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7 October 2024

Reproducible Builds: Reproducible Builds in September 2024

Welcome to the September 2024 report from the Reproducible Builds project! Our reports attempt to outline what we ve been up to over the past month, highlighting news items from elsewhere in tech where they are related. As ever, if you are interested in contributing to the project, please visit our Contribute page on our website. Table of contents:
  1. New binsider tool to analyse ELF binaries
  2. Unreproducibility of GHC Haskell compiler 95% fixed
  3. Mailing list summary
  4. Towards a 100% bit-for-bit reproducible OS
  5. Two new reproducibility-related academic papers
  6. Distribution work
  7. diffoscope
  8. Other software development
  9. Android toolchain core count issue reported
  10. New Gradle plugin for reproducibility
  11. Website updates
  12. Upstream patches
  13. Reproducibility testing framework

New binsider tool to analyse ELF binaries Reproducible Builds developer Orhun Parmaks z has announced a fantastic new tool to analyse the contents of ELF binaries. According to the project s README page:
Binsider can perform static and dynamic analysis, inspect strings, examine linked libraries, and perform hexdumps, all within a user-friendly terminal user interface!
More information about Binsider s features and how it works can be found within Binsider s documentation pages.

Unreproducibility of GHC Haskell compiler 95% fixed A seven-year-old bug about the nondeterminism of object code generated by the Glasgow Haskell Compiler (GHC) received a recent update, consisting of Rodrigo Mesquita noting that the issue is:
95% fixed by [merge request] !12680 when -fobject-determinism is enabled. [ ]
The linked merge request has since been merged, and Rodrigo goes on to say that:
After that patch is merged, there are some rarer bugs in both interface file determinism (eg. #25170) and in object determinism (eg. #25269) that need to be taken care of, but the great majority of the work needed to get there should have been merged already. When merged, I think we should close this one in favour of the more specific determinism issues like the two linked above.

Mailing list summary On our mailing list this month:
  • Fay Stegerman let everyone know that she started a thread on the Fediverse about the problems caused by unreproducible zlib/deflate compression in .zip and .apk files and later followed up with the results of her subsequent investigation.
  • Long-time developer kpcyrd wrote that there has been a recent public discussion on the Arch Linux GitLab [instance] about the challenges and possible opportunities for making the Linux kernel package reproducible , all relating to the CONFIG_MODULE_SIG flag. [ ]
  • Bernhard M. Wiedemann followed-up to an in-person conversation at our recent Hamburg 2024 summit on the potential presence for Reproducible Builds in recognised standards. [ ]
  • Fay Stegerman also wrote about her worry about the possible repercussions for RB tooling of Debian migrating from zlib to zlib-ng as reproducibility requires identical compressed data streams. [ ]
  • Martin Monperrus wrote the list announcing the latest release of maven-lockfile that is designed aid building Maven projects with integrity . [ ]
  • Lastly, Bernhard M. Wiedemann wrote about potential role of reproducible builds in combatting silent data corruption, as detailed in a recent Tweet and scholarly paper on faulty CPU cores. [ ]

Towards a 100% bit-for-bit reproducible OS Bernhard M. Wiedemann began writing on journey towards a 100% bit-for-bit reproducible operating system on the openSUSE wiki:
This is a report of Part 1 of my journey: building 100% bit-reproducible packages for every package that makes up [openSUSE s] minimalVM image. This target was chosen as the smallest useful result/artifact. The larger package-sets get, the more disk-space and build-power is required to build/verify all of them.
This work was sponsored by NLnet s NGI Zero fund.

Distribution work In Debian this month, 14 reviews of Debian packages were added, 12 were updated and 20 were removed, all adding to our knowledge about identified issues. A number of issue types were updated as well. [ ][ ] In addition, Holger opened 4 bugs against the debrebuild component of the devscripts suite of tools. In particular:
  • #1081047: Fails to download .dsc file.
  • #1081048: Does not work with a proxy.
  • #1081050: Fails to create a debrebuild.tar.
  • #1081839: Fails with E: mmdebstrap failed to run error.
Last month, an issue was filed to update the Salsa CI pipeline (used by 1,000s of Debian packages) to no longer test for reproducibility with reprotest s build_path variation. Holger Levsen provided a rationale for this change in the issue, which has already been made to the tests being performed by tests.reproducible-builds.org. This month, this issue was closed by Santiago R. R., nicely explaining that build path variation is no longer the default, and, if desired, how developers may enable it again. In openSUSE news, Bernhard M. Wiedemann published another report for that distribution.

diffoscope diffoscope is our in-depth and content-aware diff utility that can locate and diagnose reproducibility issues. This month, Chris Lamb made the following changes, including preparing and uploading version 278 to Debian:
  • New features:
    • Add a helpful contextual message to the output if comparing Debian .orig tarballs within .dsc files without the ability to fuzzy-match away the leading directory. [ ]
  • Bug fixes:
    • Drop removal of calculated os.path.basename from GNU readelf output. [ ]
    • Correctly invert X% similar value and do not emit 100% similar . [ ]
  • Misc:
    • Temporarily remove procyon-decompiler from Build-Depends as it was removed from testing (via #1057532). (#1082636)
    • Update copyright years. [ ]
For trydiffoscope, the command-line client for the web-based version of diffoscope, Chris Lamb also:
  • Added an explicit python3-setuptools dependency. (#1080825)
  • Bumped the Standards-Version to 4.7.0. [ ]

Other software development disorderfs is our FUSE-based filesystem that deliberately introduces non-determinism into system calls to reliably flush out reproducibility issues. This month, version 0.5.11-4 was uploaded to Debian unstable by Holger Levsen making the following changes:
  • Replace build-dependency on the obsolete pkg-config package with one on pkgconf, following a Lintian check. [ ]
  • Bump Standards-Version field to 4.7.0, with no related changes needed. [ ]

In addition, reprotest is our tool for building the same source code twice in different environments and then checking the binaries produced by each build for any differences. This month, version 0.7.28 was uploaded to Debian unstable by Holger Levsen including a change by Jelle van der Waa to move away from the pipes Python module to shlex, as the former will be removed in Python version 3.13 [ ].

Android toolchain core count issue reported Fay Stegerman reported an issue with the Android toolchain where a part of the build system generates a different classes.dex file (and thus a different .apk) depending on the number of cores available during the build, thereby breaking Reproducible Builds:
We ve rebuilt [tag v3.6.1] multiple times (each time in a fresh container): with 2, 4, 6, 8, and 16 cores available, respectively:
  • With 2 and 4 cores we always get an unsigned APK with SHA-256 14763d682c9286ef .
  • With 6, 8, and 16 cores we get an unsigned APK with SHA-256 35324ba4c492760 instead.

New Gradle plugin for reproducibility A new plugin for the Gradle build tool for Java has been released. This easily-enabled plugin results in:
reproducibility settings [being] applied to some of Gradle s built-in tasks that should really be the default. Compatible with Java 8 and Gradle 8.3 or later.

Website updates There were a rather substantial number of improvements made to our website this month, including:

Upstream patches The Reproducible Builds project detects, dissects and attempts to fix as many currently-unreproducible packages as possible. We endeavour to send all of our patches upstream where appropriate. This month, we wrote a large number of such patches, including:

Reproducibility testing framework The Reproducible Builds project operates a comprehensive testing framework running primarily at tests.reproducible-builds.org in order to check packages and other artifacts for reproducibility. In September, a number of changes were made by Holger Levsen, including:
  • Debian-related changes:
    • Upgrade the osuosl4 node to Debian trixie in anticipation of running debrebuild and rebuilderd there. [ ][ ][ ]
    • Temporarily mark the osuosl4 node as offline due to ongoing xfs_repair filesystem maintenance. [ ][ ]
    • Do not warn about (very old) broken nodes. [ ]
    • Add the risc64 architecture to the multiarch version skew tests for Debian trixie and sid. [ ][ ][ ]
    • Mark the virt 32,64 b nodes as down. [ ]
  • Misc changes:
    • Add support for powercycling OpenStack instances. [ ]
    • Update the fail2ban to ban hosts for 4 weeks in total [ ][ ] and take care to never ban our own Jenkins instance. [ ]
In addition, Vagrant Cascadian recorded a disk failure for the virt32b and virt64b nodes [ ], performed some maintenance of the cbxi4a node [ ][ ] and marked most armhf architecture systems as being back online.

Finally, If you are interested in contributing to the Reproducible Builds project, please visit our Contribute page on our website. However, you can get in touch with us via:

6 October 2024

Bits from Debian: Bits from the DPL

Dear Debian community, this are my bits from DPL for September. New lintian maintainer I'm pleased to welcome Louis-Philippe V ronneau as a new Lintian maintainer. He humorously acknowledged his new role, stating, "Apparently I'm a Lintian maintainer now". I remain confident that we can, and should, continue modernizing our policy checker, and I see this as one important step toward that goal. SPDX name / license tools There was a discussion about deprecating the unique names for DEP-5 and migrating to fully compliant SPDX names. Simon McVittie wrote: "Perhaps our Debian-specific names are better, but the relevant question is whether they are sufficiently better to outweigh the benefit of sharing effort and specifications with the rest of the world (and I don't think they are)." Also Charles Plessy sees the value of deprecating the Debian ones and align on SPDX. The thread on debian-devel list contains several practical hints for writing debian/copyright files. proposal: Hybrid network stack for Trixie There was a very long discussion on debian-devel list about the network stack on Trixie that started in July and was continued in end of August / beginning of September. The discussion was also covered on LWN. It continued in a "proposal: Hybrid network stack for Trixie" by Lukas M rdian. Contacting teams I continued reaching out to teams in September. One common pattern I've noticed is that most teams lack a clear strategy for attracting new contributors. Here's an example snippet from one of my outreach emails, which is representative of the typical approach: Q: Do you have some strategy to gather new contributors for your team? A: No. Q: Can I do anything for you? A: Everything that can help to have more than 3 guys :-D Well, only the first answer, "No," is typical. To help the JavaScript team, I'd like to invite anyone with JavaScript experience to join the team's mailing list and offer to learn and contribute. While I've only built a JavaScript package once, I know this team has developed excellent tools that are widely adopted by others. It's an active and efficient team, making it a great starting point for those looking to get involved in Debian. You might also want to check out the "Little tutorial for JS-Team beginners". Given the lack of a strategy to actively recruit new contributors--a common theme in the responses I've received--I recommend reviewing my talk from DebConf23 about teams. The Debian Med team would have struggled significantly in my absence (I've paused almost all work with the team since becoming DPL) if I hadn't consistently focused on bringing in new members. I'm genuinely proud of how the team has managed to keep up with the workload (thank you, Debian Med team!). Of course, onboarding newcomers takes time, and there's no guarantee of long-term success, but if you don't make the effort, you'll never find out. OS underpaid The Register, in its article titled "Open Source Maintainers Underpaid, Swamped by Security, Going Gray", summarizes the 2024 State of the Open Source Maintainer Report. I find this to be an interesting read, both in general and in connection with the challenges mentioned in the previous paragraph about finding new team members. Kind regards Andreas.

