Search Results: "ana"

8 October 2026

Antoine Beaupr : PSA: Europe changes time forward soon, North America next, for the last time?

This is a copy of an email I sent at work. I'm not sure I should be making noise about this here, feedback welcome.
This is your bi-yearly reminder that time is changing soon! October 25th in Europe, November 1st in North America. Less people in Canada are changing this year, with BC, Alberta, Manitoba and Northwest Territories getting rid of DST.

What's happening? Some places in the world implement what is called Daylight saving time or DST: https://en.wikipedia.org/wiki/Daylight_saving_time Normally, you shouldn't have to do anything: computers automatically change time following local rules, assuming they are correctly configured, provided recent updates have been applied in the case of a recent change in said rules (because yes, this happens, and happened this year, and yes, you need to upgrade your software!). Of course, appliances like your microwave oven will likely not change time and will need to adjusted unless they are so-called "smart", in which case they are part of the skynet botnet and should be destroyed. If your clock is flashing "0:00" or "12:00", you have no action to take to adapt to this change, lucky you. If you haven't changed time in six months, congratulations, your clock will be accurate again! In any case, you should still consider DST because it might affect some of your meeting schedules, particularly if you set up a new meeting schedule in the last 6 months and forgot to consider this change.

If your location does not have DST Properly scheduled meetings affecting multiple time zones are set in UTC time, which does not change. So if your location does not observer time changes, your (local!) meeting time will not change. But be aware that some other folks attending your meeting might have the DST bug and their meeting times will change. Be kind to those poor souls which might be missing meetings by a full hour because time flies backwards for them.

If you do observe DST If you are affected by daylight savings, your local meeting times will change for UTC meetings. Normally, your meeting times are scheduled to take this into account and the new hours should be reasonable. But now is a good time to verify that. Take a look at your schedule for the next couple of weeks and reschedule meetings before the daylight saving come up to avoid too much disruption. You have only a couple of weeks to do so right now.

When do times change, how, and and where? As regular readers will remember, the rule of thumb is:
Spring forward, fall backwards.
That is, during the season of Spring, the clocks move forward, and during the Fall (like right now), they move backwards. That is in the northern hemisphere, but then the southern hemisphere is often saner and doesn't switch anyways. So time will move backwards which means an extra hour of sleep. Unless you have children or bad sleep, in which case your body doesn't care about what the clock says and will wake up one hour earlier than what it should. And of course, this doesn't happen everywhere at once, so let's see when it happens where.

Europe The dance starts in Europe. The change happens on the last Sunday in October at 01:00 UTC (not local time!), that is October 25th. If you are in the central European timezone, also known as Amsterdam, Berlin, or Paris time depending on your national affiliation, that essentially means that at 2:59 local the clocks will fall back to 2:00 instead of going to 3:00. Concretely, set your watch back one hour before going to bed, go to bed at the normal time, and enjoy an extra hour of sleep or leisure. If you have kids, you might want to start getting them to bed slightly earlier every day for a week before the change so they take time getting used to the change. If you have trouble sleeping in the morning, find your inner child and do that to yourself as well.

USA / Canada Then it's the US[1] and Canada[2] joining the dance, on the First Sunday in November at 02:00 local (not UTC!), that is, I believe, November 1st 2026. This means that, at 1:59, the clocks will flip to 1:00, instead of 2:00. Concretely, do like the Europeans and tweak your clock before going to bed. That is a little less than four weeks from now. [1] except Arizona (except the Navajo nation), US territories, and Hawaii [2] except Yukon, Saskatchewan, (newly) British Columbia, (newly) Alberta, (newly) Northwest Territories, (newly) Manitoba, one island in Nunavut (Southampton Island), one town in Ontario (Atikokan) and small parts of Quebec (Le Golfe-du-Saint-Laurent)

Other places with DST This time again, I must apologize to the people of Cuba, Lebanon, Israel, Palestine, Egypt, Chile, Australia, and New Zealand, as you fine folks all have your own DST rules that are omitted here for brevity. I rely on this page from Wikipedia to be updated by time nerds accurately for this message, and it should provide you with a rough idea of what's coming: https://en.wikipedia.org/wiki/Daylight_saving_time_by_country In general, changes also happen in October, but either on different times or different days, except in the south hemisphere, where they might happen in September (oops, sorry NZ folks, I'm late!).

Places without DST Everyone else, enjoy, you're on the right side of history, and we thank you for the good example you give us.

Changes since last time There's been lots of changes since last time:
  • British Columbia moved to permanent -07 on 2026-03-09, that is it will not change to normal time in November
  • Alberta moved to permanent -06 on 2026-06-18, similar to BC above.
  • Canada s Northwest Territories moved to permanent -06 on 2026-08-21, matching Alberta.
  • Manitoba moves to permanent -05 on 2026-10-31.
  • Morocco moves to permanent +00 on 2026-09-20.
  • Moldova has used EU transition times since 2022, but the tz database only noticed in 2026
This is my interpretation of the changes announced on the tzdata mailing list here: https://lists.iana.org/hyperkitty/list/tz-announce@iana.org/latest If the eastward trend continues, Canada should adopt country-wide "no daylight savings" rules by 2027, although there's actually no sign of the other provinces (Ontario, Qu bec and so on) currently running bills to change those rules just yet. Poor Canadians like me confused about time in their countries can refer to this section of Wikipedia for details: https://en.wikipedia.org/wiki/Daylight_saving_time_in_Canada#By_province_and_territory ... and particularly the image featured there: https://commons.wikimedia.org/wiki/File:Canada_time_zone_map-en.svg It also seems like the US government might finally adopt a permanent daylight saving change bill in 2026, as the "Sunshine protection act" pass the house in July: https://en.wikipedia.org/wiki/Sunshine_Protection_Act True to form, this was associated with absolutely ridiculous pressure from Donald Trump against republicans (his own party!) objecting to the change:
On July 14, 2026, the House passed a Sunshine Protection Act bill backed by President Trump. Nevertheless, the bill was opposed in the Senate by Republicans, including Senator Cotton. In response, on October 3, 2026, Trump shared a post on Truth Social urging Cotton to approve the bill, where he revealed Cotton's personal cellphone number and called on people to call him.
https://www.theguardian.com/us-news/2026/oct/03/trump-tom-cotton-daylight-saving-time Given that the last time the US did a major change to the daylight savings policy (in 2005), Canada followed suit to stay in sync, it's quite possible Trump's mad dash might actually finish getting rid of DST in North America: https://en.wikipedia.org/wiki/Energy_Policy_Act_of_2005#Change_to_daylight_saving_time

Thorsten Alteholz: My Debian Activities in September 2026

Debian LTS/ELTS This was my hundred-forty-seventh month that I did some work for the Debian LTS initiative, started by Raphael Hertzog at Freexian. During my allocated time I uploaded or worked on: Besides doing these uploads, the month was filled with unscheduled meetings, discussions and explanations, all basically around the role of FD. During my week of FD duties, I had to become familiar with new tools. As there are several things that FD has to do over and over again, I tried to automate this a bit. My experiments went well and I think this can be used to make FD duties less repetitive. I also continued my work on cups and hplip and I am confident that I can do uploads in October. Last but not least I spend some time on security-master to assist others (especially the kernel team) with uploads to Bookworm and Bullseye. In case you need to get a complete clone of the security-tracker, using the option deepen n might be of help. Unfortunately in case you choosed n too high and some kind of error appears, something gets into a mess and you need to start almost from the beginning (some objects are still present and are used again). If you want to run a script, a value of 10 might be a good choice. You don t have to deepen back to the beginning. At some point in time you can just unshallow and get the whole rest. Afterwards doing a git gc is highly recommended. Debian Printing This month I uploaded a new upstream version or a bugfix version of: This work is generously funded by Freexian! Debian Lomiri Unfortunately this month my work did not make any progress. Nevertheless, in case of any work done, this would have been generously funded by Fre(i)e Software GmbH! Debian Astro Unfortunately I had no time to work in this category this month. Debian IoT Unfortunately I had no time to work in this category this month. Debian Mobcom This month I uploaded a new upstream version or a bugfix version of: misc This month I uploaded a new upstream version or a bugfix version of:

7 October 2026

Kentaro Hayashi: Testing Japanese IMEs on virtual desktops with virt-japanese-desktop

Japanese input method editors (IMEs) such as Mozc are essential for typing Japanese (yes, skk, anthy and more, but it's out-of-scope in this article). Testing them is a surprisingly fiddly job: an IME behaves differently depending on the desktop environment (GNOME, KDE, Xfce, Budgie), the input framework (ibus, fcitx5, uim), and the Wayland or X11 session. Setting up a fresh VM for every combination from scratch is slow and repetitive, and breaking your host's environment while experimenting is no fun. virt-japanese-desktop is a small set of toy scripts that solves exactly this problem. It builds ready-to-use virtual machines - each with a desktop environment and a Japanese IME already installed and configured - so you can start typing Japanese within a minute of booting, and throw the whole thing away without any impact on your host.

What it gives you A single make command produces a qcow2 image that combines one of four desktops with one of three IMEs:
ibus-mozc fcitx5-mozc uim-mozc
GNOME
KDE
Xfce
Budgie
The one gap - uim on Budgie - is a real technical limitation, not an oversight: Budgie runs the labwc compositor, which implements zwp_input_method_v2, while uim-wayland only speaks the older zwp_input_method_v1 (KWin/Weston). On Budgie you use ibus-mozc or fcitx5-mozc instead. All images come with the Japanese locale, fonts, and the Asia/Tokyo time zone pre-configured, plus the SSH key of your choice. Input switching is wired up out of the box: Ctrl + Space or Shift + Space for your IMEs to enable it.

The layered-image trick The core idea is that the images are stacked qcow2 overlay layers, one on top of another:
debian-sid-nocloud-amd64-daily.qcow2     ... base image you download
  unstable-japanese-template.qcow2      ... locale, fonts, user, SSH
     unstable-<DE>-template.qcow2       ... a desktop environment
        unstable-<DE>-<IME>.qcow2       ... desktop + IME, configured
           unstable-<DE>-<IME>.workspace.qcow2 ... the image you test in
This makes both building and resetting fast. The first build downloads and customizes the base image and takes a while, but every later step only adds a thin overlay. When a test breaks the VM, you do not rebuild anything - you simply delete the top workspace layer and recreate it. That is all it takes to return to a pristine state:
rm /tmp/unstable-gnome-ibus-mozc.workspace.qcow2
make gnome-ibus-mozc
The images reference their backing files by relative path, so you can move an entire stack anywhere you like as long as the images stay together.

A platform for experimenting with bleeding-edge IMEs The base system is Debian unstable (sid), and the experimental repository is already added. That makes the project a convenient platform for testing not just the IME packages in sid but also the ones still being developed in experimental - exactly what the project was built for. The keyboard layout of the VM follows the layout of your host (read from /etc/default/keyboard, with a fallback chain to localectl and finally us).

Quick start
# 1. Install the tools (Debian/Ubuntu example)
sudo apt install qemu-utils libguestfs-tools virt-install curl
# 2. Save your SSH public key
curl --location https://github.com/USERNAME.keys --output pubkey.pub
# 3. Download the base Debian sid image
make download
# 4. Build a desktop + IME (first build takes a while)
make gnome-ibus-mozc
# 5. Start it as a VM (needs the libvirt daemon, qemu:///system)
./scripts/make-virsh-image.sh virt-gnome-ibus-mozc /tmp/unstable-gnome-ibus-mozc.workspace.qcow2
Log in as debian (password debian) and press Ctrl + Space (Shift + Space) to start typing Japanese. The VM is registered in libvirt, so you can manage it with virsh or virt-manager - handy for opening the SPICE console or restarting the machine after a test.

Status The project is still in the proof-of-concept phase, and it is developed mainly to test Mozc and other IMEs across desktops and input frameworks. If you regularly test Japanese IMEs - give it a try.

Bits from Debian: Looking for artwork for the next Debian release: Forky

Each release of Debian has a shiny new theme which is visible on the installer, the boot screen, the login screen and, most prominently, on the desktop wallpaper. It's a very important part of a Debian release as it is usually the first thing new users see when installing or booting the system for the first time. Not only that, but also the first thing appearing when debianites share their screen or connect to an external device when giving talks around the world. As the most enthusiastic users will know, the forky - yes, that is the name of the next stable version, Debian 14 - release cycle is rapidly approaching its latter stages. This means we need to select the artwork shipping with forky soon, really soon! And as with everything else in Debian, collecting artwork is a collaborative effort which Debian shares with its community. So, if you would like (or know someone who would like) to create a desktop look and feel that will be seen by trillions of people around the world - and in space! - be sure to send in your artwork ASAP! The deadline for submissions is: 2026-11-26. For the most up to date details please refer to the Debian wiki. At the same time, we would like to thank Elise Couper for creating the Ceratopsian theme for our last trixie release. And for the interested or the curious ones, the artwork is usually picked based on which theme looks the most: If you'd like more information or details, please post to the Debian Desktop mailing list.

6 October 2026

Russell Coker: A Power Case for a FOSS Phone

The Problem I want to use a FOSS phone running Debian as my daily driver and not use a non-free OS on my phone. GrapheneOS [1] is a FOSS rebuild of Android, it s a great project and I commend them for what they are doing. But I want a system where I have access to all the bits and where I can ssh in to it and manage it in the same way as all other Linux systems. Android is free software but it s a closed design and the phones are expected to be appliances not full peers on the network. The Android native terminal emulator (AKA Linux development environment) is a nice feature, a VM with a default of 1GB of RAM but it s still separate from the main OS. KDE Connect [2] is a system for KDE talking to phones, it is a great project and allows convenient interaction between a Linux PC and a phone. But in addition to that I d like the option to ssh to my phone to send an SMS or have one sent from a cron job. I blogged about using the basic functions of Kdeconnect from the command-line [3]. I have had ongoing issues with the battery not lasting long enough on the PinePhonePro (PPP) and the Librem 5 (L5) which makes them unusable for my purposes. For a phone running Droidian I can have an open ssh session (with keep-alive packets) running overnight on Wifi without any problems while for the PPP or L5 an hour of reading an ebook (the least demanding use of a phone) will use most of the battery. I sent my FuriPhone back for warranty repair and it s been almost a month with no follow up, so I need to have another option. The Aim The aim of this post is to develop a rough design for a battery case for either a L5 or a PPP, I have both phones and they are both capable of doing what I want apart from battery life. Also designing a case that basically works for both phones and has two variations of the CAD file for 3D printing is good to allow collaboration with people who use either phone. Protecting the phone from damage when dropped is also a core feature. I investigated commercial options. There are some reports of cases for other phones working, someone reported a PPP working well with a battery case for a Samsung S20 Ultra. The OtterBox uniVERSE Case for Samsung Galaxy XCover Pro is reported to fit the PPP so probably battery cases for the XCover Pro will also work. There are also universal power cases which have spring clips to fit a wide range of phone sizes, but they are much larger than other options and probably increase the risk of damage if the phone is dropped. At this stage I m planning out the rough specs of a case that can be 3D printed to protect a phone while being easy to change the cells. The process of changing cells should be quick, easy, and not risk breaking anything. The hardware required should be affordable ($100AU plus some 3D printing seems reasonable) and should not require significant skills to assemble. After recent experiments with Thinkpad repair I ve determined that I am not good at electronics by today s standards so I plan to avoid anything difficult in that regard. Battery Options There are phone cases with batteries built in for the more common phones. A quick search on AliExpress turned up options for recent Pixel phones. They aren t as common as they used to be as Android phones and iPhones generally have good battery life nowadays. Of course there aren t such options for less common phones like the L5 and PPP. It is cheap and easy to buy a portable battery for charging phones, but that s a separate bulky device and unless the connector is inside a protective case it leaves the phone vulnerable to catastrophic damage if dropped. So can a suitable battery case be designed and 3D printed? Cheap Batteries According to Wikipedia the 18650 LiIon cell is the most commonly used LiIon battery, that is 18mm in diameter and 65mm in length. For a phone case thinner batteries would be more convenient but economies of scale make the 18650 cheap to buy new and commonly available on the second hand market. The current prices on AliExpress (in Australian dollars) are about $8 per cell when buying 10 at a time. Most of the cells on AliExpress don t have wires attached so they can be swapped in a carrier the way AA batteries are used, but the cells are symmetrical (no bump for positive) so the user has to take care of polarity. Chargers are around $22 for a 4 cell charger or $52 for a 12 cell charger. I ve seen prices as low as $1 per cell on the second hand market, I haven t investigated the amount of usable capacity in such cells. Probably the prices for chargers I ve found aren t the best available but they are good enough to start the design. 10 cells and a 4 cell charger is about $100. That s about 130Wh while a 74Wh USB-C battery pack costs about $50. So the price per Wh is OK. I have read about an attempt to do this for the L5 with two of the batteries designed for the L5 in a case attached to it, so you have 3*L5 batteries. It s an interesting approach but those batteries have poor value for money when compared to 18650 ($29US for 4500mAh compared to $8 for 3500mAh) and they also don t ship them outside the US at this time. The 18650 batteries are available everywhere cheaply and have multiple uses. How They Fit According to my measurements the PPP is 76mm wide and the L5 is 73mm wide. That s wide enough for 3*18mm or 4*18mm cells side by side arranged parallel to the long side of the phone or one 65mm long cell going across the phone with the necessary spring and wires. The L5 is about 151mm long and the PPP is about 5mm longer. So that means that for just the cells we could have 2 cells in a row in parallel to the long side of the phone giving a 2*3 or 2*4 array or we could have a row of 8 cells parallel to the short side of the phone. A quick search for controllers for a battery of LiIon cells that outputs USB-PD turned up one of the smaller ones as 40*28mm, here is the AliExpress page [4]. So that means we could have a maximum of about 4 cells and the controller while leaving space for the camera. Looking at other similar items it seems that most of them take a large portion of the 73mm width available and take a bit less than 30mm height. The price range for DC-DC voltage converters ranges from about $3 to $20, the one I linked to is currently $8. The mass of 18650 cells is around 45g so 4 of them would be about 180g before counting the weight of the case and electronics. A L5 weighs 262g and a PPP weighs 220g so 180g of battery will make a significant difference, not an impossible difference but holding a PPP while reading an ebook is already annoying. Maybe the case could be designed to be easier to hold, a loop of wool attached to the top could be used to suspend the phone from one finger while the rest of the hand just keeps it steady. In a default configuration the L5 has a 4500mAh 3.8V battery and the PPP has a 3000mAh 3.8V battery. The 18650 cells have up to 4000mAh with 3500mAh being common. So 4 such cells could multiply the battery life of a PPP by a factor of 5 or a L5 by 4. That would not be enough to last for a whole day without charging so they need to be easy to swap. A 3 cell battery seems like a good option, 135g of batteries so the project overall wouldn t even double the weight of the phone with battery case. As it doesn t seem possible to put in enough cells to last a day of reasonable use (running a web browser, checking email, reading wikipedia, and having some IM systems checking for notifications) there doesn t seem to be a benefit in trying to stuff the maximum number of cells in. Going to 4 or 5 cells doesn t provide much benefit over 3 while increasing the weight and making the design more difficult. The modules for DC Voltage conversion often have configuration for the number of cells to be used so it wouldn t be difficult to print a new case and reconfigure the Voltage converter. Design A case needs to provide protection as well as hold the batteries. The lack of cases for the L5 and PPP is a problem even without the extra weight of a battery pack increasing the kinetic energy of falling phone. Ideally a drop from 1M on to concrete would not cause any damage to the phone, destruction of the case is OK as it would be 3D printed and can be rebuilt easily. I think that a case where the phone slides in from the top would be best. To change cells one would slide the phone out and the cells would be immediately accessible with no divider between the phone and the cells. Sliding the phone in would hold the cells against the back of the case and as there is a gap of about 3mm on each side of the PPP between the display area and the edge of the phone there s plenty of space for the case to wrap around it at the sides and bottom. At the top there would have to be some sort of plastic clip. The PPP only has buttons on the top right so the case can be snug on all sides apart from the top right. The L5 has switches at the top left and buttons at the top right so whatever clips on to the top would really need some strength to cover the fall flat on face case. The USB C plug would need to be held in place well enough to allow the phone to easily slide on to it but also be weak enough that it would move if a drop forced the phone out of the case. Thingiverse has a design for a L5 case [5] (with several derivatives) and a design for a PPP case [6]. Those cases could be used as starting points and then changed to store batteries and the voltage change circuit board. I have just learned that it s possible to use rubberised material in a 3D printer which is apparently what those designs are for. If a case was printed with rubberised material the top could just stick in place after being pushed in. Potential for Excessive Excitement Having an exploding device in your pocket would be the exciting in a bad way. My initial idea was to have multiple 18650 cells in series. The problem is that if the cells have different capacity levels then one can run out before the rest and get to a deep discharge state which at a minimum causes damage to the cell. One way of minimising risk is to have only a single cell in use at one time, here is a converter for a single cell to 5V [7]. It is possible to run multiple cells in parallel by simply wiring them together, but it s recommended to make sure that the voltage difference between cells is less than 0.2V to avoid high current when connecting. The arrangement of cells is often referred to as nS or nP to refer to n cells in series or parallel. Aliexpress has a range of 1S to 6S devices. Some of the 2S devices have a connector for the mid point which permits separate voltage monitoring for both cells but there doesn t seem to be anything equivalent for 3S or more. They also don t appear to have anything to specifically manage 2P or 3P arrangements at the moment (they had a 3P board on sale when I looked into this last year). Conclusion This is a bigger project than I expected when I first started investigating it. I ve played with FreeCAD which seems OK but will take a lot of learning and practice. Then I need to do more investigation into the DC-DC converters to find one that works well and is unlikely to start a fire. I will look into other phone options as well and keep chasing Furilabs people about my phone replacement.

5 October 2026

Utkarsh Gupta: FOSS Activities in September 2026

Here s my monthly but brief update about the activities I ve done in the FOSS world.

Debian
Whilst I didn t have much time, here are still a few things that I worked on:
  • Sponsored ubuntu-dev-tools/0.214 for Florent Skia Jacquet, which updates seeded-in-ubuntu to use the new per-series indexer (LP: #2160240).
  • Assisted a few folks in getting their patches submitted via Salsa.
  • Mentoring for newcomers.
  • Moderation of -project mailing list.

Ubuntu
I joined Canonical to work on Ubuntu full-time back in February 2021.
  • With 26.10 in Feature Freeze, wore my Release team hat to:
    • Review and approve a bunch of Feature Freeze Exceptions, including the Go 1.27 transition, Qt 6.11.2, rust-coreutils 0.12.0, devscripts 2.6.12, kdump-tools moving to dracut, and a few GCE packages.
    • Point linux-entra-sso to the SRU team, as it didn t need an FFe at all, and milestone a couple of bugs for 26.10.
  • Continued to push for infrastructure improvements:
    • Made ubuntu-cdimage more resilient to Launchpad hiccups (MP).
    • Taught generate-freeze-block in ubuntu-archive-tools a couple of new options (--skip-update and --series) and better error handling (MP).
    • Bumped the arm64 generic non-cloud image to 4.5G in livecd-rootfs and uploaded it as 26.10.16; also sponsored the follow-up 26.10.17 for Chlo .
  • Sponsored aevol/9.4.0-2ubuntu1 for Matthieu, fixing an FTBFS with GCC 15 s LTO (LP: #2167811).
  • Reviewed quite a lot of MPs - britney hints, meta-release, ubuntu-release-tools, ubuntu-archive-tools, ubuntu-cdimage, livecd-rootfs, ubuntu-seeds, and so on.
  • Enabled upgrades to 26.04 LTS.
  • Released 26.10 Beta and announced it on Discourse.
  • Did Archive Admin, DMB, and Release team duties as usual.

Debian (E)LTS
This month I have worked 33.5 hours on Debian Long Term Support (LTS) and on its sister Extended LTS project and did the following things: (A quick note that I did quite a lot of the work during my work as Frontdesk that went on till 4th Oct, so 33.50 hours include the work I did till 4th October 2026.)

Released Security Updates
  • node-lodash: Prototype pollution in _.unset and _.omit (plus a bypass of the initial fix for it), and code injection via the imports option of _.template.
    • [LTS]: Fixed CVE-2025-13465, CVE-2026-2950, and CVE-2026-4800 via 4.17.21+dfsg+~cs8.31.198.20210220-9+deb12u1 for bookworm. This has been released as DLA 4820-1.
    • This is the bookworm follow-up to DLA 4663-1 that I carried over from July. The update had been sitting prepared and tested on debusine, so once the upstream discussion wrapped up, it went straight out. It also carries an extra patch to the lodash-cli dependency map - without it, the regenerated lodash.template module throws assignWith is not defined at runtime, which node-gulp-util s autopkgtest caught.
  • libpng1.6: Use-after-free of zlib input in png_read_end() after incomplete zTXt, iTXt, or iCCP decompression, which could result in denial of service.

Work in Progress
  • libpng1.6: The same CVE-2026-46675.
    • [ELTS]: Claimed in ela-needed; the same upstream fix applies to all three ELTS suites, so this should go out shortly.

Other Activities
  • [E/LTS] Did my front-desk week from 28-09 to 04-10.
    • Over the week I did roughly:
      • Triage of 524 unique CVEs across 192 source packages and all four suites. And 1 automated ELTS end-of-life sweep.
      • Additional data is now part of the front-desk job too, so 75 commits record it for 179 CVEs across 71 packages.
    • Newly queued 22 source packages - 13 in dla-needed (apache2, chromium, firefox-esr, libnet-idn-encode-perl, libpng1.6, node-shell-quote, nvidia-graphics-drivers, openssl, pcre2, php-mongodb, php8.2, social-auth-core, and wpa) and 16 in ela-needed (apache2, firefox-esr, gegl, lemonldap-ng, libnet-idn-encode-perl, libpng1.6, libwebsockets, nsd, nvidia-graphics-drivers, pcre2, php7.0, php7.3, php7.4, rar, unrar-nonfree, and wpa), 7 of them in both. Also widened 3 ELTS entries to bullseye - antiword, ocaml, and openvswitch.
    • Most of the interesting work was again in the <not-affected> verdicts: 217 of 263 (83%, across 57 packages) rest on showing that the vulnerable code or feature isn t in the source we ship. Another 17 cover incomplete upstream fixes that we either never shipped or shipped with the follow-up already in (expat, libxml2, node-tar, and pyjwt). 15 come from bundled components we don t ship - node-ajv again, which uses uri-js and not fast-uri, and nvidia-open, which doesn t ship the NGX updater. And 13 are vendor- or platform-specific - openssh s CVE-2026-55654 lives only in a Red Hat GSSAPI patch, and the netdata and PHP ones only affect Windows.
    • Did 4 rounds of newly supported bullseye packages (33 packages overall), plus libmail-mboxparser-perl for buster - 34 in all. The existing CVE data mostly held up; the real finds were discovery gaps. One interesting gotcha: sid renamed stunnel4 to stunnel, and two new CVEs were associated only with the new name, so they never showed up for trixie, bookworm, or any ELTS suite. I also sorted the 180 Triage needed entries (57 packages) from elts-eol by where each was already handled, and triaged for ELTS the 100 that trixie or bookworm had already decided; the rest come next. And I imported 79 package-level lines for the older source names ELTS still ships (tomcat8, php7.0/7.3/7.4, netty-3.9, openssl1.0, python2.7/3.5/3.7, and pypy).
    • Caught some inconsistencies in released advisories: DLA 4801-1 (swift) was missing a CVE, ELA 1831-1 (redis) listed the wrong one, and DLA 4808-1 (network-manager-l2tp) listed CVE-2026-75883 - an ID that was renamed and then reassigned to an unrelated ppp issue. I fixed all three in the tracker s advisory lists.
    • Made the Security team and the uploaders aware of regressions from our own updates:
      • libde265: the CVE-2026-49337 fix in DLA 4789-1/ELA 1828-1 (and DSA 6413-1) misses upstream s follow-up commit.
      • libxml2 CVE-2026-76781 and policykit-1 CVE-2026-85498 were introduced by our own back-ports; the policykit-1 one is harmless.
      • expat: the CVE-2025-59375 backport in DLA 4807-1 is compiled out, because XML_GE is never defined.
      • xen: DLA 4818-1 s XSA-491 fix makes XSA-510 reachable.
      • gegl: the CVE-2026-2049/2050 back-port in ELA 1650-1 rejects valid RLE .hdr files.
      • log4cxx: DLA 4322-1 broke UTF-8 in JSONLayout output. That one is functional, not security.
    • Helped correct a set of triages and let the Debian Security team know:
      • ruby-json CVE-2026-71847: the vulnerable code was never in a released Debian version.
      • openssh CVE-2026-55654: only affects a Red Hat-specific GSSAPI patch.
      • three libxml2 issues that don t affect trixie either.
      • the stunnel4 rename above.
      • trixie <no-dsa> lines on jsch, node-qs, and ruby-loofah, where trixie s version doesn t have the vulnerable feature at all.
    • Independently found a security issue in rclone and reported it privately upstream through a GitHub security advisory. Upstream already had a report for the same issue, so they folded mine into the existing advisory and credited me as a co-reporter.
    • Also found some bugs in the additional-data tooling, e.g. cve-ad --package P --severity tbd wipes the CVE-level severity, and the schema doesn t validate package-level entries at all.
  • [E/LTS] Monitored discussions on mailing lists, IRC, and all the documentation updates.
  • [E/LTS] Attended the monthly LTS meeting on IRC. Meeting notes here.

