Search Results: "cas"

20 December 2023

Ulrike Uhlig: How volunteer work in F/LOSS exacerbates pre-existing lines of oppression, and what that has to do with low diversity

This is a post I wrote in June 2022, but did not publish back then. After first publishing it in December 2023, a perfectionist insecure part of me unpublished it again. After receiving positive feedback, i slightly amended and republish it now. In this post, I talk about unpaid work in F/LOSS, taking on the example of hackathons, and why, in my opinion, the expectation of volunteer work is hurting diversity. Disclaimer: I don t have all the answers, only some ideas and questions.

Previous findings In 2006, the Flosspols survey searched to explain the role of gender in free/libre/open source software (F/LOSS) communities because an earlier [study] revealed a significant discrepancy in the proportion of men to women. It showed that just about 1.5% of F/LOSS community members were female at that time, compared with 28% in proprietary software (which is also a low number). Their key findings were, to name just a few:
  • that F/LOSS rewards the producing code rather than the producing software. It thereby puts most emphasis on a particular skill set. Other activities such as interface design or documentation are understood as less technical and therefore less prestigious.
  • The reliance on long hours of intensive computing in writing successful code means that men, who in general assume that time outside of waged labour is theirs , are freer to participate than women, who normally still assume a disproportionate amount of domestic responsibilities. Female F/LOSS participants, however, seem to be able to allocate a disproportionate larger share of their leisure time for their F/LOSS activities. This gives an indication that women who are not able to spend as much time on voluntary activities have difficulties to integrate into the community.
We also know from the 2016 Debian survey, published in 2021, that a majority of Debian contributors are employed, rather than being contractors, and rather than being students. Also, 95.5% of respondents to that study were men between the ages of 30 and 49, highly educated, with the largest groups coming from Germany, France, USA, and the UK. The study found that only 20% of the respondents were being paid to work on Debian. Half of these 20% estimate that the amount of work on Debian they are being paid for corresponds to less than 20% of the work they do there. On the other side, there are 14% of those who are being paid for Debian work who declared that 80-100% of the work they do in Debian is remunerated.

So, if a majority of people is not paid, why do they work on F/LOSS? Or: What are the incentives of free software? In 2021, Louis-Philippe V ronneau aka Pollo, who is not only a Debian Developer but also an economist, published his thesis What are the incentive structures of free software (The actual thesis was written in French). One very interesting finding Pollo pointed out is this one:
Indeed, while we have proven that there is a strong and significative correlation between the income and the participation in a free/libre software project, it is not possible for us to pronounce ourselves about the causality of this link.
In the French original text:
En effet, si nous avons prouv qu il existe une corr lation forte et significative entre le salaire et la participation un projet libre, il ne nous est pas possible de nous prononcer sur la causalit de ce lien.
Said differently, it is certain that there is a relationship between income and F/LOSS contribution, but it s unclear whether working on free/libre software ultimately helps finding a well paid job, or if having a well paid job is the cause enabling work on free/libre software. I would like to scratch this question a bit further, mostly relying on my own observations, experiences, and discussions with F/LOSS contributors.

Volunteer work is unpaid work We often hear of hackathons, hack weeks, or hackfests. I ve been at some such events myself, Tails organized one, the IETF regularly organizes hackathons, and last week (June 2022!) I saw an invitation for a hack week with the Torproject. This type of event generally last several days. While the people who organize these events are being paid by the organizations they work for, participants on the other hand are generally joining on a volunteer basis. Who can we expect to show up at this type of event under these circumstances as participants? To answer this question, I collected some ideas:
  • people who have an employer sponsoring their work
  • people who have a funder/grant sponsoring their work
  • people who have a high income and can take time off easily (in that regard, remember the Gender Pay Gap, women often earn less for the same work than men)
  • people who rely on family wealth (living off an inheritance, living on rights payments from a famous grandparent - I m not making these situations up, there are actual people in such financially favorable situations )
  • people who don t need much money because they don t have to pay rent or pay low rent (besides house owners that category includes people who live in squats or have social welfare paying for their rent, people who live with parents or caretakers)
  • people who don t need to do care work (for children, elderly family members, pets. Remember that most care work is still done by women.)
  • students who have financial support or are in a situation in which they do not yet need to generate a lot of income
  • people who otherwise have free time at their disposal
So, who, in your opinion, fits these unwritten requirements? Looking at this list, it s pretty clear to me why we d mostly find white men from the Global North, generally with higher education in hackathons and F/LOSS development. ( Great, they re a culture fit! ) Yes, there will also always be some people of marginalized groups who will attend such events because they expect to network, to find an internship, to find a better job in the future, or to add their participation to their curriculum. To me, this rings a bunch of alarm bells.

Low diversity in F/LOSS projects a mirror of the distribution of wealth I believe that the lack of diversity in F/LOSS is first of all a mirror of the distribution of wealth on a larger level. And by wealth I m referring to financial wealth as much as to social wealth in the sense of Bourdieu: Families of highly educated parents socially reproducing privilege by allowing their kids to attend better schools, supporting and guiding them in their choices of study and work, providing them with relations to internships acting as springboards into well paid jobs and so on. That said, we should ask ourselves as well:

Do F/LOSS projects exacerbate existing lines of oppression by relying on unpaid work? Let s look again at the causality question of Pollo s research (in my words):
It is unclear whether working on free/libre software ultimately helps finding a well paid job, or if having a well paid job is the cause enabling work on free/libre software.
Maybe we need to imagine this cause-effect relationship over time: as a student, without children and lots of free time, hopefully some money from the state or the family, people can spend time on F/LOSS, collect experience, earn recognition - and later find a well-paid job and make unpaid F/LOSS contributions into a hobby, cementing their status in the community, while at the same time generating a sense of well-being from working on the common good. This is a quite common scenario. As the Flosspols study revealed however, boys often get their own computer at the age of 14, while girls get one only at the age of 20. (These numbers might be slightly different now, and possibly many people don t own an actual laptop or desktop computer anymore, instead they own mobile devices which are not exactly inciting them to look behind the surface, take apart, learn, appropriate technology.) In any case, the above scenario does not allow for people who join F/LOSS later in life, eg. changing careers, to find their place. I believe that F/LOSS projects cannot expect to have more women, people of color, people from working class backgrounds, people from outside of Germany, France, USA, UK, Australia, and Canada on board as long as volunteer work is the status quo and waged labour an earned privilege.

Wait, are you criticizing all these wonderful people who sacrifice their free time to work towards common good? No, that s definitely not my intention, I m glad that F/LOSS exists, and the F/LOSS ecosystem has always represented a small utopia to me that is worth cherishing and nurturing. However, I think we still need to talk more about the lack of diversity, and investigate it further.