1 October 2024

Ravi Dwivedi: State of the Map Conference in Kenya

Last month, I traveled to Kenya to attend a conference called State of the Map 2024 ( SotM for short), which is an annual meetup of OpenStreetMap contributors from all over the world. It was held at the University of Nairobi Towers in Nairobi, from the 6th to the 8th of September.
University of Nairobi.
I have been contributing to OpenStreetMap for the last three years, and this conference seemed like a great opportunity to network with others in the community. As soon as I came across the travel grant announcement, I jumped in and filled the form immediately. I was elated when I was selected for the grant and couldn t wait to attend. The grant had an upper limit of 1200 and covered food, accommodation, travel and miscellaneous expenses such as visa fee. Pre-travel tasks included obtaining Kenya s eTA and getting a yellow fever vaccine. Before the conference, Mikko from the Humanitarian OpenStreetMap Team introduced me to Rabina and Pragya from Nepal, Ibtehal from Bangladesh, and Sajeevini from Sri Lanka. We all booked the Nairobi Transit Hotel, which was within walking distance of the conference venue. Pragya, Rabina, and I traveled together from Delhi to Nairobi, while Ibtehal was my roommate in the hotel.
Our group at the conference.
The venue, University of Nairobi Towers, was a tall building and the conference was held on the fourth, fifth and sixth floors. The open area on the fifth floor of the building had a nice view of Nairobi s skyline and was a perfect spot for taking pictures. Interestingly, the university had a wing dedicated to Mahatma Gandhi, who is regarded in India as the Father of the Nation.
View of Nairobi's skyline from the open area on the fifth floor.
A library in Mahatma Gandhi wing of the University of Nairobi.
The diversity of the participants was mind-blowing, with people coming from a whopping 54 countries. I was surprised to notice that I was the only participant traveling from India, despite India having a large OpenStreetMap community. That said, there were two other Indian participants who traveled from other countries. I finally got to meet Arnalie (from the Phillipines) and Letwin (from Zimbabwe), both of whom I had only met online before. I had met Anisa (from Albania) earlier during DebConf 2023. But I missed Mikko and Honey from the Humanitarian OpenStreetMap Team, whom I knew from the Open Mapping Guru program. I learned about the extent of OSM use through Pragya and Rabina s talk; about the logistics of running the OSM Board, in the OSMF (OpenStreetMap Foundation) session; about the Youth Mappers from Sajeevini, about the OSM activities in Malawi from Priscilla Kapolo, and about mapping in Zimbabwe from Letwin. However, I missed Ibtehal s lightning session. The ratio of women speakers and participants at the conference was impressive, and I hope we can get such gender representation in our Delhi/NCR mapping parties.
One of the conference halls where talks took place.
Outside of talks, the conference also had lunch and snack breaks, giving ample time for networking with others. In the food department, there were many options for a lacto-ovo vegetarian like myself, including potatoes, rice, beans, chips etc. I found out that the milk tea in Kenya (referred to as white tea ) is usually not as strong compared to India, so I switched to coffee (which is also called white coffee when taken with milk). The food wasn t spicy, but I can t complain :) Fruit juices served as a nice addition to lunch.
One of the lunch meals served during the conference.
At the end of the second day of the conference, there was a surprise in store for us a bus ride to the Bao Box restaurant. The ride gave us the experience of a typical Kenyan matatu (privately-owned minibuses used as share taxis), complete with loud rap music. I remember one of the songs being Kraff s Nursery Rhymes. That day, I was wearing an original Kenyan cricket jersey - one that belonged to Dominic Wesonga, who represented Kenya in four ODIs. This confused Priscilla Kapolo, who asked if I was from Kenya! Anyway, while it served as a good conversation starter, it didn t attract as much attention as I expected :) I had some pizza and chips there, and later some drinks with Ibtehal. After the party, Piyush went with us to our hotel and we played a few games of UNO.
Minibus which took us from the university to Bao Box restaurant.
This minibus in the picture gave a sense of a real matatu.
I am grateful to the organizers Laura and Dorothea for introducing me to Nikhil when I was searching for a companion for my post-conference trip. Nikhil was one of the aforementioned Indian participants, and a wildlife lover. We had some nice conversations; he wanted to go to the Masai Maara Natural Reserve, but it was too expensive for me. In addition, all the safaris were multi-day affairs, and I wasn t keen on being around wildlife for that long. Eventually I chose to go my own way, exploring the coastal side and visiting Mombasa. While most of the work regarding the conference was done using free software (including the reimbursement form and Mastodon announcements), I was disappointed by the use of WhatsApp for coordination with the participants. I don t use WhatsApp and so was left out. WhatsApp is proprietary software (they do not provide the source code) and users don t control it. It is common to highlight that OpenStreetMap is controlled by users and the community, rather than a company - this should apply to WhatsApp as well. My suggestion is to use XMPP, which shares similar principles with OpenStreetMap, as it is privacy-respecting, controlled by users, and powered by free software. I understand the concern that there might not be many participants using XMPP already. Although it is a good idea to onboard people to free software like XMPP, we can also create a Matrix group, and bridge it with both the XMPP group and the Telegram group. In fact, using Matrix and bridging it with Telegram is how I communicated with the South Asian participants. While it s not ideal - as Telegram s servers are proprietary and centralized - but it s certainly much better than creating a WhatsApp-only group. The setup can be bridged with IRC as well. On the other hand, self-hosted mailing lists for participants is also a good idea. Finally, I would like to thank SotM for the generous grant, enabling me to attend this conference, meet the diverse community behind OSM and visit the beautiful country of Kenya. Stay tuned for the blog post on Kenya trip. Thanks to Sahilister, Contrapunctus, Snehal and Badri for reviewing the draft of this blog post before publishing.

30 September 2024

Russell Coker: Links September 2024

CNA Insider has an insightful documentary series about Chinese illegal immigrants to the US [1]. They should migrate to Australia, easier to get in and a better place to live. Linus tech tips has an informative video about using Windows on Snapdragon ARM64 laptops. [2]. Maybe I should get one for running Linux. They are quite expensive on ebay now which is presumably a good sign about their quality. A web site for comparing monospace fonts so you can find the one that best suits yuor coding [3]. Roboto works well for me. Noema has an interesting article about nationhood comparing the attitudes towards European colonisation in Africa and Russian colonisation in Ukraine [4]. Insightful lecture by Grace Hopper (then Captain) about the future of computers [5]. The second part is linked from the first part. Published by the NSA. Tony Hoare gave an insightful lecture titled The Billion Dollar Mistake about his work on designing the Algol language in 1965 [6]. The lecture was recorded in about 2005. But it still has a lot of relevance to computer science. Jascha Sohl-Dickstein wrote an interesting blog post about Goodhart s law, Machine Learning models, and how to try and mitigate problems in society [7]. Cory Doctorow wrote an insightful article on the Marshmallow test and long term thinking [8]. The rich fail this test badly. Insightful interview with Justice Breyer about interpreting the US constitution and the problems with textualism and originalism [9]. Cory Doctorow wrote an informative article about Google s practices of deleting Gmail accounts for no apparent reason and denying people access to their data [10]. We need more laws like the Digital Markets Act in the EU and we need them to apply to eBay/PayPal and AWS/Amazon.

29 September 2024

Vasudev Kamath: Signing the systemd-boot on Upgrade Using Dpkg Triggers

In my previous post on enabling SecureBoot, I mentioned that one pending improvement was signing the systemd-boot EFI binary with my keys on every upgrade. In this post, we'll explore the implementation of this process using dpkg triggers. For an excellent introduction to dpkg triggers, refer to this archived blog post. The source code mentioned in that post can be downloaded from alioth archive. From /usr/share/doc/dpkg/spec/triggers.txt, triggers are described as follows:
A dpkg trigger is a facility that allows events caused by one package but of interest to another package to be recorded and aggregated, and processed later by the interested package. This feature simplifies various registration and system-update tasks and reduces duplication of processing.
To implement this, we create a custom package with a single script that signs the systemd-boot EFI binary using our key. The script is as simple as:
#!/bin/bash
set -e
echo "Signing the new systemd-bootx64.efi"
sbsign --key /etc/secureboot/db.key --cert /etc/secureboot/db.crt \
       /usr/lib/systemd/boot/efi/systemd-bootx64.efi
echo "Invoking bootctl install to copy stuff"
bootctl install
Invoking bootctl install is optional if we have enabled systemd-boot-update.service, which will update the signed bootloader on the next boot. We need to have a triggers file under the debian/ folder of the package, which declares its interest in modifications to the path /usr/lib/systemd/boot/efi/systemd-bootx64.efi. The trigger file looks like this:
# trigger 1 interest on systemd-bootx64.efi
interest-noawait /usr/lib/systemd/boot/efi/systemd-bootx64.efi
You can read about various directives and their meanings that can be used in the triggers file in the deb-triggers man page. Once we build and install the package, this request is added to /var/lib/dpkg/triggers/File. See the screenshot below after installation of our package: installed trigger To test the functionality, I performed a re-installation of the systemd-boot-efi package, which provides the EFI binary for systemd-boot, using the following command:
sudo apt install --reinstall systemd-boot-efi
During installation, you can see the debug message being printed in the screenshot below: systemd-boot-signer triggered To test the systemd-boot-update.service, I commented out the bootctl install line from the above script, performed a reinstallation, and restarted the systemd-boot-update.service. Checking the log, I saw the following:
Sep 29 13:42:51 chamunda systemd[1]: Stopping systemd-boot-update.service - Automatic Boot Loader Update...
Sep 29 13:42:51 chamunda systemd[1]: Starting systemd-boot-update.service - Automatic Boot Loader Update...
Sep 29 13:42:51 chamunda bootctl[1801516]: Skipping "/efi/EFI/systemd/systemd-bootx64.efi", same boot loader version in place already.
Sep 29 13:42:51 chamunda bootctl[1801516]: Skipping "/efi/EFI/BOOT/BOOTX64.EFI", same boot loader version in place already.
Sep 29 13:42:51 chamunda bootctl[1801516]: Skipping "/efi/EFI/BOOT/BOOTX64.EFI", same boot loader version in place already.
Sep 29 13:42:51 chamunda systemd[1]: Finished systemd-boot-update.service - Automatic Boot Loader Update.
Sep 29 13:43:37 chamunda systemd[1]: systemd-boot-update.service: Deactivated successfully.
Sep 29 13:43:37 chamunda systemd[1]: Stopped systemd-boot-update.service - Automatic Boot Loader Update.
Sep 29 13:43:37 chamunda systemd[1]: Stopping systemd-boot-update.service - Automatic Boot Loader Update...
Indeed, the service attempted to copy the bootloader but did not do so because there was no actual update to the binary; it was just a reinstallation trigger. The complete code for this package can be found here. With this post the entire series on using UKI to Secureboot with Debian comes to an end. Happy hacking!.

Reproducible Builds: Supporter spotlight: Kees Cook on Linux kernel security

The Reproducible Builds project relies on several projects, supporters and sponsors for financial support, but they are also valued as ambassadors who spread the word about our project and the work that we do. This is the eighth installment in a series featuring the projects, companies and individuals who support the Reproducible Builds project. We started this series by featuring the Civil Infrastructure Platform project, and followed this up with a post about the Ford Foundation as well as recent ones about ARDC, the Google Open Source Security Team (GOSST), Bootstrappable Builds, the F-Droid project, David A. Wheeler and Simon Butler. Today, however, we will be talking with Kees Cook, founder of the Kernel Self-Protection Project.

