing with the DESFire yourself, feel free to grab my replay files if you need a known good baseline. By default this will run using the MockBackend, replaying each file expecting a byte-identical request, and responding with the harcoded customary reply. If the code (or test!) needs to change, updating the tests is done by swapping the MockBackend out for a real one. Since I had to do this a bunch during development, running cargo test with RUSTFLAGS="--cfg desox_replay_rw" will, on run, overwrite the replay file(s) for the executed test(s), ensuring all line-protocol changes are explicitly caught and reviewed.

Observations Most commands, even ones which require authentication, are transmitted without CMAC signature(s) or encryption. CMAC signatures from the reader to the card are not really used (except for writes to a file which specifies communication must be CMAC signed), ditto for encryption (although that one is used for key change operations, in addition to file writes on files that specify encrypted communication must be used). The vast majority of commands take a plain request from the reader, and return a CMAC signed response. By my eye, this means that a malicious reader, or something otherwise capable of holding the card online after communication with an authentic reader is complete are able to execute privilaged commands (since one can simply ignore the CMAC signatures on responses), so long as the command doesn t require the reader to provide CMAC signatures (or encryption), or allow the card to power down.

Fun with DESFire I ve played around a bit with ways to use the DESFire cards in interesting configurations, given what they re capable of. Here s some half-baked thoughts I had while mucking around with the cards these are all poorly thought out sketches of some things we can do given the specific tradeoffs I see with the DESFire card. It s also worth noting that I don t have any of the actual documentation, and am not a cryptographic grown-up, so take these sketches with a massive grain of salt. The first thing that came to mind when implementing this is how the authentication scheme can shift the boundary of what is and is not trusted (assuming good secure keying, and provided the key slots and card/application permissions are configured correctly). Rather than push the key material out to the machine connected to the NFC reader ( reader machine ), I instead tried turning the NFC reader and computer into something psuedo-untrusted by merely having it pass messages from the card to a trusted remote system ( remote machine ). This means that the reader machine is exchanging NFC data with the card, but that data is being decrypted, encrypted and processed by the trusted remote machine the reader is unable to derive the session key. For each of these, I wind up needing to authenticate so there s still a few latent risks, but these can mostly be mitigated by asking for a readbacks of any changed file(s), setting key permissions carefully, and requesting the card s UID via the encrypted channel all of which would require the symmetric secrets (which undermine the whole security model if comprimised). This general construction is also subject to a hostile takeover of the untrusted reader machine , since most commands (including destructive ones!) are sent in PLAIN mode the reader machine can wait until authentication is complete and then inject commands into the card and simply ignore the CMAC signatures on responses, severing ties with the remote machine. As such, we also need to take steps to ensure that the key being used is not one that allows any access beyond what is allowed. Here were some ideas I sketched out off the back of this theory.

The second-factor Given some established (and authenticated) connection, part of the initial authentication flow may use the DESFire card to prove physical control over it as part of a handshake. This can serve as a second factor during some authentication flow, requiring physical card presence at a reader to fully initialize a connection. This does have one glaring downside, however it s phishable. To use this for real , we d need to take some steps to prevent obvious MITM flows (XOR the NFC messages with the URI as seen by the client?), but maybe there s something interesting there. This also has a second interesting attribute when used as part of a physical system authentication flow, this becomes a logical place to inject access control, being able to determine if some person is permitted to operate some device at that particular time (Is Joe current on his Laser Cutter certifications?) I think of the ideas I landed on, while conceptually interesting (using an employee id card as a 2FA token, it s very fast), this one is the least likely to turn into something real.