Some types of work are never being paid Besides free work at hacking events, let me also underline that a lot of work in F/LOSS is not considered payable work (yes, that s an oxymoron!). Which F/LOSS project for example, has ever paid translators a decent fee? Which project has ever considered that doing the social glue work, often done by women in the projects, is work that should be paid for? Which F/LOSS projects pay the people who do their Debian packaging rather than relying on yet another already well-paid white man who can afford doing this work for free all the while holding up how great the F/LOSS ecosystem is? And how many people on opensourcedesign jobs are looking to get their logo or website done for free? (Isn t that heart icon appealing to your altruistic empathy?) In my experience even F/LOSS projects which are trying to do the right thing by paying everyone the same amount of money per hour run into issues when it turns out that not all hours are equal and that some types of work do not qualify for remuneration at all or that the rules for the clocking of work are not universally applied in the same way by everyone.

Not every interaction should have a monetary value, but Some of you want to keep working without being paid, because that feels a bit like communism within capitalism, it makes you feel good to contribute to the greater good while not having the system determine your value over money. I hear you. I ve been there (and sometimes still am). But as long as we live in this system, even though we didn t choose to and maybe even despise it - communism is not about working for free, it s about getting paid equally and adequately. We may not think about it while under the age of 40 or 45, but working without adequate financial compensation, even half of the time, will ultimately result in not being able to care for oneself when sick, when old. And while this may not be an issue for people who inherit wealth, or have an otherwise safe economical background, eg. an academic salary, it is a huge problem and barrier for many people coming out of the working or service classes. (Oh and please, don t repeat the neoliberal lie that everyone can achieve whatever they aim for, if they just tried hard enough. French research shows that (in France) one has only 30% chance to become a class defector , and change social class upwards. But I managed to get out and move up, so everyone can! - well, if you believe that I m afraid you might be experiencing survivor bias.)

Not all bodies are equally able We should also be aware that not all of us can work with the same amount of energy either. There is yet another category of people who are excluded by the expectation of volunteer work, either because the waged labour they do already eats all of their energy, or because their bodies are not disposed to do that much work, for example because of mental health issues - such as depression-, or because of physical disabilities.

When organizing events relying on volunteer work please think about these things. Yes, you can tell people that they should ask their employer to pay them for attending a hackathon - but, as I ve hopefully shown, that would not do it for many people, especially newcomers. Instead, you could propose a fund to make it possible that people who would not normally attend can attend. DebConf is a good example for having done this for many years.

Conclusively I would like to urge free software projects that have a budget and directly pay some people from it to map where they rely on volunteer work and how this hurts diversity in their project. How do you or your project exacerbate pre-existing lines of oppression by granting or not granting monetary value to certain types of work? What is it that you take for granted? As always, I m curious about your feedback!

Worth a read These ideas are far from being new. Ashe Dryden s well-researched post The ethics of unpaid labor and the OSS community dates back to 2013 and is as important as it was ten years ago.

Melissa Wen: The Rainbow Treasure Map Talk: Advanced color management on Linux with AMD/Steam Deck.

Last week marked a major milestone for me: the AMD driver-specific color management properties reached the upstream linux-next! And to celebrate, I m happy to share the slides notes from my 2023 XDC talk, The Rainbow Treasure Map along with the individual recording that just dropped last week on youtube talk about happy coincidences!

Steam Deck Rainbow: Treasure Map & Magic Frogs While I may be bubbly and chatty in everyday life, the stage isn t exactly my comfort zone (hallway talks are more my speed). But the journey of developing the AMD color management properties was so full of discoveries that I simply had to share the experience. Witnessing the fantastic work of Jeremy and Joshua bring it all to life on the Steam Deck OLED was like uncovering magical ingredients and whipping up something truly enchanting. For XDC 2023, we split our Rainbow journey into two talks. My focus, The Rainbow Treasure Map, explored the new color features we added to the Linux kernel driver, diving deep into the hardware capabilities of AMD/Steam Deck. Joshua then followed with The Rainbow Frogs and showed the breathtaking color magic released on Gamescope thanks to the power unlocked by the kernel driver s Steam Deck color properties.