Until next time.
:wq for today.

4 October 2026

Vincent Bernat: Hacking the Go compiler to efficiently map IPv4 to IPv6

netip.Addr features an Unmap() method returning the unwrapped IPv4 contained in an IPv4-mapped IPv6 address: from ::ffff:203.0.113.10 or ::ffff:cb00:710a, it returns 203.0.113.10.1 There is no Map() or To6() method for the reverse direction. Such a method is trivial to implement, but Go maintainers have rejected it on the grounds that users should write netip.AddrFrom16(ip.As16()) and let the compiler optimize it.2 Today, this pattern is eight times slower than a native method. How can we teach the compiler to optimize this sequence?

The alternatives Let s explore three ways to implement the map semantics for netip.Addr. My favorite is to add it to the Go standard library. Go maintainers prefer a small external helper chaining netip.AddrFrom16() and netip.Addr.As16(), hoping the compiler eventually optimizes it. The unsafe package opens a third path, with the same performance as the first solution.

Modifying the Go standard library Internally, netip.Addr stores any IP address as a 128-bit value with an extra field z to encode the family and the zone:
type Addr struct  
    addr uint128
    z unique.Handle[addrDetail]
 
type addrDetail struct  
    isV6   bool   // IPv4 is false, IPv6 is true.
    zoneV6 string // != "" only if IsV6 is true.
 
var (
    z0    unique.Handle[addrDetail]
    z4    = unique.Make(addrDetail )
    z6noz = unique.Make(addrDetail isV6: true )
)
AddrFrom4() encodes an IPv4 address as an IPv4-mapped IPv6 address and sets z to the unique value z4:
// AddrFrom4 returns the address of the IPv4 address given by the bytes in addr.
func AddrFrom4(addr [4]byte) Addr  
    return Addr 
        addr: uint128 
            0,
            0xffff00000000  
                uint64(addr[0])<<24   uint64(addr[1])<<16  
                uint64(addr[2])<<8   uint64(addr[3]) ,
        z: z4,
     
 
Unmap() turns an IPv4-mapped IPv6 address into an IPv4 address by setting the z field to z4:
func (ip Addr) Unmap() Addr  
    if ip.Is4In6()  
        ip.z = z4
     
    return ip
 
Implementing the reverse direction inside the Go standard library is trivial: we set the z field to z6noz if the address is IPv4.
// To6 maps an IPv4 address to an IPv4-mapped IPv6 address. It returns an
// IPv6 address unmodified.
func (ip Addr) To6() Addr  
    if ip.Is4()  
        ip.z = z6noz
     
    return ip
 

Update (2026-10) Instead of patching Go, we can use the -overlay flag of go build to hijack any package, including the standard library. In our case, it can add To6() to net/netip. Yet it is cumbersome:3 the flag expects a JSON file mapping absolute paths in GOROOT to replacement files, and you need to add it to every go command.

As a helper We can t access the z field from outside the net/netip package. Instead, we build a small helper around the netip.AddrFrom16(ip.As16()) pattern:
// AddrTo6 maps an IPv4 address to an IPv4-mapped IPv6 address. It returns an
// IPv6 address unmodified.
func AddrTo6(ip netip.Addr) netip.Addr  
    if ip.Is4()  
        ip = netip.AddrFrom16(ip.As16())
     
    return ip
 

As an unsafe function Another solution uses the unsafe package to alter the Addr struct through a proxy with the same memory layout:4
// addrProxy has the same memory layout as netip.Addr.
type addrProxy struct  
    addr [2]uint64      // netip.uint128
    z    unsafe.Pointer // unique.Handle[netip.addrDetail]
 
var (
    anyIPv6    = netip.IPv6Unspecified()
    netipZ6noz = (*addrProxy)(unsafe.Pointer(&anyIPv6)).z
)
// AddrTo6 maps an IPv4 address to an IPv4-mapped IPv6 address. It returns an
// IPv6 address unmodified.
func AddrTo6(ip netip.Addr) netip.Addr  
    if !ip.Is4()  
        return ip
     
    (*addrProxy)(unsafe.Pointer(&ip)).z = netipZ6noz
    return ip
 

Benchmarks On my computer, with Go 1.27.1, the standard library solution costs 0.88 ns per operation, while the solution favored by Go maintainers costs 7.14 ns. The unsafe solution matches the performance of the first one.
goos: linux
goarch: amd64
pkg: github.com/vincentbernat/go-netip-addrto6
cpu: AMD Ryzen 5 5600X 6-Core Processor
                         sec/op      
AddrTo6/safe            7.137n   0%
AddrTo6/unsafe         0.8682n   2%
AddrTo6/builtin        0.8775n   2%

Assembly code Let s check the assembly code the compiler generates for each solution.5 The one built into the standard library looks like this:6
// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
 CMPQ  net/netip z4(SB), CX     ; check "z" if this is an IPv4 address
 JNE   end                      ; if not, stop here
 MOVQ  net/netip z6noz(SB), CX  ; CX = netip.z6noz
end:
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
Go s assembly language is not a direct representation of the underlying machine language: it operates on a semi-abstract instruction set derived from Plan 9 s assembler. It has four pseudo-registers: FP (frame pointer for function arguments), PC (program counter), SB (static base pointer for global symbols), and SP (stack pointer). It also has architecture-specific registers like AX, CX, DX, BX, SI, DI, and R8 to R15. Instructions storing data use their last argument as the destination. Instructions can carry an explicit size suffix: MOVB moves a byte, MOVW 16 bits, MOVL 32 bits, and MOVQ 64 bits. In the example above, the first instruction compares the 64-bit value z4 with the CX register. The unsafe solution looks almost the same:
// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
 CMPQ  net/netip z4(SB), CX  ; check "z" if this is an IPv4 address
 JNE   end                   ; if not, stop here
 MOVQ  netipZ6noz(SB), CX    ; CX = netip.z6noz
end:
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
The helper solution has far more instructions. To understand why, let s look at the code for As16() and AddrFrom16(). They are short enough for the compiler to inline them.
func (ip Addr) As16() (a16 [16]byte)  
    byteorder.BEPutUint64(a16[:8], ip.addr.hi)
    byteorder.BEPutUint64(a16[8:], ip.addr.lo)
    return a16
 
func AddrFrom16(addr [16]byte) Addr  
    return Addr 
        addr: uint128 
            byteorder.BEUint64(addr[:8]),
            byteorder.BEUint64(addr[8:]),
         ,
        z: z6noz,
     
 
We can already guess the pattern to optimize: the code packs the IP address into an array, copies it, then unpacks it. If we inline the Go code by hand, we get:
func AddrTo6(input netip.Addr) netip.Addr  
    if !input.Is4()  
        return input
     
    var a16 [16]byte
    byteorder.BEPutUint64(a16[:8], input.addr.hi)
    byteorder.BEPutUint64(a16[8:], input.addr.lo)
    addr := a16
    var output netip.Addr
    output.addr.hi = byteorder.BEUint64(addr[:8])
    output.addr.lo = byteorder.BEUint64(addr[8:])
    output.z = netip.z6noz
    return output
 
As humans, we can mentally derive the optimized form:
func AddrTo6(input netip.Addr) netip.Addr  
    if !input.Is4()  
        return input
     
    var output netip.Addr
    output.addr.hi = input.addr.hi
    output.addr.lo = input.addr.lo
    output.z = netip.z6noz
    return output
 

Unfortunately, as of Go 1.26.8, the compiler is not smart enough to do the same:

// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
; Push the stack (32 bytes):
;    0(SP) addr netip.uint128
;   16(SP) a16 [16]byte
 PUSHQ   BP
 MOVQ    SP, BP
 SUBQ    $32, SP
 CMPQ    net/netip z4(SB), CX  ; check "z" if this is an IPv4 address
 JNE     end                   ; if not, stop here
; Pack: byteorder.BEPutUint64(a16[:8], input.addr.hi)
;       byteorder.BEPutUint64(a16[8:], input.addr.lo)
 MOVBEQ  AX, net/netip a16+16(SP)
 MOVBEQ  BX, net/netip a16+24(SP)
; addr = a16, 16 bytes at once through the vector register X0
 MOVUPS  net/netip a16+16(SP), X0
 MOVUPS  X0, net/netip addr(SP)
; CX = netip.z6noz
 MOVQ    net/netip z6noz(SB), CX
; Unpack: output.addr.hi = byteorder.BEUint64(addr[:8])
;         output.addr.lo = byteorder.BEUint64(addr[8:])
 MOVBEQ  net/netip addr(SP), AX
 MOVBEQ  net/netip addr+8(SP), BX
end:
 ADDQ    $32, SP
 POPQ    BP
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
The compiler does a decent job on the byte shuffling: the eight byte stores of BEPutUint64() become a single MOVBEQ, which stores a register byte-swapped. The eight byte loads of BEUint64() become a single MOVBEQ the other way round.7 Three groups of instructions remain: a pack, a copy, and an unpack.

Hacking the Go compiler The Go compiler has several phases:
Parsing
The compiler tokenizes and parses the source code. It builds a syntax tree for each source file.
Type checking
The compiler maps each identifier to the object it denotes, folds constants, and infers the type of every expression.
IR construction
The compiler converts the syntax tree and its types into its own intermediate representation (IR). This process, called noding, goes through a serialization format named unified IR.
Middle end
The compiler performs several optimization passes on the IR, such as devirtualization, function call inlining, and escape analysis.
Walk
This phase runs two steps: order of evaluation decomposes complex statements into simpler ones, and desugaring transforms higher-level Go constructs, like switch or channels, into more primitive instructions or calls to the runtime.
Generic SSA
The compiler converts the IR into Static Single Assignment (SSA) form, a lower-level intermediate representation suited for machine-independent optimizations and rewrite rules.
Machine code generation
The compiler rewrites the SSA form into machine-specific variants, allocates registers, and applies more optimization passes. At the end, the assembler turns the generated instructions into machine code.

The hammer My first idea is to replace occurrences of netip.AddrFrom16(ip.As16()) with netip.Addr addr: ip.addr, z: netip.z6noz as early as possible, during the noding process. Before that, the type checking phase prevents us from accessing unexported struct fields. Go 1.27 introduced a convenient debug option to dump the IR of a function at interesting points during compilation:
$ GOTOOLCHAIN=go1.27.1 GOAMD64=v3 go build -a -gcflags="-d=astdump=AddrTo6Safe" .
Writing text ast output for AddrTo6Safe to AddrTo6Safe.ast
Writing html ast output for AddrTo6Safe to AddrTo6Safe.html
Writing html syntax output for AddrTo6Safe to AddrTo6Safe.syntax.html
In the HTML file, the first column shows the IR as it comes out of noding:
DCLFUNC addrto6.AddrTo6Safe ABI:ABIInternal FUNC-func(netip.Addr) netip.Addr
DCLFUNC-Dcl
. NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. NAME-addrto6.~r0 Class:PPARAMOUT Offset:0 OnStack netip.Addr
DCLFUNC-body
. IF # ipv6_safe.go:11:2
. IF-Cond
. . CALLFUNC bool
. . CALLFUNC-Fun
. . . METHEXPR addrto6.Is4 FUNC-func(netip.Addr) bool
. . . . TYPE netip.Addr Class:PEXTERN Offset:0 type netip.Addr
. . CALLFUNC-Args
. . . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. IF-Body
. . AS # ipv6_safe.go:12:6
. . . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. . . CALLFUNC netip.Addr
. . . CALLFUNC-Fun
. . . . NAME-netip.AddrFrom16 Class:PFUNC Offset:0 Used FUNC-func([16]byte) netip.Addr
. . . CALLFUNC-Args
. . . . CALLFUNC ARRAY-[16]byte
. . . . CALLFUNC-Fun
. . . . . METHEXPR addrto6.As16 FUNC-func(netip.Addr) [16]byte
. . . . . . TYPE netip.Addr Class:PEXTERN Offset:0 type netip.Addr
. . . . CALLFUNC-Args
. . . . . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. RETURN # ipv6_safe.go:14:2
. RETURN-Results
. . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
In the body of the if statement, we spot the calls to the method netip.Addr.As16() and to the function netip.AddrFrom16(). Our goal is to patch them with a struct literal:
IF-Body
. AS # ipv6_safe.go:12:6
. . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. . STRUCTLIT netip.Addr
. . STRUCTLIT-List
. . . STRUCTKEY netip.addr
. . . . DOT netip.addr netip.uint128
. . . . . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. . . STRUCTKEY netip.z
. . . . NAME-netip.z6noz Class:PEXTERN Offset:0 unique.Handle[net/netip.addrDetail]
In noder s reader.go, the expr() method builds the IR tree for an expression. At the end of the exprCall case, we add a call to a rewriteAddrFrom16As16() function. It takes the current node and returns the struct literal on success, or nil if the rewrite is not possible. First, we check that we have the expected pattern: a call to the netip.AddrFrom16() function with a call to the netip.Addr.As16() method as its only argument:
func rewriteAddrFrom16As16(n ir.Node) ir.Node  
    call, ok := n.(*ir.CallExpr)
    if !ok   call.Op() != ir.OCALLFUNC  
        len(call.Args) != 1   len(call.Init()) != 0  
        !isNetipFunc(call.Fun, "AddrFrom16")  
        return nil
     
    inner, ok := call.Args[0].(*ir.CallExpr)
    if !ok   inner.Op() != ir.OCALLFUNC  
        len(inner.Args) != 1   len(inner.Init()) != 0  
        !isNetipFunc(inner.Fun, "Addr.As16")  
        return nil
     
    x := inner.Args[0]
    // [...]
 
Then, we fetch netip.z6noz:
z6noz, err := lookupVar(ir.StaticCalleeName(call.Fun).Sym().Pkg, "z6noz")
if err != nil  
    return nil
 
And we build the struct literal:
typ := call.Type()
pos := call.Pos()
var list []ir.Node
for i, f := range typ.Fields()  
    var value ir.Node
    switch f.Sym.Name  
    case "addr":
        value = typecheck.DotField(pos, x, i)
    case "z":
        value = z6noz
    default:
        return nil
     
    list = append(list, ir.NewStructKeyExpr(pos, f, value))
 
lit := ir.NewCompLitExpr(pos, ir.OSTRUCTLIT, typ, list)
lit.SetTypecheck(1)
return lit
Have a look at the complete patch.8 We can test it with the following commands:
$ cd src
$ ./make.bash
Building Go cmd/dist using /usr/lib/go-1.27. (go1.27.1 linux/amd64)
Building Go toolchain1 and bootstrap cmd/go (go_bootstrap) using /usr/lib/go-1.27.
Building Go toolchain2 using go_bootstrap and Go toolchain1.
Building Go toolchain3 and commands using go_bootstrap and Go toolchain2.
Checking command staleness for linux/amd64.
---
Installed Go for linux/amd64 in /home/bernat/code/free/go
Installed commands in /home/bernat/code/free/go/bin
*** You need to add /home/bernat/code/free/go/bin to your PATH.
$ export PATH=$PWD/../bin:$PATH
$ go version
go version go1.28-devel_9834516e20 Sat Sep 12 08:23:11 2026 -0700 linux/amd64
$ go test net/netip/...
ok      net/netip   0.224s
$ cd ../../go-netip-addrto6
$ go test .
ok      github.com/vincentbernat/go-netip-addrto6   0.062s
The generated code for the helper is now the shortest possible version!
// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
 CMPQ    net/netip z4(SB), CX     ; check "z" if this is an IPv4 address
 JNE     end                      ; if not, stop here
 MOVQ    net/netip z6noz(SB), CX  ; CX = netip.z6noz
end:
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
Go maintainers are unlikely to accept this change. It relies on the internal structure of net/netip.Addr. It s an ugly hack in the noder, whose job is to faithfully translate the type-checked AST into the IR. And it s harder to maintain than adding a To6() method.

The screwdriver The right place for such an optimization is the generic SSA phase. One of the last machine-independent passes is memcombine. With the appropriate debug flag, the compiler dumps the SSA form after this pass:9
$ GOTOOLCHAIN=go1.26.8 GOAMD64=v3 \
> go build -a -gcflags='-d=ssa/memcombine/dump=AddrTo6Safe' .
$ head -5 AddrTo6Safe_01__memcombine.dump
AddrTo6Safe func(netip.Addr) netip.Addr
  b2:
    (?) v1 = InitMem <mem>
    (?) v2 = SP <uintptr>
    (?) v3 = SB <uintptr>
The result of the memcombine pass follows the same structure as the assembly code for AddrTo6Safe() we looked at earlier: two stores, one move, and two loads we would like to optimize away.
; [ ]
  v502 = ArgIntReg <uint64>  ip+0  [0]              ; input.addr.hi
  v490 = ArgIntReg <uint64>  ip+8  [1]              ; input.addr.lo
  v466 = ArgIntReg <*netip.addrDetail>  ip+16  [2]  ; input.z
; [ ]
  v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
  v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
  v442 = Bswap64 <uint64> v490                      ; bswap(input.addr.lo)
  v542 = Bswap64 <uint64> v502                      ; bswap(input.addr.hi)
  v161 = Store <mem>  uint64  v22 v542 v23          ; a16[:8] = bswap(hi)
  v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
  v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
  v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
  v415 = OffPtr <*byte> [8] v285                    ; &addr[8]
  v416 = Load <uint64> v285 v286                    ; addr[:8]
  v299 = Bswap64 <uint64> v416                      ; output.addr.hi
  v174 = Load <uint64> v415 v286                    ; addr[8:]
  v39  = Bswap64 <uint64> v174                      ; output.addr.lo
; [ ]
Each line features a value identifier (v442), an operation with its type (Bswap64 <uint64>), and its arguments (v490).10 Values are the basic building blocks of SSA and are defined exactly once. Square brackets enclose integer parameters ([8]) and curly braces contain auxiliary arguments ( netip.addr ). Operations writing to memory produce a new memory state. Every memory operation takes the current state as its last argument, which keeps them in order.

On paper Let s focus on output.addr.lo, aka v39:
  v490 = ArgIntReg <uint64>  ip+8  [1]              ; input.addr.lo
  v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
  v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
  v442 = Bswap64 <uint64> v490                      ; bswap(input.addr.lo)
  v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
  v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
  v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
  v415 = OffPtr <*byte> [8] v285                    ; &addr[8]
  v174 = Load <uint64> v415 v286                    ; addr[8:]
  v39  = Bswap64 <uint64> v174                      ; output.addr.lo
To simplify this code, we could apply three rewriting rules:
  1. The first one adds a shortcut when loading through a move: (Load (OffPtr [o] p) (Move p src mem)) => (Load (OffPtr [o] src) mem). This matches v174 with its arguments v415 and v286 and creates a new value v600:
      v490 = ArgIntReg <uint64>  ip+8  [1]              ; input.addr.lo
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v442 = Bswap64 <uint64> v490                      ; bswap(input.addr.lo)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v415 = OffPtr <*byte> [8] v285                    ; &addr[8]
      v600 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v174 = Load <uint64> v600 v282                    ; a16[8:]
      v39  = Bswap64 <uint64> v174                      ; output.addr.lo
    
  2. The second one simplifies a load following a store: (Load p (Store p x _)) => x. The load is forwarded: the stored value replaces it and no memory access remains. It matches v174. It notices that v600 and v173 are the same address and replaces v174 with a copy of v442:
      v490 = ArgIntReg <uint64>  ip+8  [1]              ; input.addr.lo
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v442 = Bswap64 <uint64> v490                      ; bswap(input.addr.lo)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v415 = OffPtr <*byte> [8] v285                    ; &addr[8]
      v600 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v174 = Copy <uint64> v442                         ; bswap(input.addr.lo)
      v39  = Bswap64 <uint64> v174                      ; output.addr.lo
    
  3. The last step cancels the two byte swaps: (Bswap64 (Bswap64 x)) => x. v39 becomes a copy of v490:
      v490 = ArgIntReg <uint64>  ip+8  [1]              ; input.addr.lo
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v442 = Bswap64 <uint64> v490                      ; bswap(input.addr.lo)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v415 = OffPtr <*byte> [8] v285                    ; &addr[8]
      v600 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v174 = Copy <uint64> v442                         ; bswap(input.addr.lo)
      v39  = Copy <uint64> v490                         ; output.addr.lo = input.addr.lo
    
If we ignore the values not needed to compute v39, only this SSA form remains:
  v490 = ArgIntReg <uint64>  ip+8  [1]  ; input.addr.lo
  v39  = Copy <uint64> v490             ; output.addr.lo = input.addr.lo
Let s switch to output.addr.hi, aka v299:
  v502 = ArgIntReg <uint64>  ip+0  [0]              ; input.addr.hi
  v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
  v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
  v542 = Bswap64 <uint64> v502                      ; bswap(input.addr.hi)
  v161 = Store <mem>  uint64  v22 v542 v23          ; a16[:8] = bswap(hi)
  v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
  v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
  v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
  v416 = Load <uint64> v285 v286                    ; addr[:8]
  v299 = Bswap64 <uint64> v416                      ; output.addr.hi
To optimize it away, we also apply three rewriting rules:
  1. The first one also adds a shortcut when loading through a move, but without an offset: (Load p (Move p src mem)) => (Load src mem). This rewrites v416 to use arguments from v286:
      v502 = ArgIntReg <uint64>  ip+0  [0]              ; input.addr.hi
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v542 = Bswap64 <uint64> v502                      ; bswap(input.addr.hi)
      v161 = Store <mem>  uint64  v22 v542 v23          ; a16[:8] = bswap(hi)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v416 = Load <uint64> v22 v282                     ; a16[:8]
      v299 = Bswap64 <uint64> v416                      ; output.addr.hi
    
  2. The second rule forwards a value stored one step earlier, skipping over a store to another address: (Load p (Store q _ (Store p x _))) => x. This matches v416: x is v542, p is v22 (&a16), q is v173 (&a16[8]), and p and q do not overlap for uint64.
      v502 = ArgIntReg <uint64>  ip+0  [0]              ; input.addr.hi
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v542 = Bswap64 <uint64> v502                      ; bswap(input.addr.hi)
      v161 = Store <mem>  uint64  v22 v542 v23          ; a16[:8] = bswap(hi)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v416 = Copy <uint64> v542                         ; bswap(input.addr.hi)
      v299 = Bswap64 <uint64> v416                      ; output.addr.hi
    
  3. The third rule cancels two byte swaps: (Bswap64 (Bswap64 x)) => x. v299 becomes a copy of v502:
      v502 = ArgIntReg <uint64>  ip+0  [0]              ; input.addr.hi
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v542 = Bswap64 <uint64> v502                      ; bswap(input.addr.hi)
      v161 = Store <mem>  uint64  v22 v542 v23          ; a16[:8] = bswap(hi)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v416 = Copy <uint64> v542                         ; bswap(input.addr.hi)
      v299 = Copy <uint64> v502                         ; output.addr.hi = input.addr.hi
    
If we remove the values not used to compute v299, we get this SSA form:
  v502 = ArgIntReg <uint64>  ip+0  [0] ; input.addr.hi
  v299 = Copy <uint64> v502            ; output.addr.hi = input.addr.hi

In practice Most of these rules already exist in generic.rules. They use conditions to validate their context: ssa.IsSamePtr() for the same address, ssa.Disjoint() for addresses that do not overlap. The rule forwarding a stored value to a load already exists with three variants looking through several other stores. Here are the two we need:
(Load <t1> p1 (Store  t2  p2 x _))
    && ssa.IsSamePtr(p1, p2)
    && copyCompatibleType(t1, x.Type)
    && t1.Size() == t2.Size()
    => x
(Load <t1> p1 (Store  t2  p2 _ (Store  t3  p3 x _)))
    && ssa.IsSamePtr(p1, p3)
    && copyCompatibleType(t1, x.Type)
    && t1.Size() == t3.Size()
    && ssa.Disjoint(p3, t3, p2, t2)
    => x
Go 1.27 added the rule loading through a move with CL 748200 to fix issue #77720:
(Load <t1> op1:(OffPtr [o1] p1) move:(Move [n] p2 src mem))
    && o1 >= 0 && o1+t1.Size() <= n && ssa.IsSamePtr(p1, p2)
    && !ssa.IsVolatile(src)
    => @move.Block (Load <t1> (OffPtr <op1.Type> [o1] src) mem)
It lacks a variant without an offset:
(Load <t1> p1 move:(Move [n] p2 src mem))
    && p1.Op != ssaop.OpOffPtr
    && t1.Size() <= n && ssa.IsSamePtr(p1, p2)
    && !ssa.IsVolatile(src)
    => @move.Block (Load <t1> (OffPtr <p1.Type> [0] src) mem)
There is no generic rule to cancel two byte swaps, but the AMD64 lowering pass includes this rule:
(BSWAP(Q L) (BSWAP(Q L) p)) => p
After switching to Go s development branch and adding the missing rule, the generated assembly code is worse than with Go 1.26.8, even though our additional rule slightly improves the situation at the end:
// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
; Push the stack (16 bytes):
;    0(SP) a16 [16]byte
 PUSHQ   BP
 MOVQ    SP, BP
 SUBQ    $16, SP
 CMPQ    net/netip z4(SB), CX       ; check "z" if this is an IPv4 address
 JNE     end                        ; if not, stop here
; The four forwarded bytes: the low half of input.addr.lo is taken apart and
; put back together in registers
 MOVQ    BX, DX                     ; DX = input.addr.lo
 SHRQ    $24, BX                    ; BX = input.addr.lo >> 24
 MOVQ    DX, SI                     ; SI = input.addr.lo
 SHRQ    $16, DX                    ; DX = input.addr.lo >> 16
 MOVQ    SI, DI                     ; DI = input.addr.lo, kept for the pack
 SHRQ    $8, SI                     ; SI = input.addr.lo >> 8
 MOVBLZX DIB, R8                    ; R8 = byte(input.addr.lo)
 MOVBLZX SIB, SI                    ; SI = byte(input.addr.lo >> 8)
 SHLQ    $8, SI
 ORQ     R8, SI                     ; SI = two low bytes of input.addr.lo
 MOVBLZX DL, DX                     ; DX = byte(input.addr.lo >> 16)
 SHLQ    $16, DX
 ORQ     SI, DX
 MOVBLZX BL, BX                     ; BX = byte(input.addr.lo >> 24)
 SHLQ    $24, BX
 ORQ     DX, BX                     ; BX = input.addr.lo & 0xffffffff
; Pack: byteorder.BEPutUint64(a16[:8], input.addr.hi)
;       byteorder.BEPutUint64(a16[8:], input.addr.lo)
 MOVBEQ  AX, net/netip a16(SP)
 MOVBEQ  DI, net/netip a16+8(SP)
; The four other bytes of input.addr.lo, read one by one from a16
 MOVBLZX net/netip a16+11(SP), DX   ; a16[11]
 SHLQ    $32, DX
 ORQ     DX, BX
 MOVBLZX net/netip a16+10(SP), DX   ; a16[10]
 SHLQ    $40, DX
 ORQ     DX, BX
 MOVBLZX net/netip a16+9(SP), DX    ; a16[9]
 SHLQ    $48, DX
 ORQ     DX, BX
 MOVBLZX net/netip a16+8(SP), DX    ; a16[8]
 SHLQ    $56, DX
; output.z = netip.z6noz
 MOVQ    net/netip z6noz(SB), CX
; output.addr.hi = byteorder.BEUint64(a16[:8])
 MOVBEQ  net/netip a16(SP), AX
; output.addr.lo assembled from the previous steps
 ORQ     DX, BX
end:
 LEAVEQ
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
The rule loading through a move, added in Go 1.27, introduced this regression.