The takeover This time, let s say the computer attached to the NFC reader ( reader machine ) is semi-trusted. For this scheme, our trusted remote machine and the reader machine pass messages over the network to handle authentication to the card (as above), where the handshake data is being decrypted, encrypted and processed by the trusted remote machine as usual. However, once the authentication handshake is complete and a session key has been derived, the remote system return the session key to the reader machine , giving it a one-time-use key and authenticated session to the card. We need to be careful about global/application permissions and key access control to files but in this construction, we can allow the reader machine to take over privileged actions using a scope-limited DESFire key without handing over the card s true keying material (preventing cloning of the card). This can be helpful to ensure messages to/from the card are truely from the card (verifying CMAC signatures), enables the reader machine to directly read/write to/from encrypted file(s), but allows the symmetric key material to remain in as few places as possible which is critical given compromising that secret will undermine the security of the entire system.

Freexian Collaborators: Debian Contributions: Security-tracker git performance, OpenSSH GSS-API split, Incus replacing lxc in Debian CI and more! (by Anupa Ann Joseph)

Debian Contributions: 2026-08 Contributing to Debian is part of Freexian s mission. This article covers the latest achievements of Freexian and their collaborators. All of this is made possible by organizations subscribing to our Long Term Support contracts and consulting services.

Replacing lxc with Incus for Debian CI, by Antonio Terceiro At the beginning of this month, the default backend for tests was changed to incus-lxc, leaving only a few dozen packages explicitly configured to run as lxc. Those packages got bug reports filed and once those bugs are fixed they will be migrated over to incus-lxc. This marks an important milestone for Debian CI, as the low level of isolation between the worker host OS and the OS under test when using lxc was a significant source of instability in our platform. Common causes for test failures when comparing runs under plain lxc with runs with incus-lxc are documented in the wiki page linked from the bug reports.

security-tracker git performance, by Helmut Grohne Developers working with Debian s security-tracker have reported degrading performance for a while. The options for solving this are few with repository sizes now reaching 30GB for a repository whose working tree is a mere 60MB. While there have been a number of proposals for changing the storage layout, Helmut evaluated options not requiring such changes. Much of the problem hinges on the 50MB data/CVE/list file that is updated in most commits. Efficiency hinges on representing its content in git packs. Practically, git frequently fails to represent its content as a delta and stores a full copy that is typically compressed to 12MB. Add a few thousand 12MB full blobs and you quickly have a large repository. In particular, the copy at salsa.debian.org stores many such full blobs, so pulling from it consumes significant bandwidth. One might think that running git gc helps, but its utility is limited here. When git stores objects in packs, it stores the history in reverse. It starts with the current version and represents older objects as differences (deltas) to more recent objects. A delta effectively is a sequence of copying ranges from a base object and insertion of new content. Given that humans tend to add content over time, those additions are often represented as deletions. The crux here is finding that base object. Given that the data/CVE/list file is large, finding it involves comparing quite a few versions of it with each other. This requires both a significant amount of RAM and CPU time. How many objects git considers for this comparison is controlled with the --window option. It is beneficial if the base object does not come from a direct child commit but skips over commits. In doing so, long chains of deltas are avoided. The --depth option controls the maximum chain length. In this search, git combines all objects into a single window to facilitate file renames. As such, it tends to compare data/CVE/list with data/DSA/list, data/DLA/list and others. This is less than helpful and tends to evict all data/CVE/list versions from the comparison window such that a new full blob of it becomes required. Since the security-tracker repository rarely renames files, we can ask git to instead consider one window per filename via --path-walk. Once doing so, it becomes quite a bit better at finding suitable deltas. The technique is less applicable to older history (2025 and earlier), but given a lot of RAM and a bit of partitioning, git gc can shrink that as well. Combining these techniques, we can shrink the repository into 700MB and keep new growth somewhat under control. Temporarily, Helmut is providing a proof-of-concept mirror at git://git.subdivi.de/~helmut/security-tracker.git using these techniques. Avoid pulling from it directly as it does not provide a secure transport. While it does reduce the amount of data being downloaded, it does not resolve a number of related problems. After downloading, a git client will still expend considerable amounts of CPU on verifying received deltas and attempting to git blame data/CVE/list is not improved in any way. Still, there is work on integrating some of the improvements back into salsa.