Packing a Rainbow into 15 Minutes I had so much to tell, but a half-slot talk meant crafting a concise presentation. To squeeze everything into 15 minutes (and calm my pre-talk jitters a bit!), I drafted and practiced those slides and notes countless times. So grab your map, and let s embark on the Rainbow journey together! Slide 1: The Rainbow Treasure Map - Advanced Color Management on Linux with AMD/SteamDeck Intro: Hi, I m Melissa from Igalia and welcome to the Rainbow Treasure Map, a talk about advanced color management on Linux with AMD/SteamDeck. Slide 2: List useful links for this technical talk Useful links: First of all, if you are not used to the topic, you may find these links useful.
  1. XDC 2022 - I m not an AMD expert, but - Melissa Wen
  2. XDC 2022 - Is HDR Harder? - Harry Wentland
  3. XDC 2022 Lightning - HDR Workshop Summary - Harry Wentland
  4. Color management and HDR documentation for FOSS graphics - Pekka Paalanen et al.
  5. Cinematic Color - 2012 SIGGRAPH course notes - Jeremy Selan
  6. AMD Driver-specific Properties for Color Management on Linux (Part 1) - Melissa Wen
Slide 3: Why do we need advanced color management on Linux? Context: When we talk about colors in the graphics chain, we should keep in mind that we have a wide variety of source content colorimetry, a variety of output display devices and also the internal processing. Users expect consistent color reproduction across all these devices. The userspace can use GPU-accelerated color management to get it. But this also requires an interface with display kernel drivers that is currently missing from the DRM/KMS framework. Slide 4: Describe our work on AMD driver-specific color properties Since April, I ve been bothering the DRM community by sending patchsets from the work of me and Joshua to add driver-specific color properties to the AMD display driver. In parallel, discussions on defining a generic color management interface are still ongoing in the community. Moreover, we are still not clear about the diversity of color capabilities among hardware vendors. To bridge this gap, we defined a color pipeline for Gamescope that fits the latest versions of AMD hardware. It delivers advanced color management features for gamut mapping, HDR rendering, SDR on HDR, and HDR on SDR. Slide 5: Describe the AMD/SteamDeck - our hardware AMD/Steam Deck hardware: AMD frequently releases new GPU and APU generations. Each generation comes with a DCN version with display hardware improvements. Therefore, keep in mind that this work uses the AMD Steam Deck hardware and its kernel driver. The Steam Deck is an APU with a DCN3.01 display driver, a DCN3 family. It s important to have this information since newer AMD DCN drivers inherit implementations from previous families but aldo each generation of AMD hardware may introduce new color capabilities. Therefore I recommend you to familiarize yourself with the hardware you are working on. Slide 6: Diagram with the three layers of the AMD display driver on Linux The AMD display driver in the kernel space: It consists of three layers, (1) the DRM/KMS framework, (2) the AMD Display Manager, and (3) the AMD Display Core. We extended the color interface exposed to userspace by leveraging existing DRM resources and connecting them using driver-specific functions for color property management. Slide 7: Three-layers diagram highlighting AMD Display Manager, DM - the layer that connects DC and DRM Bridging DC color capabilities and the DRM API required significant changes in the color management of AMD Display Manager - the Linux-dependent part that connects the AMD DC interface to the DRM/KMS framework. Slide 8: Three-layers diagram highlighting AMD Display Core, DC - the shared code The AMD DC is the OS-agnostic layer. Its code is shared between platforms and DCN versions. Examining this part helps us understand the AMD color pipeline and hardware capabilities, since the machinery for hardware settings and resource management are already there. Slide 9: Diagram of the AMD Display Core Next architecture with main elements and data flow The newest architecture for AMD display hardware is the AMD Display Core Next. Slide 10: Diagram of the AMD Display Core Next where only DPP and MPC blocks are highlighted In this architecture, two blocks have the capability to manage colors:
  • Display Pipe and Plane (DPP) - for pre-blending adjustments;
  • Multiple Pipe/Plane Combined (MPC) - for post-blending color transformations.
Let s see what we have in the DRM API for pre-blending color management. Slide 11: Blank slide with no content only a title 'Pre-blending: DRM plane' DRM plane color properties: This is the DRM color management API before blending. Nothing! Except two basic DRM plane properties: color_encoding and color_range for the input colorspace conversion, that is not covered by this work. Slide 12: Diagram with color capabilities and structures in AMD DC layer without any DRM plane color interface (before blending), only the DRM CRTC color interface for post blending In case you re not familiar with AMD shared code, what we need to do is basically draw a map and navigate there! We have some DRM color properties after blending, but nothing before blending yet. But much of the hardware programming was already implemented in the AMD DC layer, thanks to the shared code. Slide 13: Previous Diagram with a rectangle to highlight the empty space in the DRM plane interface that will be filled by AMD plane properties Still both the DRM interface and its connection to the shared code were missing. That s when the search begins! Slide 14: Color Pipeline Diagram with the plane color interface filled by AMD plane properties but without connections to AMD DC resources AMD driver-specific color pipeline: Looking at the color capabilities of the hardware, we arrive at this initial set of properties. The path wasn t exactly like that. We had many iterations and discoveries until reached to this pipeline. Slide 15: Color Pipeline Diagram connecting AMD plane degamma properties, LUT and TF, to AMD DC resources The Plane Degamma is our first driver-specific property before blending. It s used to linearize the color space from encoded values to light linear values. Slide 16: Describe plane degamma properties and hardware capabilities We can use a pre-defined transfer function or a user lookup table (in short, LUT) to linearize the color space. Pre-defined transfer functions for plane degamma are hardcoded curves that go to a specific hardware block called DPP Degamma ROM. It supports the following transfer functions: sRGB EOTF, BT.709 inverse OETF, PQ EOTF, and pure power curves Gamma 2.2, Gamma 2.4 and Gamma 2.6. We also have a one-dimensional LUT. This 1D LUT has four thousand ninety six (4096) entries, the usual 1D LUT size in the DRM/KMS. It s an array of drm_color_lut that goes to the DPP Gamma Correction block. Slide 17: Color Pipeline Diagram connecting AMD plane CTM property to AMD DC resources We also have now a color transformation matrix (CTM) for color space conversion. Slide 18: Describe plane CTM property and hardware capabilities It s a 3x4 matrix of fixed points that goes to the DPP Gamut Remap Block. Both pre- and post-blending matrices were previously gone to the same color block. We worked on detaching them to clear both paths. Now each CTM goes on its own way. Slide 19: Color Pipeline Diagram connecting AMD plane HDR multiplier property to AMD DC resources Next, the HDR Multiplier. HDR Multiplier is a factor applied to the color values of an image to increase their overall brightness. Slide 20: Describe plane HDR mult property and hardware capabilities This is useful for converting images from a standard dynamic range (SDR) to a high dynamic range (HDR). As it can range beyond [0.0, 1.0] subsequent transforms need to use the PQ(HDR) transfer functions. Slide 21: Color Pipeline Diagram connecting AMD plane shaper properties, LUT and TF, to AMD DC resources And we need a 3D LUT. But 3D LUT has a limited number of entries in each dimension, so we want to use it in a colorspace that is optimized for human vision. It means in a non-linear space. To deliver it, userspace may need one 1D LUT before 3D LUT to delinearize content and another one after to linearize content again for blending. Slide 22: Describe plane shaper properties and hardware capabilities The pre-3D-LUT curve is called Shaper curve. Unlike Degamma TF, there are no hardcoded curves for shaper TF, but we can use the AMD color module in the driver to build the following shaper curves from pre-defined coefficients. The color module combines the TF and the user LUT values into the LUT that goes to the DPP Shaper RAM block. Slide 23: Color Pipeline Diagram connecting AMD plane 3D LUT property to AMD DC resources Finally, our rockstar, the 3D LUT. 3D LUT is perfect for complex color transformations and adjustments between color channels. Slide 24: Describe plane 3D LUT property and hardware capabilities 3D LUT is also more complex to manage and requires more computational resources, as a consequence, its number of entries is usually limited. To overcome this restriction, the array contains samples from the approximated function and values between samples are estimated by tetrahedral interpolation. AMD supports 17 and 9 as the size of a single-dimension. Blue is the outermost dimension, red the innermost. Slide 25: Color Pipeline Diagram connecting AMD plane blend properties, LUT and TF, to AMD DC resources As mentioned, we need a post-3D-LUT curve to linearize the color space before blending. This is done by Blend TF and LUT. Slide 26: Describe plane blend properties and hardware capabilities Similar to shaper TF, there are no hardcoded curves for Blend TF. The pre-defined curves are the same as the Degamma block, but calculated by the color module. The resulting LUT goes to the DPP Blend RAM block. Slide 27: Color Pipeline Diagram  with all AMD plane color properties connect to AMD DC resources and links showing the conflict between plane and CRTC degamma Now we have everything connected before blending. As a conflict between plane and CRTC Degamma was inevitable, our approach doesn t accept that both are set at the same time. Slide 28: Color Pipeline Diagram connecting AMD CRTC gamma TF property to AMD DC resources We also optimized the conversion of the framebuffer to wire encoding by adding support to pre-defined CRTC Gamma TF. Slide 29: Describe CRTC gamma TF property and hardware capabilities Again, there are no hardcoded curves and TF and LUT are combined by the AMD color module. The same types of shaper curves are supported. The resulting LUT goes to the MPC Gamma RAM block. Slide 30: Color Pipeline Diagram with all AMD driver-specific color properties connect to AMD DC resources Finally, we arrived in the final version of DRM/AMD driver-specific color management pipeline. With this knowledge, you re ready to better enjoy the rainbow treasure of AMD display hardware and the world of graphics computing. Slide 31: SteamDeck/Gamescope Color Pipeline Diagram with rectangles labeling each block of the pipeline with the related AMD color property With this work, Gamescope/Steam Deck embraces the color capabilities of the AMD GPU. We highlight here how we map the Gamescope color pipeline to each AMD color block. Slide 32: Final slide. Thank you! Future works: The search for the rainbow treasure is not over! The Linux DRM subsystem contains many hidden treasures from different vendors. We want more complex color transformations and adjustments available on Linux. We also want to expose all GPU color capabilities from all hardware vendors to the Linux userspace. Thanks Joshua and Harry for this joint work and the Linux DRI community for all feedback and reviews. The amazing part of this work comes in the next talk with Joshua and The Rainbow Frogs! Any questions?
References:
  1. Slides of the talk The Rainbow Treasure Map.
  2. Youtube video of the talk The Rainbow Treasure Map.
  3. Patch series for AMD driver-specific color management properties (upstream Linux 6.8v).
  4. SteamDeck/Gamescope color management pipeline
  5. XDC 2023 website.
  6. Igalia website.