Out of order Let s not give up now! In reality, the rewriting rules run before memcombine, notably in the late opt pass. At this point, the inlined versions of BEPutUint64() and BEUint64() still expand to sixteen byte stores and sixteen byte loads, matching their source code:
func BEUint64(b []byte) uint64  
    _ = b[7] // bounds check hint to compiler; see golang.org/issue/14808
    return uint64(b[7])   uint64(b[6])<<8   uint64(b[5])<<16   uint64(b[4])<<24  
        uint64(b[3])<<32   uint64(b[2])<<40   uint64(b[1])<<48   uint64(b[0])<<56
 
Let s follow two bytes of output.addr.lo: addr[15] and addr[11]. Here is a simplified SSA form before late opt:
  v273 = Trunc64to8 <byte> v490                     ; byte(input.addr.lo)
  v226 = Trunc64to8 <byte> v225                     ; byte(input.addr.lo >> 32)
; [ ]
  v235 = Store <mem>  byte  v233 v226 v223          ; a16[11] = byte(lo >> 32)
  v247 = Store <mem>  byte  v245 v238 v235          ; a16[12] =  
  v259 = Store <mem>  byte  v257 v250 v247          ; a16[13] =  
  v271 = Store <mem>  byte  v269 v262 v259          ; a16[14] =  
  v282 = Store <mem>  byte  v280 v273 v271          ; a16[15] = byte(lo)
  v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
  v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
; [ ]
  v433 = OffPtr <*byte> [15] v285                   ; &addr[15]
  v435 = Load <byte> v433 v286                      ; addr[15]
  v479 = OffPtr <*byte> [11] v285                   ; &addr[11]
  v481 = Load <byte> v479 v286                      ; addr[11]
The first rule loads through the move: (Load (OffPtr [o] p) (Move p src mem)) => (Load (OffPtr [o] src) mem). It matches both loads, which now read a16 with the memory state before the copy:
  v600 = OffPtr <*byte> [15] v22 ; &a16[15]
  v435 = Load <byte> v600 v282   ; a16[15]
  v601 = OffPtr <*byte> [11] v22 ; &a16[11]
  v481 = Load <byte> v601 v282   ; a16[11]
The second rule shortcuts a load following a store: (Load p (Store p x _)) => x. It matches v435, as v282 stores a16[15]. It does not match v481: v235 stores a16[11] four stores earlier in the chain, while the variants of this rule look through three stores at most.
  v435 = Copy <byte> v273        ; byte(input.addr.lo)
  v601 = OffPtr <*byte> [11] v22 ; &a16[11]
  v481 = Load <byte> v601 v282   ; a16[11]
The same happens to the other bytes: the rule forwards the four bytes stored last, a16[12] to a16[15]. The twelve other loads now read a16 instead of addr. BEUint64() becomes a chain of Or64, each one adding a byte shifted into place. memcombine is a pass written in Go, not a set of rewrite rules. It starts from the last Or64 of the chain and collects up to eight terms. If each term is a byte load, extended to 64 bits and shifted, and if the eight loads read consecutive addresses from the same pointer with the same memory state, it replaces the whole chain with a single 64-bit load and a byte swap. Otherwise, it tries again with four, then two terms, and from each intermediate Or64. Here is the loop checking each term in a simplified version of combineLoads():
for i := int64(0); i < n; i++  
    v := a[i]
    shift := int64(0)
    if v.Op == shiftOp  
        v, shift = peelShift(v)
     
    if v.Op != extOp  
        return false
     
    load := v.Args[0]
    if load.Op != ssaop.OpLoad  
        return false
     
    if load.Args[1] != mem  
        return false
     
    p, off := splitPtr(load.Args[0])
    if p != base  
        return false
     
    r[i] = LoadRecord load: load, offset: off, shift: shift 
 
For output.addr.hi, the eight loads read a16 with the same memory state v282:
  v13  = Load <byte> v22 v282               ; a16[0]
  v530 = Load <byte> v14 v282               ; a16[1]
  v488 = Load <byte> v504 v282              ; a16[2]
  v405 = Load <byte> v537 v282              ; a16[3]
  v385 = Load <byte> v397 v282              ; a16[4]
  v361 = Load <byte> v373 v282              ; a16[5]
  v196 = Load <byte> v63 v282               ; a16[6]
  v432 = Load <byte> v315 v282              ; a16[7]
  v319 = ZeroExt8to64 <uint64> v432         ; uint64(a16[7])
  v329 = ZeroExt8to64 <uint64> v196         ; uint64(a16[6])
  v330 = Lsh64x64 <uint64> [true] v329 v138 ; uint64(a16[6]) << 8
  v331 = Or64 <uint64> v319 v330            ; a16[7]   a16[6] << 8
; [ ] same for a16[5] to a16[1]
  v401 = ZeroExt8to64 <uint64> v13          ; uint64(a16[0])
  v402 = Lsh64x64 <uint64> [true] v401 v55  ; uint64(a16[0]) << 56
  v403 = Or64 <uint64> v402 v391            ;   a16[0] << 56 = output.addr.hi
memcombine merges them into one load and a swap:
  v286 = Load <uint64> v22 v282   ; a16[:8]
  v285 = Bswap64 <uint64> v286    ; output.addr.hi
For output.addr.lo, here is the chain memcombine sees after late opt:
  v436 = ZeroExt8to64 <uint64> v273 ; addr[15], forwarded
  v448 = Or64 <uint64> v436 v447    ;   addr[14] << 8, forwarded
  v460 = Or64 <uint64> v459 v448    ;   addr[13] << 16, forwarded
  v472 = Or64 <uint64> v471 v460    ;   addr[12] << 24, forwarded
  v484 = Or64 <uint64> v483 v472    ;   a16[11] << 32, loaded
  v496 = Or64 <uint64> v495 v484    ;   a16[10] << 40, loaded
  v508 = Or64 <uint64> v507 v496    ;   a16[9] << 48, loaded
  v520 = Or64 <uint64> v519 v508    ;   a16[8] << 56, loaded
From v520, four of the eight terms are forwarded bytes, not loads from memory, and memcombine can t combine them. It doesn t merge the four remaining loads either, as they sit on top of the forwarded bytes.

Back in order In summary, the rewriting rules run too early to be effective. A quick workaround exists: run an earlier round of memcombine before late opt. After this change, the generated code for the helper is back to the shortest possible version:
// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
 CMPQ    net/netip z4(SB), CX     ; check "z" if this is an IPv4 address
 JNE     end                      ; if not, stop here
 MOVQ    net/netip z6noz(SB), CX  ; CX = netip.z6noz
end:
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
And the benchmark confirms it!
goos: linux
goarch: amd64
pkg: github.com/vincentbernat/go-netip-addrto6
cpu: AMD Ryzen 5 5600X 6-Core Processor
                       Go 1.26.8                  Our branch               
                         sec/op          sec/op     vs base                
AddrTo6/safe          6.5470n    0%   0.8944n   4%  -86.34% (p=0.002 n=6)
AddrTo6/unsafe        0.9071n    3%   0.8682n   1%   -4.28% (p=0.002 n=6)
AddrTo6/builtin       0.8871n    2%   0.8785n   1%        ~ (p=0.310 n=6)

Next steps I think Go maintainers would reject this change because of the additional memcombine pass. Instead, I plan to publish this blog post and bring up the subject again as a follow-up to issue #54365. Either the sheer complexity and the Go 1.27 regression convince the maintainers that adding a To6() method is simpler and more efficient, or they advise me on how to move forward. Either way, digging into this subject taught me a lot about the Go compiler!

Update (2026-10) I opened issue #81994 to propose Addr.To6(). Give it a if you want it in Go!


  1. IPv4-mapped IPv6 addresses let you handle only IPv6 addresses in your code and keep conversions at a few well-defined boundaries. I use them in Akvorado.
  2. This is not strictly equivalent. The zero value becomes :: while it would make more sense to leave it untouched.
  3. I suppose Go maintainers keep it inconvenient on purpose: they don t want random packages to patch the standard library or other packages.
  4. To avoid catastrophic bugs when netip.Addr s layout changes, you must add tests to detect it. This is more dangerous if you put this code in a package. Either ask users to run the tests themselves, or detect the change at run time and panic. Hiding this optimization behind a build tag would make users aware of this potential trap.
  5. I produced the assembly code with GOTOOLCHAIN=go1.26.8 GOAMD64=v3 ./go-asm '\.asm' from the companion repository, then edited it a bit to keep this article from turning into an endless rabbit hole. Due to an unfortunate sequence of events, we switch between versions: Go 1.27 introduced a regression that blurs the point of this article.
  6. The function is short enough for the compiler to inline it, so the assembly code may vary depending on the surrounding code.
  7. MOVBEQ requires GOAMD64=v3, matching the x86-64-v3 microarchitecture from 2013. Otherwise, the compiler translates BEPutUint64() to BSWAPQ+MOVQ and BEUint64() to MOVQ+BSWAPQ.
  8. When the call is used as a statement, a struct literal alone is invalid. The patch then turns it into _ = netip.Addr .
  9. The compiler can also write an HTML file with the result of each pass:
    $ GOSSAFUNC=AddrTo6Safe \
    > GOTOOLCHAIN=go1.26.8 \
    > GOAMD64=v3 go build -a .
    dumped SSA for AddrTo6Safe,1 to ./ssa.html
    
  10. Source line numbers in parentheses follow value identifiers, but I removed them from the examples. The SSA form also features branches, but we don t need them to understand our optimizations.

Vincent Bernat: Hacking the Go compiler to efficiently map IPv4 to IPv6

netip.Addr features an Unmap() method returning the unwrapped IPv4 contained in an IPv4-mapped IPv6 address: from ::ffff:203.0.113.10 or ::ffff:cb00:710a, it returns 203.0.113.10.1 There is no Map() or To6() method for the reverse direction. Such a method is trivial to implement, but Go maintainers have rejected it on the grounds that users should write netip.AddrFrom16(ip.As16()) and let the compiler optimize it.2 Today, this pattern is eight times slower than a native method. How can we teach the compiler to optimize this sequence?

The alternatives Let s explore three ways to implement the map semantics for netip.Addr. My favorite is to add it to the Go standard library. Go maintainers prefer a small external helper chaining netip.AddrFrom16() and netip.Addr.As16(), hoping the compiler eventually optimizes it. The unsafe package opens a third path, with the same performance as the first solution.

Modifying the Go standard library Internally, netip.Addr stores any IP address as a 128-bit value with an extra field z to encode the family and the zone:
type Addr struct  
    addr uint128
    z unique.Handle[addrDetail]
 
type addrDetail struct  
    isV6   bool   // IPv4 is false, IPv6 is true.
    zoneV6 string // != "" only if IsV6 is true.
 
var (
    z0    unique.Handle[addrDetail]
    z4    = unique.Make(addrDetail )
    z6noz = unique.Make(addrDetail isV6: true )
)
AddrFrom4() encodes an IPv4 address as an IPv4-mapped IPv6 address and sets z to the unique value z4:
// AddrFrom4 returns the address of the IPv4 address given by the bytes in addr.
func AddrFrom4(addr [4]byte) Addr  
    return Addr 
        addr: uint128 
            0,
            0xffff00000000  
                uint64(addr[0])<<24   uint64(addr[1])<<16  
                uint64(addr[2])<<8   uint64(addr[3]) ,
        z: z4,
     
 
Unmap() turns an IPv4-mapped IPv6 address into an IPv4 address by setting the z field to z4:
func (ip Addr) Unmap() Addr  
    if ip.Is4In6()  
        ip.z = z4
     
    return ip
 
Implementing the reverse direction inside the Go standard library is trivial: we set the z field to z6noz if the address is IPv4.
// To6 maps an IPv4 address to an IPv4-mapped IPv6 address. It returns an
// IPv6 address unmodified.
func (ip Addr) To6() Addr  
    if ip.Is4()  
        ip.z = z6noz
     
    return ip
 

As a helper We can t access the z field from outside the net/netip package. Instead, we build a small helper around the netip.AddrFrom16(ip.As16()) pattern:
// AddrTo6 maps an IPv4 address to an IPv4-mapped IPv6 address. It returns an
// IPv6 address unmodified.
func AddrTo6(ip netip.Addr) netip.Addr  
    if ip.Is4()  
        ip = netip.AddrFrom16(ip.As16())
     
    return ip
 

As an unsafe function Another solution uses the unsafe package to alter the Addr struct through a proxy with the same memory layout:3
// addrProxy has the same memory layout as netip.Addr.
type addrProxy struct  
    addr [2]uint64      // netip.uint128
    z    unsafe.Pointer // unique.Handle[netip.addrDetail]
 
var (
    anyIPv6    = netip.IPv6Unspecified()
    netipZ6noz = (*addrProxy)(unsafe.Pointer(&anyIPv6)).z
)
// AddrTo6 maps an IPv4 address to an IPv4-mapped IPv6 address. It returns an
// IPv6 address unmodified.
func AddrTo6(ip netip.Addr) netip.Addr  
    if !ip.Is4()  
        return ip
     
    (*addrProxy)(unsafe.Pointer(&ip)).z = netipZ6noz
    return ip
 

Benchmarks On my computer, with Go 1.27.1, the standard library solution costs 0.88 ns per operation, while the solution favored by Go maintainers costs 7.14 ns. The unsafe solution matches the performance of the first one.
goos: linux
goarch: amd64
pkg: github.com/vincentbernat/go-netip-addrto6
cpu: AMD Ryzen 5 5600X 6-Core Processor
                         sec/op      
AddrTo6/safe            7.137n   0%
AddrTo6/unsafe         0.8682n   2%
AddrTo6/builtin        0.8775n   2%

Assembly code Let s check the assembly code the compiler generates for each solution.4 The one built into the standard library looks like this:5
// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
 CMPQ  net/netip z4(SB), CX     ; check "z" if this is an IPv4 address
 JNE   end                      ; if not, stop here
 MOVQ  net/netip z6noz(SB), CX  ; CX = netip.z6noz
end:
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
Go s assembly language is not a direct representation of the underlying machine language: it operates on a semi-abstract instruction set derived from Plan 9 s assembler. It has four pseudo-registers: FP (frame pointer for function arguments), PC (program counter), SB (static base pointer for global symbols), and SP (stack pointer). It also has architecture-specific registers like AX, CX, DX, BX, SI, DI, and R8 to R15. Instructions storing data use their last argument as the destination. Instructions can carry an explicit size suffix: MOVB moves a byte, MOVW 16 bits, MOVL 32 bits, and MOVQ 64 bits. In the example above, the first instruction compares the 64-bit value z4 with the CX register. The unsafe solution looks almost the same:
// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
 CMPQ  net/netip z4(SB), CX  ; check "z" if this is an IPv4 address
 JNE   end                   ; if not, stop here
 MOVQ  netipZ6noz(SB), CX    ; CX = netip.z6noz
end:
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
The helper solution has far more instructions. To understand why, let s look at the code for As16() and AddrFrom16(). They are short enough for the compiler to inline them.
func (ip Addr) As16() (a16 [16]byte)  
    byteorder.BEPutUint64(a16[:8], ip.addr.hi)
    byteorder.BEPutUint64(a16[8:], ip.addr.lo)
    return a16
 
func AddrFrom16(addr [16]byte) Addr  
    return Addr 
        addr: uint128 
            byteorder.BEUint64(addr[:8]),
            byteorder.BEUint64(addr[8:]),
         ,
        z: z6noz,
     
 
We can already guess the pattern to optimize: the code packs the IP address into an array, copies it, then unpacks it. If we inline the Go code by hand, we get:
func AddrTo6(input netip.Addr) netip.Addr  
    if !input.Is4()  
        return input
     
    var a16 [16]byte
    byteorder.BEPutUint64(a16[:8], input.addr.hi)
    byteorder.BEPutUint64(a16[8:], input.addr.lo)
    addr := a16
    var output netip.Addr
    output.addr.hi = byteorder.BEUint64(addr[:8])
    output.addr.lo = byteorder.BEUint64(addr[8:])
    output.z = netip.z6noz
    return output
 
As humans, we can mentally derive the optimized form:
func AddrTo6(input netip.Addr) netip.Addr  
    if !input.Is4()  
        return input
     
    var output netip.Addr
    output.addr.hi = input.addr.hi
    output.addr.lo = input.addr.lo
    output.z = netip.z6noz
    return output
 

Unfortunately, as of Go 1.26.8, the compiler is not smart enough to do the same:

// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
; Push the stack (32 bytes):
;    0(SP) addr netip.uint128
;   16(SP) a16 [16]byte
 PUSHQ   BP
 MOVQ    SP, BP
 SUBQ    $32, SP
 CMPQ    net/netip z4(SB), CX  ; check "z" if this is an IPv4 address
 JNE     end                   ; if not, stop here
; Pack: byteorder.BEPutUint64(a16[:8], input.addr.hi)
;       byteorder.BEPutUint64(a16[8:], input.addr.lo)
 MOVBEQ  AX, net/netip a16+16(SP)
 MOVBEQ  BX, net/netip a16+24(SP)
; addr = a16, 16 bytes at once through the vector register X0
 MOVUPS  net/netip a16+16(SP), X0
 MOVUPS  X0, net/netip addr(SP)
; CX = netip.z6noz
 MOVQ    net/netip z6noz(SB), CX
; Unpack: output.addr.hi = byteorder.BEUint64(addr[:8])
;         output.addr.lo = byteorder.BEUint64(addr[8:])
 MOVBEQ  net/netip addr(SP), AX
 MOVBEQ  net/netip addr+8(SP), BX
end:
 ADDQ    $32, SP
 POPQ    BP
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
The compiler does a decent job on the byte shuffling: the eight byte stores of BEPutUint64() become a single MOVBEQ, which stores a register byte-swapped. The eight byte loads of BEUint64() become a single MOVBEQ the other way round.6 Three groups of instructions remain: a pack, a copy, and an unpack.

Hacking the Go compiler The Go compiler has several phases:
Parsing
The compiler tokenizes and parses the source code. It builds a syntax tree for each source file.
Type checking
The compiler maps each identifier to the object it denotes, folds constants, and infers the type of every expression.
IR construction
The compiler converts the syntax tree and its types into its own intermediate representation (IR). This process, called noding, goes through a serialization format named unified IR.
Middle end
The compiler performs several optimization passes on the IR, such as devirtualization, function call inlining, and escape analysis.
Walk
This phase runs two steps: order of evaluation decomposes complex statements into simpler ones, and desugaring transforms higher-level Go constructs, like switch or channels, into more primitive instructions or calls to the runtime.
Generic SSA
The compiler converts the IR into Static Single Assignment (SSA) form, a lower-level intermediate representation suited for machine-independent optimizations and rewrite rules.
Machine code generation
The compiler rewrites the SSA form into machine-specific variants, allocates registers, and applies more optimization passes. At the end, the assembler turns the generated instructions into machine code.

The hammer My first idea is to replace occurrences of netip.AddrFrom16(ip.As16()) with netip.Addr addr: ip.addr, z: netip.z6noz as early as possible, during the noding process. Before that, the type checking phase prevents us from accessing unexported struct fields. Go 1.27 introduced a convenient debug option to dump the IR of a function at interesting points during compilation:
$ GOTOOLCHAIN=go1.27.1 GOAMD64=v3 go build -a -gcflags="-d=astdump=AddrTo6Safe" .
Writing text ast output for AddrTo6Safe to AddrTo6Safe.ast
Writing html ast output for AddrTo6Safe to AddrTo6Safe.html
Writing html syntax output for AddrTo6Safe to AddrTo6Safe.syntax.html
In the HTML file, the first column shows the IR as it comes out of noding:
DCLFUNC addrto6.AddrTo6Safe ABI:ABIInternal FUNC-func(netip.Addr) netip.Addr
DCLFUNC-Dcl
. NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. NAME-addrto6.~r0 Class:PPARAMOUT Offset:0 OnStack netip.Addr
DCLFUNC-body
. IF # ipv6_safe.go:11:2
. IF-Cond
. . CALLFUNC bool
. . CALLFUNC-Fun
. . . METHEXPR addrto6.Is4 FUNC-func(netip.Addr) bool
. . . . TYPE netip.Addr Class:PEXTERN Offset:0 type netip.Addr
. . CALLFUNC-Args
. . . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. IF-Body
. . AS # ipv6_safe.go:12:6
. . . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. . . CALLFUNC netip.Addr
. . . CALLFUNC-Fun
. . . . NAME-netip.AddrFrom16 Class:PFUNC Offset:0 Used FUNC-func([16]byte) netip.Addr
. . . CALLFUNC-Args
. . . . CALLFUNC ARRAY-[16]byte
. . . . CALLFUNC-Fun
. . . . . METHEXPR addrto6.As16 FUNC-func(netip.Addr) [16]byte
. . . . . . TYPE netip.Addr Class:PEXTERN Offset:0 type netip.Addr
. . . . CALLFUNC-Args
. . . . . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. RETURN # ipv6_safe.go:14:2
. RETURN-Results
. . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
In the body of the if statement, we spot the calls to the method netip.Addr.As16() and to the function netip.AddrFrom16(). Our goal is to patch them with a struct literal:
IF-Body
. AS # ipv6_safe.go:12:6
. . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. . STRUCTLIT netip.Addr
. . STRUCTLIT-List
. . . STRUCTKEY netip.addr
. . . . DOT netip.addr netip.uint128
. . . . . NAME-addrto6.ip Class:PPARAM Offset:0 OnStack Used netip.Addr
. . . STRUCTKEY netip.z
. . . . NAME-netip.z6noz Class:PEXTERN Offset:0 unique.Handle[net/netip.addrDetail]
In noder s reader.go, the expr() method builds the IR tree for an expression. At the end of the exprCall case, we add a call to a rewriteAddrFrom16As16() function. It takes the current node and returns the struct literal on success, or nil if the rewrite is not possible. First, we check that we have the expected pattern: a call to the netip.AddrFrom16() function with a call to the netip.Addr.As16() method as its only argument:
func rewriteAddrFrom16As16(n ir.Node) ir.Node  
    call, ok := n.(*ir.CallExpr)
    if !ok   call.Op() != ir.OCALLFUNC  
        len(call.Args) != 1   len(call.Init()) != 0  
        !isNetipFunc(call.Fun, "AddrFrom16")  
        return nil
     
    inner, ok := call.Args[0].(*ir.CallExpr)
    if !ok   inner.Op() != ir.OCALLFUNC  
        len(inner.Args) != 1   len(inner.Init()) != 0  
        !isNetipFunc(inner.Fun, "Addr.As16")  
        return nil
     
    x := inner.Args[0]
    // [...]
 
Then, we fetch netip.z6noz:
z6noz, err := lookupVar(ir.StaticCalleeName(call.Fun).Sym().Pkg, "z6noz")
if err != nil  
    return nil
 
And we build the struct literal:
typ := call.Type()
pos := call.Pos()
var list []ir.Node
for i, f := range typ.Fields()  
    var value ir.Node
    switch f.Sym.Name  
    case "addr":
        value = typecheck.DotField(pos, x, i)
    case "z":
        value = z6noz
    default:
        return nil
     
    list = append(list, ir.NewStructKeyExpr(pos, f, value))
 
lit := ir.NewCompLitExpr(pos, ir.OSTRUCTLIT, typ, list)
lit.SetTypecheck(1)
return lit
Have a look at the complete patch.7 We can test it with the following commands:
$ cd src
$ ./make.bash
Building Go cmd/dist using /usr/lib/go-1.27. (go1.27.1 linux/amd64)
Building Go toolchain1 and bootstrap cmd/go (go_bootstrap) using /usr/lib/go-1.27.
Building Go toolchain2 using go_bootstrap and Go toolchain1.
Building Go toolchain3 and commands using go_bootstrap and Go toolchain2.
Checking command staleness for linux/amd64.
---
Installed Go for linux/amd64 in /home/bernat/code/free/go
Installed commands in /home/bernat/code/free/go/bin
*** You need to add /home/bernat/code/free/go/bin to your PATH.
$ export PATH=$PWD/../bin:$PATH
$ go version
go version go1.28-devel_9834516e20 Sat Sep 12 08:23:11 2026 -0700 linux/amd64
$ go test net/netip/...
ok      net/netip   0.224s
$ cd ../../go-netip-addrto6
$ go test .
ok      github.com/vincentbernat/go-netip-addrto6   0.062s
The generated code for the helper is now the shortest possible version!
// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
 CMPQ    net/netip z4(SB), CX     ; check "z" if this is an IPv4 address
 JNE     end                      ; if not, stop here
 MOVQ    net/netip z6noz(SB), CX  ; CX = netip.z6noz
end:
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
Go maintainers are unlikely to accept this change. It relies on the internal structure of net/netip.Addr. It s an ugly hack in the noder, whose job is to faithfully translate the type-checked AST into the IR. And it s harder to maintain than adding a To6() method.