OpenSSH GSS-API split, by Colin Watson In an option review Colin did in 2024, shortly after the xz-utils backdoor, he explained that having GSS-API authentication and key exchange support in the main OpenSSH packages is problematic. The key exchange patch is large and intrusive. Even linking to the necessary libraries isn t without risk: as the Ebury malware attack demonstrated way back in 2009, each extra library linked into security-critical daemons such as sshd (or nowadays into its privilege-separated helper programs) can modify the behaviour of the daemon even if you aren t doing anything that would involve calling into that library. Of course some of that risk remains, but as Damien Miller wrote, minimizing the number of libraries that end up in the address space of sshd and friends is still valuable. This split is now complete in testing. As of openssh 1:10.4p1-5, the OpenSSH client and server are built without GSS-API authentication and key exchange support. If you need those features, install openssh-client-gssapi or openssh-server-gssapi instead, as appropriate. Debian 13 (trixie) already has packages with those names that just depend on the regular openssh-client and openssh-server so that you can pre-emptively install them, as documented in the release notes. The new openssh-*-gssapi packages have relatively tight dependencies on openssh-common, in order for the testing migration system to ensure that we can t forget to keep them up to date. This will mean a bit more ongoing work on each new upstream version, but it should be manageable.

Catching up on DebConf video publication, by Stefano Rivera DebConf 25 videos suffered terribly from a bug in voctomix that stopped us from being able to publish the videos immediately after the conference. Ivo De Decker did some work on the videos earlier this year, fixing enough of the audio problems to make the videos at least intelligible. While at MiniDebConf Winterthur Stefano published all the videos from 2025 and 2026 to PeerTube and YouTube. DebConf 25 and DebConf 26 videos as well as all the videos from miniconfs that had got caught up in the backlog were published.

Miscellaneous contributions
  • Carles used po-debconf-manager to review and submit Catalan translations for six packages.
  • Carles prepared a prototype of building webwml and running tidy (linter) in Salsa.
  • Carles created different webwml merge requests with different fixes: invalid links to different architectures, 404s to external sites, fixed templates with invalid URL to favicon.ico, making USE_SAMPLE_FILES=1 to avoid fetching external files, typos in English, etc.
  • Carles updated the LibreOffice Wiki page.
  • Emilio managed several transitions, such as glibc 2.43, perl 5.42, kdepim, nginx, gnome-desktop 51, python3.14-only, and many others.
  • Emilio updated libxfont to 2.0.9, xorg-server to 21.1.24, xwayland to 24.1.13, and fixed a FTBFS bug in terminator.
  • Antonio deployed the website for MiniDebConf Beijing 2026, and archived the Hamburg 2026 and Kanpur 2026 MiniDebConf websites.
  • Antonio released auto-apt-proxy 18, adding new features and fixing bugs; that needed a followup 18.1 release to fix an issue identified in the testing migration tests.
  • Antonio did several Salsa maintenance tasks, including his first platform security update and investigating an issue that was causing the background tasks to be severely delayed, imparting the site usability.
  • Thorsten tried to fix some bugs in hplip and cups. Unfortunately this did not result in an upload this month, but stay tuned!
  • Helmut continued to report undeclared file conflicts and correspond about them.
  • Helmut reviewed and merged Johannes Schauer Marin Rodrigues work on adding hurd support to debvm.
  • Helmut fixed a pile of minor issues in the support libraries underpinning unschroot.
  • Helmut adapted rebootstrap to archive regressions and improved its handling of non-default gcc versions.
  • Helmut fixed the rendering of decompressed logs at crossqa.debian.net.
  • Helmut sent patches for two cross build failures.
  • Colin deployed the fix for Invalid link rel= canonical on bugs.debian.org. In the process he found a few bugs in recent undeployed code and fixed them.
  • Santiago continued helping Aryan Karamtoth with the GSoC project on introducing livepatching support for linux. Several challenges have been identified in the recent couple of months, and Santiago is trying to guide Aryan to address them and design the solution. The mentoring is done in collaboration with Emmanuel Arias.
  • Lucas onboarded a co-maintainer for Valkey.
  • Lucas has started to work on a draft for the Debian Outreach project for onboarding newcomers interested in Debian packaging via a video course.
  • Stefano worked on the after-math of DebConf 26, handling the bursary expense reimbursement process and winding down the conference finances.
  • Stefano uploaded Python 3.15 RC 1 to Debian unstable.
  • Stefano did some budgeting and travel planning for the DebConf 27 site-visit in Asahikawa, Japan. The DebConf committee sends a couple of members to meet with the local team and view the venue together, in advance of the next DebConf.