19 December 2023

Jonathan Dowland: William Basinski, Gateshead, 2022

I was looking over the list of live music I'd seen this year and realised that avante-garde composer William Basinski was actually last year and I had forgotten to write about it! In November 2022, Basinski headlined a night of performances which otherwise featured folk from the venue's "Arists in Residence" programme, with some affiliation to Newcastle's DIY music scene. Unfortunately we arrived too late to catch any of the other acts: partly because of the venue's sometimes doggiest insistence that people can only enter or leave the halls during intervals, and partly because the building works surrounding it had made the southern entrance effectively closed, so we had to walk to the north side of the building to get in1. Basinski was performing work from Lamentations. Basinski himself presented very unexpectedly to how I imagined him: he's got the Texas drawl, mediated through a fair amount of time spent in New York; very camp, in a glittery top; he kicked off the gig complaining about how tired he was, before a mini rant about the state of the world, riffing on a title from the album: Please, This Shit Has Got To Stop. We were in Hall 1, the larger of the two, and it was sparsely attended; a few people walked out mid performance. My gig-buddy Rob (a useful barometer for me on how things have gone) remarked that it was one of the most unique and unusual gigs he'd been to. I recognised snatches of the tracks from the album, but I'm hard-placed to name or sequence them, and they flowed into each other. I don't know how much of what we were hearing was "live" or what, if anything, was being decided during the performance, but Basinski's set-up included what looked like archaic tape equipment, with exposed loops of tape running between spools that could be interfered with by other tools. The encore was a unique, unreleased mix of Melancholia (II), which (making no apologies) Basinski hit play on before retiring backstage. I didn't take any photos. From memory, I think the venue had specifically stated filming or photos were not allowed for this performance. People at prior shows in New York and London filmed some of their shows; which were substantially similar: I've included embeds of them above. Lots of Basinski's work is on Bandcamp; the three pieces I particularly enjoy are Lamentations, Lamentations by William Basinski On Time Out of Time, On Time Out of Time by William Basinski and his best-known work, The Disintegration Loops. The Disintegration Loops by William Basinski

  1. I don't want to speak ill of the venue, though: The Sage, as it was, and the Glasshouse, as it is now known, has ended up being the venue I've attended most this year (2023), and it's such a civilised place: plenty of bars, great drinks selection (both alcoholic and not, hot and cold), loads of clean toilets, a free cloakroom, fantastic accoustics, polite staff; the list goes on.

Fran ois Marier: Filtering your own spam using SpamAssassin

I know that people rave about GMail's spam filtering, but it didn't work for me: I was seeing too many false positives. I personally prefer to see some false negatives (i.e. letting some spam through), but to reduce false positives as much as possible (and ideally have a way to tune this). Here's the local SpamAssassin setup I have put together over many years. In addition to the parts I describe here, I also turn off greylisting on my email provider (KolabNow) because I don't want to have to wait for up to 10 minutes for a "2FA" email to go through. This setup assumes that you download all of your emails to your local machine. I use fetchmail for this, though similar tools should work too.

Three tiers of emails The main reason my setup works for me, despite my receiving hundreds of spam messages every day, is that I split incoming emails into three tiers via procmail:
  1. not spam: delivered to inbox
  2. likely spam: quarantined in a soft_spam/ folder
  3. definitely spam: silently deleted
I only ever have to review the likely spam tier for false positives, which is on the order of 10-30 spam emails a day. I never even see the the hundreds that are silently deleted due to a very high score. This is implemented based on a threshold in my .procmailrc:
# Use spamassassin to check for spam
:0fw: .spamassassin.lock
  /usr/bin/spamassassin
# Throw away messages with a score of > 12.0
:0
* ^X-Spam-Level: \*\*\*\*\*\*\*\*\*\*\*\*
/dev/null
:0:
* ^X-Spam-Status: Yes
$HOME/Mail/soft_spam/
# Deliver all other messages
:0:
$ DEFAULT 
I also use the following ~/.muttrc configuration to easily report false negatives/positives and examine my likely spam folder via a shortcut in mutt:
unignore X-Spam-Level
unignore X-Spam-Status
macro index S "c=soft_spam/\n" "Switch to soft_spam"
# Tell mutt about SpamAssassin headers so that I can sort by spam score
spam "X-Spam-Status: (Yes No), (hits score)=(-?[0-9]+\.[0-9])" "%3"
folder-hook =soft_spam 'push ol'
folder-hook =spam 'push ou'
# <Esc>d = de-register as non-spam, register as spam, move to spam folder.
macro index \ed "<enter-command>unset wait_key\n<pipe-entry>spamassassin -r\n<enter-command>set wait_key\n<save-message>=spam\n" "report the message as spam"
# <Esc>u = unregister as spam, register as non-spam, move to inbox folder.
macro index \eu "<enter-command>unset wait_key\n<pipe-entry>spamassassin -k\n<enter-command>set wait_key\n<save-message>=inbox\n" "correct the false positive (this is not spam)"