Vagrant Cascadian: Could you tell me a bit about yourself? What sort of things do you work on? Kees Cook: I m a Free Software junkie living in Portland, Oregon, USA. I have been focusing on the upstream Linux kernel s protection of itself. There is a lot of support that the kernel provides userspace to defend itself, but when I first started focusing on this there was not as much attention given to the kernel protecting itself. As userspace got more hardened the kernel itself became a bigger target. Almost 9 years ago I formally announced the Kernel Self-Protection Project because the work necessary was way more than my time and expertise could do alone. So I just try to get people to help as much as possible; people who understand the ARM architecture, people who understand the memory management subsystem to help, people who understand how to make the kernel less buggy.
Vagrant: Could you describe the path that lead you to working on this sort of thing? Kees: I have always been interested in security through the aspect of exploitable flaws. I always thought it was like a magic trick to make a computer do something that it was very much not designed to do and seeing how easy it is to subvert bugs. I wanted to improve that fragility. In 2006, I started working at Canonical on Ubuntu and was mainly focusing on bringing Debian and Ubuntu up to what was the state of the art for Fedora and Gentoo s security hardening efforts. Both had really pioneered a lot of userspace hardening with compiler flags and ELF stuff and many other things for hardened binaries. On the whole, Debian had not really paid attention to it. Debian s packaging building process at the time was sort of a chaotic free-for-all as there wasn t centralized build methodology for defining things. Luckily that did slowly change over the years. In Ubuntu we had the opportunity to apply top down build rules for hardening all the packages. In 2011 Chrome OS was following along and took advantage of a bunch of the security hardening work as they were based on ebuild out of Gentoo and when they looked for someone to help out they reached out to me. We recognized the Linux kernel was pretty much the weakest link in the Chrome OS security posture and I joined them to help solve that. Their userspace was pretty well handled but the kernel had a lot of weaknesses, so focusing on hardening was the next place to go. When I compared notes with other users of the Linux kernel within Google there were a number of common concerns and desires. Chrome OS already had an upstream first requirement, so I tried to consolidate the concerns and solve them upstream. It was challenging to land anything in other kernel team repos at Google, as they (correctly) wanted to minimize their delta from upstream, so I needed to work on any major improvements entirely in upstream and had a lot of support from Google to do that. As such, my focus shifted further from working directly on Chrome OS into being entirely upstream and being more of a consultant to internal teams, helping with integration or sometimes backporting. Since the volume of needed work was so gigantic I needed to find ways to inspire other developers (both inside and outside of Google) to help. Once I had a budget I tried to get folks paid (or hired) to work on these areas when it wasn t already their job.
Vagrant: So my understanding of some of your recent work is basically defining undefined behavior in the language or compiler? Kees: I ve found the term undefined behavior to have a really strict meaning within the compiler community, so I have tried to redefine my goal as eliminating unexpected behavior or ambiguous language constructs . At the end of the day ambiguity leads to bugs, and bugs lead to exploitable security flaws. I ve been taking a four-pronged approach: supporting the work people are doing to get rid of ambiguity, identify new areas where ambiguity needs to be removed, actually removing that ambiguity from the C language, and then dealing with any needed refactoring in the Linux kernel source to adapt to the new constraints. None of this is particularly novel; people have recognized how dangerous some of these language constructs are for decades and decades but I think it is a combination of hard problems and a lot of refactoring that nobody has the interest/resources to do. So, we have been incrementally going after the lowest hanging fruit. One clear example in recent years was the elimination of C s implicit fall-through in switch statements. The language would just fall through between adjacent cases if a break (or other code flow directive) wasn t present. But this is ambiguous: is the code meant to fall-through, or did the author just forget a break statement? By defining the [[fallthrough]] statement, and requiring its use in Linux, all switch statements now have explicit code flow, and the entire class of bugs disappeared. During our refactoring we actually found that 1 in 10 added [[fallthrough]] statements were actually missing break statements. This was an extraordinarily common bug! So getting rid of that ambiguity is where we have been. Another area I ve been spending a bit of time on lately is looking at how defensive security work has challenges associated with metrics. How do you measure your defensive security impact? You can t say because we installed locks on the doors, 20% fewer break-ins have happened. Much of our signal is always secondary or retrospective, which is frustrating: This class of flaw was used X much over the last decade so, and if we have eliminated that class of flaw and will never see it again, what is the impact? Is the impact infinity? Attackers will just move to the next easiest thing. But it means that exploitation gets incrementally more difficult. As attack surfaces are reduced, the expense of exploitation goes up.
Vagrant: So it is hard to identify how effective this is how bad would it be if people just gave up? Kees: I think it would be pretty bad, because as we have seen, using secondary factors, the work we have done in the industry at large, not just the Linux kernel, has had an impact. What we, Microsoft, Apple, and everyone else is doing for their respective software ecosystems, has shown that the price of functional exploits in the black market has gone up. Especially for really egregious stuff like a zero-click remote code execution. If those were cheap then obviously we are not doing something right, and it becomes clear that it s trivial for anyone to attack the infrastructure that our lives depend on. But thankfully we have seen over the last two decades that prices for exploits keep going up and up into millions of dollars. I think it is important to keep working on that because, as a central piece of modern computer infrastructure, the Linux kernel has a giant target painted on it. If we give up, we have to accept that our computers are not doing what they were designed to do, which I can t accept. The safety of my grandparents shouldn t be any different from the safety of journalists, and political activists, and anyone else who might be the target of attacks. We need to be able to trust our devices otherwise why use them at all?
Vagrant: What has been your biggest success in recent years? Kees: I think with all these things I am not the only actor. Almost everything that we have been successful at has been because of a lot of people s work, and one of the big ones that has been coordinated across the ecosystem and across compilers was initializing stack variables to 0 by default. This feature was added in Clang, GCC, and MSVC across the board even though there were a lot of fears about forking the C language. The worry was that developers would come to depend on zero-initialized stack variables, but this hasn t been the case because we still warn about uninitialized variables when the compiler can figure that out. So you still still get the warnings at compile time but now you can count on the contents of your stack at run-time and we drop an entire class of uninitialized variable flaws. While the exploitation of this class has mostly been around memory content exposure, it has also been used for control flow attacks. So that was politically and technically a large challenge: convincing people it was necessary, showing its utility, and implementing it in a way that everyone would be happy with, resulting in the elimination of a large and persistent class of flaws in C.
Vagrant: In a world where things are generally Reproducible do you see ways in which that might affect your work? Kees: One of the questions I frequently get is, What version of the Linux kernel has feature $foo? If I know how things are built, I can answer with just a version number. In a Reproducible Builds scenario I can count on the compiler version, compiler flags, kernel configuration, etc. all those things are known, so I can actually answer definitively that a certain feature exists. So that is an area where Reproducible Builds affects me most directly. Indirectly, it is just being able to trust the binaries you are running are going to behave the same for the same build environment is critical for sane testing.
Vagrant: Have you used diffoscope? Kees: I have! One subset of tree-wide refactoring that we do when getting rid of ambiguous language usage in the kernel is when we have to make source level changes to satisfy some new compiler requirement but where the binary output is not expected to change at all. It is mostly about getting the compiler to understand what is happening, what is intended in the cases where the old ambiguity does actually match the new unambiguous description of what is intended. The binary shouldn t change. We have used diffoscope to compare the before and after binaries to confirm that yep, there is no change in binary .
Vagrant: You cannot just use checksums for that? Kees: For the most part, we need to only compare the text segments. We try to hold as much stable as we can, following the Reproducible Builds documentation for the kernel, but there are macros in the kernel that are sensitive to source line numbers and as a result those will change the layout of the data segment (and sometimes the text segment too). With diffoscope there s flexibility where I can exclude or include different comparisons. Sometimes I just go look at what diffoscope is doing and do that manually, because I can tweak that a little harder, but diffoscope is definitely the default. Diffoscope is awesome!
Vagrant: Where has reproducible builds affected you? Kees: One of the notable wins of reproducible builds lately was dealing with the fallout of the XZ backdoor and just being able to ask the question is my build environment running the expected code? and to be able to compare the output generated from one install that never had a vulnerable XZ and one that did have a vulnerable XZ and compare the results of what you get. That was important for kernel builds because the XZ threat actor was working to expand their influence and capabilities to include Linux kernel builds, but they didn t finish their work before they were noticed. I think what happened with Debian proving the build infrastructure was not affected is an important example of how people would have needed to verify the kernel builds too.
Vagrant: What do you want to see for the near or distant future in security work? Kees: For reproducible builds in the kernel, in the work that has been going on in the ClangBuiltLinux project, one of the driving forces of code and usability quality has been the continuous integration work. As soon as something breaks, on the kernel side, the Clang side, or something in between the two, we get a fast signal and can chase it and fix the bugs quickly. I would like to see someone with funding to maintain a reproducible kernel build CI. There have been places where there are certain architecture configurations or certain build configuration where we lose reproducibility and right now we have sort of a standard open source development feedback loop where those things get fixed but the time in between introduction and fix can be large. Getting a CI for reproducible kernels would give us the opportunity to shorten that time.
Vagrant: Well, thanks for that! Any last closing thoughts? Kees: I am a big fan of reproducible builds, thank you for all your work. The world is a safer place because of it.
Vagrant: Likewise for your work!


For more information about the Reproducible Builds project, please see our website at reproducible-builds.org. If you are interested in ensuring the ongoing security of the software that underpins our civilisation and wish to sponsor the Reproducible Builds project, please reach out to the project by emailing contact@reproducible-builds.org.

28 September 2024

Dave Hibberd: EuroBSDCon 2024 Report

This year I attended EuroBSDCon 2024 in Dublin. I always appreciate an excuse to head over to Ireland, and this seemed like a great chance to spend some time in Dublin and learn new things. Due to constraints on my time I didn t go to the 2 day devsummit that precedes the conference, only the main event itself.

The Event EuroBSDCon was attended by about 200-250 people, the hardcore of the BSD community! Attendees came from all over, I met Canadians, USAians, Germanians, Belgians and Irelandians amongst other nationalities! The event was at UCD Dublin, which is a gorgeous university campus about 10km south of Dublin proper in Stillorgan. The speaker hotel was a 20 minute walk (at my ~9min/km pace) from the hotel, or a quick bus journey. It was a pleasant walk, through the leafy campus and then along some pretty broad pavements, albeit beside a dual carriageway. The cycle infrastructure was pretty excellent too, but I sadly was unable to lease a city bike and make my way around on 2 wheels - Dublinbikes don t extend that far out the city. Lunch each day was Irish themed food - Saturday was beef stew (a Frenchman asked me what it was called - his only equivalent words were Beef Bourguignon ) and Sunday was Bangers & Mash! The kitchen struggled a bit - food was brought out in bowls in waves, and that ensured there was artificial scarcity that clearly left anxiety for some that they weren t going to be fed! Everyone I met was friendly from the day I arrived, and that set me very much at ease and made the event much more enjoyable - things are better shared with others. Big shout out to dch and Blake Willis for spending a lot of time talking to me over the weekend!

Talks I Attended

Keynote: Evidence based Policy formation in the EU Tom Smyth This talk given by Tom Smyth was an interesting look into his work with EU Policymakers in ensuring fair competition for his small, Irish ISP. It was an enlightening look into the workings of the EU and the various bodies that set, and manage policy. It truly is a complicated beast, but the feeling I left with was that there are people all through the organisation who are desperate to do the right thing for EU citizens at all costs. Sadly none of it is directly applicable to me living in the UK, but I still get to have a say on policy and vote in polls as an Irish citizen abroad.

10(ish) years of FreeBSD/arm64 Andrew Turner I have been a fan of ARM platforms for a long, long time. I had an early ARM Chromebook and have been equal measures excited and frustrated by the raspberry pi since first contact. I tend to find other ARM people at events and this was no exception! It was an interesting view into one person s dedication to making arm64 a platform for FreeBSD, starting out with no documentation or hardware to becoming a first-class platform. It s interesting to see the roadmap and things upcoming too and makes me hopeful for the future of arm64 in various OSes!

1-800-RC(8)-HELP: Dial Into FreeBSD Service Scripts Mastery! Mateusz Piotrowski rc scripts and startup applications scare me a bit. I m better at systemd units than sysvinit scripts, but that isn t really a transferable skill! This was a deep dive into lots of the functionality that FreeBSD s RC offers, and highlighted things that I only thought were limited to Linux s systemd. I am much more aware of what it s capable of now, but I m still scared to take it on! Afterwards I had a great chat in the hallway with Mateusz about our OS s different approaches to this problem and was impressed with the pragmatic view he had on startup, systemd, rc and the future!

Package management without borders. Using Ravenports on multiple BSDs Michael Reim Ports on the BSDs interest me, but I hadn t realised that outside of each major BSD s collection there were other, cross platform ports collections offered. Ravenports is one of these under developments, and it was good to understand the hows, why and what s happenings of the system. Plus, with my hibbian obsession on building other people s software as my own packages, it s interesting to see how others are doing it!

Building a Modern Packet Radio Network using Open Software me I spoke for 45 minutes to share my passion and frustration for amateur radio, packet radio, the law, the technology and what we re doing in the UK Packet network. This was a lot of fun - it felt like I had a busy room, lots of people interested in the stupid stuff I do with technology and I had lots of conversations after the fact about radio, telecoms, networking and at one point was cornered by what I describe as the Erlang Mafia to talk about how they could help!

Hacking - 30 years ago Walter Belgers This unrecorded talk looked at the history of the Dutch hacker scene, and a young group of hackers explorations of the early internet before modern security was a thing. It was exciting, enrapturing, well presented and a great story of a well spent youth in front of computers.

Social By 1730 I was pretty drained so I took myself back to the hotel missing the last talks, had some down time, and got the DART train to the social event at Brewdog. This invovled about an hour s walking and some train time and that was a nice time to reset my head and just watch the world. The train I was on had a particularly interesting feature where when the motors were not loaded (slowdown or coasting) the lights slowly flickered dim-bright-dim. I don t know if this is across the fleet or just this one, but it was fun to pontificate as I looked out the window at South Dublin passing by. The social was good - a few beer tokens (cider in my case, trying to avoid beer-driven hangovers still), some pleasant junk food and plenty of good company to talk to, lots of people wanting to talk about radio and packet to me! Brewdog struggled a bit - both in bar speed (a linear queue formed despite the staff preferring the crowd-around method of queue) and buffet food appeared in somewhat disjointed waves, meaning that people loitered around the food tables and cleared the plates of wings, sliders, fries, onion rings, mac & cheese as they appeared 4-5 plates at a time. Perhaps a few hundred hungry bodies was a bit too much for them to feed at once. They had shuffleboard that was played all night by various groups! I caught the last bus home, which was relatively painless!