12 September 2026

Dirk Eddelbuettel: sanitizers 0.1.2 on CRAN: Maintenance

bleach The third release (in twelve years !!) of the sanitizers package is now on CRAN. sanitizers provides true positives for programming errors detected by the Address Sanitizer and friends such as the Undefined Behavior Sanitizer. This permits validation of the setup when chasing such bug reports: it allows us to ascertain that the compiler (and instrumented R version) are correctly set up and the errors we expect to be reported are in fact reported. That established, a proposed fix no longer exhibiting that same error will then likely be a suitable one. A very good resources for all things sanitizers is the Google repo at GitHub and especially its wiki. A little over twelve years since the first release, and three years since the second one, this update brings chiefly internal package changes and maintenance. No functional changes, no behavioural changes. The brief NEWS entry follows.

Changes in version 0.1.2 (2026-09-12)
  • Expanded README.md with additional badges, and updated URLs
  • Updated continuous integration multiple times
  • Switched to Authors@R
  • Added usage, arguments and value sections to manual page

Thanks to CRANberries, you can also look at the most recent diff to the previous release. See the project page, the github repo, and the package documentation for more details.

This post by Dirk Eddelbuettel originated on his Thinking inside the box blog. If you like this or other open-source work I do, you can now sponsor me at GitHub.

11 September 2026

Reproducible Builds: Reproducible Builds in August 2026

Welcome to the August 2026 report from the Reproducible Builds project! In our reports, we try to outline the most important things that we have been up to over the past month. As a quick recap about what problem our project intends to solve, whilst anyone may inspect the source code of free software for malicious flaws, almost all software is distributed to end users as pre-compiled binaries. The motivation behind the reproducible builds effort is to ensure no flaws have been introduced during this compilation process by promising identical results are always generated from a given source, thus allowing multiple third-parties to come to a consensus on whether a build was compromised or not. In this month s report, we cover:

  1. New updated SBOM specification from CISA.gov
  2. LWN on Bootstrappable builds at FOSSY 2026
  3. What s missing to have reproducible builds on PyPI?
  4. Distribution work
  5. Unreproducible builds under EROFS filesystem fixed
  6. Tool and documentation development
  7. Six new scholarly papers
  8. Patches

New updated SBOM specification from CISA.gov CISA, the Cybersecurity and Infrastructure Security Agency of the U.S. government published some the joint guidance entitled Minimum Elements for a Software Bill of Materials (SBOM), which updates and supersedes the baseline 2021 version covered in previous editions of these reports. Whilst the PDF is worth skimming, the interesting changes include that the specification now mandates standard cryptographic hashes: unlike earlier standards that allowed hash omission or manifest-only parsing, hashes must be computed from the output. This is is important for reproducible builds, as it ensures the recording of the metadata required to demonstrate the shipped software matches the build output precisely where applicable. In addition, where the top-level only dependency limitation that was present in the 2021 version has been removed in favour of complete coverage with no minimum depth. That is, SBOMs are expected to reflect all linked libraries, vendored dependencies and other build-time inclusions.