The screwdriver The right place for such an optimization is the generic SSA phase. One of the last machine-independent passes is memcombine. With the appropriate debug flag, the compiler dumps the SSA form after this pass:8
$ GOTOOLCHAIN=go1.26.8 GOAMD64=v3 \
> go build -a -gcflags='-d=ssa/memcombine/dump=AddrTo6Safe' .
$ head -5 AddrTo6Safe_01__memcombine.dump
AddrTo6Safe func(netip.Addr) netip.Addr
  b2:
    (?) v1 = InitMem <mem>
    (?) v2 = SP <uintptr>
    (?) v3 = SB <uintptr>
The result of the memcombine pass follows the same structure as the assembly code for AddrTo6Safe() we looked at earlier: two stores, one move, and two loads we would like to optimize away.
; [ ]
  v502 = ArgIntReg <uint64>  ip+0  [0]              ; input.addr.hi
  v490 = ArgIntReg <uint64>  ip+8  [1]              ; input.addr.lo
  v466 = ArgIntReg <*netip.addrDetail>  ip+16  [2]  ; input.z
; [ ]
  v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
  v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
  v442 = Bswap64 <uint64> v490                      ; bswap(input.addr.lo)
  v542 = Bswap64 <uint64> v502                      ; bswap(input.addr.hi)
  v161 = Store <mem>  uint64  v22 v542 v23          ; a16[:8] = bswap(hi)
  v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
  v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
  v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
  v415 = OffPtr <*byte> [8] v285                    ; &addr[8]
  v416 = Load <uint64> v285 v286                    ; addr[:8]
  v299 = Bswap64 <uint64> v416                      ; output.addr.hi
  v174 = Load <uint64> v415 v286                    ; addr[8:]
  v39  = Bswap64 <uint64> v174                      ; output.addr.lo
; [ ]
Each line features a value identifier (v442), an operation with its type (Bswap64 <uint64>), and its arguments (v490).9 Values are the basic building blocks of SSA and are defined exactly once. Square brackets enclose integer parameters ([8]) and curly braces contain auxiliary arguments ( netip.addr ). Operations writing to memory produce a new memory state. Every memory operation takes the current state as its last argument, which keeps them in order.

On paper Let s focus on output.addr.lo, aka v39:
  v490 = ArgIntReg <uint64>  ip+8  [1]              ; input.addr.lo
  v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
  v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
  v442 = Bswap64 <uint64> v490                      ; bswap(input.addr.lo)
  v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
  v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
  v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
  v415 = OffPtr <*byte> [8] v285                    ; &addr[8]
  v174 = Load <uint64> v415 v286                    ; addr[8:]
  v39  = Bswap64 <uint64> v174                      ; output.addr.lo
To simplify this code, we could apply three rewriting rules:
  1. The first one adds a shortcut when loading through a move: (Load (OffPtr [o] p) (Move p src mem)) => (Load (OffPtr [o] src) mem). This matches v174 with its arguments v415 and v286 and creates a new value v600:
      v490 = ArgIntReg <uint64>  ip+8  [1]              ; input.addr.lo
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v442 = Bswap64 <uint64> v490                      ; bswap(input.addr.lo)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v415 = OffPtr <*byte> [8] v285                    ; &addr[8]
      v600 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v174 = Load <uint64> v600 v282                    ; a16[8:]
      v39  = Bswap64 <uint64> v174                      ; output.addr.lo
    
  2. The second one simplifies a load following a store: (Load p (Store p x _)) => x. The load is forwarded: the stored value replaces it and no memory access remains. It matches v174. It notices that v600 and v173 are the same address and replaces v174 with a copy of v442:
      v490 = ArgIntReg <uint64>  ip+8  [1]              ; input.addr.lo
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v442 = Bswap64 <uint64> v490                      ; bswap(input.addr.lo)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v415 = OffPtr <*byte> [8] v285                    ; &addr[8]
      v600 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v174 = Copy <uint64> v442                         ; bswap(input.addr.lo)
      v39  = Bswap64 <uint64> v174                      ; output.addr.lo
    
  3. The last step cancels the two byte swaps: (Bswap64 (Bswap64 x)) => x. v39 becomes a copy of v490:
      v490 = ArgIntReg <uint64>  ip+8  [1]              ; input.addr.lo
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v442 = Bswap64 <uint64> v490                      ; bswap(input.addr.lo)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v415 = OffPtr <*byte> [8] v285                    ; &addr[8]
      v600 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v174 = Copy <uint64> v442                         ; bswap(input.addr.lo)
      v39  = Copy <uint64> v490                         ; output.addr.lo = input.addr.lo
    
If we ignore the values not needed to compute v39, only this SSA form remains:
  v490 = ArgIntReg <uint64>  ip+8  [1]  ; input.addr.lo
  v39  = Copy <uint64> v490             ; output.addr.lo = input.addr.lo
Let s switch to output.addr.hi, aka v299:
  v502 = ArgIntReg <uint64>  ip+0  [0]              ; input.addr.hi
  v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
  v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
  v542 = Bswap64 <uint64> v502                      ; bswap(input.addr.hi)
  v161 = Store <mem>  uint64  v22 v542 v23          ; a16[:8] = bswap(hi)
  v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
  v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
  v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
  v416 = Load <uint64> v285 v286                    ; addr[:8]
  v299 = Bswap64 <uint64> v416                      ; output.addr.hi
To optimize it away, we also apply three rewriting rules:
  1. The first one also adds a shortcut when loading through a move, but without an offset: (Load p (Move p src mem)) => (Load src mem). This rewrites v416 to use arguments from v286:
      v502 = ArgIntReg <uint64>  ip+0  [0]              ; input.addr.hi
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v542 = Bswap64 <uint64> v502                      ; bswap(input.addr.hi)
      v161 = Store <mem>  uint64  v22 v542 v23          ; a16[:8] = bswap(hi)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v416 = Load <uint64> v22 v282                     ; a16[:8]
      v299 = Bswap64 <uint64> v416                      ; output.addr.hi
    
  2. The second rule forwards a value stored one step earlier, skipping over a store to another address: (Load p (Store q _ (Store p x _))) => x. This matches v416: x is v542, p is v22 (&a16), q is v173 (&a16[8]), and p and q do not overlap for uint64.
      v502 = ArgIntReg <uint64>  ip+0  [0]              ; input.addr.hi
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v542 = Bswap64 <uint64> v502                      ; bswap(input.addr.hi)
      v161 = Store <mem>  uint64  v22 v542 v23          ; a16[:8] = bswap(hi)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v416 = Copy <uint64> v542                         ; bswap(input.addr.hi)
      v299 = Bswap64 <uint64> v416                      ; output.addr.hi
    
  3. The third rule cancels two byte swaps: (Bswap64 (Bswap64 x)) => x. v299 becomes a copy of v502:
      v502 = ArgIntReg <uint64>  ip+0  [0]              ; input.addr.hi
      v22 = LocalAddr <*[16]byte>  netip.a16  v2 v1     ; &a16
      v173 = OffPtr <*byte> [8] v22                     ; &a16[8]
      v542 = Bswap64 <uint64> v502                      ; bswap(input.addr.hi)
      v161 = Store <mem>  uint64  v22 v542 v23          ; a16[:8] = bswap(hi)
      v282 = Store <mem>  uint64  v173 v442 v161        ; a16[8:] = bswap(lo)
      v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
      v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
      v416 = Copy <uint64> v542                         ; bswap(input.addr.hi)
      v299 = Copy <uint64> v502                         ; output.addr.hi = input.addr.hi
    
If we remove the values not used to compute v299, we get this SSA form:
  v502 = ArgIntReg <uint64>  ip+0  [0] ; input.addr.hi
  v299 = Copy <uint64> v502            ; output.addr.hi = input.addr.hi

In practice Most of these rules already exist in generic.rules. They use conditions to validate their context: ssa.IsSamePtr() for the same address, ssa.Disjoint() for addresses that do not overlap. The rule forwarding a stored value to a load already exists with three variants looking through several other stores. Here are the two we need:
(Load <t1> p1 (Store  t2  p2 x _))
    && ssa.IsSamePtr(p1, p2)
    && copyCompatibleType(t1, x.Type)
    && t1.Size() == t2.Size()
    => x
(Load <t1> p1 (Store  t2  p2 _ (Store  t3  p3 x _)))
    && ssa.IsSamePtr(p1, p3)
    && copyCompatibleType(t1, x.Type)
    && t1.Size() == t3.Size()
    && ssa.Disjoint(p3, t3, p2, t2)
    => x
Go 1.27 added the rule loading through a move with CL 748200 to fix issue #77720:
(Load <t1> op1:(OffPtr [o1] p1) move:(Move [n] p2 src mem))
    && o1 >= 0 && o1+t1.Size() <= n && ssa.IsSamePtr(p1, p2)
    && !ssa.IsVolatile(src)
    => @move.Block (Load <t1> (OffPtr <op1.Type> [o1] src) mem)
It lacks a variant without an offset:
(Load <t1> p1 move:(Move [n] p2 src mem))
    && p1.Op != ssaop.OpOffPtr
    && t1.Size() <= n && ssa.IsSamePtr(p1, p2)
    && !ssa.IsVolatile(src)
    => @move.Block (Load <t1> (OffPtr <p1.Type> [0] src) mem)
There is no generic rule to cancel two byte swaps, but the AMD64 lowering pass includes this rule:
(BSWAP(Q L) (BSWAP(Q L) p)) => p
After switching to Go s development branch and adding the missing rule, the generated assembly code is worse than with Go 1.26.8, even though our additional rule slightly improves the situation at the end:
// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
; Push the stack (16 bytes):
;    0(SP) a16 [16]byte
 PUSHQ   BP
 MOVQ    SP, BP
 SUBQ    $16, SP
 CMPQ    net/netip z4(SB), CX       ; check "z" if this is an IPv4 address
 JNE     end                        ; if not, stop here
; The four forwarded bytes: the low half of input.addr.lo is taken apart and
; put back together in registers
 MOVQ    BX, DX                     ; DX = input.addr.lo
 SHRQ    $24, BX                    ; BX = input.addr.lo >> 24
 MOVQ    DX, SI                     ; SI = input.addr.lo
 SHRQ    $16, DX                    ; DX = input.addr.lo >> 16
 MOVQ    SI, DI                     ; DI = input.addr.lo, kept for the pack
 SHRQ    $8, SI                     ; SI = input.addr.lo >> 8
 MOVBLZX DIB, R8                    ; R8 = byte(input.addr.lo)
 MOVBLZX SIB, SI                    ; SI = byte(input.addr.lo >> 8)
 SHLQ    $8, SI
 ORQ     R8, SI                     ; SI = two low bytes of input.addr.lo
 MOVBLZX DL, DX                     ; DX = byte(input.addr.lo >> 16)
 SHLQ    $16, DX
 ORQ     SI, DX
 MOVBLZX BL, BX                     ; BX = byte(input.addr.lo >> 24)
 SHLQ    $24, BX
 ORQ     DX, BX                     ; BX = input.addr.lo & 0xffffffff
; Pack: byteorder.BEPutUint64(a16[:8], input.addr.hi)
;       byteorder.BEPutUint64(a16[8:], input.addr.lo)
 MOVBEQ  AX, net/netip a16(SP)
 MOVBEQ  DI, net/netip a16+8(SP)
; The four other bytes of input.addr.lo, read one by one from a16
 MOVBLZX net/netip a16+11(SP), DX   ; a16[11]
 SHLQ    $32, DX
 ORQ     DX, BX
 MOVBLZX net/netip a16+10(SP), DX   ; a16[10]
 SHLQ    $40, DX
 ORQ     DX, BX
 MOVBLZX net/netip a16+9(SP), DX    ; a16[9]
 SHLQ    $48, DX
 ORQ     DX, BX
 MOVBLZX net/netip a16+8(SP), DX    ; a16[8]
 SHLQ    $56, DX
; output.z = netip.z6noz
 MOVQ    net/netip z6noz(SB), CX
; output.addr.hi = byteorder.BEUint64(a16[:8])
 MOVBEQ  net/netip a16(SP), AX
; output.addr.lo assembled from the previous steps
 ORQ     DX, BX
end:
 LEAVEQ
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
The rule loading through a move, added in Go 1.27, introduced this regression.

Out of order Let s not give up now! In reality, the rewriting rules run before memcombine, notably in the late opt pass. At this point, the inlined versions of BEPutUint64() and BEUint64() still expand to sixteen byte stores and sixteen byte loads, matching their source code:
func BEUint64(b []byte) uint64  
    _ = b[7] // bounds check hint to compiler; see golang.org/issue/14808
    return uint64(b[7])   uint64(b[6])<<8   uint64(b[5])<<16   uint64(b[4])<<24  
        uint64(b[3])<<32   uint64(b[2])<<40   uint64(b[1])<<48   uint64(b[0])<<56
 
Let s follow two bytes of output.addr.lo: addr[15] and addr[11]. Here is a simplified SSA form before late opt:
  v273 = Trunc64to8 <byte> v490                     ; byte(input.addr.lo)
  v226 = Trunc64to8 <byte> v225                     ; byte(input.addr.lo >> 32)
; [ ]
  v235 = Store <mem>  byte  v233 v226 v223          ; a16[11] = byte(lo >> 32)
  v247 = Store <mem>  byte  v245 v238 v235          ; a16[12] =  
  v259 = Store <mem>  byte  v257 v250 v247          ; a16[13] =  
  v271 = Store <mem>  byte  v269 v262 v259          ; a16[14] =  
  v282 = Store <mem>  byte  v280 v273 v271          ; a16[15] = byte(lo)
  v285 = LocalAddr <*[16]byte>  netip.addr  v2 v282 ; &addr
  v286 = Move <mem>  [16]byte  [16] v285 v22 v282   ; addr = a16
; [ ]
  v433 = OffPtr <*byte> [15] v285                   ; &addr[15]
  v435 = Load <byte> v433 v286                      ; addr[15]
  v479 = OffPtr <*byte> [11] v285                   ; &addr[11]
  v481 = Load <byte> v479 v286                      ; addr[11]
The first rule loads through the move: (Load (OffPtr [o] p) (Move p src mem)) => (Load (OffPtr [o] src) mem). It matches both loads, which now read a16 with the memory state before the copy:
  v600 = OffPtr <*byte> [15] v22 ; &a16[15]
  v435 = Load <byte> v600 v282   ; a16[15]
  v601 = OffPtr <*byte> [11] v22 ; &a16[11]
  v481 = Load <byte> v601 v282   ; a16[11]
The second rule shortcuts a load following a store: (Load p (Store p x _)) => x. It matches v435, as v282 stores a16[15]. It does not match v481: v235 stores a16[11] four stores earlier in the chain, while the variants of this rule look through three stores at most.
  v435 = Copy <byte> v273        ; byte(input.addr.lo)
  v601 = OffPtr <*byte> [11] v22 ; &a16[11]
  v481 = Load <byte> v601 v282   ; a16[11]
The same happens to the other bytes: the rule forwards the four bytes stored last, a16[12] to a16[15]. The twelve other loads now read a16 instead of addr. BEUint64() becomes a chain of Or64, each one adding a byte shifted into place. memcombine is a pass written in Go, not a set of rewrite rules. It starts from the last Or64 of the chain and collects up to eight terms. If each term is a byte load, extended to 64 bits and shifted, and if the eight loads read consecutive addresses from the same pointer with the same memory state, it replaces the whole chain with a single 64-bit load and a byte swap. Otherwise, it tries again with four, then two terms, and from each intermediate Or64. Here is the loop checking each term in a simplified version of combineLoads():
for i := int64(0); i < n; i++  
    v := a[i]
    shift := int64(0)
    if v.Op == shiftOp  
        v, shift = peelShift(v)
     
    if v.Op != extOp  
        return false
     
    load := v.Args[0]
    if load.Op != ssaop.OpLoad  
        return false
     
    if load.Args[1] != mem  
        return false
     
    p, off := splitPtr(load.Args[0])
    if p != base  
        return false
     
    r[i] = LoadRecord load: load, offset: off, shift: shift 
 
For output.addr.hi, the eight loads read a16 with the same memory state v282:
  v13  = Load <byte> v22 v282               ; a16[0]
  v530 = Load <byte> v14 v282               ; a16[1]
  v488 = Load <byte> v504 v282              ; a16[2]
  v405 = Load <byte> v537 v282              ; a16[3]
  v385 = Load <byte> v397 v282              ; a16[4]
  v361 = Load <byte> v373 v282              ; a16[5]
  v196 = Load <byte> v63 v282               ; a16[6]
  v432 = Load <byte> v315 v282              ; a16[7]
  v319 = ZeroExt8to64 <uint64> v432         ; uint64(a16[7])
  v329 = ZeroExt8to64 <uint64> v196         ; uint64(a16[6])
  v330 = Lsh64x64 <uint64> [true] v329 v138 ; uint64(a16[6]) << 8
  v331 = Or64 <uint64> v319 v330            ; a16[7]   a16[6] << 8
; [ ] same for a16[5] to a16[1]
  v401 = ZeroExt8to64 <uint64> v13          ; uint64(a16[0])
  v402 = Lsh64x64 <uint64> [true] v401 v55  ; uint64(a16[0]) << 56
  v403 = Or64 <uint64> v402 v391            ;   a16[0] << 56 = output.addr.hi
memcombine merges them into one load and a swap:
  v286 = Load <uint64> v22 v282   ; a16[:8]
  v285 = Bswap64 <uint64> v286    ; output.addr.hi
For output.addr.lo, here is the chain memcombine sees after late opt:
  v436 = ZeroExt8to64 <uint64> v273 ; addr[15], forwarded
  v448 = Or64 <uint64> v436 v447    ;   addr[14] << 8, forwarded
  v460 = Or64 <uint64> v459 v448    ;   addr[13] << 16, forwarded
  v472 = Or64 <uint64> v471 v460    ;   addr[12] << 24, forwarded
  v484 = Or64 <uint64> v483 v472    ;   a16[11] << 32, loaded
  v496 = Or64 <uint64> v495 v484    ;   a16[10] << 40, loaded
  v508 = Or64 <uint64> v507 v496    ;   a16[9] << 48, loaded
  v520 = Or64 <uint64> v519 v508    ;   a16[8] << 56, loaded
From v520, four of the eight terms are forwarded bytes, not loads from memory, and memcombine can t combine them. It doesn t merge the four remaining loads either, as they sit on top of the forwarded bytes.

Back in order In summary, the rewriting rules run too early to be effective. A quick workaround exists: run an earlier round of memcombine before late opt. After this change, the generated code for the helper is back to the shortest possible version:
// AX = input.addr.hi, BX = input.addr.lo, CX = input.z
 CMPQ    net/netip z4(SB), CX     ; check "z" if this is an IPv4 address
 JNE     end                      ; if not, stop here
 MOVQ    net/netip z6noz(SB), CX  ; CX = netip.z6noz
end:
 RET
// return value = Addr hi: AX, lo: BX, z: CX 
And the benchmark confirms it!
goos: linux
goarch: amd64
pkg: github.com/vincentbernat/go-netip-addrto6
cpu: AMD Ryzen 5 5600X 6-Core Processor
                       Go 1.26.8                  Our branch               
                         sec/op          sec/op     vs base                
AddrTo6/safe          6.5470n    0%   0.8944n   4%  -86.34% (p=0.002 n=6)
AddrTo6/unsafe        0.9071n    3%   0.8682n   1%   -4.28% (p=0.002 n=6)
AddrTo6/builtin       0.8871n    2%   0.8785n   1%        ~ (p=0.310 n=6)

Next steps I think Go maintainers would reject this change because of the additional memcombine pass. Instead, I plan to publish this blog post and bring up the subject again as a follow-up to issue #54365. Either the sheer complexity and the Go 1.27 regression convince the maintainers that adding a To6() method is simpler and more efficient, or they advise me on how to move forward. Either way, digging into this subject taught me a lot about the Go compiler!

  1. IPv4-mapped IPv6 addresses let you handle only IPv6 addresses in your code and keep conversions at a few well-defined boundaries. I use them in Akvorado.
  2. This is not strictly equivalent. The zero value becomes :: while it would make more sense to leave it untouched.
  3. To avoid catastrophic bugs when netip.Addr s layout changes, you must add tests to detect it. This is more dangerous if you put this code in a package. Either ask users to run the tests themselves, or detect the change at run time and panic. Hiding this optimization behind a build tag would make users aware of this potential trap.
  4. I produced the assembly code with GOTOOLCHAIN=go1.26.8 GOAMD64=v3 ./go-asm '\.asm' from the companion repository, then edited it a bit to keep this article from turning into an endless rabbit hole. Due to an unfortunate sequence of events, we switch between versions: Go 1.27 introduced a regression that blurs the point of this article.
  5. The function is short enough for the compiler to inline it, so the assembly code may vary depending on the surrounding code.
  6. MOVBEQ requires GOAMD64=v3, matching the x86-64-v3 microarchitecture from 2013. Otherwise, the compiler translates BEPutUint64() to BSWAPQ+MOVQ and BEUint64() to MOVQ+BSWAPQ.
  7. When the call is used as a statement, a struct literal alone is invalid. The patch then turns it into _ = netip.Addr .
  8. The compiler can also write an HTML file with the result of each pass:
    $ GOSSAFUNC=AddrTo6Safe \
    > GOTOOLCHAIN=go1.26.8 \
    > GOAMD64=v3 go build -a .
    dumped SSA for AddrTo6Safe,1 to ./ssa.html
    
  9. Source line numbers in parentheses follow value identifiers, but I removed them from the examples. The SSA form also features branches, but we don t need them to understand our optimizations.

28 September 2026

Maytham Alsudany: Briefly looking at DNS and nameservers under the hood

I've always known that the browser uses the Domain Name Resolution (DNS) system to convert domain names like aezign.com.au into raw IP addresses, but have never actually understood how it works, outside of making sure my network config uses 1.1.1.1 or 8.8.8.8 instead of the crappy one the ISP provides. In this article, I set out to understand what nameservers do, and how they help anything that uses the internet find the right records.

DNS in a nutshellA well-used analogy is a phonebook; when you have someone's name and need to find their phone number, you look through the phonebook. Overall, DNS does the same thing: when you enter an address like example.com, your browser will contact a DNS server (the "phonebook") to determine its IP addresses. On Linux (or MacOS) systems, you can use dig on the command line to perform a DNS lookup and see what this looks like:
$ dig example.com
; <<>> DiG 9.20.29-1-Debian <<>> example.com
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 42782
;; flags: qr rd ra; QUERY: 1, ANSWER: 2, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;example.com.                   IN      A
;; ANSWER SECTION:
example.com.            221     IN      A       104.20.23.154
example.com.            221     IN      A       172.66.147.243
;; Query time: 20 msec
;; SERVER: 1.1.1.1#53(1.1.1.1) (UDP)
;; WHEN: Sun Sep 27 21:07:50 AWST 2026
;; MSG SIZE  rcvd: 72
Here, you can see the DNS server being used is 1.1.1.1 (Cloudflare's DNS server), and that it found the IPs 104.20.23.154 and 172.66.147.243 associated with the domain name example.com. Your browser will then contact these IP addresses directly to load the website you are trying to open.

Configuring DNS serversYou can configure DNS servers through your operating system's network settings, and for some applications such as Firefox, with the application itself. If you don't manually set a DNS server, your computer will use the ones provided by your modem. If those are not configured, the default defined by the modem manufacturer or your ISP will be used.The most well-used and reliable DNS servers you can use are Cloudflare's (1.1.1.1 and 1.0.0.1) and Google's (8.8.8.8 and 8.8.4.4). Having more than one DNS server means that if the first one in the list doesn't work or doesn't find the matching IPs for a domain name, it will move to the next one in the list, a backup DNS server.DNS servers must be configured as IP addresses. If your computer tried to use a DNS server at a domain name, then where would your computer find the IP address for that domain name? It wouldn't be able to, as this is the exact gap that DNS servers fulfill.

RecordsDNS is not used only to find IPs for a domain, but a whole host of other things. Collectively they are referred to as "records" (or "DNS records"). Each record is associated to a domain (e.g. example.com) or a subdomain (e.g. bar.example.com, foo.bar.example.com) Here are some of the most common and important types:
  • A - Map to an IPv4 address (e.g. 104.20.23.154).This is the fundamental function of DNS: to map from a domain name to a server's IP address. Multiple A records leads to load balancing, where browsers will randomly select one of the returned IP addresses such that traffic is evenly split between them.
  • AAAA - Map to an IPv6 address (e.g. 2606:4700:10::6814:179a).This serves the same purpose as A records but for IPv6. Multiple AAAA records results in the same load balancing behaviour. All modern websites should have both an A record for legacy compatibility, and an AAAA record to future-proof for the gradual shift towards IPv6 addresses.
  • CNAME - Alias to another domain name (e.g. example.com).DNS servers will recursively lookup records for the aliased domain name until they reach an IP address (in an A or AAAA record).
  • MX - Specify a Mail Exchange server (e.g. mail.example.com).This record tells email SMTP servers where to direct emails to. For instance, the MX record for aezign.com.au is mail.aezign.au; this directs SMTP servers like Gmail and Outlook to send emails to the mailserver running at mail.aezign.au. This also allows specifying a priority field, so that you can define multiple MX records (such as a main and a backup) and consumers will try to connect to the listed mailservers from lowest priority to highest.
  • TXT - Store arbitrary text dataThis is most commonly used for site verification (for instance, to link your website to Google Search Console) and for email security measures like DKIM, DMARC, and SPF.
  • NS - Specify the nameservers for a domain (e.g. zeus.ns.cloudflare.com).These authoritative nameservers are responsible for providing all the other record types when needed.
dig lets you query each of these. For instance, to list the MX records against aezign.com.au:
$ dig MX aezign.com.au
; <<>> DiG 9.20.29-1-Debian <<>> MX aezign.com.au
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 28213
;; flags: qr rd ra; QUERY: 1, ANSWER: 1, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;aezign.com.au.                 IN      MX
;; ANSWER SECTION:
aezign.com.au.          300     IN      MX      10 mail.aezign.au.
;; Query time: 104 msec
;; SERVER: 1.1.1.1#53(1.1.1.1) (UDP)
;; WHEN: Sun Sep 27 22:04:58 AWST 2026
;; MSG SIZE  rcvd: 70
Here you can see there is only one mailserver configured for aezign.com.au, which is mail.aezign.au, and it has a priority of 10.If you compare this against something like gmail.com:
$ dig MX gmail.com
; <<>> DiG 9.20.29-1-Debian <<>> MX gmail.com
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 16538
;; flags: qr rd ra; QUERY: 1, ANSWER: 5, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;gmail.com.                     IN      MX
;; ANSWER SECTION:
gmail.com.              2497    IN      MX      40 alt4.gmail-smtp-in.l.google.com.
gmail.com.              2497    IN      MX      20 alt2.gmail-smtp-in.l.google.com.
gmail.com.              2497    IN      MX      5 gmail-smtp-in.l.google.com.
gmail.com.              2497    IN      MX      10 alt1.gmail-smtp-in.l.google.com.
gmail.com.              2497    IN      MX      30 alt3.gmail-smtp-in.l.google.com.
;; Query time: 120 msec
;; SERVER: 1.1.1.1#53(1.1.1.1) (UDP)
;; WHEN: Sun Sep 27 22:06:04 AWST 2026
;; MSG SIZE  rcvd: 161
You can see that gmail.com has several mailservers configured as redundancies due to the Gmail's sheer scale. gmail-smtp-in.l.google.com has the highest priority of 5, so SMTP servers will attempt to contact that mailserver first, followed by alt1.gmail-smtp-in.l.google.com and so on.

NameserversNow there needs to be somewhere for DNS records against a domain name to be defined, right? This is where nameservers come in.Nameservers are DNS servers that answer queries about the domains they are authoritative for i.e. the domains they are in charge of. For example, the authoritative nameservers for example.com are hera.ns.cloudflare.com and elliott.ns.cloudflare.com, which means Cloudflare's nameservers are the source of truth when looking up DNS records for example.com. You can check this with dig:
$ dig NS example.com
; <<>> DiG 9.20.29-1-Debian <<>> NS example.com
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 37717
;; flags: qr rd ra; QUERY: 1, ANSWER: 2, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;example.com.                   IN      NS
;; ANSWER SECTION:
example.com.            81837   IN      NS      hera.ns.cloudflare.com.
example.com.            81837   IN      NS      elliott.ns.cloudflare.com.
;; Query time: 140 msec
;; SERVER: 1.1.1.1#53(1.1.1.1) (UDP)
;; WHEN: Sun Sep 27 23:27:19 AWST 2026
;; MSG SIZE  rcvd: 95
Nameservers are configured with your domain name's registrar. The nameserver you set dictates where your remaining DNS records will live. For example.com, this means you would configure all your records on Cloudflare's dashboard, since they are responsible for the domain's DNS records.