Custom SpamAssassin rules In addition to the default ruleset that comes with SpamAssassin, I've also accrued a number of custom rules over the years. The first set comes from the (now defunct) SpamAssassin Rules Emporium. The second set is the one that backs bugs.debian.org and lists.debian.org. Note this second one includes archived copies of some of the SARE rules and so I only use some of the rules in the common/ directory. Finally, I wrote a few custom rules of my own based on specific kinds of emails I have seen slip through the cracks. I haven't written any of those in a long time and I suspect some of my rules are now obsolete. You may want to do your own testing before you copy these outright. In addition to rules to match more spam, I've also written a ruleset to remove false positives in French emails coming from many of the above custom rules. I also wrote a rule to get a bonus to any email that comes with a patch:
describe FM_PATCH   Includes a patch
body FM_PATCH   /\bdiff -pruN\b/
score FM_PATCH  -1.0
since it's not very common in spam emails :)

SpamAssassin settings When it comes to my system-wide SpamAssassin configuration in /etc/spamassassin/, I enable the following plugins:
loadplugin Mail::SpamAssassin::Plugin::AntiVirus
loadplugin Mail::SpamAssassin::Plugin::AskDNS
loadplugin Mail::SpamAssassin::Plugin::ASN
loadplugin Mail::SpamAssassin::Plugin::AutoLearnThreshold
loadplugin Mail::SpamAssassin::Plugin::Bayes
loadplugin Mail::SpamAssassin::Plugin::BodyEval
loadplugin Mail::SpamAssassin::Plugin::Check
loadplugin Mail::SpamAssassin::Plugin::DKIM
loadplugin Mail::SpamAssassin::Plugin::DNSEval
loadplugin Mail::SpamAssassin::Plugin::FreeMail
loadplugin Mail::SpamAssassin::Plugin::FromNameSpoof
loadplugin Mail::SpamAssassin::Plugin::HashBL
loadplugin Mail::SpamAssassin::Plugin::HeaderEval
loadplugin Mail::SpamAssassin::Plugin::HTMLEval
loadplugin Mail::SpamAssassin::Plugin::HTTPSMismatch
loadplugin Mail::SpamAssassin::Plugin::ImageInfo
loadplugin Mail::SpamAssassin::Plugin::MIMEEval
loadplugin Mail::SpamAssassin::Plugin::MIMEHeader
loadplugin Mail::SpamAssassin::Plugin::OLEVBMacro
loadplugin Mail::SpamAssassin::Plugin::PDFInfo
loadplugin Mail::SpamAssassin::Plugin::Phishing
loadplugin Mail::SpamAssassin::Plugin::Pyzor
loadplugin Mail::SpamAssassin::Plugin::Razor2
loadplugin Mail::SpamAssassin::Plugin::RelayEval
loadplugin Mail::SpamAssassin::Plugin::ReplaceTags
loadplugin Mail::SpamAssassin::Plugin::Rule2XSBody
loadplugin Mail::SpamAssassin::Plugin::SpamCop
loadplugin Mail::SpamAssassin::Plugin::TextCat
loadplugin Mail::SpamAssassin::Plugin::TxRep
loadplugin Mail::SpamAssassin::Plugin::URIDetail
loadplugin Mail::SpamAssassin::Plugin::URIEval
loadplugin Mail::SpamAssassin::Plugin::VBounce
loadplugin Mail::SpamAssassin::Plugin::WelcomeListSubject
loadplugin Mail::SpamAssassin::Plugin::WLBLEval
Some of these require extra helper packages or Perl libraries to be installed. See the comments in the relevant *.pre files. My ~/.spamassassin/user_prefs file contains the following configuration:
required_hits   5
ok_locales en fr
# Bayes options
score BAYES_00 -4.0
score BAYES_40 -0.5
score BAYES_60 1.0
score BAYES_80 2.7
score BAYES_95 4.0
score BAYES_99 6.0
bayes_auto_learn 1
bayes_ignore_header X-Miltered
bayes_ignore_header X-MIME-Autoconverted
bayes_ignore_header X-Evolution
bayes_ignore_header X-Virus-Scanned
bayes_ignore_header X-Forwarded-For
bayes_ignore_header X-Forwarded-By
bayes_ignore_header X-Scanned-By
bayes_ignore_header X-Spam-Level
bayes_ignore_header X-Spam-Status
as well as manual score reductions due to false positives, and manual score increases to help push certain types of spam emails over the 12.0 definitely spam threshold. Finally, I have the FuzzyOCR package installed since it has occasionally flagged some spam that other tools had missed. It is a little resource intensive though and so you may want to avoid this one if you are filtering spam for other people. As always, feel free to leave a comment if you do something else that works well and that's not included in my setup. This is a work-in-progress.

Antoine Beaupr : (Re)introducing screentest

I have accidentally rewritten screentest, an old X11/GTK2 program that I was previously using to, well, test screens.

Screentest is dead It was removed from Debian in May 2023 but had already missed two releases (Debian 11 "bullseye" and 12 "bookworm") due to release critical bugs. The stated reason for removal was:
The package is orphaned and its upstream is no longer developed. It depends on gtk2, has a low popcon and no reverse dependencies.
So I had little hope to see this program back in Debian. The git repository shows little activity, the last being two years ago. Interestingly, I do not quite remember what it was testing, but I do remember it to find dead pixels, confirm native resolution, and various pixel-peeping. Here's a screenshot of one of the screentest screens: screentest screenshot showing a white-on-black checkered background, with some circles in the corners, shades of gray and colors in the middle Now, I think it's safe to assume this program is dead and buried, and anyways I'm running wayland now, surely there's something better? Well, no. Of course not. Someone would know about it and tell me before I go on a random coding spree in a fit of procrastination... riiight? At least, the Debconf video team didn't seem to know of any replacement. They actually suggested I just "invoke gstreamer directly" and "embrace the joy of shell scripting".

Screentest reborn So, I naively did exactly that and wrote a horrible shell script. Then I realized the next step was to write an command line parser and monitor geometry guessing, and thought "NOPE, THIS IS WHERE THE SHELL STOPS", and rewrote the whole thing in Python. Now, screentest lives as a ~400-line Python script, half of which is unit test data and command-line parsing.