Is our software sustainable? Kent Inge Fagerland Simonsen This was an interesting look into reducing the footprint of software to make it a net benefit. Lots of examples of how little changes can barrel up to big, gigawatthour changes when aggregated over the entire installbase of android or iOS!

A Packet s Journey Through the OpenBSD Network Stack Alexander Bluhm This was an analysis of what happens at each stage of networking in OpenBSD and was pretty interesting to see. Lots of it was out my depth, but it s cool to get an explanation and appreciation for various elements of how software handles each packet that arrives and the differences in the ipv4 and ipv6 stack!

FreeBSD at 30 Years: Its Secrets to Success Kirk McKusick This was a great statistical breakdown of FreeBSD since inception, including top committers, why certain parts of the system and community work so well and what has given it staying power compared to some projects on the internet that peter out after just a few years! Kirk s excitement and passion for the project really shone through, and I want to read his similarly titled article in the FreeBSD Journal now!

Building an open native FreeBSD CI system from scratch with lua, C, jails & zfs Dave Cottlehuber Dave spoke pretty excitedly about his work on a CI system using tools that FreeBSD ships with, and introduced me to the integration of C and Lua which I wasn t fully aware of before. Or I was, and my brain forgot it! With my interest in software build this year, it was quite a timely look at how others are thinking of doing things (I am doing similar stuff with zfs!). I look forward to playing with it when it finally is released to the Real World!

Building an Appliance Allan Jude This was an interesting look into the tools that FreeBSD provides which can be used to make immutable, appliance OSes without too much overhead. Fail safe upgrades and boots with ZFS, running approved code with secure boot, factory resetting and more were discussed! I have had thoughts around this in the recent past, so it was good to have some ideas validated, some challenged and gave me food for thought.

Experience as a speaker I really enjoyed being a speaker at the event! I ve spoken at other things before, but this really was a cut above. The event having money to provide me a hotel was a really welcome surprise, and also receiving a gorgeous scarf as a speaker gift was a great surprise (and it has already been worn with the change of temperature here in Scotland this week!). I would definitely consider returning, either as an attendee or as a speaker. The community of attendees were pragmatic, interesting, engaging and welcoming, the organising committee were spot-on in their work making it happen and the whole event, while turning my brain to mush with all the information, was really enjoyable and I left energised and excited by things instead of ground down and tired.

27 September 2024

Reproducible Builds (diffoscope): diffoscope 278 released

The diffoscope maintainers are pleased to announce the release of diffoscope version 278. This version includes the following changes:
[ Chris Lamb ]
* Temporarily remove procyon-decompiler from Build-Depends as it was removed
  from testing (#1057532). (Closes: #1082636)
* Add a helpful contextual message to the output if comparing Debian .orig
  tarballs within .dsc files without the ability to "fuzzy-match" away the
  leading directory. (Closes: reproducible-builds/diffoscope#386)
* Correctly invert "X% similar" value and do not emit "100% similar".
  (Closes: reproducible-builds/diffoscope#391)
* Update copyright years.
You find out more by visiting the project homepage.

26 September 2024

Melissa Wen: Reflections on 2024 Linux Display Next Hackfest

Hey everyone! The 2024 Linux Display Next hackfest concluded in May, and its outcomes continue to shape the Linux Display stack. Igalia hosted this year s event in A Coru a, Spain, bringing together leading experts in the field. Samuel Iglesias and I organized this year s edition and this blog post summarizes the experience and its fruits. One of the highlights of this year s hackfest was the wide range of backgrounds represented by our 40 participants (both on-site and remotely). Developers and experts from various companies and open-source projects came together to advance the Linux Display ecosystem. You can find the list of participants here. The event covered a broad spectrum of topics affecting the development of Linux projects, user experiences, and the future of display technologies on Linux. From cutting-edge topics to long-term discussions, you can check the event agenda here.

Organization Highlights The hackfest was marked by in-depth discussions and knowledge sharing among Linux contributors, making everyone inspired, informed, and connected to the community. Building on feedback from the previous year, we refined the unconference format to enhance participant preparation and engagement. Structured Agenda and Timeboxes: Each session had a defined scope, time limit (1h20 or 2h10), and began with an introductory talk on the topic.
  • Participant-Led Discussions: We pre-selected in-person participants to lead discussions, allowing them to prepare introductions, resources, and scope.
  • Transparent Scheduling: The schedule was shared in advance as GitHub issues, encouraging participants to review and prepare for sessions of interest.
Engaging Sessions: The hackfest featured a variety of topics, including presentations and discussions on how participants were addressing specific subjects within their companies.
  • No Breakout Rooms, No Overlaps: All participants chose to attend all sessions, eliminating the need for separate breakout rooms. We also adapted run-time schedule to keep everybody involved in the same topics.
  • Real-time Updates: We provided notifications and updates through dedicated emails and the event matrix room.
Strengthening Community Connections: The hackfest offered ample opportunities for networking among attendees.
  • Social Events: Igalia sponsored coffee breaks, lunches, and a dinner at a local restaurant.
  • Museum Visit: Participants enjoyed a sponsored visit to the Museum of Estrela Galicia Beer (MEGA).

Fruitful Discussions and Follow-up The structured agenda and breaks allowed us to cover multiple topics during the hackfest. These discussions have led to new display feature development and improvements, as evidenced by patches, merge requests, and implementations in project repositories and mailing lists. With the KMS color management API taking shape, we discussed refinements and best approaches to cover the variety of color pipeline from different hardware-vendors. We are also investigating techniques for a performant SDR<->HDR content reproduction and reducing latency and power consumption when using the color blocks of the hardware.

Color Management/HDR Color Management and HDR continued to be the hottest topic of the hackfest. We had three sessions dedicated to discuss Color and HDR across Linux Display stack layers.

Color/HDR (Kernel-Level) Harry Wentland (AMD) led this session. Here, kernel Developers shared the Color Management pipeline of AMD, Intel and NVidia. We counted with diagrams and explanations from HW-vendors developers that discussed differences, constraints and paths to fit them into the KMS generic color management properties such as advertising modeset needs, IN\_FORMAT, segmented LUTs, interpolation types, etc. Developers from Qualcomm and ARM also added information regarding their hardware. Upstream work related to this session:

Color/HDR (Compositor-Level) Sebastian Wick (RedHat) led this session. It started with Sebastian s presentation covering Wayland color protocols and compositor implementation. Also, an explanation of APIs provided by Wayland and how they can be used to achieve better color management for applications and discussions around ICC profiles and color representation metadata. There was also an intensive Q&A about LittleCMS with Marti Maria. Upstream work related to this session:

Color/HDR (Use Cases and Testing) Christopher Cameron (Google) and Melissa Wen (Igalia) led this session. In contrast to the other sessions, here we focused less on implementation and more on brainstorming and reflections of real-world SDR and HDR transformations (use and validation) and gainmaps. Christopher gave a nice presentation explaining HDR gainmap images and how we should think of HDR. This presentation and Q&A were important to put participants at the same page of how to transition between SDR and HDR and somehow emulating HDR. We also discussed on the usage of a kernel background color property. Finally, we discussed a bit about Chamelium and the future of VKMS (future work and maintainership).

Power Savings vs Color/Latency Mario Limonciello (AMD) led this session. Mario gave an introductory presentation about AMD ABM (adaptive backlight management) that is similar to Intel DPST. After some discussions, we agreed on exposing a kernel property for power saving policy. This work was already merged on kernel and the userspace support is under development. Upstream work related to this session:

Strategy for video and gaming use-cases Leo Li (AMD) led this session. Miguel Casas (Google) started this session with a presentation of Overlays in Chrome/OS Video, explaining the main goal of power saving by switching off GPU for accelerated compositing and the challenges of different colorspace/HDR for video on Linux. Then Leo Li presented different strategies for video and gaming and we discussed the userspace need of more detailed feedback mechanisms to understand failures when offloading. Also, creating a debugFS interface came up as a tool for debugging and analysis.

Real-time scheduling and async KMS API Xaver Hugl (KDE/BlueSystems) led this session. Compositor developers have exposed some issues with doing real-time scheduling and async page flips. One is that the Kernel limits the lifetime of realtime threads and if a modeset takes too long, the thread will be killed and thus the compositor as well. Also, simple page flips take longer than expected and drivers should optimize them. Another issue is the lack of feedback to compositors about hardware programming time and commit deadlines (the lastest possible time to commit). This is difficult to predict from drivers, since it varies greatly with the type of properties. For example, color management updates take much longer. In this regard, we discusssed implementing a hw_done callback to timestamp when the hardware programming of the last atomic commit is complete. Also an API to pre-program color pipeline in a kind of A/B scheme. It may not be supported by all drivers, but might be useful in different ways.

VRR/Frame Limit, Display Mux, Display Control, and more and beer We also had sessions to discuss a new KMS API to mitigate headaches on VRR and Frame Limit as different brightness level at different refresh rates, abrupt changes of refresh rates, low frame rate compensation (LFC) and precise timing in VRR more. On Display Control we discussed features missing in the current KMS interface for HDR mode, atomic backlight settings, source-based tone mapping, etc. We also discussed the need of a place where compositor developers can post TODOs to be developed by KMS people. The Content-adaptive Scaling and Sharpening session focused on sharpening and scaling filters. In the Display Mux session, we discussed proposals to expose the capability of dynamic mux switching display signal between discrete and integrated GPUs. In the last session of the 2024 Display Next Hackfest, participants representing different compositors summarized current and future work and built a Linux Display wish list , which includes: improvements to VTTY and HDR switching, better dmabuf API for multi-GPU support, definition of tone mapping, blending and scaling sematics, and wayland protocols for advertising to clients which colorspaces are supported. We closed this session with a status update on feature development by compositors, including but not limited to: plane offloading (from libcamera to output) / HDR video offloading (dma-heaps) / plane-based scrolling for web pages, color management / HDR / ICC profiles support, addressing issues such as flickering when color primaries don t match, etc. After three days of intensive discussions, all in-person participants went to a guided tour at the Museum of Extrela Galicia beer (MEGA), pouring and tasting the most famous local beer.

Feedback and Future Directions Participants provided valuable feedback on the hackfest, including suggestions for future improvements.
  • Schedule and Break-time Setup: Having a pre-defined agenda and schedule provided a better balance between long discussions and mental refreshments, preventing the fatigue caused by endless discussions.
  • Action Points: Some participants recommended explicitly asking for action points at the end of each session and assigning people to follow-up tasks.
  • Remote Participation: Remote attendees appreciated the inclusive setup and opportunities to actively participate in discussions.
  • Technical Challenges: There were bandwidth and video streaming issues during some sessions due to the large number of participants.

Thank you for joining the 2024 Display Next Hackfest We can t help but thank the 40 participants, who engaged in-person or virtually on relevant discussions, for a collaborative evolution of the Linux display stack and for building an insightful agenda. A big thank you to the leaders and presenters of the nine sessions: Christopher Cameron (Google), Harry Wentland (AMD), Leo Li (AMD), Mario Limoncello (AMD), Sebastian Wick (RedHat) and Xaver Hugl (KDE/BlueSystems) for the effort in preparing the sessions, explaining the topic and guiding discussions. My acknowledge to the others in-person participants that made such an effort to travel to A Coru a: Alex Goins (NVIDIA), David Turner (Raspberry Pi), Georges Stavracas (Igalia), Joan Torres (SUSE), Liviu Dudau (Arm), Louis Chauvet (Bootlin), Robert Mader (Collabora), Tian Mengge (GravityXR), Victor Jaquez (Igalia) and Victoria Brekenfeld (System76). It was and awesome opportunity to meet you and chat face-to-face. Finally, thanks virtual participants who couldn t make it in person but organized their days to actively participate in each discussion, adding different perspectives and valuable inputs even remotely: Abhinav Kumar (Qualcomm), Chaitanya Borah (Intel), Christopher Braga (Qualcomm), Dor Askayo (Red Hat), Jiri Koten (RedHat), Jonas dahl (Red Hat), Leandro Ribeiro (Collabora), Marti Maria (Little CMS), Marijn Suijten, Mario Kleiner, Martin Stransky (Red Hat), Michel D nzer (Red Hat), Miguel Casas-Sanchez (Google), Mitulkumar Golani (Intel), Naveen Kumar (Intel), Niels De Graef (Red Hat), Pekka Paalanen (Collabora), Pichika Uday Kiran (AMD), Shashank Sharma (AMD), Sriharsha PV (AMD), Simon Ser, Uma Shankar (Intel) and Vikas Korjani (AMD). We look forward to another successful Display Next hackfest, continuing to drive innovation and improvement in the Linux display ecosystem!