Recursive resolutionThe DNS servers that our computers use follow a recursive resolution process behind-the-scenes to find the authoritative nameservers for a domain, followed by the records you are querying.

Finding the root nameserversDue to the recursive nature of the resolution process, there needs to be a starting point: the root (.) nameservers. The resolver uses a fixed list of root nameservers called root hints issued by IANA (named.root), to locate and contact the root nameservers. Resolvers will have this provided to them initially, and can dynamically update it themselves by querying one of the root nameservers for the root NS records to obtain a fresh list. For instance, we can query 198.41.0.4 (a.root-servers.net) to obtain a new list of root nameservers:
$ dig @198.41.0.4 NS .
; <<>> DiG 9.20.29-1-Debian <<>> @198.41.0.4 NS .
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 43677
;; flags: qr aa rd; QUERY: 1, ANSWER: 13, AUTHORITY: 0, ADDITIONAL: 27
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 4096
;; QUESTION SECTION:
;.				IN	NS
;; ANSWER SECTION:
.			518400	IN	NS	l.root-servers.net.
.			518400	IN	NS	j.root-servers.net.
.			518400	IN	NS	f.root-servers.net.
.			518400	IN	NS	h.root-servers.net.
.			518400	IN	NS	d.root-servers.net.
.			518400	IN	NS	b.root-servers.net.
.			518400	IN	NS	k.root-servers.net.
.			518400	IN	NS	i.root-servers.net.
.			518400	IN	NS	m.root-servers.net.
.			518400	IN	NS	e.root-servers.net.
.			518400	IN	NS	g.root-servers.net.
.			518400	IN	NS	c.root-servers.net.
.			518400	IN	NS	a.root-servers.net.
;; ADDITIONAL SECTION:
l.root-servers.net.	518400	IN	A	199.7.83.42
l.root-servers.net.	518400	IN	AAAA	2001:500:9f::42
j.root-servers.net.	518400	IN	A	192.58.128.30
j.root-servers.net.	518400	IN	AAAA	2001:503:c27::2:30
f.root-servers.net.	518400	IN	A	192.5.5.241
f.root-servers.net.	518400	IN	AAAA	2001:500:2f::f
h.root-servers.net.	518400	IN	A	198.97.190.53
h.root-servers.net.	518400	IN	AAAA	2001:500:1::53
d.root-servers.net.	518400	IN	A	199.7.91.13
d.root-servers.net.	518400	IN	AAAA	2001:500:2d::d
b.root-servers.net.	518400	IN	A	170.247.170.2
b.root-servers.net.	518400	IN	AAAA	2801:1b8:10::b
k.root-servers.net.	518400	IN	A	193.0.14.129
k.root-servers.net.	518400	IN	AAAA	2001:7fd::1
i.root-servers.net.	518400	IN	A	192.36.148.17
i.root-servers.net.	518400	IN	AAAA	2001:7fe::53
m.root-servers.net.	518400	IN	A	202.12.27.33
m.root-servers.net.	518400	IN	AAAA	2001:dc3::35
e.root-servers.net.	518400	IN	A	192.203.230.10
e.root-servers.net.	518400	IN	AAAA	2001:500:a8::e
g.root-servers.net.	518400	IN	A	192.112.36.4
g.root-servers.net.	518400	IN	AAAA	2001:500:12::d0d
c.root-servers.net.	518400	IN	A	192.33.4.12
c.root-servers.net.	518400	IN	AAAA	2001:500:2::c
a.root-servers.net.	518400	IN	A	198.41.0.4
a.root-servers.net.	518400	IN	AAAA	2001:503:ba3e::2:30
;; Query time: 476 msec
;; SERVER: 198.41.0.4#53(198.41.0.4) (UDP)
;; WHEN: Mon Sep 28 00:01:08 AWST 2026
;; MSG SIZE  rcvd: 811

Querying the root nameserversFor example.com, the first step is to query the root (.) nameservers to find the nameservers for the .com top-level domain (TLD). Using a.root-servers.net again:
$ dig @198.41.0.4 NS com
; <<>> DiG 9.20.29-1-Debian <<>> @198.41.0.4 NS com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 22528
;; flags: qr rd; QUERY: 1, ANSWER: 0, AUTHORITY: 13, ADDITIONAL: 27
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 4096
;; QUESTION SECTION:
;com.				IN	NS
;; AUTHORITY SECTION:
com.			172800	IN	NS	l.gtld-servers.net.
com.			172800	IN	NS	j.gtld-servers.net.
com.			172800	IN	NS	h.gtld-servers.net.
com.			172800	IN	NS	d.gtld-servers.net.
com.			172800	IN	NS	b.gtld-servers.net.
com.			172800	IN	NS	f.gtld-servers.net.
com.			172800	IN	NS	k.gtld-servers.net.
com.			172800	IN	NS	m.gtld-servers.net.
com.			172800	IN	NS	i.gtld-servers.net.
com.			172800	IN	NS	g.gtld-servers.net.
com.			172800	IN	NS	a.gtld-servers.net.
com.			172800	IN	NS	c.gtld-servers.net.
com.			172800	IN	NS	e.gtld-servers.net.
;; ADDITIONAL SECTION:
l.gtld-servers.net.	172800	IN	A	192.41.162.30
l.gtld-servers.net.	172800	IN	AAAA	2001:500:d937::30
j.gtld-servers.net.	172800	IN	A	192.48.79.30
j.gtld-servers.net.	172800	IN	AAAA	2001:502:7094::30
h.gtld-servers.net.	172800	IN	A	192.54.112.30
h.gtld-servers.net.	172800	IN	AAAA	2001:502:8cc::30
d.gtld-servers.net.	172800	IN	A	192.31.80.30
d.gtld-servers.net.	172800	IN	AAAA	2001:500:856e::30
b.gtld-servers.net.	172800	IN	A	192.33.14.30
b.gtld-servers.net.	172800	IN	AAAA	2001:503:231d::2:30
f.gtld-servers.net.	172800	IN	A	192.35.51.30
f.gtld-servers.net.	172800	IN	AAAA	2001:503:d414::30
k.gtld-servers.net.	172800	IN	A	192.52.178.30
k.gtld-servers.net.	172800	IN	AAAA	2001:503:d2d::30
m.gtld-servers.net.	172800	IN	A	192.55.83.30
m.gtld-servers.net.	172800	IN	AAAA	2001:501:b1f9::30
i.gtld-servers.net.	172800	IN	A	192.43.172.30
i.gtld-servers.net.	172800	IN	AAAA	2001:503:39c1::30
g.gtld-servers.net.	172800	IN	A	192.42.93.30
g.gtld-servers.net.	172800	IN	AAAA	2001:503:eea3::30
a.gtld-servers.net.	172800	IN	A	192.5.6.30
a.gtld-servers.net.	172800	IN	AAAA	2001:503:a83e::2:30
c.gtld-servers.net.	172800	IN	A	192.26.92.30
c.gtld-servers.net.	172800	IN	AAAA	2001:503:83eb::30
e.gtld-servers.net.	172800	IN	A	192.12.94.30
e.gtld-servers.net.	172800	IN	AAAA	2001:502:1ca1::30
;; Query time: 772 msec
;; SERVER: 198.41.0.4#53(198.41.0.4) (UDP)
;; WHEN: Mon Sep 28 00:09:25 AWST 2026
;; MSG SIZE  rcvd: 828

Querying the TLD nameserversNow the resolver has .com nameservers and their IPs. We can use one of these, such as 192.5.6.30 (a.gtld-servers.net) to find the nameservers for example.com:
$ dig @192.5.6.30 NS example.com
; <<>> DiG 9.20.29-1-Debian <<>> @192.5.6.30 NS example.com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 37419
;; flags: qr rd; QUERY: 1, ANSWER: 0, AUTHORITY: 2, ADDITIONAL: 13
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 4096
;; QUESTION SECTION:
;example.com.                   IN      NS
;; AUTHORITY SECTION:
example.com.            172800  IN      NS      hera.ns.cloudflare.com.
example.com.            172800  IN      NS      elliott.ns.cloudflare.com.
;; ADDITIONAL SECTION:
hera.ns.cloudflare.com. 172800  IN      A       108.162.192.162
hera.ns.cloudflare.com. 172800  IN      A       172.64.32.162
hera.ns.cloudflare.com. 172800  IN      A       173.245.58.162
hera.ns.cloudflare.com. 172800  IN      AAAA    2606:4700:50::adf5:3aa2
hera.ns.cloudflare.com. 172800  IN      AAAA    2803:f800:50::6ca2:c0a2
hera.ns.cloudflare.com. 172800  IN      AAAA    2a06:98c1:50::ac40:20a2
elliott.ns.cloudflare.com. 172800 IN    A       108.162.195.228
elliott.ns.cloudflare.com. 172800 IN    A       162.159.44.228
elliott.ns.cloudflare.com. 172800 IN    A       172.64.35.228
elliott.ns.cloudflare.com. 172800 IN    AAAA    2606:4700:58::a29f:2ce4
elliott.ns.cloudflare.com. 172800 IN    AAAA    2803:f800:50::6ca2:c3e4
elliott.ns.cloudflare.com. 172800 IN    AAAA    2a06:98c1:50::ac40:23e4
;; Query time: 80 msec
;; SERVER: 192.5.6.30#53(192.5.6.30) (UDP)
;; WHEN: Mon Sep 28 00:12:19 AWST 2026
;; MSG SIZE  rcvd: 359

Finding the domain's nameserverThe response tells the resolver that the nameservers for example.com are hera.ns.cloudflare.com and elliott.ns.cloudflare.com. Now since these Cloudflare nameservers are also .com domains and Cloudflare is so commonly used, the .com nameserver provides optional sibling glue records as defined in RFC 9471 to prevent further roundtrips and optimize the process.If we ignore the sibling glue records provided, the resolver would have to ask the .com nameservers for the nameservers for cloudflare.com:
$ dig @192.5.6.30 NS cloudflare.com
; <<>> DiG 9.20.29-1-Debian <<>> @192.5.6.30 NS cloudflare.com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 40307
;; flags: qr rd; QUERY: 1, ANSWER: 0, AUTHORITY: 5, ADDITIONAL: 21
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 4096
;; QUESTION SECTION:
;cloudflare.com.                        IN      NS
;; AUTHORITY SECTION:
cloudflare.com.         172800  IN      NS      ns3.cloudflare.com.
cloudflare.com.         172800  IN      NS      ns5.cloudflare.com.
cloudflare.com.         172800  IN      NS      ns4.cloudflare.com.
cloudflare.com.         172800  IN      NS      ns6.cloudflare.com.
cloudflare.com.         172800  IN      NS      ns7.cloudflare.com.
;; ADDITIONAL SECTION:
ns3.cloudflare.com.     172800  IN      A       162.159.0.33
ns3.cloudflare.com.     172800  IN      A       162.159.7.226
ns3.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:21
ns3.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:7e2
ns5.cloudflare.com.     172800  IN      A       162.159.2.9
ns5.cloudflare.com.     172800  IN      A       162.159.9.55
ns5.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:209
ns5.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:937
ns4.cloudflare.com.     172800  IN      A       162.159.1.33
ns4.cloudflare.com.     172800  IN      A       162.159.8.55
ns4.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:121
ns4.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:837
ns6.cloudflare.com.     172800  IN      A       162.159.3.11
ns6.cloudflare.com.     172800  IN      A       162.159.5.6
ns6.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:30b
ns6.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:506
ns7.cloudflare.com.     172800  IN      A       162.159.4.8
ns7.cloudflare.com.     172800  IN      A       162.159.6.6
ns7.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:408
ns7.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:606
;; Query time: 163 msec
;; SERVER: 192.5.6.30#53(192.5.6.30) (UDP)
;; WHEN: Mon Sep 28 00:26:53 AWST 2026
;; MSG SIZE  rcvd: 573
Here, the .com nameserver provides in-domain glue records for cloudflare.com's nameservers. Without these, there would be a circular dependency, since the nameserver named is a subdomain of the domain being queried for. This is because nameservers are always defined by name, which means that in order to actually contact the nameserver, your computer needs to obtain its IP address with another DNS lookup.Next, we'd use one of these nameservers, say ns3.cloudflare.com, to obtain the IP for hera.ns.cloudflare.com:
$ dig @162.159.0.33 hera.ns.cloudflare.com
; <<>> DiG 9.20.29-1-Debian <<>> @162.159.0.33 hera.ns.cloudflare.com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 16801
;; flags: qr aa rd; QUERY: 1, ANSWER: 3, AUTHORITY: 0, ADDITIONAL: 1
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;hera.ns.cloudflare.com.                IN      A
;; ANSWER SECTION:
hera.ns.cloudflare.com. 86353   IN      A       108.162.192.162
hera.ns.cloudflare.com. 86353   IN      A       173.245.58.162
hera.ns.cloudflare.com. 86353   IN      A       172.64.32.162
;; Query time: 123 msec
;; SERVER: 162.159.0.33#53(162.159.0.33) (UDP)
;; WHEN: Mon Sep 28 01:11:37 AWST 2026
;; MSG SIZE  rcvd: 99

Querying the domain's authoritative nameserverNow we've reached the authoritative nameserver for example.com! The last thing to do is to fetch the A record for example.com to obtain its server's IP address:
$ dig @108.162.192.162 example.com
; <<>> DiG 9.20.29-1-Debian <<>> @108.162.192.162 example.com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 43082
;; flags: qr aa rd; QUERY: 1, ANSWER: 2, AUTHORITY: 0, ADDITIONAL: 1
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;example.com.                   IN      A
;; ANSWER SECTION:
example.com.            300     IN      A       104.20.23.154
example.com.            300     IN      A       172.66.147.243
;; Query time: 123 msec
;; SERVER: 108.162.192.162#53(108.162.192.162) (UDP)
;; WHEN: Mon Sep 28 01:13:47 AWST 2026
;; MSG SIZE  rcvd: 72
At last, we've determined that the IP addresses of the servers behind example.com are 104.20.23.154 and 172.66.147.243. This matches our earlier lookup directly against your computer's configured DNS server.The DNS servers your computer uses encapsulate this recursive resolution process behind the scenes, so that your computer only needs to make one round trip, and the servers can use their much faster data center connections and caching to optimize the process and make the query as fast as possible.

Checking DNS recordsTo check a website's records, the first thing to do is to ensure the domain name is pointed at the correct nameserver. For instance, aezign.com.au is supposed to use Cloudflare, since that is where all the DNS records have been set up. We can verify this using dig, (or alternatively with online tools like dnschecker.org):
$ dig NS aezign.com.au
; <<>> DiG 9.20.29-1-Debian <<>> NS aezign.com.au
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 44172
;; flags: qr rd ra; QUERY: 1, ANSWER: 2, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;aezign.com.au.                 IN      NS
;; ANSWER SECTION:
aezign.com.au.          86400   IN      NS      rosalie.ns.cloudflare.com.
aezign.com.au.          86400   IN      NS      zeus.ns.cloudflare.com.
;; Query time: 92 msec
;; SERVER: 1.1.1.1#53(1.1.1.1) (UDP)
;; WHEN: Mon Sep 28 01:39:22 AWST 2026
;; MSG SIZE  rcvd: 100
If this is not set correctly, the DNS records you configure will not work, as resolvers will be fetching records from somewhere else. In most cases, you can update this in your domain registrar's settings. This is especially common for new domain names, which default to the registrar's nameservers; unless you plan to use their built-in DNS management, you'll need to point them to your chosen provider.Now we can check that the DNS records configured match those your DNS server returns. For aezign.com.au, these are the MX and TXT records configured on Cloudflare.
Extract of Cloudflare's DNS record listing showing the MX record and TXT records for aezign.com.au. The MX record and some TXT records configured for aezign.com.au on Cloudflare's dashboard.
We can check these using dig, and using the +short option to show only the content of the records.
$ dig MX aezign.com.au +short
10 mail.aezign.au.
$ dig TXT aezign.com.au +short
"google-site-verification=KFqTU5xH8fFf6OtszEL4oudfxple29Tm-TvxVtCWkAM"
"v=spf1 mx a:mail.aezign.au -all"
$ dig TXT _dmarc.aezign.com.au +short
"v=DMARC1;p=quarantine;sp=quarantine;adkim=r;aspf=r"
$ dig TXT aezign.com.au-2026._domainkey.aezign.com.au +short
"v=DKIM1; h=sha256; k=rsa; s=email; p=MIIBIjANBgkqhkiG9w0BAQEFAAOCAQ8AMIIBCgKCAQEAzL04yXZgB72YkoxS+tLK//aWx65TS4UA3F0qJ7el68SEuD4ehmg+61Ta9iS31H6U074dnjyoPDeaiGBa7ToTNCtiIts4/ghD/8nrENROE6hQAwRmTK18ODDHrRDW73hWe6Dg4cK5vmXi82/wWRZU9SDKbme28IE9uCVir3lCkKYLs1" "j16gR1Sjqr6a2+3o+EeVXnLJ4wXmJMm7KCIdn7zv0t9Z1eYcw672PdpYPAMpGb8uUsgaDBsNSpTcupPkz4SWj6TrOB80CPHjWseVY8EOJeRsNKQ/8LFoQEBl4Rxtb3HAmu4UIxSZ4QMVOLnXz67e85mA5XjcNIsVMzaWaowwIDAQAB"
As we can see, this matches, which means that the nameservers for aezign.com.au are correct and the DNS records are what we intend them to be.Note that if you've recently changed the nameserver or DNS records for your domain, it can take anywhere between 10 seconds and 24 hours for the changes to take effect and propagate across the different DNS servers globally. Tools like dnschecker.org can check your records on different DNS servers worldwide to see if they're reflecting your changes. The reason for this is caching: DNS servers like 1.1.1.1 will cache results so it doesn't have to do the full resolution process every time, and uses the Time-To-Live (TTL) you configure in your DNS records as a guideline for caching duration.

Maytham Alsudany: A Brief Explanation of DNS and Nameservers

The Domain Name System (DNS) is a fundamental piece of technology behind the modern internet. Thanks to its introduction in 1983, you're able to enter domain names like aezign.com.au instead of raw IP addresses in your browser's address bar and when sending emails. This article explains what it is, how it works, and how you can inspect your own website's DNS and ensure it is set up correctly.

DNS in a nutshellA well-used analogy is a phonebook; when you have someone's name and need to find their phone number, you look through the phonebook. Overall, DNS does the same thing: when you enter an address like example.com, your browser will contact a DNS server (the "phonebook") to determine its IP addresses. On Linux (or MacOS) systems, you can use dig on the command line to perform a DNS lookup and see what this looks like:
$ dig example.com
; <<>> DiG 9.20.29-1-Debian <<>> example.com
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 42782
;; flags: qr rd ra; QUERY: 1, ANSWER: 2, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;example.com.                   IN      A
;; ANSWER SECTION:
example.com.            221     IN      A       104.20.23.154
example.com.            221     IN      A       172.66.147.243
;; Query time: 20 msec
;; SERVER: 1.1.1.1#53(1.1.1.1) (UDP)
;; WHEN: Sun Sep 27 21:07:50 AWST 2026
;; MSG SIZE  rcvd: 72
Here, you can see the DNS server being used is 1.1.1.1 (Cloudflare's DNS server), and that it found the IPs 104.20.23.154 and 172.66.147.243 associated with the domain name example.com. Your browser will then contact these IP addresses directly to load the website you are trying to open.

Configuring DNS serversYou can configure DNS servers through your operating system's network settings, and for some applications such as Firefox, with the application itself. If you don't manually set a DNS server, your computer will use the ones provided by your modem. If those are not configured, the default defined by the modem manufacturer or your ISP will be used.The most well-used and reliable DNS servers you can use are Cloudflare's (1.1.1.1 and 1.0.0.1) and Google's (8.8.8.8 and 8.8.4.4). Having more than one DNS server means that if the first one in the list doesn't work or doesn't find the matching IPs for a domain name, it will move to the next one in the list, a backup DNS server.DNS servers must be configured as IP addresses. If your computer tried to use a DNS server at a domain name, then where would your computer find the IP address for that domain name? It wouldn't be able to, as this is the exact gap that DNS servers fulfill.

RecordsDNS is not used only to find IPs for a domain, but a whole host of other things. Collectively they are referred to as "records" (or "DNS records"). Each record is associated to a domain (e.g. example.com) or a subdomain (e.g. bar.example.com, foo.bar.example.com) Here are some of the most common and important types:
  • A - Map to an IPv4 address (e.g. 104.20.23.154).This is the fundamental function of DNS: to map from a domain name to a server's IP address. Multiple A records leads to load balancing, where browsers will randomly select one of the returned IP addresses such that traffic is evenly split between them.
  • AAAA - Map to an IPv6 address (e.g. 2606:4700:10::6814:179a).This serves the same purpose as A records but for IPv6. Multiple AAAA records results in the same load balancing behaviour. All modern websites should have both an A record for legacy compatibility, and an AAAA record to future-proof for the gradual shift towards IPv6 addresses.
  • CNAME - Alias to another domain name (e.g. example.com).DNS servers will recursively lookup records for the aliased domain name until they reach an IP address (in an A or AAAA record).
  • MX - Specify a Mail Exchange server (e.g. mail.example.com).This record tells email SMTP servers where to direct emails to. For instance, the MX record for aezign.com.au is mail.aezign.au; this directs SMTP servers like Gmail and Outlook to send emails to the mailserver running at mail.aezign.au. This also allows specifying a priority field, so that you can define multiple MX records (such as a main and a backup) and consumers will try to connect to the listed mailservers from lowest priority to highest.
  • TXT - Store arbitrary text dataThis is most commonly used for site verification (for instance, to link your website to Google Search Console) and for email security measures like DKIM, DMARC, and SPF.
  • NS - Specify the nameservers for a domain (e.g. zeus.ns.cloudflare.com).These authoritative nameservers are responsible for providing all the other record types when needed.
dig lets you query each of these. For instance, to list the MX records against aezign.com.au:
$ dig MX aezign.com.au
; <<>> DiG 9.20.29-1-Debian <<>> MX aezign.com.au
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 28213
;; flags: qr rd ra; QUERY: 1, ANSWER: 1, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;aezign.com.au.                 IN      MX
;; ANSWER SECTION:
aezign.com.au.          300     IN      MX      10 mail.aezign.au.
;; Query time: 104 msec
;; SERVER: 1.1.1.1#53(1.1.1.1) (UDP)
;; WHEN: Sun Sep 27 22:04:58 AWST 2026
;; MSG SIZE  rcvd: 70
Here you can see there is only one mailserver configured for aezign.com.au, which is mail.aezign.au, and it has a priority of 10.If you compare this against something like gmail.com:
$ dig MX gmail.com
; <<>> DiG 9.20.29-1-Debian <<>> MX gmail.com
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 16538
;; flags: qr rd ra; QUERY: 1, ANSWER: 5, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;gmail.com.                     IN      MX
;; ANSWER SECTION:
gmail.com.              2497    IN      MX      40 alt4.gmail-smtp-in.l.google.com.
gmail.com.              2497    IN      MX      20 alt2.gmail-smtp-in.l.google.com.
gmail.com.              2497    IN      MX      5 gmail-smtp-in.l.google.com.
gmail.com.              2497    IN      MX      10 alt1.gmail-smtp-in.l.google.com.
gmail.com.              2497    IN      MX      30 alt3.gmail-smtp-in.l.google.com.
;; Query time: 120 msec
;; SERVER: 1.1.1.1#53(1.1.1.1) (UDP)
;; WHEN: Sun Sep 27 22:06:04 AWST 2026
;; MSG SIZE  rcvd: 161
You can see that gmail.com has several mailservers configured as redundancies due to the Gmail's sheer scale. gmail-smtp-in.l.google.com has the highest priority of 5, so SMTP servers will attempt to contact that mailserver first, followed by alt1.gmail-smtp-in.l.google.com and so on.

NameserversNow there needs to be somewhere for DNS records against a domain name to be defined, right? This is where nameservers come in.Nameservers are DNS servers that answer queries about the domains they are authoritative for i.e. the domains they are in charge of. For example, the authoritative nameservers for example.com are hera.ns.cloudflare.com and elliott.ns.cloudflare.com, which means Cloudflare's nameservers are the source of truth when looking up DNS records for example.com. You can check this with dig:
$ dig NS example.com
; <<>> DiG 9.20.29-1-Debian <<>> NS example.com
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 37717
;; flags: qr rd ra; QUERY: 1, ANSWER: 2, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;example.com.                   IN      NS
;; ANSWER SECTION:
example.com.            81837   IN      NS      hera.ns.cloudflare.com.
example.com.            81837   IN      NS      elliott.ns.cloudflare.com.
;; Query time: 140 msec
;; SERVER: 1.1.1.1#53(1.1.1.1) (UDP)
;; WHEN: Sun Sep 27 23:27:19 AWST 2026
;; MSG SIZE  rcvd: 95
Nameservers are configured with your domain name's registrar. The nameserver you set dictates where your remaining DNS records will live. For example.com, this means you would configure all your records on Cloudflare's dashboard, since they are responsible for the domain's DNS records.

Recursive resolutionThe DNS servers that our computers use follow a recursive resolution process behind-the-scenes to find the authoritative nameservers for a domain, followed by the records you are querying.