LWN on Bootstrappable builds at FOSSY 2026 In the Toolchains and Other Development Tools track at Software Freedom Conservancy s FOSSY 2026 in British Columbia, Canada, Timothy Sample gave a presentation on bootstrappable builds. This presentation was then covered in a Linux Weekly News article by Jake Edge entitled Bootstrappable builds: how and why, which serves as an excellent introduction to the concept:
The basic idea behind bootstrappable builds is to create a system that can be built without relying on pre-built artifacts. Can we go from zero to the modern day without having to just assume the existence of these already-built-for-us artifacts? The classic recipe for yogurt requires some yogurt to start the process, which is like how we normally build a C compiler today we start with an existing C compiler binary. You might think about making sourdough bread with your grandmother s starter brought over from the old country; we re basically making C compilers with Dennis Ritchie s starter carried over from Bell Labs .
The article, which goes on to cover GNU Mes and other projects that overlap with Reproducible Builds, also has a number of thought-provoking comments.

What s missing to have reproducible builds on PyPI? Core Python developer, Brett Cannon wrote an interesting blog post this month addressing What s missing to have reproducible builds on PyPI, the official public repository for third-party Python software packages:
The reason I like the idea of making reproducible builds work is that I think it can be done in such a way as to not require any work on the part of the producer of a distribution (which is a technical term for sdists or wheels, i.e., the people who upload stuff to PyPI), and thus make reproducible builds very low-friction for people to opt into supporting. [ ]
Brett goes on to outline What s missing from the specs and how reproducibility might be visible on PyPI to consumers:
Assuming all of this comes to pass and we record the where the source code is that went into a distribution and the software used to make the distribution, how do we make it useful to people? Does every person who cares about having a secure supply chain have to rebuild everything they use themselves? Is there some way for even people who don t care about this stuff to benefit? [ ]

Distribution work In Debian this month, 23 reviews of Debian packages were added, 28 were updated and 27 were removed this month adding to our knowledge about identified issues. A number of issue types have been updated as well, such as the addition of a new toolchain issue related to python-traitlets [ ], and the note for an existing issue related to texi2html was updated as well [ ]. Lastly, Bernhard M. Wiedemann posted another openSUSE monthly update for their reproducibility work there.

Unreproducible builds under EROFS filesystem fixed Martin Pitt reported on Fosstodon that they had identified an issue where the mkfs ( make filesystem ) command for the EROFS (Enhanced Read-Only File System) subsystem of the Linux kernel did not have sorted extended file attributes, leading to reproducible builds. Thankfully, Martin also reported that they had fixed this in a commit to the kernel which order[s] each inode s xattrs by name so that images stay reproducible . [ ]

Tool and documentation development diffoscope is our in-depth and content-aware diff utility that can locate and diagnose reproducibility issues. This month, Chris Lamb made a number of changes, including preparing and uploading versions 327, 328 and 329 to Debian. In particular, he ensured that diffoscope did not require python3-guestfs in the autopkgtests on 32-bit architectures in order to fix Debian bug (#1144372) [ ]. Colin Watson made an additional change, handling a potentially missing openssh-client package when running the autopkgtests [ ], and Jochen Sprickerhof made a similar change to cope with missing cpio and qemu-img functionality [ ] whilst also updating the XML comparator to be considered when comparing SVG images [ ].
Yet again, there were a number of improvements made to our website this month as well. For example:
  • Chris Lamb added draft for a Gothenburg summit-related news article. [ ][ ]
  • Holger Levsen then published the same article. [ ][ ]
  • Lastly, a large number of commits were pushed comprising an interview with Reproducible Builds developer Jochen Sprickerhof to be published within the next week. [ ][ ][ ][ ][ ][ ][ ]