25 September 2024

Melissa Wen: Reflections on 2024 Linux Display Next Hackfest

Hey everyone! The 2024 Linux Display Next hackfest concluded in May, and its outcomes continue to shape the Linux Display stack. Igalia hosted this year s event in A Coru a, Spain, bringing together leading experts in the field. Samuel Iglesias and I organized this year s edition and this blog post summarizes the experience and its fruits. One of the highlights of this year s hackfest was the wide range of backgrounds represented by our 40 participants (both on-site and remotely). Developers and experts from various companies and open-source projects came together to advance the Linux Display ecosystem. You can find the list of participants here. The event covered a broad spectrum of topics affecting the development of Linux projects, user experiences, and the future of display technologies on Linux. From cutting-edge topics to long-term discussions, you can check the event agenda here.

Organization Highlights The hackfest was marked by in-depth discussions and knowledge sharing among Linux contributors, making everyone inspired, informed, and connected to the community. Building on feedback from the previous year, we refined the unconference format to enhance participant preparation and engagement. Structured Agenda and Timeboxes: Each session had a defined scope, time limit (1h20 or 2h10), and began with an introductory talk on the topic.
  • Participant-Led Discussions: We pre-selected in-person participants to lead discussions, allowing them to prepare introductions, resources, and scope.
  • Transparent Scheduling: The schedule was shared in advance as GitHub issues, encouraging participants to review and prepare for sessions of interest.
Engaging Sessions: The hackfest featured a variety of topics, including presentations and discussions on how participants were addressing specific subjects within their companies.
  • No Breakout Rooms, No Overlaps: All participants chose to attend all sessions, eliminating the need for separate breakout rooms. We also adapted run-time schedule to keep everybody involved in the same topics.
  • Real-time Updates: We provided notifications and updates through dedicated emails and the event matrix room.
Strengthening Community Connections: The hackfest offered ample opportunities for networking among attendees.
  • Social Events: Igalia sponsored coffee breaks, lunches, and a dinner at a local restaurant.
  • Museum Visit: Participants enjoyed a sponsored visit to the Museum of Estrela Galicia Beer (MEGA).

Fruitful Discussions and Follow-up The structured agenda and breaks allowed us to cover multiple topics during the hackfest. These discussions have led to new display feature development and improvements, as evidenced by patches, merge requests, and implementations in project repositories and mailing lists. With the KMS color management API taking shape, we discussed refinements and best approaches to cover the variety of color pipeline from different hardware-vendors. We are also investigating techniques for a performant SDR<->HDR content reproduction and reducing latency and power consumption when using the color blocks of the hardware.

Color Management/HDR Color Management and HDR continued to be the hottest topic of the hackfest. We had three sessions dedicated to discuss Color and HDR across Linux Display stack layers.

Color/HDR (Kernel-Level) Harry Wentland (AMD) led this session. Here, kernel Developers shared the Color Management pipeline of AMD, Intel and NVidia. We counted with diagrams and explanations from HW-vendors developers that discussed differences, constraints and paths to fit them into the KMS generic color management properties such as advertising modeset needs, IN\_FORMAT, segmented LUTs, interpolation types, etc. Developers from Qualcomm and ARM also added information regarding their hardware. Upstream work related to this session:

Color/HDR (Compositor-Level) Sebastian Wick (RedHat) led this session. It started with Sebastian s presentation covering Wayland color protocols and compositor implementation. Also, an explanation of APIs provided by Wayland and how they can be used to achieve better color management for applications and discussions around ICC profiles and color representation metadata. There was also an intensive Q&A about LittleCMS with Marti Maria. Upstream work related to this session:

Color/HDR (Use Cases and Testing) Christopher Cameron (Google) and Melissa Wen (Igalia) led this session. In contrast to the other sessions, here we focused less on implementation and more on brainstorming and reflections of real-world SDR and HDR transformations (use and validation) and gainmaps. Christopher gave a nice presentation explaining HDR gainmap images and how we should think of HDR. This presentation and Q&A were important to put participants at the same page of how to transition between SDR and HDR and somehow emulating HDR. We also discussed on the usage of a kernel background color property. Finally, we discussed a bit about Chamelium and the future of VKMS (future work and maintainership).

Power Savings vs Color/Latency Mario Limonciello (AMD) led this session. Mario gave an introductory presentation about AMD ABM (adaptive backlight management) that is similar to Intel DPST. After some discussions, we agreed on exposing a kernel property for power saving policy. This work was already merged on kernel and the userspace support is under development. Upstream work related to this session:

Strategy for video and gaming use-cases Leo Li (AMD) led this session. Miguel Casas (Google) started this session with a presentation of Overlays in Chrome/OS Video, explaining the main goal of power saving by switching off GPU for accelerated compositing and the challenges of different colorspace/HDR for video on Linux. Then Leo Li presented different strategies for video and gaming and we discussed the userspace need of more detailed feedback mechanisms to understand failures when offloading. Also, creating a debugFS interface came up as a tool for debugging and analysis.

Real-time scheduling and async KMS API Xaver Hugl (KDE/BlueSystems) led this session. Compositor developers have exposed some issues with doing real-time scheduling and async page flips. One is that the Kernel limits the lifetime of realtime threads and if a modeset takes too long, the thread will be killed and thus the compositor as well. Also, simple page flips take longer than expected and drivers should optimize them. Another issue is the lack of feedback to compositors about hardware programming time and commit deadlines (the lastest possible time to commit). This is difficult to predict from drivers, since it varies greatly with the type of properties. For example, color management updates take much longer. In this regard, we discusssed implementing a hw_done callback to timestamp when the hardware programming of the last atomic commit is complete. Also an API to pre-program color pipeline in a kind of A/B scheme. It may not be supported by all drivers, but might be useful in different ways.

VRR/Frame Limit, Display Mux, Display Control, and more and beer We also had sessions to discuss a new KMS API to mitigate headaches on VRR and Frame Limit as different brightness level at different refresh rates, abrupt changes of refresh rates, low frame rate compensation (LFC) and precise timing in VRR more. On Display Control we discussed features missing in the current KMS interface for HDR mode, atomic backlight settings, source-based tone mapping, etc. We also discussed the need of a place where compositor developers can post TODOs to be developed by KMS people. The Content-adaptive Scaling and Sharpening session focused on sharpening and scaling filters. In the Display Mux session, we discussed proposals to expose the capability of dynamic mux switching display signal between discrete and integrated GPUs. In the last session of the 2024 Display Next Hackfest, participants representing different compositors summarized current and future work and built a Linux Display wish list , which includes: improvements to VTTY and HDR switching, better dmabuf API for multi-GPU support, definition of tone mapping, blending and scaling sematics, and wayland protocols for advertising to clients which colorspaces are supported. We closed this session with a status update on feature development by compositors, including but not limited to: plane offloading (from libcamera to output) / HDR video offloading (dma-heaps) / plane-based scrolling for web pages, color management / HDR / ICC profiles support, addressing issues such as flickering when color primaries don t match, etc. After three days of intensive discussions, all in-person participants went to a guided tour at the Museum of Extrela Galicia beer (MEGA), pouring and tasting the most famous local beer.

Feedback and Future Directions Participants provided valuable feedback on the hackfest, including suggestions for future improvements.
  • Schedule and Break-time Setup: Having a pre-defined agenda and schedule provided a better balance between long discussions and mental refreshments, preventing the fatigue caused by endless discussions.
  • Action Points: Some participants recommended explicitly asking for action points at the end of each session and assigning people to follow-up tasks.
  • Remote Participation: Remote attendees appreciated the inclusive setup and opportunities to actively participate in discussions.
  • Technical Challenges: There were bandwidth and video streaming issues during some sessions due to the large number of participants.

Thank you for joining the 2024 Display Next Hackfest We can t help but thank the 40 participants, who engaged in-person or virtually on relevant discussions, for a collaborative evolution of the Linux display stack and for building an insightful agenda. A big thank you to the leaders and presenters of the nine sessions: Christopher Cameron (Google), Harry Wentland (AMD), Leo Li (AMD), Mario Limoncello (AMD), Sebastian Wick (RedHat) and Xaver Hugl (KDE/BlueSystems) for the effort in preparing the sessions, explaining the topic and guiding discussions. My acknowledge to the others in-person participants that made such an effort to travel to A Coru a: Alex Goins (NVIDIA), David Turner (Raspberry Pi), Georges Stavracas (Igalia), Joan Torres (SUSE), Liviu Dudau (Arm), Louis Chauvet (Bootlin), Robert Mader (Collabora), Tian Mengge (GravityXR), Victor Jaquez (Igalia) and Victoria Brekenfeld (System76). It was and awesome opportunity to meet you and chat face-to-face. Finally, thanks virtual participants who couldn t make it in person but organized their days to actively participate in each discussion, adding different perspectives and valuable inputs even remotely: Abhinav Kumar (Qualcomm), Chaitanya Borah (Intel), Christopher Braga (Qualcomm), Dor Askayo, Jiri Koten (RedHat), Jonas dahl (Red Hat), Leandro Ribeiro (Collabora), Marti Maria (Little CMS), Marijn Suijten, Mario Kleiner, Martin Stransky (Red Hat), Michel D nzer (Red Hat), Miguel Casas-Sanchez (Google), Mitulkumar Golani (Intel), Naveen Kumar (Intel), Niels De Graef (Red Hat), Pekka Paalanen (Collabora), Pichika Uday Kiran (AMD), Shashank Sharma (AMD), Sriharsha PV (AMD), Simon Ser, Uma Shankar (Intel) and Vikas Korjani (AMD). We look forward to another successful Display Next hackfest, continuing to drive innovation and improvement in the Linux display ecosystem!

23 September 2024

Jonathan McDowell: The (lack of a) return-to-office conspiracy

During COVID companies suddenly found themselves able to offer remote working where it hadn t previously been on offer. That s changed over the past 2 or so years, with most places I m aware of moving back from a fully remote situation to either some sort of hybrid, or even full time office attendance. For example last week Amazon announced a full return to office, having already pulled remote-hired workers in for 3 days a week. I ve seen a lot of folk stating they ll never work in an office again, and that RTO is insanity. Despite being lucky enough to work fully remotely (for a role I d been approached about before, but was never prepared to relocate for), I feel the objections from those who are pro-remote often fail to consider the nuances involved. So let s talk about some of the reasons why companies might want to enforce some sort of RTO.

Real estate value Let s clear this one up first. It s not about real estate value, for most companies. City planners and real estate investors might care, but even if your average company owned their building they d close it in an instant all other things being equal. An unoccupied building costs a lot less to maintain. And plenty of companies rent and would save money even if there s a substantial exit fee.

Occupancy levels That said, once you have anyone in the building the equation changes. If you re having to provide power, heating, internet, security/front desk staff etc, you want to make sure you re getting your money s worth. There s no point heating a building that can seat 100 for only 10 people present. One option is to downsize the building, but that leads to not being able to assign everyone a desk, for example. No one I know likes hot desking. There are also scheduling problems about ensuring there are enough desks for everyone who might turn up on a certain day, and you ve ruled out the option of company/office wide events.