Finding the root nameserversDue to the recursive nature of the resolution process, there needs to be a starting point: the root (.) nameservers. The resolver uses a fixed list of root nameservers called root hints issued by IANA (named.root), to locate and contact the root nameservers. Resolvers will have this provided to them initially, and can dynamically update it themselves by querying one of the root nameservers for the root NS records to obtain a fresh list. For instance, we can query 198.41.0.4 (a.root-servers.net) to obtain a new list of root nameservers:
$ dig @198.41.0.4 NS .
; <<>> DiG 9.20.29-1-Debian <<>> @198.41.0.4 NS .
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 43677
;; flags: qr aa rd; QUERY: 1, ANSWER: 13, AUTHORITY: 0, ADDITIONAL: 27
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 4096
;; QUESTION SECTION:
;.				IN	NS
;; ANSWER SECTION:
.			518400	IN	NS	l.root-servers.net.
.			518400	IN	NS	j.root-servers.net.
.			518400	IN	NS	f.root-servers.net.
.			518400	IN	NS	h.root-servers.net.
.			518400	IN	NS	d.root-servers.net.
.			518400	IN	NS	b.root-servers.net.
.			518400	IN	NS	k.root-servers.net.
.			518400	IN	NS	i.root-servers.net.
.			518400	IN	NS	m.root-servers.net.
.			518400	IN	NS	e.root-servers.net.
.			518400	IN	NS	g.root-servers.net.
.			518400	IN	NS	c.root-servers.net.
.			518400	IN	NS	a.root-servers.net.
;; ADDITIONAL SECTION:
l.root-servers.net.	518400	IN	A	199.7.83.42
l.root-servers.net.	518400	IN	AAAA	2001:500:9f::42
j.root-servers.net.	518400	IN	A	192.58.128.30
j.root-servers.net.	518400	IN	AAAA	2001:503:c27::2:30
f.root-servers.net.	518400	IN	A	192.5.5.241
f.root-servers.net.	518400	IN	AAAA	2001:500:2f::f
h.root-servers.net.	518400	IN	A	198.97.190.53
h.root-servers.net.	518400	IN	AAAA	2001:500:1::53
d.root-servers.net.	518400	IN	A	199.7.91.13
d.root-servers.net.	518400	IN	AAAA	2001:500:2d::d
b.root-servers.net.	518400	IN	A	170.247.170.2
b.root-servers.net.	518400	IN	AAAA	2801:1b8:10::b
k.root-servers.net.	518400	IN	A	193.0.14.129
k.root-servers.net.	518400	IN	AAAA	2001:7fd::1
i.root-servers.net.	518400	IN	A	192.36.148.17
i.root-servers.net.	518400	IN	AAAA	2001:7fe::53
m.root-servers.net.	518400	IN	A	202.12.27.33
m.root-servers.net.	518400	IN	AAAA	2001:dc3::35
e.root-servers.net.	518400	IN	A	192.203.230.10
e.root-servers.net.	518400	IN	AAAA	2001:500:a8::e
g.root-servers.net.	518400	IN	A	192.112.36.4
g.root-servers.net.	518400	IN	AAAA	2001:500:12::d0d
c.root-servers.net.	518400	IN	A	192.33.4.12
c.root-servers.net.	518400	IN	AAAA	2001:500:2::c
a.root-servers.net.	518400	IN	A	198.41.0.4
a.root-servers.net.	518400	IN	AAAA	2001:503:ba3e::2:30
;; Query time: 476 msec
;; SERVER: 198.41.0.4#53(198.41.0.4) (UDP)
;; WHEN: Mon Sep 28 00:01:08 AWST 2026
;; MSG SIZE  rcvd: 811

Querying the root nameserversFor example.com, the first step is to query the root (.) nameservers to find the nameservers for the .com top-level domain (TLD). Using a.root-servers.net again:
$ dig @198.41.0.4 NS com
; <<>> DiG 9.20.29-1-Debian <<>> @198.41.0.4 NS com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 22528
;; flags: qr rd; QUERY: 1, ANSWER: 0, AUTHORITY: 13, ADDITIONAL: 27
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 4096
;; QUESTION SECTION:
;com.				IN	NS
;; AUTHORITY SECTION:
com.			172800	IN	NS	l.gtld-servers.net.
com.			172800	IN	NS	j.gtld-servers.net.
com.			172800	IN	NS	h.gtld-servers.net.
com.			172800	IN	NS	d.gtld-servers.net.
com.			172800	IN	NS	b.gtld-servers.net.
com.			172800	IN	NS	f.gtld-servers.net.
com.			172800	IN	NS	k.gtld-servers.net.
com.			172800	IN	NS	m.gtld-servers.net.
com.			172800	IN	NS	i.gtld-servers.net.
com.			172800	IN	NS	g.gtld-servers.net.
com.			172800	IN	NS	a.gtld-servers.net.
com.			172800	IN	NS	c.gtld-servers.net.
com.			172800	IN	NS	e.gtld-servers.net.
;; ADDITIONAL SECTION:
l.gtld-servers.net.	172800	IN	A	192.41.162.30
l.gtld-servers.net.	172800	IN	AAAA	2001:500:d937::30
j.gtld-servers.net.	172800	IN	A	192.48.79.30
j.gtld-servers.net.	172800	IN	AAAA	2001:502:7094::30
h.gtld-servers.net.	172800	IN	A	192.54.112.30
h.gtld-servers.net.	172800	IN	AAAA	2001:502:8cc::30
d.gtld-servers.net.	172800	IN	A	192.31.80.30
d.gtld-servers.net.	172800	IN	AAAA	2001:500:856e::30
b.gtld-servers.net.	172800	IN	A	192.33.14.30
b.gtld-servers.net.	172800	IN	AAAA	2001:503:231d::2:30
f.gtld-servers.net.	172800	IN	A	192.35.51.30
f.gtld-servers.net.	172800	IN	AAAA	2001:503:d414::30
k.gtld-servers.net.	172800	IN	A	192.52.178.30
k.gtld-servers.net.	172800	IN	AAAA	2001:503:d2d::30
m.gtld-servers.net.	172800	IN	A	192.55.83.30
m.gtld-servers.net.	172800	IN	AAAA	2001:501:b1f9::30
i.gtld-servers.net.	172800	IN	A	192.43.172.30
i.gtld-servers.net.	172800	IN	AAAA	2001:503:39c1::30
g.gtld-servers.net.	172800	IN	A	192.42.93.30
g.gtld-servers.net.	172800	IN	AAAA	2001:503:eea3::30
a.gtld-servers.net.	172800	IN	A	192.5.6.30
a.gtld-servers.net.	172800	IN	AAAA	2001:503:a83e::2:30
c.gtld-servers.net.	172800	IN	A	192.26.92.30
c.gtld-servers.net.	172800	IN	AAAA	2001:503:83eb::30
e.gtld-servers.net.	172800	IN	A	192.12.94.30
e.gtld-servers.net.	172800	IN	AAAA	2001:502:1ca1::30
;; Query time: 772 msec
;; SERVER: 198.41.0.4#53(198.41.0.4) (UDP)
;; WHEN: Mon Sep 28 00:09:25 AWST 2026
;; MSG SIZE  rcvd: 828

Querying the TLD nameserversNow the resolver has .com nameservers and their IPs. We can use one of these, such as 192.5.6.30 (a.gtld-servers.net) to find the nameservers for example.com:
$ dig @192.5.6.30 NS example.com
; <<>> DiG 9.20.29-1-Debian <<>> @192.5.6.30 NS example.com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 37419
;; flags: qr rd; QUERY: 1, ANSWER: 0, AUTHORITY: 2, ADDITIONAL: 13
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 4096
;; QUESTION SECTION:
;example.com.                   IN      NS
;; AUTHORITY SECTION:
example.com.            172800  IN      NS      hera.ns.cloudflare.com.
example.com.            172800  IN      NS      elliott.ns.cloudflare.com.
;; ADDITIONAL SECTION:
hera.ns.cloudflare.com. 172800  IN      A       108.162.192.162
hera.ns.cloudflare.com. 172800  IN      A       172.64.32.162
hera.ns.cloudflare.com. 172800  IN      A       173.245.58.162
hera.ns.cloudflare.com. 172800  IN      AAAA    2606:4700:50::adf5:3aa2
hera.ns.cloudflare.com. 172800  IN      AAAA    2803:f800:50::6ca2:c0a2
hera.ns.cloudflare.com. 172800  IN      AAAA    2a06:98c1:50::ac40:20a2
elliott.ns.cloudflare.com. 172800 IN    A       108.162.195.228
elliott.ns.cloudflare.com. 172800 IN    A       162.159.44.228
elliott.ns.cloudflare.com. 172800 IN    A       172.64.35.228
elliott.ns.cloudflare.com. 172800 IN    AAAA    2606:4700:58::a29f:2ce4
elliott.ns.cloudflare.com. 172800 IN    AAAA    2803:f800:50::6ca2:c3e4
elliott.ns.cloudflare.com. 172800 IN    AAAA    2a06:98c1:50::ac40:23e4
;; Query time: 80 msec
;; SERVER: 192.5.6.30#53(192.5.6.30) (UDP)
;; WHEN: Mon Sep 28 00:12:19 AWST 2026
;; MSG SIZE  rcvd: 359

Finding the domain's nameserverThe response tells the resolver that the nameservers for example.com are hera.ns.cloudflare.com and elliott.ns.cloudflare.com. Now since these Cloudflare nameservers are also .com domains and Cloudflare is so commonly used, the .com nameserver provides optional sibling glue records as defined in RFC 9471 to prevent further roundtrips and optimize the process.If we ignore the sibling glue records provided, the resolver would have to ask the .com nameservers for the nameservers for cloudflare.com:
$ dig @192.5.6.30 NS cloudflare.com
; <<>> DiG 9.20.29-1-Debian <<>> @192.5.6.30 NS cloudflare.com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 40307
;; flags: qr rd; QUERY: 1, ANSWER: 0, AUTHORITY: 5, ADDITIONAL: 21
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 4096
;; QUESTION SECTION:
;cloudflare.com.                        IN      NS
;; AUTHORITY SECTION:
cloudflare.com.         172800  IN      NS      ns3.cloudflare.com.
cloudflare.com.         172800  IN      NS      ns5.cloudflare.com.
cloudflare.com.         172800  IN      NS      ns4.cloudflare.com.
cloudflare.com.         172800  IN      NS      ns6.cloudflare.com.
cloudflare.com.         172800  IN      NS      ns7.cloudflare.com.
;; ADDITIONAL SECTION:
ns3.cloudflare.com.     172800  IN      A       162.159.0.33
ns3.cloudflare.com.     172800  IN      A       162.159.7.226
ns3.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:21
ns3.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:7e2
ns5.cloudflare.com.     172800  IN      A       162.159.2.9
ns5.cloudflare.com.     172800  IN      A       162.159.9.55
ns5.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:209
ns5.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:937
ns4.cloudflare.com.     172800  IN      A       162.159.1.33
ns4.cloudflare.com.     172800  IN      A       162.159.8.55
ns4.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:121
ns4.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:837
ns6.cloudflare.com.     172800  IN      A       162.159.3.11
ns6.cloudflare.com.     172800  IN      A       162.159.5.6
ns6.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:30b
ns6.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:506
ns7.cloudflare.com.     172800  IN      A       162.159.4.8
ns7.cloudflare.com.     172800  IN      A       162.159.6.6
ns7.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:408
ns7.cloudflare.com.     172800  IN      AAAA    2400:cb00:2049:1::a29f:606
;; Query time: 163 msec
;; SERVER: 192.5.6.30#53(192.5.6.30) (UDP)
;; WHEN: Mon Sep 28 00:26:53 AWST 2026
;; MSG SIZE  rcvd: 573
Here, the .com nameserver provides in-domain glue records for cloudflare.com's nameservers. Without these, there would be a circular dependency, since the nameserver named is a subdomain of the domain being queried for. This is because nameservers are always defined by name, which means that in order to actually contact the nameserver, your computer needs to obtain its IP address with another DNS lookup.Next, we'd use one of these nameservers, say ns3.cloudflare.com, to obtain the IP for hera.ns.cloudflare.com:
$ dig @162.159.0.33 hera.ns.cloudflare.com
; <<>> DiG 9.20.29-1-Debian <<>> @162.159.0.33 hera.ns.cloudflare.com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 16801
;; flags: qr aa rd; QUERY: 1, ANSWER: 3, AUTHORITY: 0, ADDITIONAL: 1
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;hera.ns.cloudflare.com.                IN      A
;; ANSWER SECTION:
hera.ns.cloudflare.com. 86353   IN      A       108.162.192.162
hera.ns.cloudflare.com. 86353   IN      A       173.245.58.162
hera.ns.cloudflare.com. 86353   IN      A       172.64.32.162
;; Query time: 123 msec
;; SERVER: 162.159.0.33#53(162.159.0.33) (UDP)
;; WHEN: Mon Sep 28 01:11:37 AWST 2026
;; MSG SIZE  rcvd: 99

Querying the domain's authoritative nameserverNow we've reached the authoritative nameserver for example.com! The last thing to do is to fetch the A record for example.com to obtain its server's IP address:
$ dig @108.162.192.162 example.com
; <<>> DiG 9.20.29-1-Debian <<>> @108.162.192.162 example.com
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 43082
;; flags: qr aa rd; QUERY: 1, ANSWER: 2, AUTHORITY: 0, ADDITIONAL: 1
;; WARNING: recursion requested but not available
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;example.com.                   IN      A
;; ANSWER SECTION:
example.com.            300     IN      A       104.20.23.154
example.com.            300     IN      A       172.66.147.243
;; Query time: 123 msec
;; SERVER: 108.162.192.162#53(108.162.192.162) (UDP)
;; WHEN: Mon Sep 28 01:13:47 AWST 2026
;; MSG SIZE  rcvd: 72
At last, we've determined that the IP addresses of the servers behind example.com are 104.20.23.154 and 172.66.147.243. This matches our earlier lookup directly against your computer's configured DNS server.The DNS servers your computer uses employ this recursive resolution technique behind the scenes, so that your computer only needs to make one round trip, and the servers can use their much faster data center connections and caching to optimize the process and make the query as fast as possible.

Verify your DNS recordsTo check your website's records, the first thing you'll want to do is ensure your domain name is pointed at the correct nameserver. For instance, aezign.com.au is supposed to use Cloudflare, since that is where all the DNS records have been set up. We can verify this using dig, (or alternatively with online tools like dnschecker.org):
$ dig NS aezign.com.au
; <<>> DiG 9.20.29-1-Debian <<>> NS aezign.com.au
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 44172
;; flags: qr rd ra; QUERY: 1, ANSWER: 2, AUTHORITY: 0, ADDITIONAL: 1
;; OPT PSEUDOSECTION:
; EDNS: version: 0, flags:; udp: 1232
;; QUESTION SECTION:
;aezign.com.au.                 IN      NS
;; ANSWER SECTION:
aezign.com.au.          86400   IN      NS      rosalie.ns.cloudflare.com.
aezign.com.au.          86400   IN      NS      zeus.ns.cloudflare.com.
;; Query time: 92 msec
;; SERVER: 1.1.1.1#53(1.1.1.1) (UDP)
;; WHEN: Mon Sep 28 01:39:22 AWST 2026
;; MSG SIZE  rcvd: 100
If this is not set correctly, the DNS records you configure will not work, as resolvers will be fetching records from somewhere else. In most cases, you can update this in your domain registrar's settings. This is especially common for new domain names, which default to the registrar's nameservers; unless you plan to use their built-in DNS management, you'll need to point them to your chosen provider.Now we can check that the DNS records you've configured match those your DNS server returns. For aezign.com.au, these are the MX and TXT records configured on Cloudflare.
Extract of Cloudflare's DNS record listing showing the MX record and TXT records for aezign.com.au. The MX record and some TXT records configured for aezign.com.au on Cloudflare's dashboard.
We can check these using dig, and using the +short option to show only the content of the records.
$ dig MX aezign.com.au +short
10 mail.aezign.au.
$ dig TXT aezign.com.au +short
"google-site-verification=KFqTU5xH8fFf6OtszEL4oudfxple29Tm-TvxVtCWkAM"
"v=spf1 mx a:mail.aezign.au -all"
$ dig TXT _dmarc.aezign.com.au +short
"v=DMARC1;p=quarantine;sp=quarantine;adkim=r;aspf=r"
$ dig TXT aezign.com.au-2026._domainkey.aezign.com.au +short
"v=DKIM1; h=sha256; k=rsa; s=email; p=MIIBIjANBgkqhkiG9w0BAQEFAAOCAQ8AMIIBCgKCAQEAzL04yXZgB72YkoxS+tLK//aWx65TS4UA3F0qJ7el68SEuD4ehmg+61Ta9iS31H6U074dnjyoPDeaiGBa7ToTNCtiIts4/ghD/8nrENROE6hQAwRmTK18ODDHrRDW73hWe6Dg4cK5vmXi82/wWRZU9SDKbme28IE9uCVir3lCkKYLs1" "j16gR1Sjqr6a2+3o+EeVXnLJ4wXmJMm7KCIdn7zv0t9Z1eYcw672PdpYPAMpGb8uUsgaDBsNSpTcupPkz4SWj6TrOB80CPHjWseVY8EOJeRsNKQ/8LFoQEBl4Rxtb3HAmu4UIxSZ4QMVOLnXz67e85mA5XjcNIsVMzaWaowwIDAQAB"
As we can see, this matches, which means that the nameservers for aezign.com.au are correct and the DNS records are what we intend them to be.Note that if you've recently changed the nameserver or DNS records for your domain, it can take anywhere between 10 seconds and 24 hours for the changes to take effect and propagate across the different DNS servers worldwide. Tools like dnschecker.org can check your records on different DNS servers worldwide to see if they're reflecting your changes. The reason for this is caching: DNS servers like 1.1.1.1 will cache results so it doesn't have to do the full resolution process every time, and uses the Time-To-Live (TTL) you configure in your DNS records as a guideline for caching duration.

27 September 2026

Dima Kogan: Lunar terminator paradox

There's an optical illusion known by names like the "lunar terminator paradox". This has much discussion and descriptions online, but none made sense in my head, so I wrote this program to figure out what was going on. The paradox: I was camping in the mountains with a friend recently. We were looking up at the sky, just after the sun has set. The moon was clearly pointing up. After playing with this program, I have clarity: we're looking up at the moon from below. The most pathological case is a full moon. Let's say the moon is on the horizon: elevation=0. If we're looking at this low moon, and the moon is full, the sun is directly behind us. The moon is fully illuminated, and we see 100% of the moon disc lit up. Now, what happens if the moon is not at the horizon, but higher up at the sky? Effectively, the sun is infinitely far away, so the same part of the moon is lit up. But we're now looking at the moon from below, and we would see some of the dark side on the bottom edge. I.e. the moon appears bright at the top, but has a dark slice missing at the bottom: it points up! Even at sunset. This is the most clearly weird case. A half-moon has no paradoxical behavior, and the more full the moon, the more clearly we can observe the bright moon pointing up despite the sun being down. I produce two plots. At 3/4-full moon at sunset we look at the moon as it rises from the horizon all the way up to the zenith:
scan-moon-el.svg
If the moon is at the horizon (elevation = 0), we see the expected 3/4-lit disc. As the moon rises, we see more and more of its bottom, and thus more and more dark areas show up: It clearly points up at sunset! We can also move the sun around. Let's say the moon is 60deg up; let's move the sun from new-moon to a full-moon:
scan-sun-az.svg
In the darkest configuration, we can still see a lit crescent on the bottom: the illumination is all on the opposite side, but we can see a slice of the illuminated back side. As the sun swings around, we see more and more of the moon. At azimuth = 90deg, we have a half-lit moon. Past that, more and more of the moon is visible, always pointing up. This was also a super interesting study of the current state of AI tools. As I was writing this and debugging, I would talk to Claude and Gemini about how this worked and what I should be seeing. They were both completely unable to comprehend this, and would make infinite circular arguments. Clearly they read some incomplete explanations on the internet (as I have), and lack the reasoning capability necessary to distill it into something resembling "understanding". AGI is not here yet.

Russ Allbery: Review: Ode to the Half-Broken

Review: Ode to the Half-Broken, by Suzanne Palmer
Publisher: DAW
Copyright: May 2026
ISBN: 0-7564-2013-X
Format: Kindle
Pages: 441
Ode to the Half-Broken is a standalone post-apocalyptic (sort of) science fiction novel. As this novel opens, the unnamed first-person protagonist is waking up in a bathtub in an abandoned building. They are covered in electromagnets and missing one leg. Waking up involved a secure reboot from a protected core kernel, so it is immediately obvious that the protagonist is a robot. That also explains the electromagnets, which interfere with their ability to control their body. Or they would, if the protagonist didn't have long-dormant combat routines available to deploy EM shielding and free themselves from the bathtub. There are no immediate answers to why someone embedded a virus in the data attached to a scientific paper on ants, an act so precisely targeted that it had to be personal. Or what happened to their leg.
"There are a number of electromagnets in the next room," I say. I point. "Behind that wall with all the holes in it." "Those are big holes. And fresh, too," the dog says. "I wonder what made them." "Electromagnets experiencing sudden velocity." The dog gives another of its short barks, and I am more convinced now it is laughing, though I was not attempting to be funny.
Ode to the Half-Broken has a classic science fiction beginning: in medias res in a future science fiction version of Earth where nothing is immediately explained, leaving the reader to work out the date and the setting. Helping us out is the protagonist, who is neither chatty nor very sociable with other characters but keeps up an analytical monologue about the world as they narrate events. We are some decades into a grim future. The United States has largely collapsed. Large parts of New York City are dangerous to humans due to disease and radiation. Neither of those hazards bother the large number of sentient robots; their scarcity, and therefore economy, is instead based on power. Robots that control solar power stations act as low-level mob bosses, trading power for information or labor. Our protagonist doesn't want to care about any of this. They retreated from the world long ago for a solitary life in the former New York Botanical Gardens studying ants. But they need a new leg and the best robot repair person nearby is a human woman outside of the city, so they reluctantly head in that direction, accompanied somewhat surprisingly by a cyborg dog. The typical science fiction apocalypse is caused by something specific. Classically, that event is a nuclear war, but writers found various alternatives before, during, and after the Cold War era: alien invasions, meteor showers, plagues, sea level rise, and peak oil and general environmental collapse, among many others. Less common is a post-apocalyptic novel where the collapse comes from multiple overlapping crises and accumulating failures, from a general failure to meet what Adam Tooze and others call polycrisis. The first time I encountered that style of post-apocalyptic story was in Octavia Butler's Parable of the Sower. It was one of the choices that made (and still makes) that book feel so chillingly realistic. The world background in Ode to the Half-Broken is shaped by that sort of polycrisis collapse. There is no one reason why New York City is a dangerous, irradiated ruin and society has collapsed into isolated and sometimes warring factions. It is not runaway artificial intelligence, or at least not directly; sentient robots were a late-stage innovation of the collapsing US civilization and a tool and accelerator of its many wars, but they were not the cause and may be a critical ingredient in building some functional replacement. Instead, society fell apart because we failed to address any of the growing problems and then turned on each other in the resulting ruins. The reader gets an idiosyncratic view of that collapse in flashback chapters intermixed with the main narrative of the initially unnamed robot protagonist, flashbacks told from the perspective of the man who invented the key component for robot sentience. As you would expect, those two narratives are linked. The reader will not discover how they are linked until late in the story. This book could have been extremely depressing. It is not, which says a great deal about Palmer's skill in telling it. The clinical distance of the protagonist in the early chapters helps considerably: They have rejected involvement in this world and therefore can describe it in detached, factual terms, aided by the tendency of most robots in this story to be slightly more precise, logical, and verbose than the human characters. But as the protagonist's clinical distance fades, as it must to allow the story's emotional stakes to rise, Palmer fills this book with moments of beauty and hope. A former nuclear submarine that has become the mind of a subway car is a key early ally. A collective has turned the Hudson Bridge into a thriving if chaotic community. Self-regulating enclaves of humans and robots are working together to try to build a livable world. Robots oversee pollinator swarms that are attempting to restore plant life, for no reason other than that they like order and stability and see this as a way of restoring both. This is a grim, post-apocalyptic world that does not dwell on either the grimness or the apocalypse. It is instead full of small moments of hope, collaboration, and personal connection. This is a story with villains, danger, pain, and risk. Despite the similar keywords and cover aesthetics, it bears little resemblance to Becky Chambers's philosophical Monk and Robot series. It is not, in any definition of the term, cozy; it's a post-apocalyptic adventure story about a robot and a dog making their way through a ruined civilization and fighting people who are trying to build something even worse on the rubble. But it's also charming and oddly happy. There are strong found-family vibes in the way that a party coalesces around the protagonist and eventually gives them a name, there is the quiet happiness of seeing a grumpy misanthrope slowly come out of their protective shell, and the rail mechs are an absolute delight. Like a lot of stories of happy small-group anarchism, I didn't entirely believe the politics and have some qualms about the realism of the ending, although perhaps I should strive to be as optimistic as Palmer writes. The somewhat dry and fussily precise first-person narration will also not be to everyone's taste; it worked for me by the end of the book, but it took a bit of reading to get used to it. But those quibbles aside, this was quietly lovely. It's a satisfying science fiction adventure story in a world with disturbing parallels to the one we're living in, but which uses those parallels to focus on small-scale collective efforts to build something better. And all the small details of the world-building are delightful: the different tiers of robots and their odd behaviors, the machine sense of purpose, even the mix of suspicion and generosity. The plot has large-scale implications, but it was the human-level details that charmed me. I still want another Fergus novel, but this was a highly successful foray outside of that series. Palmer has won two Hugos for her novellas, so I can't really say she's overlooked, but her novels aren't getting anywhere near the attention they deserve. Highly recommended. There is plenty of world-building room here for a sequel, but Ode to the Half-Broken reaches a satisfying standalone conclusion. So far as I know, no sequel is currently planned. Rating: 8 out of 10

24 September 2026

Russell Coker: Links September 2026

Bjorn Stahl of the Arcan project wrote an insightful blog post The Day of a new Command-Line Interface: Shell [1]. He does a really good job of identifying problems and strategies for dealing with them, the UI of the results isn t suitable to what I do though. Using sqlite as an executable format (replacement for ELF) is one of the wildest ideas I ve seen in a while, it might actually have some good use cases too [2]. Andrew Dana Hudson wrote an interesting LongNow article about SciFi s focus on space travel when it seems unlikely [3]. TheDriven has an informative article about the Hands Off Our Fuel astroturf campaign that uses farmers as the face of an attempt to give tax exemptions to mining companies [4]. The Conversation has an interesting article about the new Chinese regulations restricting access to AI systems to prevent emotional dependence and prevent minors from having virtual partners or relatives [5]. Elana Hashman wrote an informative blog post about Python virtualenvs, has useful information for people who aren t Python experts and just need to get stuff done [6]. We need more systems in the NTP pool, I would consider doing this if I had a server with an IP address that won t change and no risk of bandwidth throttling [7]. Cory Doctorow has some interesting thoughts on the CEO fetish for AI even though it is almost never doing any good [8]. Steve Rose wrote an insightful article for The Guardian about the tech fascists of Silicon Valley [9]. Jacqui Lambie calls Pauline Hanson an angry little woman and a bloody coward , One Nation hate the rule of law [10]. The Conversation has an interesting article about Regime Change, the book about Trump by Maggie Haberman and Jonathan Swan [11]. Elvira Barry wrote an insightful article about the many failures of the Russian legal system, it s interesting to note that ALL those failures match things that the Trump regime is doing [12]. Pyotr Kurzin Geopolitics YouTube channel has an interesting interview about continental vs maritime powers in the context of what the US and Russia are doing [13]. Maxinomica has an interesting video about how China obtained a monopoly on rare earth metals and what happens next [14]. Anarcat wrote an insightful blog post The people vs the AI overlords about the problems that AI software development is bringing [15]. John Goerzen wrote an interesting blog post discussing the issues related to LLM use in FOSS projects [16]. Cybernews has an article about an exploit for Samsung, Xiaomi, Oppo, and OnePlus phones due to bad OEM kernel drivers and bad OEM API proxies, no company should release devices with proprietry drivers [17]. Scott Santens wrote an insightful article about how retraining fails laid-off workers and why UBI is needed when workers get replaced by LLMs [18]. libroot has some information on the Snowden archive and why so little of it has been used by journalists, we need more answers about this [19]. Drew Devault s list of Weird little guys of FOSS is interesting history about some people who are best avoided [20].

20 September 2026

Vincent Bernat: Bot-free self-hosted analytics with GoatCounter on NixOS

In 2016, I removed Google Analytics from this blog to avoid being complicit in feeding the biggest machine for harvesting personal data. Instead, I relied on GoAccess to analyze my server logs.1 For the past couple of years, the statistics have made no sense, despite my attempts to filter bots: AI scrapers inflate the number of visitors to around 2,000 per day. Eventually, I settled on GoatCounter, an open-source, privacy-friendly web analytics platform. I replaced the JavaScript client to filter bots more aggressively and added a CSS fallback. To improve reliability, I implemented a local proxy running on each of the five web servers serving this blog. The rest of this post details how these pieces fit together and how I deploy them on NixOS.