Six new scholarly papers Jens Dietrich, Spencer Sun, Tim W. White and Behnaz Hassanshahi (the result of a collaboration between Victoria University of Wellington and Oracle Australia published a paper this month entitled No Snake Oil: Verifying Python Package Builds. Drawing on the metaphor of snake oil , that is, a fake or ineffective medicine or solution sold with exaggerated claims of curing or fixing everything, the authors write that
Two tools that are designed to automate [PyPI] rebuilds and run them at scale are macaron and oss-rebuild. We study 12,180 popular releases from PyPI and find that the byte-for-byte equivalence rate is generally low. We analyse the reasons why they produce different wheels, and find that equivalence between the original and rebuilt wheels can often still be established, preserving most of the guarantees users expect from rebuildable releases. We present and evaluate daleq4py, a tool to establish the equivalence of Python wheels through the kernel of a normalisation function that is based on provenance-preserving datalog rules. Experimental results show that daleq4py substantially expands the set of rebuilds that can be accepted as equivalent.
The full PDF of their paper can be viewed online, and Jens Dietrich to our mailing list to announce the availability of both the paper and the daleq4py tool itself.
Dimitri Kokkonis, Micha l Marcozzi and Stefano Zacchiroli published an article this month titled Not In My Git Yard: Catching Backdoors at Commit and Release Time on the topic of code-level backdoors that is, stealthy code changes that grant hidden privileges via secret triggers . These issues:
pose a persistent threat to opensource software. Known attempts to inject such backdoors into widely used projects through malicious commits, tampered release packages, or compromised third-party dependencies, were stopped only by luck and manual review. Existing Continuous Integration (CI) pipelines cannot detect these attacks, and downstream binary analysis tools require substantial manual effort. In this work, we present Lily, an automated approach that strengthens open-source development and release processes against backdoor injection. Lily integrates a backdoor detection mechanism into (1) CI pipelines to block malicious commits, and (2) release vetting workflows to prevent tampered releases or compromised dependencies from entering large ecosystems, such as Linux distributions.
The full PDF can be read online.
Ranindya Paramitha and Laurie Williams of North Carolina State University along with Christian K stner of Carnegie Mellon University published a paper this month with the title of The Software Supply Chain as a Market for Lemons: A Multivocal Review of Trust Signal Collapse. (A lemon in American English, is a vehicle that turns out to have several manufacturing defects .) Their abstract is as follows:
Practitioners evaluating open-source dependencies rely on cheap trust signals, e.g., stars, download counts, and contributor activity, as substitutes for direct code inspection, assuming those signals reflect genuine trustworthiness. Prior work has documented individual signal gaming, but the landscape of collapses across all dependency-adoption signals, as well as the ecosystem s response, remains unexplored. The goal of this study is to aid software practitioners in understanding the reliability of dependency adoption trust signals, such as download counts and contributor activity, by conducting a multivocal review of 252 Google Search sources and 870 Reddit threads.
Worryingly, after their review, the authors conclude that cheap trust signals collapse under three simultaneous forces: adversarial manipulation, gaming techniques indistinguishable from legitimate behavior, and non-adversarial AI-driven inflation. The full PDF of the paper is available online.
Julien Malka, Aman Sharma, Martin Monperrus, Stefano Zacchiroli and Th o Zimmermann published a paper this month on Trusting-Trust Attack against an Entire Linux Distribution through Binary Manipulation:
Ken Thompson s trusting-trust attack, in which a compromised compiler backdoors the programs it builds and reproduces the backdoor in subsequent rebuilds of itself, is widely regarded as a threat specific to compilers. We show that it is not. We construct a complete trusting-trust attack around GNU strip, an ordinary build utility that neither inspects nor generates source code, using only manipulations of finished ELF files.
Scarily, in the authors example, a single tampered strip in the binary seed implants a payload that propagates from one generation of strip to the next and survives into the final standard environment after the seed leaves the dependency closure [ ] without failures and backdoors . A full PDF of the paper is available for download online.
Mehdi Keshanimm, Amirhossein Rahmati, Mohammad Hossein Aref and Abbas Heydarnoori published a paper that is currently under review at Emperical Software Engineering titled AROMA+: A Study of Factors Affecting Reproducible Builds in the Maven Ecosystem. (Maven is a/the build automation tool used for Java projects.) In their paper, the authors note that
[ ] reusing external software in a project presents a security risk when the source of the component is unknown or the consistency of a component cannot be verified. The SolarWinds attack serves as a popular example in which the injection of malicious code into a library affected thousands of customers and caused a loss of billions of dollars. [ ] Our research aims to support [reproducibility] efforts in the Maven ecosystem through automation. We investigate the feasibility of automatically finding the source code of a library from its Maven release and recovering information about the original release environment. Our tool, AROMA+, can obtain this critical information from the artifact and the source repository through several heuristics and we use the results for reproduction attempts of packages on Maven Central.
The full PDF of their article can be downloaded online.
Lastly, Oreofe Solarin, Kelechi Kalu, James C. Davis and Paschal Amusuo published a paper this month titled Reproducibility is Not Enough: Artifact Verifiability in Decentralized-Build Package Ecosystems:
[A]rtifact verification requires more than deterministic builds: a verifier must also recover the source state, build environment, dependencies, and build instructions that produced the artifact. Decentralized-build ecosystems make this difficult because artifacts are produced through heterogeneous tools, maintainer-controlled workflows, and fragmented metadata. As a result, it remains unclear how often artifacts in these ecosystems can be independently verified. This paper studies artifact verifiability across four popular decentralized-build package ecosystems. We define an independent verifier model that relies only on registry-derivable metadata and an artifact comparison model with tiered equivalence levels. We implement these models in an Artifact Verification Pipeline and use it to measure artifact verifiability across the target ecosystems.
The authors conclude that beyond build determinism, verifiability is limited by missing source and build metadata, implicit release transformations, and unconventional build practices . A PDF of their paper can be reviewed online.