Coexistence builds relationships As a remote worker I wish it wasn t true that most people find it easier to form relationships in person, but it is. Some of this can be worked on with specific teambuilding style events, rather than in office working, but I know plenty of folk who hate those as much as they hate the idea of being in the office. I am lucky in that I work with a bunch of folk who are terminally online, so it s much easier to have those casual conversations even being remote, but I also accept I miss out on some things because I m just not in the office regularly enough. You might not care about this ( I just need to put my head down and code, not talk to people ), but don t discount it as a valid reason why companies might want their workers to be in the office. This often matters even more for folk at the start of their career, where having a bunch of experience folk around to help them learn and figure things out ends up working much better in person (my first job offered to let me go mostly remote when I moved to Norwich, but I said no as I knew I wasn t ready for it yet).

Coexistence allows for unexpected interactions People hate the phrase water cooler chat , and I get that, but it covers the idea of casual conversations that just won t happen the same way when people are remote. I experienced this while running Black Cat; every time Simon and I met up in person we had a bunch of useful conversations even though we were on IRC together normally, and had a VoIP setup that meant we regularly talked too. Equally when I was at Nebulon there were conversations I overheard in the office where I was able to correct a misconception or provide extra context. Some of this can be replicated with the right online chat culture, but I ve found many places end up with folk taking conversations to DMs, or they happen in private channels. It happens more naturally in an office environment.

It s easier for bad managers to manage bad performers Again, this falls into the category of things that shouldn t be true, but are. Remote working has increased the ability for people who want to slack off to do so without being easily detected. Ideally what you want is that these folk, if they fail to perform, are then performance managed out of the organisation. That s hard though, there are (rightly) a bunch of rights workers have (I m writing from a UK perspective) around the procedure that needs to be followed. Managers need organisational support in this to make sure they get it right (and folk are given a chance to improve), which is often lacking.

Summary Look, I get there are strong reasons why offering remote is a great thing from the company perspective, but what I ve tried to outline here is that a return-to-office mandate can have some compelling reasons behind it too. Some of those might be things that wouldn t exist in an ideal world, but unfortunately fixing them is a bigger issue than just changing where folk work from. Not acknowledging that just makes any reaction against office work seem ill-informed, to me.

21 September 2024

Jamie McClelland: How do I warm up an IP Address?

After years on the waiting list, May First was just given a /24 block of IP addresses. Excellent. Now we want to start using them for, among other things, sending email. I haven t added a new IP address to our mail relays in a while and things seems to change regularly in the world of email so I m curious: what s the best 2024 way to warm up IP addresses, particularly using postfix? Sendergrid has a nice page on the topic. It establishes the number of messages to send per day. But I m not entirely sure how to fit messages per day into our setup. We use round robin DNS to direct email to one of several dozen email relay servers using postfix. And unfortunately our DNS software (knot) doesn t have a way to add weights to ensure some IPs show up more often than others (much less limit the specific number of messages a given relay should get). Postfix has some nice knobs for rate limiting, particularly: default_destination_recipient_limit and default_destination_rate_delay If default_destination_recipient_limit is over 1, then default_destination_rate_delay is equal to the minimum delay between sending email to the same domain. So, I m staring our IP addresses out at 30m - which prevents any single domain from receiving more than 2 messages per hour. Sadly, there are a lot of different domain names that deliver to the same set of popular corporate MX servers, so I am not sure I can accurately control how many messages a given provider sees coming from a given IP address. But it s a start. A bigger problem is that messages that exceed the limit hang out in the active queue until they can be sent without violating the rate limit. Since I can t fully control the number of messages a given queue receives (due to my inability to control the DNS round robin weights), a lot of messages are going to be severely delayed, especially ones with an @gmail.com domain name. I know I can temporarily set relayhost to a different queue and flush deferred messages, however, as far as I can tell, it doesn t work with active messages. To help mitigate the problem I m only using our bulk mail queue to warm up IPs, but really, this is not ideal. Suggestions welcome!

Update #1 If you are running postfix in a multi-instance setup and you have instances that are already warmed up, you can move active messages between queues with these steps:
# Put the message on hold in the warming up instance
postsuper -c /etc/postfix-warmingup -h $queueid
# Copy to a warmed up instance
cp --preserve=mode,ownership,timestamp /var/spool/postfix-warmingup/hold/$queueid /var/spool/postfix-warmedup/incoming/
# Queue the message
postqueue -c /etc/postfix-warmedup -i $queueid
# Delete from the original queue.
postsuper -c /etc/postfix-warmingup -d $queueid
After just 12 hours we had thousands of messages piling up. This warm up method was never going to work without the ability to move them to a faster queue. [Additional update: be sure to reload the postfix instance after flushing the queue so messages are drained from the active queue on the correct schedule. See update #4.]

Update #2 After 24 hours, most email is being accepted as far as I can tell. I am still getting a small percentage of email deferred by Yahoo with:
421 4.7.0 [TSS04] Messages from 204.19.241.9 temporarily deferred due to unexpected volume or user complaints - 4.16.55.1; see https://postmaster.yahooinc.com/error-codes (in reply
So I will keep it as 30m for another 24 hours or so and then move to 15m. Now that I can flush the backlog of active messages I am in less of a hurry.

Update #3 Well, this doesn t seem to be working the way I want it to. When a message arrives faster than the designated rate limit, it remains in the active queue. I m entirely sure how the timing is supposed to work, but at this point I m down to a 5m rate delay, and the active messages are just hanging out for a lot longer than 5m. I tried flushing the queue, but that only seems to affect the deferred messages. I finally got them re-tried with systemctl reload. I wonder if there is a setting to control this retry? Or better yet, why can t these messages that exceed the rate delayed be deferred instead?

Update #4 I think I see why I was confused in Update #3 about the timing. I suspect that when I move messages out of the active queue it screws up the timer. Reloading the instance resets the timer. Every time you muck with active messages, you should reload.

Gunnar Wolf: 50 years of queries

This post is a review for Computing Reviews for 50 years of queries , a article published in Communications of the ACM
The relational model is probably the one innovation that brought computers to the mainstream for business users. This article by Donald Chamberlin, creator of one of the first query languages (that evolved into the ubiquitous SQL), presents its history as a commemoration of the 50th anniversary of his publication of said query language. The article begins by giving background on information processing before the advent of today s database management systems: with systems storing and processing information based on sequential-only magnetic tapes in the 1950s, adopting a record-based, fixed-format filing system was far from natural. The late 1960s and early 1970s saw many fundamental advances, among which one of the best known is E. F. Codd s relational model. The first five pages (out of 12) present the evolution of the data management community up to the 1974 SIGFIDET conference. This conference was so important in the eyes of the author that, in his words, it is the event that starts the clock on 50 years of relational databases. The second part of the article tells about the growth of the structured English query language (SEQUEL) eventually renamed SQL including the importance of its standardization and its presence in commercial products as the dominant database language since the late 1970s. Chamberlin presents short histories of the various implementations, many of which remain dominant names today, that is, Oracle, Informix, and DB2. Entering the 1990s, open-source communities introduced MySQL, PostgreSQL, and SQLite. The final part of the article presents controversies and criticisms related to SQL and the relational database model as a whole. Chamberlin presents the main points of controversy throughout the years: 1) the SQL language lacks orthogonality; 2) SQL tables, unlike formal relations, might contain null values; and 3) SQL tables, unlike formal relations, may contain duplicate rows. He explains the issues and tradeoffs that guided the language design as it unfolded. Finally, a section presents several points that explain how SQL and the relational model have remained, for 50 years, a winning concept, as well as some thoughts regarding the NoSQL movement that gained traction in the 2010s. This article is written with clear language and structure, making it easy and pleasant to read. It does not drive a technical point, but instead is a recap on half a century of developments in one of the fields most important to the commercial development of computing, written by one of the greatest authorities on the topic.

20 September 2024

Sahil Dhiman: Educational and Research Institutions With Own ASN in India

Another one of the ASN list. This turned out longer than I expected (which is good). If you want to briefly understand what is an ASN, my Personal ASNs From India post carries an introduction to it. Now, here re the Educational and Research Institutions with their own ASN in India, which I could find: Special Mentions Some observations: Let me know if I m missing someone.

17 September 2024

Jonathan Dowland: ouch, part 3

The debridement operation was a success: nothing bad grew afterwards. I was discharged after a couple of nights with crutches, instructions not to weight-bear, a remarkable, portable negative-pressure "Vac" pump that lived by my side, and some strong painkillers. About two weeks later, I had a skin graft. The surgeon took some skin from my thigh and stitched it over the debridement wound. I was discharged same-day, again with the Vac pump, and again with instructions not to weight-bear, at least for a few days. This time I only kept the Vac pump for a week, and after a dressing change (the first time I saw the graft), I was allowed to walk again. Doing so is strangely awkward, and sometimes a little painful. I have physio exercises to help me regain strength and understanding about what I can do. The donor site remained bandaged for another week before I saw it. I was expecting a stitched cut, but the surgeons have removed the top few layers only, leaving what looks more like a graze or sun-burn. There are four smaller, tentative-looking marks adjacent, suggesting they got it right on the fifth attempt. I'm not sure but I think these will all fade away to near-invisibility with time, and they don't hurt at all. I've now been off work for roughly 12 weeks, but I think I am returning very soon. I am looking forward to returning to some sense of normality. It's been an interesting experience. I thought about writing more about what I've gone through, in particular my experiences in Hospital, dealing with the bureaucracy and things falling "between the gaps". Hanif Kureishi has done a better job than I could. It's clear that the NHS is staffed by incredibly passionate people, but there are a lot of structural problems that interfere with care.