Why GoatCounter? GoatCounter does not collect personal data: instead of storing the reader s IP address or relying on cookies, it creates a session identifier valid for 8 hours from the user agent and the IP address. Its feature set is modest but sufficient for a blog. If you want to look at the interface, GoatCounter s author runs a public instance for his site. A hosted version lets you try it before running your own instance. With a single binary and an SQLite database, GoatCounter is one of the lightest self-hosted solutions. Privacy-friendly alternatives, in increasing order of complexity, include Umami, Plausible, and Rybbit.
GoatCounter dashboard showing some statistics from my blog, including an article on the spanning tree protocol with 1,224 views for the past week, the referrers, and the breakdown of browsers (52% Chrome, 32% Firefox, with 16% for Firefox 155 and 6% for Firefox 156)

Custom JavaScript client GoatCounter includes a small JavaScript client 2,189 bytes minified and gzipped. It ships some features I don t use: a visitor counter, tracking clicks, configurable settings, etc. I replace it with this function to register a hit:
const count = (  event, title   =  ) =>  
  const params = new URLSearchParams( 
    p: event   location.pathname,
    t: title   document.title,
    r: document.referrer,
    q: location.search,
    s: document.documentElement.clientWidth,
    e: !!event,
    rnd: Math.random().toString(36).slice(2, 7),
   );
  fetch( /count?$ params  ,   keepalive: true  ).catch(() =>  );
 ;
To filter bots,2 I go the extra mile by requiring a user interaction an idea I stole from Bear Blog.
let sendHit = () => (sendHit = () =>  , count());
["touchmove", "mousemove", "keydown", "pointerdown"].forEach((eventName) =>
  document.addEventListener(eventName, sendHit,  
    once: true,
    passive: true,
   ),
);
If a reader has disabled JavaScript in their browser, I record the hit using a CSS image. The :hover pseudo-class loads it only after an interaction, another trick stolen from Bear Blog. About 2% of my visitors fit into this bucket.3
<!DOCTYPE html>
<html lang="en" class="nojs">
  <head>
    <script>
      // The JavaScript code for this blog requires ES6
      if ("noModule" in HTMLScriptElement.prototype)
        document.documentElement.classList.remove("nojs");
    </script>
  </head>
  <body>
  <!-- ... -->
    <style>
      .nojs body:hover  
        border-width: 0;
        border-image: url('/count?p=/en/blog/2026-kpi-goodhart&t=Building...&r=NoJS&e=false');
       
    </style>
  </body>
</html>
Where GoAccess reported around 2,000 visitors a day, GoatCounter counts fewer than 200 humans.4 I assume AI scrapers use a low-effort approach: if the content is available without barriers, as on this blog, they don t spawn a complex mechanized browser that could trigger a page view. Even crawlers running JavaScript, like Googlebot with its headless Chromium, do not interact with the page and never trigger the events I listen to. The interaction-based proof of humanity I use is likely to keep working.5

Local proxy Five servers across the world in Europe and in North America serve the content of this website, but GoatCounter runs on only one of them. To avoid losing track of visitors when GoatCounter is down, I run a local proxy listening on the same /count endpoint. On each server, it stores the hits in memory with a buffer large enough to survive several days of downtime. It sends them in batches to the upstream backend using the /api/v0/count authenticated endpoint.
&#128444; Servers on a map. web02 is in Paris, web03 in Helsinki, web04 in Nuremberg, web05 in Ashburn, web06 in Chicago.
I proposed the code for the proxy in pull request #909. GoatCounter s maintainer declined to maintain so much code for such a niche use case. As a fellow open-source developer, I often hold the same position for my own projects: a one-time contributor effort may translate into a long-term maintainer commitment. I expose the endpoint for the proxy on the domain of this website to evade ad blockers. This sounds like I don t respect the reader s choice, but as GoatCounter is privacy-friendly, I find it acceptable.
location = /count  
  access_log off;
  proxy_pass http://127.0.0.3:8087/count;
  proxy_pass_request_headers off;
  proxy_set_header Accept-Language $http_accept_language;
  proxy_set_header User-Agent $http_user_agent;
  proxy_set_header X-Real-Ip $remote_addr;
 

Deploying on NixOS My web servers run NixOS, a declarative Linux distribution with built-in configuration management. I manage this small fleet with Colmena, a stateless deployment tool for NixOS. My configuration is available on GitHub.

Deploying applications in containers For better isolation, each application runs inside an ephemeral lightweight container, powered by systemd-nspawn. Each container runs a stripped-down NixOS instance. A module wraps NixOS s containers options to avoid repeating the same options for each application.6 The containers share their network namespace with the host: the additional isolation is not worth the increased complexity. For a smaller footprint, I also disable a few non-essential services.
  config, lib, ...  :
let
  cfg = config.luffy.containers;
in
 
  # User-configurable settings for our custom module
  options.luffy.containers = lib.mkOption  
    default =    ;
    description = "Ephemeral containers sharing the host network.";
    type = lib.types.attrsOf (lib.types.submodule  
      options =  
        config = lib.mkOption  
          type = lib.types.deferredModule;
          default =    ;
          description = "NixOS configuration of the container.";
         ;
       ;
     );
   ;
  # Translate our options to NixOS containers
  config =  
    containers = lib.mapAttrs
      (name: container:  
        ephemeral = true;
        autoStart = true;
        privateNetwork = false;
        extraFlags = [ "--resolv-conf=replace-host" ];
        config =  
          imports = [ container.config ];
          networking.firewall.enable = false;
          system.stateVersion = config.system.stateVersion;
          systemd.services =  
            console-getty.enable = false;
            systemd-logind.enable = false;
            systemd-oomd.enable = false;
           ;
         ;
       )
      cfg;
   ;
 
To configure a GoatCounter instance running in a container and listening on 127.0.0.4:8088, we import the module7 and declare the container in the config.luffy.containers attribute set:
  pkgs, config, ...  :  
  imports = [ ./modules/container.nix ];
  config.luffy.containers.goatcounter =  
    config =  
      services.goatcounter =  
        enable = true;
        address = "127.0.0.4";
        port = 8088;
        proxy = true;
       ;
     ;
   ;
 
As the containers are ephemeral, we need to keep persistent data in directories on the host. We add a mounts option and ask NixOS s containers to expose the configured directories through the bindMounts option.
  config, lib, ...  :
let
  cfg = config.luffy.containers;
in
 
  options.luffy.containers = lib.mkOption  
    type = lib.types.attrsOf (lib.types.submodule  
      options =  
        mounts = lib.mkOption  
          type = lib.types.listOf lib.types.str;
          default = [ ];
          description = "Host directories mounted read-write at the same place.";
         ;
       ;
     );
   ;
  config =  
    containers = lib.mapAttrs
      (name: container:  
        bindMounts =
          lib.genAttrs container.mounts (path:   hostPath = path; isReadOnly = false;  );
       )
      cfg;
   ;
 
For example, to persist GoatCounter s database in the /var/db/goatcounter directory on the host, we add the directory to the mounts option and alter the service definition to tell GoatCounter where the database is.
  config, ...  :
let
  databaseDirectory = "/var/db/goatcounter";
in  
  config.luffy.containers.goatcounter =  
    mounts = [ databaseDirectory ];
    config =  
      services.goatcounter =  
        extraArgs = [ "-db=sqlite+$ databaseDirectory /db.sqlite" ];
       ;
     ;
   ;
 
A container may also need some secrets. Colmena can upload secrets without storing them in the Nix store. We add a keys option to our containers. It takes an attribute set mapping secret names to the commands to populate them. Then, the module declares the required secrets to Colmena in the deployment.keys option, makes the container depend on the presence of the secrets, and exposes them to the container.
  config, lib, ...  :
let
  cfg = config.luffy.containers;
in
 
  options.luffy.containers = lib.mkOption  
    type = lib.types.attrsOf (lib.types.submodule  
      options =  
        keys = lib.mkOption  
          type = lib.types.attrsOf (lib.types.listOf lib.types.str);
          default =    ;
          description = "Secrets, as a command to run locally. They are mounted in /etc.";
         ;
       ;
     );
   ;
  config =  
    # Colmena uploads each secret in  /var/keys  and make them available
    # to the group "keys".
    deployment.keys = lib.concatMapAttrs
      (_: container: lib.mapAttrs
        (_: keyCommand:  
          inherit keyCommand;
          group = "keys";
          permissions = "0640";
          destDir = "/var/keys";
         )
        container.keys)
      cfg;
    # The container can only start if the required secrets are available.
    systemd.services = lib.mapAttrs'
      (name: container:
        let
          units = map (key: "$ key -key.service") (lib.attrNames container.keys);
        in
        lib.nameValuePair "container@$ name "  
          requires = units;
          after = units;
         )
      cfg;
    # Mount each secret inside the container.
    containers = lib.mapAttrs
      (name: container:  
        bindMounts = lib.mapAttrs'
          (key: _: lib.nameValuePair "/etc/$ key "  
            hostPath = "/var/keys/$ key ";
            isReadOnly = true;
           )
          container.keys;
       )
      cfg;
   ;
 
For example, GoatCounter needs credentials to download the GeoIP database. I provide a local command to fetch the secret from my password manager and expose it inside the container through the /etc/goatcounter.env environment file.
  pkgs, config, ...  : 
let
  keyCommand = variable: [
    "$ pkgs.runtimeShell "
    "-c"
    "pass show personal/nixops/secrets   grep '^$ variable ='"
  ];
in  
  config.luffy.containers.goatcounter =  
    keys."goatcounter.env" = keyCommand "GOATCOUNTER_GEODB";
    config =  
      systemd.services.goatcounter.serviceConfig =  
        EnvironmentFile = "/etc/goatcounter.env";
        SupplementaryGroups = [ "keys" ];
       ;
     ;
   ;
 

GoatCounter server Nixpkgs already packages GoatCounter. By overriding the src and vendorHash attributes, I reuse its definition for my custom version with the proxy:
  goatcounter, fetchFromGitHub  :
goatcounter.overrideAttrs (_:  
  src = fetchFromGitHub  
    owner = "vincentbernat";
    repo = "goatcounter";
    rev = "feature/proxy";
    hash = "sha256-dJRlQlFu3tjcEgabT1LEbyFrasJlhmYu4L/T7EkoNcY=";
   ;
  vendorHash = "sha256-c9Q5OrbZR+q6pD3SgPPWe8JUzcZco1AVUKGaV61k5DE=";
 )
I wrote a NixOS module to encapsulate GoatCounter: the container definition, the service definition, and the secrets. The module accepts the following options: package, serve.enable, serve.listenAddress, serve.port, and serve.databaseFile. I already detailed the container configuration in the previous section. In the end, I chose not to reuse the GoatCounter module from NixOS: it s small, so it s better to insulate my module from unexpected future changes.
  config, pkgs, lib, ...  :
let
  cfg = config.luffy.goatcounter;
  databaseDirectory = builtins.dirOf cfg.serve.databaseFile;
  chown = "$ pkgs.coreutils /bin/chown -R";
in  
  config.luffy.containers.goatcounter =  
    config.systemd.services.goatcounter =  
      description = "GoatCounter Web Analytics";
      wantedBy = [ "multi-user.target" ];
      serviceConfig =  
        EnvironmentFile = "/etc/goatcounter.env";
        SupplementaryGroups = [ "keys" ];
        DynamicUser = true;
        Restart = "always";
        ExecStart = lib.escapeShellArgs [
          (lib.getExe cfg.package)
          "serve"
          "-listen=$ cfg.serve.listenAddress :$ toString cfg.serve.port "
          "-tls=none"
          "-db=sqlite+$ cfg.serve.databaseFile "
          "-automigrate"
        ];
        # Transfer database ownership to dynamically assigned user "goatcounter".
        ExecStartPre = "+$ chown  goatcounter:goatcounter $ databaseDirectory ";
        ReadWritePaths = databaseDirectory;
       ;
     ;
   ;
 
The following snippet configures GoatCounter to listen on 127.0.0.4:8088:
 
  luffy.goatcounter =  
    serve =  
      enable = true;
      listenAddress = "127.0.0.4";
      port = 8088;
     ;
   ;
 
The last step is to configure nginx to expose GoatCounter on the Internet. I disable the /count endpoint as the local proxy handles it.
  config, ...  :
let
  cfg = config.luffy.goatcounter.serve;
in
 
  services.nginx.virtualHosts."goatcounter.luffy.cx" =  
    forceSSL = true;
    locations =  
      "/" =  
        proxyPass = "http://$ cfg.listenAddress :$ toString cfg.port ";
       ;
      "= /count".extraConfig = ''
        return 404;
      '';
     ;
   ;
 

GoatCounter proxy The same NixOS module configures the local proxy, with the following options: proxy.enable, proxy.listenAddress, proxy.port, and proxy.site the site receiving the batches of page views. The local proxy has no persistent data, but it needs the API key to authenticate to the main GoatCounter instance: its container uses the keys option but not the mounts option.
  config, pkgs, lib, ...  :
let
  cfg = config.luffy.goatcounter;
  keyCommand = _: [ " " ];
in
 
  config.luffy.containers.goatcounter-proxy =  
    keys."goatcounter-proxy.env" = keyCommand "GOATCOUNTER_API_KEY";
    config.systemd.services.goatcounter =  
      description = "GoatCounter Proxy.";
      wantedBy = [ "multi-user.target" ];
      serviceConfig =  
        EnvironmentFile = "/etc/goatcounter-proxy.env";
        SupplementaryGroups = [ "keys" ];
        DynamicUser = true;
        Restart = "always";
        ExecStart = lib.escapeShellArgs [
          (lib.getExe cfg.package)
          "proxy"
          "-site=$ cfg.proxy.site "
          "-listen=$ cfg.proxy.listenAddress :$ toString cfg.proxy.port "
          "-ratelimit=10/1"  # 10 requests per second per IP
        ];
       ;
     ;
   ;
 
For each server, I enable the local proxy with the following snippet. The nginx configuration shown earlier exposes the /count endpoint under the same domain as my blog.
 
  luffy.goatcounter =  
    proxy =  
      enable = true;
      site = "goatcounter.luffy.cx";
      listenAddress = "127.0.0.3";
      port = 8087;
     ;
   ;
 

Backup of the SQLite database with Litestream Litestream is a streaming replication tool for SQLite databases. It compresses the changes committed to the write-ahead log (WAL) next to the database and sends them to a remote destination. I encapsulate its configuration in a NixOS module, which takes an attribute set databases mapping a name to the path of the database to back up. Litestream also runs in a container. I mount the databases to replicate, as well as the secrets to push the backups to a Hetzner storage box using SFTP:
  config, pkgs, lib, ...  :
let
  cfg = config.luffy.litestream;
  databaseDirs = lib.unique (map builtins.dirOf (builtins.attrValues cfg.databases));
in
 
  config = lib.mkIf (cfg.databases !=    )  
    luffy.containers.litestream =  
      mounts = databaseDirs;
      keys."litestream.env" = [
        "$ pkgs.runtimeShell "
        "-c"
        "pass show personal/nixops/secrets   grep '^SQLITE_BACKUP_'"
      ];
     ;
   ;
 
Inside the container, I configure Litestream through NixOS s services.litestream options:
  • full snapshots every day, kept for 15 days,
  • three levels of compaction for transaction files: 5 minutes, 30 minutes, and 3 hours,
  • auto-recovery,8
  • replica stored in a directory matching the host name, and
  • credentials read from /etc/litestream.env and exposed through variable expansion.
  config, pkgs, lib, ...  :
let
  cfg = config.luffy.litestream;
in
 
  config.luffy.containers.litestream =  
    config =  
      # The databases belong to dynamically allocated users, whose UID is
      # not known here, so Litestream runs as root.
      systemd.services.litestream.serviceConfig =  
        User = lib.mkForce "root";
        Group = lib.mkForce "root";
       ;
      # Use NixOS service.
      services.litestream =  
        enable = true;
        environmentFile = "/etc/litestream.env";
        settings =  
          auto-recover = true;
          snapshot =  
            interval = "24h";
            retention = "360h";
           ;
          levels = [
              interval = "5m";  
              interval = "30m";  
              interval = "3h";  
          ];
          dbs = lib.mapAttrsToList
            (name: path:  
              inherit path;
              replica =  
                type = "sftp";
                host = "\$ SQLITE_BACKUP_HOST ";
                user = "\$ SQLITE_BACKUP_USER ";
                password = "\$ SQLITE_BACKUP_PASSWORD ";
                host-key = "\$ SQLITE_BACKUP_HOSTKEY ";
                path = "$ config.networking.hostName /$ name ";
               ;
             )
            cfg.databases;
         ;
       ;
     ;
   ;
 
To back up GoatCounter s database, I declare a goatcounter attribute in luffy.litestream.databases, set to the database path:
  config, ...  :
let
  cfg = config.luffy.goatcounter.serve;
in
 
  luffy.litestream.databases.goatcounter = cfg.databaseFile;
 
On the SFTP server, we can inspect Litestream s work, with the compacted transactions and the full snapshots:
  ls web02/goatcounter/ltx
web02/goatcounter/ltx/0
web02/goatcounter/ltx/1
web02/goatcounter/ltx/2
web02/goatcounter/ltx/3
web02/goatcounter/ltx/9
  ls -lh web02/goatcounter/ltx/1
29.1K Sep  5 01:25 0000000000003f2a-0000000000003f2b.ltx
72.4K Sep  5 02:03 0000000000003f2c-0000000000003f2d.ltx
63.3K Sep  5 02:24 0000000000003f2e-0000000000003f2f.ltx
[ ]
  ls -lh web02/goatcounter/ltx/9
 8.5M Sep  5 02:00 0000000000000001-0000000000003f2b.ltx
 8.5M Sep  6 02:03 0000000000000001-0000000000004008.ltx
 8.6M Sep  7 02:03 0000000000000001-00000000000043a8.ltx
[ ]
We can restore the database from the backup with a few shell commands. First, we stop the containers. Then, we move the damaged database away, invoke litestream restore from the right environment, and restart the containers.9
# systemctl stop container@goatcounter container@litestream
# mv /var/db/goatcounter/db.sqlite ,.old 
# ( . /etc/nixos-containers/litestream.conf ; 
>   set -a ; . /var/keys/litestream.env ; set +a ;
>   $SYSTEM_PATH/sw/bin/litestream \
>     restore -config $SYSTEM_PATH/etc/litestream.yml /var/db/goatcounter/db.sqlite)
# ls -lh /var/db/goatcounter/db.sqlite
-rw-r--r-- 1 root root 20M Sep 20 07:33 /var/db/goatcounter/db.sqlite
# systemctl start container@goatcounter container@litestream

Ten years after removing Google Analytics, JavaScript-based analytics is back on this blog, but without storing cookies or IP addresses, and without involving a third party. I still write for myself first, notably because it lets me dig into a topic and refer back to it years later. But knowing a bit more about my fellow human readers is a nice bonus, even the ones disabling JavaScript.

  1. Nginx scrambles IP addresses before storing them, thanks to the ipscrub nginx module.
  2. GoatCounter already filters some bots based on the user agent or the IP address. But AI scrapers lie about their user agent and hide behind residential proxies.
  3. Without JavaScript, I cannot send the real referrer. I insert NoJS instead.
  4. I am missing the humans reading the RSS feed. I am not comfortable adding a tracking pixel, and bots are likely to fetch it, compromising the statistics. I ll live without counting these readers.
  5. In February 2025, I tested another CSS-only approach without the interaction trick: each page loaded an empty image as a background. Over a month, it recorded up to ten times fewer page views than the nginx logs, even after removing user agents identifying as bots. Compared to this experiment, GoatCounter counts about three times fewer views, 18 months later. As the time ranges differ, this is not an apples-to-apples comparison, but it gives a hint about how efficient bot filtering is.
  6. A NixOS module is a function receiving the configuration of the whole system as config and returning three attributes:
    • imports adds other modules to import,
    • options declares user-configurable settings, each with a type and a default value, and
    • config sets values for options declared by any module, like containers from NixOS.
    If a module does not need to declare options, you can return the config attribute set directly. When a module does not require any argument, you can define it as an attribute set instead.
  7. Most of the time, you don t need an explicit import. NixOS automatically imports the modules shipped with Nixpkgs. For my own modules, some machinery also imports them automatically.
  8. Litestream warns against using the auto-recover option as it can cause data loss. But I don t properly monitor my servers and I prefer uninterrupted backups to a slight chance of losing the last few records.
  9. In my case, the process is slow: around 20 minutes for a 20 MiB database. You can test by restoring to a copy with the -o option, but you still need to stop the Litestream container.

Freexian Collaborators: Monthly report about Debian Long Term Support, August 2026 (by Thorsten Alteholz)

The Debian LTS Team, funded by Freexian s Debian LTS offering, is pleased to report its activities for August.

Activity summary During the month of August, 19 contributors have been paid to work on Debian LTS (links to individual contributor reports are located below). The team released 58 DLAs fixing 1885 CVEs. Debian 11 ( bullseye ), which has reached the end of its Long Term Support on 31 August 2026, will now get security support from Freexian under the Extended LTS offer. The team published several notable updates:
  • chromium (DLA 4710-1), uploaded by Emilio, to fix 375 security flaws in bookworm, including issues that could lead to arbitrary code execution. Further DLA 4728-1, uploaded by Emilio as well, fixed additional 41 security issues in bookworm and DLA 4739-1 fixed 5 issues. Last but not least, DLA 4749-1 fixed another 15 issues and DLA 4758-1 fixed another 7 issues.
  • ruby2.7 (DLA 4716-1), uploaded by Abhijith, to fix four security flaws in bookworm, including issues that could lead to arbitrary code execution.
  • several DLAs (DLA 4717-1, DLA 4720-1, DLA 4723-1, DLA 4724-1, DLA 4745-1) have been uploaded by Ben and Emilio to fix myriad security flaws in different versions of the linux kernel (5.10.262-1, 6.1.180-1, 6.12.100-1~deb12u1, 6.12.101-1~deb12u1) in bullseye and bookworm.
  • 7zip (DLA 4718-1) and p7zip (DLA 4719-1), uploaded by Sylvain, to fix multiple security flaws in bookworm and bullseye, including issues that could yield to remote code execution.
  • ca-certificates (DLA 4726-1), uploaded by Bastien to add some new trusted certificates to bookworm and bullseye, but also remove some untrusted ones.
  • thunderbird (DLA 4727-1 and DLA 4754-1), uploaded by Emilio to fix 35 and 31 issues in bookworm and bullseye.
  • nss (DLA 4729-1), uploaded by Jochen to fix a vulnerability in bookworm and bullseye that could yield to arbitrary code execution.
  • libgd2 (DLA 4731-1), uploaded by Guilhem to fix a vulnerability in bookworm and bullseye that could yield to arbitrary code execution if a malformed GIF file is processed.
  • xorg-server (DLA 4737-1 and DLA 4738-1), uploaded by Arnaud to fix several vulnerabilities in bookworm and bullseye.
  • postgresql-15 (DLA 4740-1), uploaded by Carlos Henrique Lima Melara to fix 26 vulnerabilities in bookworm.
  • unzip (DLA 4741-1), uploaded by Andrej to fix a vulnerability in bookworm and bullseye that could yield to arbitrary code execution.
  • firefox-esr (DLA 4750-1), uploaded by Emilio to fix 31 vulnerabilities in bookworm and bullseye that could potentially result in arbitrary code execution, privilege escalation or information disclosure.
  • nvidia-graphics-drivers (DLA 4752-1 and DLA 4753-1), uploaded by Tobias to fix lots of vulnerabilities in bookworm and bullseye.
  • roundcube (DLA 4760-1), uploaded by Guilhem to fix ten vulnerabilities in bookworm and bullseye that could potentially result in remote code execution or information disclosure.
Contributions from outside the LTS Team: We are greatly thankful for the contributions from people outside the LTS Team:
  • Salvatore Bonaccorso released a libyaml-syck-perl security update (DLA 4730-1), to fix a denial of service and potentially arbitrary code execution.
  • Thomas Goirand released a neutron security update (DLA 4735-1).
  • Thomas Goirand released an ironic security update (DLA 4743-1).
  • Thomas Goirand released a designate security update (DLA 4751-1), to fix a denial of service or DNS hijacking.
The LTS Team has also contributed with updates to the latest Debian releases:
  • xrdp (DSA 6469-1), prepared by Abhijith to address privilege escalation and arbitrary code execution related flaws.
Other contributions: Besides the work on security updates, different documentation and tooling changes were needed. This work was mainly done by Sylvain.

Individual Debian LTS contributor reports

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18 September 2026

Petter Reinholdtsen: Long term storage of Mattermost messages with Noark 5 XML

It is said that those who cannot remember the past are condemned to repeat it, a quote often attributed to the American philosopher George Santayana. And to remember the past, records must be maintained and kept accessible to learn from. With this in mind, it is no wonder that archivists worldwide consider it crucial to ensure the archival records are both complete and accurate, with a constant frustration caused by the knowledge that the archives are neither due to challenges in tracking down and collecting what should be archived. The last few days, I decided to simplify the collection of Messages from the Mattermost chat service, used by a few of the organisations I am involved in, to try to improve the situation slightly. To achieve this, I had written a dedicated extraction tool. Partly to see how hard it would be, and partly to ensure that if one of the services were shut down or replaced, everything in it would not be lost. Of course it is in the nature of the use of instant messages that most of them are not fit for permanent storage, at least not according to Norwegian law, where there is a threshold "worthy of the archive" (arkivverdig) that should be met, and messages like "should we go to lunch now" are below the bar and should be filtered out. The tool can not help with this filtering, and that will have to be done using other means after collection. The tools I had my bullshit generator write, under strict supervision and many iterations, will extract every message visible to the user whose credentials are used to log into Mattermost, and write it out in Noark 5 extraction XML format and visualize the result. I created the visualiser mostly to quickly be able to debug the extracted XML, but also to make life easier for anyone interested in testing out the tool set. The extractor mattermost-noark5extract create a hierarchy with arkiv/arkivdel for the Mattermost server, and then individual mappe for each channel and direct message chat, a registrering for each message thread, dokumentbeskrivelse for every message in the tread, and one or more dokumentobjekt for each message and their attachments/images. So far it is only tested on one Mattermost installation, where around 23,000 messages is extracted in 61 seconds and produce 295M with approximately 600 attachments and around 675,000 lines of XML in arkivstruktur.xml. You pass it the URL of the service, a username and password, a directory path where to store the collection and an optional channel name substring to limit the collection to only a subset of the messages available. The mattermost-noark5extract-browser viewer can load this collection and visualize it similarly to Mattermost's web interface, with the list of channels and direct messages dialogues on the left, messages chronologically in the centre and a selected thread displayed on the right. I know Mattermost provide several login options. I've only had the one used on my test server implemented so far, and know the extract tool will have to be extended a bit for it to handle servers using one of these options. If you would like to examine the new toolkit, mattermost-noark5extract is available from gitlab. I wanted to put it on codeberg, but as the recent rule change forbid code mostly written by a bullshit generator there, it was not really an option. Note that some years ago I wrote a similar tool to extract material from the request tracker system. The source for request-tracker-noark5extract is also available from codeberg. I would love to hear from you if you test the tools. As usual, if you use Bitcoin and wish to support my activities, please send donations to 15oWEoG9dUPovwmUL9KWAnYRtNJEkP1u1b.