Patches The Reproducible Builds project detects, dissects and attempts to fix as many currently-unreproducible packages as possible. We endeavour to send all of our patches upstream where applicable or possible. This month, we wrote a large number of such patches, including:

If you are interested in contributing to the project, please visit our Contribute page on our website.

9 September 2026

Matthew Garrett: SystemIO conflicts are not firmware bugs

I m looking at something entirely unrelated, but tripped over some search results that made me realise that a lot of people still think getting errors like ACPI Warning: SystemIO range 0x0000000000001828-0x000000000000182F conflicts with OpRegion 0x0000000000001800-0x000000000000187F indicate a firmware bug. This is generally untrue. We need to dive a little into what ACPI is to clarify why. The Advanced Configuration and Power Interface1 specification defines a whole bunch of stuff, but what s interesting to us here is the hardware abstraction it performs. While PCs are nominally a well-defined platform that s really not true at the hardware level once you get beyond a certain level of complexity. When you suspend a system you want to power down the hardware in the correct order, for instance, and knowing what that order is requires you to know details about the specific motherboard design. The approach taken in the embedded world is to just bake that knowledge into the OS in some form, which is how we end up with Devicetree. ACPI takes an alternative approach - rather than provide that information as data that has to be consumed by OS drivers, it distributes it as code. The ACPI Source Language, or ASL, is a simple language that gets compiled into a bytecode that s then interpreted by the OS at runtime. One of the features of this language is the ability to define Operation Regions , effectively structure definitions that describe access to underlying hardware. Let s imagine a simple device with two exposed registers. The first is an index register - it describes which internal register we want to access. The second is a data register, where reading it gives us the value of the internal register whose address is currently in the index register, and writing to it modifies that register. An example operation region declaration would look something like
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OperationRegion(OPR1, SystemIO, 0x400, 0x2)
Field(OPR1, ByteAcc, NoLock, Preserve)
 
  INDX, 8
  DATA, 8
 
This defines an operation region called OPR1 at IO port 0x400, 2 bytes long. Inside it are two 8-bit fields, INDX and DATA. These are to be accessed one at a time, do not need the ACPI interpreter to take a global lock when accessing them, and if a subset of the register is modified then the other values should be preserved (irrelevant in this case since the fields are only a byte wide). Now any references to INDX or DATA in this scope will trigger accesses to those registers. So, a method to read the value of register 0x03 would look something like:
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Method (RD03)  
  INDX = 0x3
  Return (DATA)
 
ie, set INDX to 3, and then read the value of DATA and return it. But! What if another ACPI method is running at the same time? Let s say we have one that writes to register 0x05:
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Method (WR05, 1)  
  INDX = 0x05
  DATA = Arg1
 