Russ Allbery: Review: The Book That Broke the World

Review: The Book That Broke the World, by Mark Lawrence
Series: Library Trilogy #2
Publisher: Ace
Copyright: 2024
ISBN: 0-593-43796-9
Format: Kindle
Pages: 366
The Book That Broke the World is high fantasy and a direct sequel to The Book That Wouldn't Burn. You should not start here. In a delightful break from normal practice, the author provides a useful summary of the previous volume at the start of this book to jog your memory. At the end of The Book That Wouldn't Burn, the characters were scattered and in various states of corporeality after some major revelations about the nature of the Library and the first appearance of the insectile Skeer. The Book That Wouldn't Burn picks up where it left off, and there is a lot more contact with the Skeer, but my guess that they would be the next viewpoint characters does not pan out. Instead, we get a new group and a new protagonist: Celcha, whose sees angels who come to visit her brother. I have complaints, but before I launch into those, I should say that I liked this book apart from the totally unnecessary cannibalism. (I'll get to that.) Livira is a bit sidelined, which is regrettable, but Celcha and her brother are interesting new characters, and both Arpix and Clovis, supporting characters in the first book, get some excellent character development. Similar to the first book, this is a puzzle box story full of world-building tidbits with intellectually-satisfying interactions. Lawrence elaborates and complicates his setting in ways that don't contradict earlier parts of the story but create more room and depth for the characters to be creative. I came away still invested in this world and eager to find out how Lawrence pulls the world-building and narrative threads together. The biggest drawback of this book is that it's not new. My thought after finishing the first book of the series was that if Lawrence had enough world-building ideas to fill three books to that same level of density, this had the potential of being one of my favorite fantasy series of all time. By the end of the second book, I concluded that this is not the case. Instead of showing us new twists and complications the way the first book did throughout, The Book That Broke the World mostly covers the same thematic ground from some new angles. It felt like Lawrence was worried the reader of the first book may not have understood the theme or the world-building, so he spent most of the second book nailing down anything that moved. I found that frustrating. One of the best parts of The Book That Wouldn't Burn was that Lawrence trusted the reader to keep up, which for me hit the glorious but rare sweet spot of pacing where I was figuring out the world at roughly the same pace as the characters. It surprised me in some very enjoyable ways. The Book That Broke the World did not surprise me. There are a few new things, which I enjoyed, and a few elaborations and developments of ideas, which I mostly enjoyed, but I saw the big plot twist coming at least fifty pages before it happened and found the aftermath more annoying than revelatory. It doesn't help that the plot rests on character misunderstandings, one of my least favorite tropes. One of the other disappointments of this book is that the characters stop using the Library as a library. The Library at the center of this series is a truly marvelous piece of world-building with numerous fascinating features that are unrelated to its contents, but Livira used it first and foremost as a repository of books. The first book was full of characters solving problems by finding a relevant book and reading it. In The Book That Broke the World, sadly, this is mostly gone. The Library is mostly reduced to a complicated Big Dumb Object setting. It's still a delightful bit of world-building, and we learn about a few new features, but I only remember two places where the actual books are important to the story. Even the book referenced in the title is mostly important as an artifact with properties unrelated to the words that it contains or to the act of reading it. I think this is a huge lost opportunity and something I hope Lawrence fixes in the last book of the trilogy. This book instead focuses on the politics around the existence of the Library itself. Here I'm cautiously optimistic, although a lot is going to depend on the third book. Lawrence has set up a three-sided argument between groups that I will uncharitably describe as the libertarian techbros, the "burn it all down" reactionaries, and the neoliberal centrist technocrats. All three of those positions suck, and Lawrence had better be setting the stage for Livira to find a different path. Her unwillingness to commit to any of those sides gives me hope, but bringing this plot to a satisfying conclusion is going to be tricky. I hope I like what Lawrence comes up with, but it feels far from certain. It doesn't help that he's started delivering some points with a sledgehammer, and that's where we get to the unnecessary cannibalism. Thankfully this is a fairly small part of the tail end of the book, but it was an unpleasant surprise that I did not want in this novel and that I don't think made the story any better. It's tempting to call the cannibalism gratuitous, but it does fit one of the main themes of this story, namely that humans are depressingly good at using any rule-based object in unexpected and nasty ways that are contrary to the best intentions of the designer. This is the fundamental challenge of the Library as a whole and the question that I suspect the third book will be devoted to addressing, so I understand why Lawrence wanted to emphasize his point. The reason why there is cannibalism here is directly related to a profound misunderstanding of the properties of the library, and I detected an echo of one of C.S. Lewis's arguments in The Last Battle about the nature of Hell. The problem, though, is that this is Satanic baby-killerism, to borrow a term from Fred Clark. There are numerous ways to show this type of perversion of well-intended systems, which I know because Lawrence used other ones in the first book that were more subtle but equally effective. One of the best parts of The Book That Wouldn't Burn is that there were few real villains. The conflict was structural, all sides had valid perspectives, and the ethical points of that story were made with some care and nuance. The problem with cannibalism as it's used here is not merely that it's gross and disgusting and off-putting to the reader, although it is all of those things. If I wanted to read horror, I would read horror novels. I don't appreciate surprise horror used for shock value in regular fantasy. But worse, it's an abandonment of moral nuance. The function of cannibalism in this story is like the function of Satanic baby-killers: it's to signal that these people are wholly and irredeemably evil. They are the Villains, they are Wrong, and they cease to be characters and become symbols of what the protagonists are fighting. This is destructive to the story because it's designed to provoke a visceral short-circuit in the reader and let the author get away with sloppy story-telling. If the author needs to use tactics like this to point out who is the villain, they have failed to set up their moral quandary properly. The worst part is that this was entirely unnecessary because Lawrence's story-telling wasn't sloppy and he set up his moral quandary just fine. No one was confused about the ethical point here. I as the reader was following without difficulty, and had appreciated the subtlety with which Lawrence posed the question. But apparently he thought he was too subtle and decided to come back to the point with a pile-driver. I think that seriously injured the story. The ethical argument here is much more engaging and thought-provoking when it's more finely balanced. That's a lot of complaints, mostly because this is a good book that I badly wanted to be a great book but which kept tripping over its own feet. A lot of trilogies have weak second books. Hopefully this is another example of the mid-story sag, and the finale will be worthy of the start of the story. But I have to admit the moral short-circuiting and the de-emphasis of the actual books in the library has me a bit nervous. I want a lot out of the third book, and I hope I'm not asking this author for too much. If you liked the first book, I think you'll like this one too, with the caveat that it's quite a bit darker and more violent in places, even apart from the surprise cannibalism. But if you've not started this series, you may want to wait for the third book to see if Lawrence can pull off the ending. Followed by The Book That Held Her Heart, currently scheduled for publication in April of 2025. Rating: 7 out of 10

16 September 2024

Russ Allbery: Review: The Wings Upon Her Back

Review: The Wings Upon Her Back, by Samantha Mills
Publisher: Tachyon
Copyright: 2024
ISBN: 1-61696-415-4
Format: Kindle
Pages: 394
The Wings Upon Her Back is a political steampunk science fantasy novel. If the author's name sounds familiar, it may be because Samantha Mills's short story "Rabbit Test" won Nebula, Locus, Hugo, and Sturgeon awards. This is her first novel. Winged Zemolai is a soldier of the mecha god and the protege of Mecha Vodaya, the Voice. She has served the city-state of Radezhda by defending it against all enemies, foreign and domestic, for twenty-six years. Despite that, it takes only a moment of errant mercy for her entire life to come crashing down. On a whim, she spares a kitchen worker who was concealing a statue of the scholar god, meaning that he was only pretending to worship the worker god like all workers should. Vodaya is unforgiving and uncompromising, as is the sleeping mecha god. Zemolai's wings are ripped from her back and crushed in the hand of the god, and she's left on the ground to die of mechalin withdrawal. The Wings Upon Her Back is told in two alternating timelines. The main one follows Zemolai after her exile as she is rescued by a young group of revolutionaries who think she may be useful in their plans. The other thread starts with Zemolai's childhood and shows the reader how she became Winged Zemolai: her scholar family, her obsession with flying, her true devotion to the mecha god, and the critical early years when she became Vodaya's protege. Mills maintains the separate timelines through the book and wraps them up in a rather neat piece of symbolic parallelism in the epilogue. I picked up this book on a recommendation from C.L. Clark, and yes, indeed, I can see why she liked this book. It's a story about a political awakening, in which Zemolai slowly realizes that she has been manipulated and lied to and that she may, in fact, be one of the baddies. The Wings Upon Her Back is more personal than some other books with that theme, since Zemolai was specifically (and abusively) groomed for her role by Vodaya. Much of the book is Zemolai trying to pull out the hooks that Vodaya put in her or, in the flashback timeline, the reader watching Vodaya install those hooks. The flashback timeline is difficult reading. I don't think Mills could have left it out, but she says in the afterword that it was the hardest part of the book to write and it was also the hardest part of the book to read. It fills in some interesting bits of world-building and backstory, and Mills does a great job pacing the story revelations so that both threads contribute equally, but mostly it's a story of manipulative abuse. We know from the main storyline that Vodaya's tactics work, which gives those scenes the feel of a slow-motion train wreck. You know what's going to happen, you know it will be bad, and yet you can't look away. It occurred to me while reading this that Emily Tesh's Some Desperate Glory told a similar type of story without the flashback structure, which eliminates the stifling feeling of inevitability. I don't think that would not have worked for this story. If you simply rearranged the chapters of The Wings Upon Her Back into a linear narrative, I would have bailed on the book. Watching Zemolai being manipulated would have been too depressing and awful for me to make it to the payoff without the forward-looking hope of the main timeline. It gave me new appreciation for the difficulty of what Tesh pulled off. Mills uses this interwoven structure well, though. At about 90% through this book I had no idea how it could end in the space remaining, but it reaches a surprising and satisfying conclusion. Mills uses a type of ending that normally bothers me, but she does it by handling the psychological impact so well that I couldn't help but admire it. I'm avoiding specifics because I think it worked better when I wasn't expecting it, but it ties beautifully into the thematic point of the book. I do have one structural objection, though. It's one of those problems I didn't notice while reading, but that started bothering me when I thought back through the story from a political lens. The Wings Upon Her Back is Zemolai's story, her redemption arc, and that means she drives the plot. The band of revolutionaries are great characters (particularly Galiana), but they're supporting characters. Zemolai is older, more experienced, and knows critical information they don't have, and she uses it to effectively take over. As setup for her character arc, I see why Mills did this. As political praxis, I have issues. There is a tendency in politics to believe that political skill is portable and repurposable. Converting opposing operatives to the cause is welcomed not only because they indicate added support, but also because they can use their political skill to help you win instead. To an extent this is not wrong, and is probably the most true of combat skills (which Zemolai has in abundance). But there's an underlying assumption that politics is symmetric, and a critical reason why I hold many of the political positions that I do hold is that I don't think politics is symmetric. If someone has been successfully stoking resentment and xenophobia in support of authoritarians, converts to an anti-authoritarian cause, and then produces propaganda stoking resentment and xenophobia against authoritarians, this is in some sense an improvement. But if one believes that resentment and xenophobia are inherently wrong, if one's politics are aimed at reducing the resentment and xenophobia in the world, then in a way this person has not truly converted. Worse, because this is an effective manipulation tactic, there is a strong tendency to put this type of political convert into a leadership position, where they will, intentionally or not, start turning the anti-authoritarian movement into a copy of the authoritarian movement they left. They haven't actually changed their politics because they haven't understood (or simply don't believe in) the fundamental asymmetry in the positions. It's the same criticism that I have of realpolitik: the ends do not justify the means because the means corrupt the ends. Nothing that happens in this book is as egregious as my example, but the more I thought about the plot structure, the more it bothered me that Zemolai never listens to the revolutionaries she joins long enough to wrestle with why she became an agent of an authoritarian state and they didn't. They got something fundamentally right that she got wrong, and perhaps that should have been reflected in who got to make future decisions. Zemolai made very poor choices and yet continues to be the sole main character of the story, the one whose decisions and actions truly matter. Maybe being wrong about everything should be disqualifying for being the main character, at least for a while, even if you think you've understood why you were wrong. That problem aside, I enjoyed this. Both timelines were compelling and quite difficult to put down, even when they got rather dark. I could have done with less body horror and a few fewer fight scenes, but I'm glad I read it. Science fiction readers should be warned that the world-building, despite having an intricate and fascinating surface, is mostly vibes. I started the book wondering how people with giant metal wings on their back can literally fly, and thought the mentions of neural ports, high-tech materials, and immune-suppressing drugs might mean that we'd get some sort of explanation. We do not: heavier-than-air flight works because it looks really cool and serves some thematic purposes. There are enough hints of technology indistinguishable from magic that you could make up your own explanations if you wanted to, but that's not something this book is interested in. There's not a thing wrong with that, but don't get caught by surprise if you were in the mood for a neat scientific explanation of apparent magic. Recommended if you like somewhat-harrowing character development with a heavy political lens and steampunk vibes, although it's not the sort of book that I'd press into the hands of everyone I know. The Wings Upon Her Back is a complete story in a single novel. Content warning: the main character is a victim of physical and emotional abuse, so some of that is a lot. Also surgical gore, some torture, and genocide. Rating: 7 out of 10