Why screentest Some smarty pants is going to complain and ask why the heck one would need something like that (and, well, someone already did), so maybe I can lay down a list of use case:
  • testing color output, in broad terms (answering the question of "is it just me or this project really yellow?")
  • testing focus and keystone ("this looks blurry, can you find a nice sharp frame in that movie to adjust focus?")
  • test for native resolution and sharpness ("does this projector really support 4k for 30$? that sounds like bullcrap")
  • looking for dead pixels ("i have a new monitor, i hope it's intact")

What does screentest do? Screentest displays a series of "patterns" on screen. The list of patterns is actually hardcoded in the script, copy-pasted from this list from the videotestsrc gstreamer plugin, but you can pass any pattern supported by your gstreamer installation with --patterns. A list of patterns relevant to your installation is available with the gst-inspect-1.0 videotestsrc command. By default, screentest goes through all patterns. Each pattern runs indefinitely until the you close the window, then the next pattern starts. You can restrict to a subset of patterns, for example this would be a good test for dead pixels:
screentest --patterns black,white,red,green,blue
This would be a good sharpness test:
screentest --patterns pinwheel,spokes,checkers-1,checkers-2,checkers-4,checkers-8
A good generic test is the classic SMPTE color bars and is the first in the list, but you can run only that test with:
screentest --patterns smpte
(I will mention, by the way, that as a system administrator with decades of experience, it is nearly impossible to type SMPTE without first typing SMTP and re-typing it again a few times before I get it right. I fully expect this post to have numerous typos.)
Here's an example of the SMPTE pattern from Wikipedia: SMPTE color bars For multi-monitor setups, screentest also supports specifying which output to use as a native resolution, with --output. Failing that, it will try to look at the outputs and use the first it will find. If it fails to find anything, you can specify a resolution with --resolution WIDTHxHEIGHT. I have tried to make it go full screen by default, but stumbled a bug in Sway that crashes gst-launch. If your Wayland compositor supports it, you can possibly enable full screen with --sink waylandsink fullscreen=true. Otherwise it will create a new window that you will have to make fullscreen yourself. For completeness, there's also an --audio flag that will emit the classic "drone", a sine wave at 440Hz at 40% volume (the audiotestsrc gstreamer plugin. And there's a --overlay-name option to show the pattern name, in case you get lost and want to start with one of them again.

How this works Most of the work is done by gstreamer. The script merely generates a pipeline and calls gst-launch to show the output. That both limits what it can do but also makes it much easier to use than figuring out gst-launch. There might be some additional patterns that could be useful, but I think those are better left to gstreamer. I, for example, am somewhat nostalgic of the Philips circle pattern that used to play for TV stations that were off-air in my area. But that, in my opinion, would be better added to the gstreamer plugin than into a separate thing. The script shows which command is being ran, so it's a good introduction to gstreamer pipelines. Advanced users (and the video team) will possibly not need screentest and will design their own pipelines with their own tools. I've previously worked with ffmpeg pipelines (in another such procrastinated coding spree, video-proxy-magic), and I found gstreamer more intuitive, even though it might be slightly less powerful. In retrospect, I should probably have picked a new name, to avoid crashing the namespace already used by the project, which is now on GitHub. Who knows, it might come back to life after this blog post; it would not be the first time. For now, the project lives along side the rest of my scripts collection but if there's sufficient interest, I might move it to its own git repositories. Comments, feedback, contributions are as usual welcome. And naturally, if you know something better for this kind of stuff, I'm happy to learn more about your favorite tool! So now I have finally found something to test my projector, which will likely confirm what I've already known all along: that it's kind of a piece of crap and I need to get a proper one.

17 December 2023

Dirk Eddelbuettel: littler 0.3.19 on CRAN: Several Updates

max-heap image The twentieth release of littler as a CRAN package landed a few minutes ago, following in the now seventeen year history (!!) as a package started by Jeff in 2006, and joined by me a few weeks later. littler is the first command-line interface for R as it predates Rscript. It allows for piping as well for shebang scripting via #!, uses command-line arguments more consistently and still starts faster. It also always loaded the methods package which Rscript only began to do in recent years. littler lives on Linux and Unix, has its difficulties on macOS due to yet-another-braindeadedness there (who ever thought case-insensitive filesystems as a default were a good idea?) and simply does not exist on Windows (yet the build system could be extended see RInside for an existence proof, and volunteers are welcome!). See the FAQ vignette on how to add it to your PATH. A few examples are highlighted at the Github repo:, as well as in the examples vignette. This release contains a fair number of small changes and improvements to some of the example scripts is run daily. The full change description follows.

Changes in littler version 0.3.19 (2023-12-17)
  • Changes in examples scripts
    • The help or usage text display for r2u.r, ttt.r, check.r has been improved, expanded or corrected, respectively
    • installDeps.r has a new argument for dependency selection
    • An initial 'single test file' runner tttf.r has been added
    • r2u.r has two new options for setting / varying the Debian build version of package that is built, and one for BioConductor builds, one for a 'dry run' build, and a new --compile option
    • installRSPM.r, installPPM.r, installP3M.r have been updates to reflect the name changes
    • installRub.r now understands 'package@universe' too
    • tt.r flips the default of the --effects switch

My CRANberries service provides a comparison to the previous release. Full details for the littler release are provided as usual at the ChangeLog page, and also on the package docs website. The code is available via the GitHub repo, from tarballs and now of course also from its CRAN page and via install.packages("littler"). Binary packages are available directly in Debian as well as (in a day or two) Ubuntu binaries at CRAN thanks to the tireless Michael Rutter. Comments and suggestions are welcome at the GitHub repo. If you like this or other open-source work I do, you can sponsor me at GitHub.

This post by Dirk Eddelbuettel originated on his Thinking inside the box blog. Please report excessive re-aggregation in third-party for-profit settings.

14 December 2023

Arturo Borrero Gonz lez: OpenTofu: handcrafted include-file mechanism with YAML

Post logo I recently started playing with Terraform/OpenTofu almost on a daily basis. The other day I was working with Amazon Managed Prometheus (or AMP), and wanted to define prometheus alert rules on YAML files. I decided that I needed a way to put the alerts on a bunch of files, and then load them by the declarative code, on the correct AMP workspace. I came up with this code pattern that I m sharing here, for my future reference, and in case it is interesting to someone else. The YAML file where I specify the AMP workspace, and where the alert rule files live:
---
alert_files:
  my_alerts_production:
    amp:
      workspace: "production"
    files: "alert_rules/production/*.yaml"
  my_alerts_staging:
    amp:
      workspace: "staging"
    files: "alert_rules/staging/*.yaml"
Note the files entry contains a file pattern. I will later expand the pattern using the fileset() function. Each rule file would be something like this:
---
name: "my_rule_namespace"
rule_data:  
  # this is prometheus-specific config
  groups:
    - name: "example_alert_group"
      rules:
      - alert: Example_Alert_Cpu
        # just arbitrary values, to produce an example alert
        expr: avg(rate(ecs_cpu_seconds_total container=~"something" [2m])) > 1
        for: 10s
        annotations:
          summary: "CPU usage is too high"
          description: "The container average CPU usage is too high."
I m interested in the data structure mutating into something similar to this:
---
alert_files:
  my_alerts_production:
    amp:
      workspace: "production"
    alerts_data:
      - name: rule_namespace_1
        rule_data:  
          # actual alert definition here
          [..]
      - name: rule_namespace_2
        rule_data:  
          # actual alert definition here
          [..]
  my_alerts_staging:
    amp:
      workspace: "staging"
    alerts_data:
      - name: rule_namespace_1
        rule_data:  
          # actual alert definition here
          [..]
      - name: rule_namespace_2
        rule_data:  
          # actual alert definition here
          [..]
This is the algorithm that does the trick:
locals  
  alerts_config =  
    for x, y in  
      for k, v in local.config.alert_files :
      k =>  
        amp : (v.amp),
        files : fileset("", v.files)
       