What happens if RD03 executes while we re part-way through WR05? INDX might get reset to 0x03, and now WR05 will modify register 0x03 instead of 0x05. Oh no! But we can avoid this - we declare a mutex (Mutex (MUTX, 0x00)), and update our methods to be something like:
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Method (RD03)  
  Acquire (MUTX, 0xFFFF)
  INDX = 0x3
  Local0 = DATA
  Release (MUTX)
  Return (Local0)
 

Method (WR05, 1)  
  Acquire (MUTX, 0xFFFF)
  INDX = 0x05
  DATA = Arg1
  Release (MUTX)
 
Each method takes a lock (waiting up to 0xffff milliseconds and then erroring out if it doesn t), and performs the access. There s now no chance of a race. Phew! Now suppose someone writes a Linux driver for this piece of hardware. It accesses the hardware directly, with no knowledge of ACPI. What stops the driver from racing against one of the ACPI access methods? Nothing at all. Oh no! Again! This isn t hypothetical, by the way - here s a relatively harmless example, but back in the day we did trip over cases where temperature monitoring chips would be accessed by the firmware and Linux simultaneously and as a result you might end up thinking you re reading a temperature when you re actually reading a status flag, resulting in an impossibly high temperature and an immediate thermal shutdown. In this case, the kernel saves you from this (potentially hardware damaging) outcome by printing a message like ACPI Warning: SystemIO range 0x0000000000000400-0x000000000000401 conflicts with OpRegion 0x0000000000000400-0x0000000000000401 (OPR1), telling you that the kernel has detected that a driver is attempting to allocate IO ports 0x400-0x401, but that there s an ACPI operation region called OPR1 that is claiming the same addresses. The kernel isn t in a position to know what type of access the firmware might perform in that region, so assumes that it might be dangerous and blocks the driver from loading. But all is not lost! The kernel also prints some helpful advice, ACPI: If an ACPI driver is available for this device, you should use it instead of the native driver. And ACPI tables will often actually have a definition that looks like this:
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Device (HDW1)
 
  Name (_HID, "VEND0001")
  OperationRegion(OPR1, SystemIO, 0x400, 0x2)
  Field(OPR1, ByteAcc, NoLock, Preserve)
   
    INDX, 8
    DATA, 8
   
  Mutex (MUTX, 0)
  Method (RD03)  
    Acquire (MUTX, 0xFFFF)
    INDX = 0x3
    Local0 = DATA
    Release (MUTX)
    Return (Local0)
   

  Method (WR05, 1)  
    Acquire (MUTX, 0xFFFF)
    INDX = 0x05
    DATA = Arg1
    Release (MUTX)
   
 
which defines an ACPI device and associated methods. The _HID field defines the device type, and a Linux driver can be written that will be automatically loaded if a device with type VEND0001 is seen. That driver can then call ACPI methods associated with the device and access the resources in a way that matches the firmware s expectations. (Interested in writing such a driver? I wrote a guide back in 2009) The firmware did absolutely nothing wrong here2, but trying to load the native driver will generate an error and the internet will tell you that PC firmware developers are incompetent3 and you should pass a kernel argument that overrides this behaviour and it never did them any harm, and it probably won t do you any harm either but it might and you might never know why your system occasionally wedges or catches fire.

  1. The ACPI spec used to live at acpi.info, but sadly that seems to have vanished some time after UEFI took over stewardship of the spec
  2. You might argue that the firmware should simply not do anything at runtime because it is not the firmware s job to do that, and I do understand that and you can certainly boot with acpi=off if you want to and no ACPI code will be executed at runtime. Let me know how that goes.
  3. I m not going to present an opinion on that here, merely say that this provides no supporting evidence for that assertion

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