Louis-Philippe V ronneau: Fake Cash: The World Trade Game

This is a new series1 I'm starting on the tools I have been crafting and buying to play pedagogical games in my Economics classes. These games, aside from being just plain fun for the students, often aim to teach them a lesson via interactive play. Unsurprisingly, it is much easier for them to grok a particular concept this way. Moreover, many students told me these activities were the best part of the classes I teach. The World Trade Game I found out about The World Trade Game in The Handbook of Pluralist Economics Education2, which also contains many other fun pedagogical games. It was first developed by Action Aid, but has since been refined by John Sloman and then by Irene van Staveren, who wrote about her use of the game in the aforementioned book. The goal of this blog entry is not to describe the game and teach you how to play it. If that interests you, either buy the book I mentioned or read about Sloman's version here. No, our focus point here is the tools to play this game: fake cash! Fake cash can be used in many economics pedagogical games and in my opinion, is a worthwhile "investment" of your time and energy. You could indeed play with regular printed sheets of paper listing a value (I sure did!), but using Play Money (a more appropriate term, since we're not trying to defraud anyone) will up your game and create a more immersive atmosphere in your classes. At first, I tried to buy play money. Surely, some commercial offering aiming to create realistic props for movies and TV productions existed? At least in Canada, it turns out the answer was no. The only thing I could find were shady websites and weird expensive listings on AliExpress. Not being tenured yet, I did not try to convince my employer to take a 50-50 chance on supporting criminal endeavours. As such, the next best thing I found was printable play money designed by the Bank of Canada Museum. Their designs were quite nice and met my needs, but their PDF layout made it overly complicated to print large quantities of bills. As such, I played around with GIMP a little and came out with these files. A commercial printer shouldn't have issues printing them on glossy cardstock paper and cutting them up for you: Once printed and cut, you'll unfortunately have to fold each bill by hand. To secure both halves, I ended up using a strip of transparent tape on each long edge. Here is the result, with a real Canadian 20$ bill as a comparison: Stacks of play money bills, with examples of the 5$, 10$, 20$, 50$ and 100$ bills A real Canadian 20$ bill, side-to-side with the play money version

  1. Don't hold your breath though, as I do not currently have a release schedule.
  2. Reardon, J. (2009). The Handbook of Pluralist Economic Education. New York : Routledge.

15 September 2026

Reproducible Builds: Supporter spotlight: Jochen Sprickerhof on ... Reproducible Builds!

The Reproducible Builds project relies on several projects, supporters and sponsors for financial support, but they are also valued as ambassadors who spread the word about our project and the work that we do. This is the ninth installment in a series featuring the projects, companies and individuals who support the Reproducible Builds project. We started this series by featuring the Civil Infrastructure Platform project, and followed this up with a post about the Ford Foundation as well as recent ones about ARDC, the Google Open Source Security Team (GOSST), Bootstrappable Builds, the F-Droid project, David A. Wheeler, Simon Butler and Kees Cook. Today, however, we will be talking with Jochen Sprickerhof, one of the newer members of the Reproducible Builds project core team.

Vagrant Cascadian: Could you tell me a bit about yourself? What sort of things do you work on? Jochen Sprickerhof: I am a freelance programmer working on Open Source. Mainly doing Debian, F-Droid and some smaller software projects. In general I made it a habit to look into every software I use and try to fix bugs or add features I need. In Debian, I maintain about 180 packages with topics covering home banking, build systems and robotics. Most of my time, I currently work on reproduce.debian.net, where we try to bit-for-bit reproduce the packages distributed by Debian.
Vagrant: Could you describe the path that lead you to working on reproducible builds? Jochen: I started my Debian journey as a teenager, converting my school to Debian and serving as its system administrator for 13 years. After studying Applied System Science, I joined the university s robotics labs, where I worked on the Robot Operating System (ROS) and the Point Cloud Library (PCL). In the end, I enjoyed programming more than writing papers, so I eventually left academia for a robotics startup. Some years ago, I realized that the open source work I was doing in my spare time was actually the work I cared most about. Nowadays I am really grateful that I can spend my days working on things I find important and have lots of fun with.
Vagrant: What projects did you recently make big progress on? Jochen: A recent example is metasnap.debian.net. It is a meta archive of snapshot.debian.org which is itself archive of all packages in Debian. But let me explain it the other way round: with reproduce.debian.net, we try to reproduce the packages as they are distributed by the Debian archive. For that, we need the same build environment (compilers, libraries, build tools, etc) that was used by Debian back when the original package was compiled. Luckily, snapshot.debian.org has all those packages, but they are not easily accessible via apt, Debian s package manager. So, metasnap provides a mapping from a package name and version pair to the APT repo on snapshot.debian.org needed to download it from. It was created by josch some time ago, and it s awesome work. But when we tried to reproduce more and more packages on reproduce.debian.net, we found that some were missing packages from the build environment even though they where visible on snapshot.debian.org. We found that metasnap excluded some archive areas because they where not expected to be needed. Reimporting all the data took more than two months and surfaced a couple more flaws. With this fixed, we were able to build more packages, only to find out that metasnap also needs better support for version numbers. Luckily we were able to rewrite the data in a day instead of starting the import again.
Vagrant: You have been working on infrastructure to support reproducible builds for a while. Has recent adoption of reproduce.debian.net into the Debian release tooling changed the focus of your work? Jochen: Quite a bit. When we started reproduce.debian.net in 2024, only around 33% of the packages could be reproduced successfully. Today we are above 98%. Most were not bugs in the packages themselves but in the infrastructure. Similar to the metasnap issue I reference above, packages just needed a rebuild because something else, like the toolchain, was fixed in the meantime. In May, people from the Debian release team and the Reproducible Builds project sat together and decided that the overall state is good enough, and now packages that regress on reproducibility are blocked from entering the next Debian release. But that does not mean all the work is on the shoulders of Debian package maintainers. Since then I have been constantly looking at the migration tooling to spot regressions and provide fixes. Furthermore, a couple of maintainers reached out to us for help and I hope more will do so in future.
Vagrant: What is one small thing you (or others) have not yet gotten to that you would really like to see? Jochen: The central tool to reproduce Debian packages is debrebuild, also written by josch. Currently it has two ways to retrieve the build dependencies of a package. Either it uses metasnap.debian.net (as explained above), or it can access the Debian unstable APT repository directly. This allows to test packages locally before everything is indexed on metasnap by compiling against Debian unstable. But actually there are many other APT repositories to query, like Debian stable or even derivatives. Adding support for an optional list of APT repositories in debrebuild would be great. That would also be a big step to support reproducing other Debian based distributions.
Vagrant: and one big thing? Jochen: It would be great to integrate metasnap.debian.net into snapshot.debian.org. There is some discussion on it already in Debian bug #650783.
Vagrant: What are the tools you use the most? Jochen: According to my fish shell history:
$ history   cut -d' ' -f1   sort   uniq -c   sort -nr   head -10
  36199 git
  20941 vi
  12271 rm
   8599 cd
   7917 ls
   6407 apt
   5631 grep
   4249 mv
   3655 dpkg
   2873 cp

Vagrant: So, is the fish shell reproducible? I remember it did not used to be Jochen: You can check for yourself it was last time I checked. But looking through the other commands, neovim sadly is not. I hope we can fix that in future.
Vagrant: Oh, that s a nice URL to check for reproducible package you can just pass the source package name to check the current results? Jochen: Yes. Another one is udd.debian.org/reproducibility/, where you can list all packages of a Debian maintainer. It also lists source reproducibility and has nice filters as well.
Vagrant: What tools do you use specifically working on reproducible builds? Jochen: I don t have statistics for that, but I would say sbuild to build the package, debrebuild to reproduce it, and diffoscope to analyze the differences. Obviously I also need run apt source <package> or use git-buildpackage to get the sources and all the tools I mentioned above.
Vagrant: So how many packages are left to build reproducibly, and once those are finished, what is next? Jochen: Right now, reproduce.debian.net shows over 98% reproducibility, though there are still over 650 package left and some will probably need a lot of work. But actually I think making packages reproducible is just the first step. For me, this is a project to build confidence in the system. To reproduce a package we have two parts: the source of the package and the build environment. Fixing the packages means gaining confidence in the first part but we still rely on the individual build environments for each package as we need to use the same compiler that was used when the package was build initially. Because of this, we have to keep around every historical version of all toolchain packages. I really would like to remove this extra archive, which means we would have to rebuild all of Debian around release time. I am dreaming of a Debian release where you could bit-for-bit reproduce every package just from the released versions. Due to how Debian works, however, this is not a trivial rebuild and it would need some work on the infrastructure. By the way, initially there was a third component to pay attention to: any connection to the outside world during the build. Luckily we fixed the Debian build daemons to not allow network connections during the build some time ago.
Vagrant: Thanks for all that work, and taking the time to tell us a bit about yourself! Jochen: Thanks a lot for the interview!


For more information about the Reproducible Builds project, please see our website at reproducible-builds.org. If you are interested in ensuring the ongoing security of the software that underpins our civilisation and wish to sponsor the Reproducible Builds project, please reach out to the project by emailing contact@reproducible-builds.org.

Freexian Collaborators: Debian Contributions: Security-tracker git performance, OpenSSH GSS-API split, Incus replacing lxc in Debian CI and more! (by Anupa Ann Joseph)

Debian Contributions: 2026-08 Contributing to Debian is part of Freexian s mission. This article covers the latest achievements of Freexian and their collaborators. All of this is made possible by organizations subscribing to our Long Term Support contracts and consulting services.

Replacing lxc with Incus for Debian CI, by Antonio Terceiro At the beginning of this month, the default backend for tests was changed to incus-lxc, leaving only a few dozen packages explicitly configured to run as lxc. Those packages got bug reports filed and once those bugs are fixed they will be migrated over to incus-lxc. This marks an important milestone for Debian CI, as the low level of isolation between the worker host OS and the OS under test when using lxc was a significant source of instability in our platform. Common causes for test failures when comparing runs under plain lxc with runs with incus-lxc are documented in the wiki page linked from the bug reports.

security-tracker git performance, by Helmut Grohne Developers working with Debian s security-tracker have reported degrading performance for a while. The options for solving this are few with repository sizes now reaching 30GB for a repository whose working tree is a mere 60MB. While there have been a number of proposals for changing the storage layout, Helmut evaluated options not requiring such changes. Much of the problem hinges on the 50MB data/CVE/list file that is updated in most commits. Efficiency hinges on representing its content in git packs. Practically, git frequently fails to represent its content as a delta and stores a full copy that is typically compressed to 12MB. Add a few thousand 12MB full blobs and you quickly have a large repository. In particular, the copy at salsa.debian.org stores many such full blobs, so pulling from it consumes significant bandwidth. One might think that running git gc helps, but its utility is limited here. When git stores objects in packs, it stores the history in reverse. It starts with the current version and represents older objects as differences (deltas) to more recent objects. A delta effectively is a sequence of copying ranges from a base object and insertion of new content. Given that humans tend to add content over time, those additions are often represented as deletions. The crux here is finding that base object. Given that the data/CVE/list file is large, finding it involves comparing quite a few versions of it with each other. This requires both a significant amount of RAM and CPU time. How many objects git considers for this comparison is controlled with the --window option. It is beneficial if the base object does not come from a direct child commit but skips over commits. In doing so, long chains of deltas are avoided. The --depth option controls the maximum chain length. In this search, git combines all objects into a single window to facilitate file renames. As such, it tends to compare data/CVE/list with data/DSA/list, data/DLA/list and others. This is less than helpful and tends to evict all data/CVE/list versions from the comparison window such that a new full blob of it becomes required. Since the security-tracker repository rarely renames files, we can ask git to instead consider one window per filename via --path-walk. Once doing so, it becomes quite a bit better at finding suitable deltas. The technique is less applicable to older history (2025 and earlier), but given a lot of RAM and a bit of partitioning, git gc can shrink that as well. Combining these techniques, we can shrink the repository into 700MB and keep new growth somewhat under control. Temporarily, Helmut is providing a proof-of-concept mirror at git://git.subdivi.de/~helmut/security-tracker.git using these techniques. Avoid pulling from it directly as it does not provide a secure transport. While it does reduce the amount of data being downloaded, it does not resolve a number of related problems. After downloading, a git client will still expend considerable amounts of CPU on verifying received deltas and attempting to git blame data/CVE/list is not improved in any way. Still, there is work on integrating some of the improvements back into salsa.

OpenSSH GSS-API split, by Colin Watson In an option review Colin did in 2024, shortly after the xz-utils backdoor, he explained that having GSS-API authentication and key exchange support in the main OpenSSH packages is problematic. The key exchange patch is large and intrusive. Even linking to the necessary libraries isn t without risk: as the Ebury malware attack demonstrated way back in 2009, each extra library linked into security-critical daemons such as sshd (or nowadays into its privilege-separated helper programs) can modify the behaviour of the daemon even if you aren t doing anything that would involve calling into that library. Of course some of that risk remains, but as Damien Miller wrote, minimizing the number of libraries that end up in the address space of sshd and friends is still valuable. This split is now complete in testing. As of openssh 1:10.4p1-5, the OpenSSH client and server are built without GSS-API authentication and key exchange support. If you need those features, install openssh-client-gssapi or openssh-server-gssapi instead, as appropriate. Debian 13 (trixie) already has packages with those names that just depend on the regular openssh-client and openssh-server so that you can pre-emptively install them, as documented in the release notes. The new openssh-*-gssapi packages have relatively tight dependencies on openssh-common, in order for the testing migration system to ensure that we can t forget to keep them up to date. This will mean a bit more ongoing work on each new upstream version, but it should be manageable.

Catching up on DebConf video publication, by Stefano Rivera DebConf 25 videos suffered terribly from a bug in voctomix that stopped us from being able to publish the videos immediately after the conference. Ivo De Decker did some work on the videos earlier this year, fixing enough of the audio problems to make the videos at least intelligible. While at MiniDebConf Winterthur Stefano published all the videos from 2025 and 2026 to PeerTube and YouTube. DebConf 25 and DebConf 26 videos as well as all the videos from miniconfs that had got caught up in the backlog were published.

Miscellaneous contributions
  • Carles used po-debconf-manager to review and submit Catalan translations for six packages.
  • Carles prepared a prototype of building webwml and running tidy (linter) in Salsa.
  • Carles created different webwml merge requests with different fixes: invalid links to different architectures, 404s to external sites, fixed templates with invalid URL to favicon.ico, making USE_SAMPLE_FILES=1 to avoid fetching external files, typos in English, etc.
  • Carles updated the LibreOffice Wiki page.
  • Emilio managed several transitions, such as glibc 2.43, perl 5.42, kdepim, nginx, gnome-desktop 51, python3.14-only, and many others.
  • Emilio updated libxfont to 2.0.9, xorg-server to 21.1.24, xwayland to 24.1.13, and fixed a FTBFS bug in terminator.
  • Antonio deployed the website for MiniDebConf Beijing 2026, and archived the Hamburg 2026 and Kanpur 2026 MiniDebConf websites.
  • Antonio released auto-apt-proxy 18, adding new features and fixing bugs; that needed a followup 18.1 release to fix an issue identified in the testing migration tests.
  • Antonio did several Salsa maintenance tasks, including his first platform security update and investigating an issue that was causing the background tasks to be severely delayed, imparting the site usability.
  • Thorsten tried to fix some bugs in hplip and cups. Unfortunately this did not result in an upload this month, but stay tuned!
  • Helmut continued to report undeclared file conflicts and correspond about them.
  • Helmut reviewed and merged Johannes Schauer Marin Rodrigues work on adding hurd support to debvm.
  • Helmut fixed a pile of minor issues in the support libraries underpinning unschroot.
  • Helmut adapted rebootstrap to archive regressions and improved its handling of non-default gcc versions.
  • Helmut fixed the rendering of decompressed logs at crossqa.debian.net.
  • Helmut sent patches for two cross build failures.
  • Colin deployed the fix for Invalid link rel= canonical on bugs.debian.org. In the process he found a few bugs in recent undeployed code and fixed them.
  • Santiago continued helping Aryan Karamtoth with the GSoC project on introducing livepatching support for linux. Several challenges have been identified in the recent couple of months, and Santiago is trying to guide Aryan to address them and design the solution. The mentoring is done in collaboration with Emmanuel Arias.
  • Lucas onboarded a co-maintainer for Valkey.
  • Lucas has started to work on a draft for the Debian Outreach project for onboarding newcomers interested in Debian packaging via a video course.
  • Stefano worked on the after-math of DebConf 26, handling the bursary expense reimbursement process and winding down the conference finances.
  • Stefano uploaded Python 3.15 RC 1 to Debian unstable.
  • Stefano did some budgeting and travel planning for the DebConf 27 site-visit in Asahikawa, Japan. The DebConf committee sends a couple of members to meet with the local team and view the venue together, in advance of the next DebConf.

11 September 2026

Reproducible Builds: Reproducible Builds in August 2026

Welcome to the August 2026 report from the Reproducible Builds project! In our reports, we try to outline the most important things that we have been up to over the past month. As a quick recap about what problem our project intends to solve, whilst anyone may inspect the source code of free software for malicious flaws, almost all software is distributed to end users as pre-compiled binaries. The motivation behind the reproducible builds effort is to ensure no flaws have been introduced during this compilation process by promising identical results are always generated from a given source, thus allowing multiple third-parties to come to a consensus on whether a build was compromised or not. In this month s report, we cover:

  1. New updated SBOM specification from CISA.gov
  2. LWN on Bootstrappable builds at FOSSY 2026
  3. What s missing to have reproducible builds on PyPI?
  4. Distribution work
  5. Unreproducible builds under EROFS filesystem fixed
  6. Tool and documentation development
  7. Six new scholarly papers
  8. Patches

New updated SBOM specification from CISA.gov CISA, the Cybersecurity and Infrastructure Security Agency of the U.S. government published some the joint guidance entitled Minimum Elements for a Software Bill of Materials (SBOM), which updates and supersedes the baseline 2021 version covered in previous editions of these reports. Whilst the PDF is worth skimming, the interesting changes include that the specification now mandates standard cryptographic hashes: unlike earlier standards that allowed hash omission or manifest-only parsing, hashes must be computed from the output. This is is important for reproducible builds, as it ensures the recording of the metadata required to demonstrate the shipped software matches the build output precisely where applicable. In addition, where the top-level only dependency limitation that was present in the 2021 version has been removed in favour of complete coverage with no minimum depth. That is, SBOMs are expected to reflect all linked libraries, vendored dependencies and other build-time inclusions.

LWN on Bootstrappable builds at FOSSY 2026 In the Toolchains and Other Development Tools track at Software Freedom Conservancy s FOSSY 2026 in British Columbia, Canada, Timothy Sample gave a presentation on bootstrappable builds. This presentation was then covered in a Linux Weekly News article by Jake Edge entitled Bootstrappable builds: how and why, which serves as an excellent introduction to the concept:
The basic idea behind bootstrappable builds is to create a system that can be built without relying on pre-built artifacts. Can we go from zero to the modern day without having to just assume the existence of these already-built-for-us artifacts? The classic recipe for yogurt requires some yogurt to start the process, which is like how we normally build a C compiler today we start with an existing C compiler binary. You might think about making sourdough bread with your grandmother s starter brought over from the old country; we re basically making C compilers with Dennis Ritchie s starter carried over from Bell Labs .
The article, which goes on to cover GNU Mes and other projects that overlap with Reproducible Builds, also has a number of thought-provoking comments.

What s missing to have reproducible builds on PyPI? Core Python developer, Brett Cannon wrote an interesting blog post this month addressing What s missing to have reproducible builds on PyPI, the official public repository for third-party Python software packages:
The reason I like the idea of making reproducible builds work is that I think it can be done in such a way as to not require any work on the part of the producer of a distribution (which is a technical term for sdists or wheels, i.e., the people who upload stuff to PyPI), and thus make reproducible builds very low-friction for people to opt into supporting. [ ]
Brett goes on to outline What s missing from the specs and how reproducibility might be visible on PyPI to consumers: Assuming all of this comes to pass and we record the where the source code is that went into a distribution and the software used to make the distribution, how do we make it useful to people? Does every person who cares about having a secure supply chain have to rebuild everything they use themselves? Is there some way for even people who don t care about this stuff to benefit? [ ]

Distribution work In Debian this month, 23 reviews of Debian packages were added, 28 were updated and 27 were removed this month adding to our knowledge about identified issues. A number of issue types have been updated as well, such as the addition of a new toolchain issue related to python-traitlets [ ], and the note for an existing issue related to texi2html was updated as well [ ]. Lastly, Bernhard M. Wiedemann posted another openSUSE monthly update for their reproducibility work there.

Unreproducible builds under EROFS filesystem fixed Martin Pitt reported on Fosstodon that they had identified an issue where the mkfs ( make filesystem ) command for the EROFS (Enhanced Read-Only File System) subsystem of the Linux kernel did not have sorted extended file attributes, leading to reproducible builds. Thankfully, Martin also reported that they had fixed this in a commit to the kernel which order[s] each inode s xattrs by name so that images stay reproducible . [ ]

Tool and documentation development diffoscope is our in-depth and content-aware diff utility that can locate and diagnose reproducibility issues. This month, Chris Lamb made a number of changes, including preparing and uploading versions 327, 328 and 329 to Debian. In particular, he ensured that diffoscope did not require python3-guestfs in the autopkgtests on 32-bit architectures in order to fix Debian bug (#1144372) [ ]. Colin Watson made an additional change, handling a potentially missing openssh-client package when running the autopkgtests [ ], and Jochen Sprickerhof made a similar change to cope with missing cpio and qemu-img functionality [ ] whilst also updating the XML comparator to be considered when comparing SVG images [ ].
Yet again, there were a number of improvements made to our website this month as well. For example:
  • Chris Lamb added draft for a Gothenburg summit-related news article. [ ][ ]
  • Holger Levsen then published the same article. [ ][ ]
  • Lastly, a large number of commits were pushed comprising an interview with Reproducible Builds developer Jochen Sprickerhof to be published within the next week. [ ][ ][ ][ ][ ][ ][ ]

Six new scholarly papers Jens Dietrich, Spencer Sun, Tim W. White and Behnaz Hassanshahi (the result of a collaboration between Victoria University of Wellington and Oracle Australia published a paper this month entitled No Snake Oil: Verifying Python Package Builds. Drawing on the metaphor of snake oil , that is, a fake or ineffective medicine or solution sold with exaggerated claims of curing or fixing everything, the authors write that
Two tools that are designed to automate [PyPI] rebuilds and run them at scale are macaron and oss-rebuild. We study 12,180 popular releases from PyPI and find that the byte-for-byte equivalence rate is generally low. We analyse the reasons why they produce different wheels, and find that equivalence between the original and rebuilt wheels can often still be established, preserving most of the guarantees users expect from rebuildable releases. We present and evaluate daleq4py, a tool to establish the equivalence of Python wheels through the kernel of a normalisation function that is based on provenance-preserving datalog rules. Experimental results show that daleq4py substantially expands the set of rebuilds that can be accepted as equivalent.
The full PDF of their paper can be viewed online, and Jens Dietrich to our mailing list to announce the availability of both the paper and the daleq4py tool itself.
Dimitri Kokkonis, Micha l Marcozzi and Stefano Zacchiroli published an article this month titled Not In My Git Yard: Catching Backdoors at Commit and Release Time on the topic of code-level backdoors that is, stealthy code changes that grant hidden privileges via secret triggers . These issues:
pose a persistent threat to opensource software. Known attempts to inject such backdoors into widely used projects through malicious commits, tampered release packages, or compromised third-party dependencies, were stopped only by luck and manual review. Existing Continuous Integration (CI) pipelines cannot detect these attacks, and downstream binary analysis tools require substantial manual effort. In this work, we present Lily, an automated approach that strengthens open-source development and release processes against backdoor injection. Lily integrates a backdoor detection mechanism into (1) CI pipelines to block malicious commits, and (2) release vetting workflows to prevent tampered releases or compromised dependencies from entering large ecosystems, such as Linux distributions.
The full PDF can be read online.
Ranindya Paramitha and Laurie Williams of North Carolina State University along with Christian K stner of Carnegie Mellon University published a paper this month with the title of The Software Supply Chain as a Market for Lemons: A Multivocal Review of Trust Signal Collapse. (A lemon in American English, is a vehicle that turns out to have several manufacturing defects .) Their abstract is as follows:
Practitioners evaluating open-source dependencies rely on cheap trust signals, e.g., stars, download counts, and contributor activity, as substitutes for direct code inspection, assuming those signals reflect genuine trustworthiness. Prior work has documented individual signal gaming, but the landscape of collapses across all dependency-adoption signals, as well as the ecosystem s response, remains unexplored. The goal of this study is to aid software practitioners in understanding the reliability of dependency adoption trust signals, such as download counts and contributor activity, by conducting a multivocal review of 252 Google Search sources and 870 Reddit threads.
Worryingly, after their review, the authors conclude that cheap trust signals collapse under three simultaneous forces: adversarial manipulation, gaming techniques indistinguishable from legitimate behavior, and non-adversarial AI-driven inflation. The full PDF of the paper is available online.
Julien Malka, Aman Sharma, Martin Monperrus, Stefano Zacchiroli and Th o Zimmermann published a paper this month on Trusting-Trust Attack against an Entire Linux Distribution through Binary Manipulation:
Ken Thompson s trusting-trust attack, in which a compromised compiler backdoors the programs it builds and reproduces the backdoor in subsequent rebuilds of itself, is widely regarded as a threat specific to compilers. We show that it is not. We construct a complete trusting-trust attack around GNU strip, an ordinary build utility that neither inspects nor generates source code, using only manipulations of finished ELF files.
Scarily, in the authors example, a single tampered strip in the binary seed implants a payload that propagates from one generation of strip to the next and survives into the final standard environment after the seed leaves the dependency closure [ ] without failures and backdoors . A full PDF of the paper is available for download online.
Mehdi Keshanimm, Amirhossein Rahmati, Mohammad Hossein Aref and Abbas Heydarnoori published a paper that is currently under review at Emperical Software Engineering titled AROMA+: A Study of Factors Affecting Reproducible Builds in the Maven Ecosystem. (Maven is a/the build automation tool used for Java projects.) In their paper, the authors note that
[ ] reusing external software in a project presents a security risk when the source of the component is unknown or the consistency of a component cannot be verified. The SolarWinds attack serves as a popular example in which the injection of malicious code into a library affected thousands of customers and caused a loss of billions of dollars. [ ] Our research aims to support [reproducibility] efforts in the Maven ecosystem through automation. We investigate the feasibility of automatically finding the source code of a library from its Maven release and recovering information about the original release environment. Our tool, AROMA+, can obtain this critical information from the artifact and the source repository through several heuristics and we use the results for reproduction attempts of packages on Maven Central.
The full PDF of their article can be downloaded online.
Lastly, Oreofe Solarin, Kelechi Kalu, James C. Davis and Paschal Amusuo published a paper this month titled Reproducibility is Not Enough: Artifact Verifiability in Decentralized-Build Package Ecosystems:
[A]rtifact verification requires more than deterministic builds: a verifier must also recover the source state, build environment, dependencies, and build instructions that produced the artifact. Decentralized-build ecosystems make this difficult because artifacts are produced through heterogeneous tools, maintainer-controlled workflows, and fragmented metadata. As a result, it remains unclear how often artifacts in these ecosystems can be independently verified. This paper studies artifact verifiability across four popular decentralized-build package ecosystems. We define an independent verifier model that relies only on registry-derivable metadata and an artifact comparison model with tiered equivalence levels. We implement these models in an Artifact Verification Pipeline and use it to measure artifact verifiability across the target ecosystems.
The authors conclude that beyond build determinism, verifiability is limited by missing source and build metadata, implicit release transformations, and unconventional build practices . A PDF of their paper can be reviewed online.

Patches The Reproducible Builds project detects, dissects and attempts to fix as many currently-unreproducible packages as possible. We endeavour to send all of our patches upstream where applicable or possible. This month, we wrote a large number of such patches, including:

If you are interested in contributing to the project, please visit our Contribute page on our website.

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