        : x =>  
      amp : (y.amp),
      alertmanager_data : [
        for z in(y.files) :
        yamldecode(file(z))
      ]
     
   
 
Because the declarative nature of the Terraform/OpenTofu language, I needed to implement 3 different for loops. Each loop reads the map and transforms it in some way, passing the result into the next loop. A bit convoluted if you ask me. To explain the logic, I think it makes more sense to read it from inside out. First loop:
    for k, v in local.config.alert_files :
    k =>  
        amp : (v.amp),
        files : fileset("", v.files)
     
This loop iterates the input YAML map in key-value pairs, remapping each amp entry, and expanding the file globs using the fileset() into a temporal files entry. Second loop:
    for x, y in  
        # previous fileset() loop
        : x =>  
      amp : (y.amp),
      alertmanager_data : [
        # yamldecode() loop
      ]
     
This intermediate loop is responsible for building the final data structure. It iterates the previous fileset() loop to remap it calling the next loop, the yamldecode() one. Note how the amp entry is being rebuilt in each remap (first loop and this one), otherwise we would lose it! Third loop:
    alertmanager_data : [
        for z in(y.files) :
        yamldecode(file(z))
    ]
And finally, this is maybe the easiest loop of the 3, we iterate the temporal file entry that was created in the first loop, calling yamldecode() for each of the file names generated by fileset(). The resulting data structure should allow you to easily create resources later in a for_each loop.

13 December 2023

Melissa Wen: 15 Tips for Debugging Issues in the AMD Display Kernel Driver

A self-help guide for examining and debugging the AMD display driver within the Linux kernel/DRM subsystem. It s based on my experience as an external developer working on the driver, and are shared with the goal of helping others navigate the driver code. Acknowledgments: These tips were gathered thanks to the countless help received from AMD developers during the driver development process. The list below was obtained by examining open source code, reviewing public documentation, playing with tools, asking in public forums and also with the help of my former GSoC mentor, Rodrigo Siqueira.

Pre-Debugging Steps: Before diving into an issue, it s crucial to perform two essential steps: 1) Check the latest changes: Ensure you re working with the latest AMD driver modifications located in the amd-staging-drm-next branch maintained by Alex Deucher. You may also find bug fixes for newer kernel versions on branches that have the name pattern drm-fixes-<date>. 2) Examine the issue tracker: Confirm that your issue isn t already documented and addressed in the AMD display driver issue tracker. If you find a similar issue, you can team up with others and speed up the debugging process.

Understanding the issue: Do you really need to change this? Where should you start looking for changes? 3) Is the issue in the AMD kernel driver or in the userspace?: Identifying the source of the issue is essential regardless of the GPU vendor. Sometimes this can be challenging so here are some helpful tips:
  • Record the screen: Capture the screen using a recording app while experiencing the issue. If the bug appears in the capture, it s likely a userspace issue, not the kernel display driver.
  • Analyze the dmesg log: Look for error messages related to the display driver in the dmesg log. If the error message appears before the message [drm] Display Core v... , it s not likely a display driver issue. If this message doesn t appear in your log, the display driver wasn t fully loaded and you will see a notification that something went wrong here.
4) AMD Display Manager vs. AMD Display Core: The AMD display driver consists of two components:
  • Display Manager (DM): This component interacts directly with the Linux DRM infrastructure. Occasionally, issues can arise from misinterpretations of DRM properties or features. If the issue doesn t occur on other platforms with the same AMD hardware - for example, only happens on Linux but not on Windows - it s more likely related to the AMD DM code.
  • Display Core (DC): This is the platform-agnostic part responsible for setting and programming hardware features. Modifications to the DC usually require validation on other platforms, like Windows, to avoid regressions.
5) Identify the DC HW family: Each AMD GPU has variations in its hardware architecture. Features and helpers differ between families, so determining the relevant code for your specific hardware is crucial.
  • Find GPU product information in Linux/AMD GPU documentation
  • Check the dmesg log for the Display Core version (since this commit in Linux kernel 6.3v). For example:
    • [drm] Display Core v3.2.241 initialized on DCN 2.1
    • [drm] Display Core v3.2.237 initialized on DCN 3.0.1