15 September 2024

Raju Devidas: Setting a local test deployment of moinmoin wiki

~$ mkdir moin-test
~$ cd moin-test
~/d/moin-test python3 -m venv .                                00:04
~/d/moin-test ls                                        2.119s 00:04
bin/  include/  lib/  lib64@  pyvenv.cfg
~/d/moin-test source bin/activate.fish                         00:04
~/d/moin-test pip install --pre moin                 moin-test 00:04
Collecting moin
  Using cached moin-2.0.0b1-py3-none-any.whl.metadata (4.7 kB)
Collecting Babel>=2.10.0 (from moin)
  Using cached babel-2.16.0-py3-none-any.whl.metadata (1.5 kB)
Collecting blinker>=1.6.2 (from moin)
  Using cached blinker-1.8.2-py3-none-any.whl.metadata (1.6 kB)
Collecting docutils>=0.18.1 (from moin)
  Using cached docutils-0.21.2-py3-none-any.whl.metadata (2.8 kB)
Collecting Markdown>=3.4.1 (from moin)
  Using cached Markdown-3.7-py3-none-any.whl.metadata (7.0 kB)
Collecting mdx-wikilink-plus>=1.4.1 (from moin)
  Using cached mdx_wikilink_plus-1.4.1-py3-none-any.whl.metadata (6.6 kB)
Collecting Flask>=3.0.0 (from moin)
  Using cached flask-3.0.3-py3-none-any.whl.metadata (3.2 kB)
Collecting Flask-Babel>=3.0.0 (from moin)
  Using cached flask_babel-4.0.0-py3-none-any.whl.metadata (1.9 kB)
Collecting Flask-Caching>=1.2.0 (from moin)
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Installing collected packages: XStatic-svg-edit-moin, XStatic-Pygments, XStatic-JQuery.TableSorter, XStatic-jQuery-File-Upload, XStatic-jQuery, XStatic-Font-Awesome, XStatic-CKEditor, XStatic-Bootstrap, XStatic-autosize, XStatic, whoosh, pytz, passlib, typing-extensions, six, pygments, pycparser, markupsafe, Markdown, lxml, itsdangerous, greenlet, emeraldtree, docutils, click, charset-normalizer, cachelib, blinker, Babel, Werkzeug, sqlalchemy, python-dateutil, mdx-wikilink-plus, Jinja2, flatland, cffi, Flask, feedgen, cryptography, pdfminer.six, Flask-Theme, Flask-Caching, Flask-Babel, moin
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~/d/moin-test[1] pip install setuptools       moin-test 0.241s 00:06
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Successfully installed setuptools-75.0.0
~/d/moin-test moin create-instance --full     moin-test 1.457s 00:06
2024-09-16 00:06:36,812 INFO moin.cli.maint.create_instance:76 Directory /home/raj/dev/moin-test already exists, using as wikiconfig dir.
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~/d/moin-test ls                             moin-test 15.295s 00:06
bin/      intermap.txt  lib64@      wiki/        wikiconfig.py
include/  lib/          pyvenv.cfg  wiki_local/
~/d/moin-test MOINCFG=wikiconfig.py                  moin-test 00:07
fish: Unsupported use of &apos=&apos. In fish, please use &aposset MOINCFG wikiconfig.py&apos.
~/d/moin-test[123] set MOINCFG wikiconfig.py         moin-test 00:07
~/d/moin-test[123] moin account-create --name test --email test@test.tld --password test123
Password not acceptable: For a password a minimum length of 8 characters is required.
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~/d/moin-test moin account-create --name test --email test@test.tld --password this-is-a-password
2024-09-16 00:08:43,798 INFO moin.cli.account.create:49 User c3608cafec184bd6a7a1d69d83109ad0 [&apostest&apos] test@test.tld - created.
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~/d/moin-test moin run --host 0.0.0.0 --port 5000 --no-debugger --no-reload
 * Debug mode: off
2024-09-16 00:09:26,146 INFO werkzeug:97 WARNING: This is a development server. Do not use it in a production deployment. Use a production WSGI server instead.
 * Running on all addresses (0.0.0.0)
 * Running on http://127.0.0.1:5000
 * Running on http://192.168.1.2:5000
2024-09-16 00:09:26,146 INFO werkzeug:97 Press CTRL+C to quit

11 September 2024

Jamie McClelland: MariaDB mystery

I keep getting an error in our backup logs:
Sep 11 05:08:03 Warning: mysqldump: Error 2013: Lost connection to server during query when dumping table  1C4Uonkwhe_options  at row: 1402
Sep 11 05:08:03 Warning: Failed to dump mysql databases ic_wp
It s a WordPress database having trouble dumping the options table. The error log has a corresponding message:
Sep 11 13:50:11 mysql007 mariadbd[580]: 2024-09-11 13:50:11 69577 [Warning] Aborted connection 69577 to db: 'ic_wp' user: 'root' host: 'localhost' (Got an error writing communication packets)
The Internet is full of suggestions, almost all of which either focus on the network connection between the client and the server or the FEDERATED plugin. We aren t using the federated plugin and this error happens when conneting via the socket. Check it out - what is better than a consistently reproducible problem! It happens if I try to select all the values in the table:
root@mysql007:~# mysql --protocol=socket -e 'select * from 1C4Uonkwhe_options' ic_wp > /dev/null
ERROR 2013 (HY000) at line 1: Lost connection to server during query
root@mysql007:~#
It happens when I specifiy one specific offset:
root@mysql007:~# mysql --protocol=socket -e 'select * from 1C4Uonkwhe_options limit 1 offset 1402' ic_wp
ERROR 2013 (HY000) at line 1: Lost connection to server during query
root@mysql007:~#
It happens if I specify the field name explicitly:
root@mysql007:~# mysql --protocol=socket -e 'select option_id,option_name,option_value,autoload from 1C4Uonkwhe_options limit 1 offset 1402' ic_wp
ERROR 2013 (HY000) at line 1: Lost connection to server during query
root@mysql007:~#
It doesn t happen if I specify the key field:
root@mysql007:~# mysql --protocol=socket -e 'select option_id from 1C4Uonkwhe_options limit 1 offset 1402' ic_wp
+-----------+
  option_id  
+-----------+
   16296351  
+-----------+
root@mysql007:~#
It does happen if I specify the value field:
root@mysql007:~# mysql --protocol=socket -e 'select option_value from 1C4Uonkwhe_options limit 1 offset 1402' ic_wp
ERROR 2013 (HY000) at line 1: Lost connection to server during query
root@mysql007:~#
It doesn t happen if I query the specific row by key field:
root@mysql007:~# mysql --protocol=socket -e 'select * from 1C4Uonkwhe_options where option_id = 16296351' ic_wp
+-----------+----------------------+--------------+----------+
  option_id   option_name            option_value   autoload  
+-----------+----------------------+--------------+----------+
   16296351   z_taxonomy_image8905                  yes       
+-----------+----------------------+--------------+----------+
root@mysql007:~#
Hm. Surely there is some funky non-printing character in that option_value right?
root@mysql007:~# mysql --protocol=socket -e 'select CHAR_LENGTH(option_value) from 1C4Uonkwhe_options where option_id = 16296351' ic_wp
+---------------------------+
  CHAR_LENGTH(option_value)  
+---------------------------+
                          0  
+---------------------------+
root@mysql007:~# mysql --protocol=socket -e 'select HEX(option_value) from 1C4Uonkwhe_options where option_id = 16296351' ic_wp
+-------------------+
  HEX(option_value)  
+-------------------+
                     
+-------------------+
root@mysql007:~#
Resetting the value to an empty value doesn t make a difference:
root@mysql007:~# mysql --protocol=socket -e 'update 1C4Uonkwhe_options set option_value = "" where option_id = 16296351' ic_wp
root@mysql007:~# mysql --protocol=socket -e 'select * from 1C4Uonkwhe_options' ic_wp > /dev/null
ERROR 2013 (HY000) at line 1: Lost connection to server during query
root@mysql007:~#
Deleting the row in question causes the error to specify a new offset:
root@mysql007:~# mysql --protocol=socket -e 'delete from 1C4Uonkwhe_options where option_id = 16296351' ic_wp
root@mysql007:~# mysql --protocol=socket -e 'select * from 1C4Uonkwhe_options' ic_wp > /dev/null
ERROR 2013 (HY000) at line 1: Lost connection to server during query
root@mysql007:~# mysqldump ic_wp > /dev/null
mysqldump: Error 2013: Lost connection to server during query when dumping table  1C4Uonkwhe_options  at row: 1401
root@mysql007:~#
If I put the record I deleted back in, we return to the old offset:
root@mysql007:~# mysql --protocol=socket -e 'insert into 1C4Uonkwhe_options VALUES(16296351,"z_taxonomy_image8905","","yes");' ic_wp 
root@mysql007:~# mysqldump ic_wp > /dev/null
mysqldump: Error 2013: Lost connection to server during query when dumping table  1C4Uonkwhe_options  at row: 1402
root@mysql007:~#
I m losing my little mind. Let s get drastic and create a whole new table, copy over the data delicately working around the deadly offset:
oot@mysql007:~# mysql --protocol=socket -e 'create table 1C4Uonkwhe_new_options like 1C4Uonkwhe_options;' ic_wp 
root@mysql007:~# mysql --protocol=socket -e 'insert into 1C4Uonkwhe_new_options select * from 1C4Uonkwhe_options limit 1402 offset 0;' ic_wp 
--- There is only 33 more records, not sure how to specify unlimited limit but 100 does the trick.
root@mysql007:~# mysql --protocol=socket -e 'insert into 1C4Uonkwhe_new_options select * from 1C4Uonkwhe_options limit 100 offset 1403;' ic_wp 
Now let s make sure all is working properly:
root@mysql007:~# mysql --protocol=socket -e 'select * from 1C4Uonkwhe_new_options' ic_wp >/dev/null;
Now let s examine which row we are missing:
root@mysql007:~# mysql --protocol=socket -e 'select option_id from 1C4Uonkwhe_options where option_id not in (select option_id from 1C4Uonkwhe_new_options) ;' ic_wp 
+-----------+
  option_id  
+-----------+
   18405297  
+-----------+
root@mysql007:~#
Wait, what? I was expecting option_id 16296351. Oh, now we are getting somewhere. And I see my mistake: when using offsets, you need to use ORDER BY or you won t get consistent results.
root@mysql007:~# mysql --protocol=socket -e 'select option_id from 1C4Uonkwhe_options order by option_id limit 1 offset 1402' ic_wp ;
+-----------+
  option_id  
+-----------+
   18405297  
+-----------+
root@mysql007:~#
Now that I have the correct row what is in it:
root@mysql007:~# mysql --protocol=socket -e 'select * from 1C4Uonkwhe_options where option_id = 18405297' ic_wp ;
ERROR 2013 (HY000) at line 1: Lost connection to server during query
root@mysql007:~#
Well, that makes a lot more sense. Let s start over with examining the value:
root@mysql007:~# mysql --protocol=socket -e 'select CHAR_LENGTH(option_value) from 1C4Uonkwhe_options where option_id = 18405297' ic_wp ;
+---------------------------+
  CHAR_LENGTH(option_value)  
+---------------------------+
                   50814767  
+---------------------------+
root@mysql007:~#
Wow, that s a lot of characters. If it were a book, it would be 35,000 pages long (I just discovered this site). It s a LONGTEXT field so it should be able to handle it. But now I have a better idea of what could be going wrong. The name of the option is rewrite_rules so it seems like something is going wrong with the generation of that option. I imagine there is some tweak I can make to allow MariaDB to cough up the value (read_buffer_size? tmp_table_size?). But I ll start with checking in with the database owner because I don t think 35,000 pages of rewrite rules is appropriate for any site.

Valhalla's Things: Two Linen Hoods

Posted on September 11, 2024
Tags: madeof:atoms, craft:sewing, FreeSoftWear
A woman wearing a white hood with a deep shoulder covering that ends in a point at about waist height.  The hood is not fitted, has a slight point because of the rectangular construction, and on the torso part one can see the big square gusset that gives it fullness. I ve been influenced again into feeling the need for a garment. It was again a case of multiple sources conspiring in the same direction for unrelated reasons, but I decided I absolutely needed a linen hood, made from the heavy white linen I knew I had in my stash. Why? I don t know. I do like the feeling of wearing a hood, and the white linen should give a decent protection from the sun, but I don t know how often I m going to wear these instead of just a hat. On the other hand the linen was already there and I needed something small to sew. A woman wearing a hood in the same shape, but made in tartan-print flannel.  It looks slightly smaller than the linen one. My first idea was to make a square hood: some time ago I had already made one out of some leftovers of duvet cover, vaguely inspired by the S , because I have a long-term plan of making one a bit more from scratch1. I like the fact that this pattern is completely made out of squares and rectangles, and while the flannel one is quite fitting, as suitable for a warm garment, I felt that by making it just a cm or two wider it would have worked nicely for a warm weather one, and indeed it did. A woman wearing some sort of white veil that covers the head and has two scarf-like appendages, one wrapped around the shoulders and falling on the back, and one falling on the front side, kept in place with one arm. Except, before I even started on the square hood, I started to think that the same square top would also be good for a hood-scarf, one of those long flowy garments that sit on the head, wrap around the neck and fall down, moving with the wind and the movements of the person. Because, let s be honest. worn in a way that look like a veil they feel nice, it s true. But with the help of a couple of pins then you can do this. A woman wearing what looks like a deep hood over some sort of fabric face mask, showing only the eyes, in a way that resembles characters in a video game.  There are again two scarf-like edges that fall on the front and back. And no, I ve never played that game2, and I m not even 100% sure what it is about, other than killing people, climbing buildings and petting cats3, but that s not really an issue when making a bit of casual cosplay of something, right? Anyway, should anybody feel the need to make themselves a hood or ten, the patterns have been released as usual as #FreeSoftWear: square hood and hood scarf.

  1. I m not going to raise the sheep :D I m actually not even going to wash and comb the wool, I ll start from the step just after those :D
  2. because proprietary software, because somewhat underpowered computers and other related reasons that are somewhat incidental to the game itself.
  3. at least two out of three things that make it look like a perfectly enjoyable activity.

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