Investigating the relevant driver code: Keep from letting unrelated driver code to affect your investigation. 6) Narrow the code inspection down to one DC HW family: the relevant code resides in a directory named after the DC number. For example, the DCN 3.0.1 driver code is located at drivers/gpu/drm/amd/display/dc/dcn301. We all know that the AMD s shared code is huge and you can use these boundaries to rule out codes unrelated to your issue. 7) Newer families may inherit code from older ones: you can find dcn301 using code from dcn30, dcn20, dcn10 files. It s crucial to verify which hooks and helpers your driver utilizes to investigate the right portion. You can leverage ftrace for supplemental validation. To give an example, it was useful when I was updating DCN3 color mapping to correctly use their new post-blending color capabilities, such as: Additionally, you can use two different HW families to compare behaviours. If you see the issue in one but not in the other, you can compare the code and understand what has changed and if the implementation from a previous family doesn t fit well the new HW resources or design. You can also count on the help of the community on the Linux AMD issue tracker to validate your code on other hardware and/or systems. This approach helped me debug a 2-year-old issue where the cursor gamma adjustment was incorrect in DCN3 hardware, but working correctly for DCN2 family. I solved the issue in two steps, thanks for community feedback and validation: 8) Check the hardware capability screening in the driver: You can currently find a list of display hardware capabilities in the drivers/gpu/drm/amd/display/dc/dcn*/dcn*_resource.c file. More precisely in the dcn*_resource_construct() function. Using DCN301 for illustration, here is the list of its hardware caps:
	/*************************************************
	 *  Resource + asic cap harcoding                *
	 *************************************************/
	pool->base.underlay_pipe_index = NO_UNDERLAY_PIPE;
	pool->base.pipe_count = pool->base.res_cap->num_timing_generator;
	pool->base.mpcc_count = pool->base.res_cap->num_timing_generator;
	dc->caps.max_downscale_ratio = 600;
	dc->caps.i2c_speed_in_khz = 100;
	dc->caps.i2c_speed_in_khz_hdcp = 5; /*1.4 w/a enabled by default*/
	dc->caps.max_cursor_size = 256;
	dc->caps.min_horizontal_blanking_period = 80;
	dc->caps.dmdata_alloc_size = 2048;
	dc->caps.max_slave_planes = 2;
	dc->caps.max_slave_yuv_planes = 2;
	dc->caps.max_slave_rgb_planes = 2;
	dc->caps.is_apu = true;
	dc->caps.post_blend_color_processing = true;
	dc->caps.force_dp_tps4_for_cp2520 = true;
	dc->caps.extended_aux_timeout_support = true;
	dc->caps.dmcub_support = true;
	/* Color pipeline capabilities */
	dc->caps.color.dpp.dcn_arch = 1;
	dc->caps.color.dpp.input_lut_shared = 0;
	dc->caps.color.dpp.icsc = 1;
	dc->caps.color.dpp.dgam_ram = 0; // must use gamma_corr
	dc->caps.color.dpp.dgam_rom_caps.srgb = 1;
	dc->caps.color.dpp.dgam_rom_caps.bt2020 = 1;
	dc->caps.color.dpp.dgam_rom_caps.gamma2_2 = 1;
	dc->caps.color.dpp.dgam_rom_caps.pq = 1;
	dc->caps.color.dpp.dgam_rom_caps.hlg = 1;
	dc->caps.color.dpp.post_csc = 1;
	dc->caps.color.dpp.gamma_corr = 1;
	dc->caps.color.dpp.dgam_rom_for_yuv = 0;
	dc->caps.color.dpp.hw_3d_lut = 1;
	dc->caps.color.dpp.ogam_ram = 1;
	// no OGAM ROM on DCN301
	dc->caps.color.dpp.ogam_rom_caps.srgb = 0;
	dc->caps.color.dpp.ogam_rom_caps.bt2020 = 0;
	dc->caps.color.dpp.ogam_rom_caps.gamma2_2 = 0;
	dc->caps.color.dpp.ogam_rom_caps.pq = 0;
	dc->caps.color.dpp.ogam_rom_caps.hlg = 0;
	dc->caps.color.dpp.ocsc = 0;
	dc->caps.color.mpc.gamut_remap = 1;
	dc->caps.color.mpc.num_3dluts = pool->base.res_cap->num_mpc_3dlut; //2
	dc->caps.color.mpc.ogam_ram = 1;
	dc->caps.color.mpc.ogam_rom_caps.srgb = 0;
	dc->caps.color.mpc.ogam_rom_caps.bt2020 = 0;
	dc->caps.color.mpc.ogam_rom_caps.gamma2_2 = 0;
	dc->caps.color.mpc.ogam_rom_caps.pq = 0;
	dc->caps.color.mpc.ogam_rom_caps.hlg = 0;
	dc->caps.color.mpc.ocsc = 1;
	dc->caps.dp_hdmi21_pcon_support = true;
	/* read VBIOS LTTPR caps */
	if (ctx->dc_bios->funcs->get_lttpr_caps)  
		enum bp_result bp_query_result;
		uint8_t is_vbios_lttpr_enable = 0;
		bp_query_result = ctx->dc_bios->funcs->get_lttpr_caps(ctx->dc_bios, &is_vbios_lttpr_enable);
		dc->caps.vbios_lttpr_enable = (bp_query_result == BP_RESULT_OK) && !!is_vbios_lttpr_enable;
	 
	if (ctx->dc_bios->funcs->get_lttpr_interop)  
		enum bp_result bp_query_result;
		uint8_t is_vbios_interop_enabled = 0;
		bp_query_result = ctx->dc_bios->funcs->get_lttpr_interop(ctx->dc_bios, &is_vbios_interop_enabled);
		dc->caps.vbios_lttpr_aware = (bp_query_result == BP_RESULT_OK) && !!is_vbios_interop_enabled;
	 
Keep in mind that the documentation of color capabilities are available at the Linux kernel Documentation.

Understanding the development history: What has brought us to the current state? 9) Pinpoint relevant commits: Use git log and git blame to identify commits targeting the code section you re interested in. 10) Track regressions: If you re examining the amd-staging-drm-next branch, check for regressions between DC release versions. These are defined by DC_VER in the drivers/gpu/drm/amd/display/dc/dc.h file. Alternatively, find a commit with this format drm/amd/display: 3.2.221 that determines a display release. It s useful for bisecting. This information helps you understand how outdated your branch is and identify potential regressions. You can consider each DC_VER takes around one week to be bumped. Finally, check testing log of each release in the report provided on the amd-gfx mailing list, such as this one Tested-by: Daniel Wheeler:

Reducing the inspection area: Focus on what really matters. 11) Identify involved HW blocks: This helps isolate the issue. You can find more information about DCN HW blocks in the DCN Overview documentation. In summary:
  • Plane issues are closer to HUBP and DPP.
  • Blending/Stream issues are closer to MPC, OPP and OPTC. They are related to DRM CRTC subjects.
This information was useful when debugging a hardware rotation issue where the cursor plane got clipped off in the middle of the screen. Finally, the issue was addressed by two patches: 12) Issues around bandwidth (glitches) and clocks: May be affected by calculations done in these HW blocks and HW specific values. The recalculation equations are found in the DML folder. DML stands for Display Mode Library. It s in charge of all required configuration parameters supported by the hardware for multiple scenarios. See more in the AMD DC Overview kernel docs. It s a math library that optimally configures hardware to find the best balance between power efficiency and performance in a given scenario. Finding some clk variables that affect device behavior may be a sign of it. It s hard for a external developer to debug this part, since it involves information from HW specs and firmware programming that we don t have access. The best option is to provide all relevant debugging information you have and ask AMD developers to check the values from your suspicions.
  • Do a trick: If you suspect the power setup is degrading performance, try setting the amount of power supplied to the GPU to the maximum and see if it affects the system behavior with this command: sudo bash -c "echo high > /sys/class/drm/card0/device/power_dpm_force_performance_level"
I learned it when debugging glitches with hardware cursor rotation on Steam Deck. My first attempt was changing the clock calculation. In the end, Rodrigo Siqueira proposed the right solution targeting bandwidth in two steps:

Checking implicit programming and hardware limitations: Bring implicit programming to the level of consciousness and recognize hardware limitations. 13) Implicit update types: Check if the selected type for atomic update may affect your issue. The update type depends on the mode settings, since programming some modes demands more time for hardware processing. More details in the source code:
/* Surface update type is used by dc_update_surfaces_and_stream
 * The update type is determined at the very beginning of the function based
 * on parameters passed in and decides how much programming (or updating) is
 * going to be done during the call.
 *
 * UPDATE_TYPE_FAST is used for really fast updates that do not require much
 * logical calculations or hardware register programming. This update MUST be
 * ISR safe on windows. Currently fast update will only be used to flip surface
 * address.
 *
 * UPDATE_TYPE_MED is used for slower updates which require significant hw
 * re-programming however do not affect bandwidth consumption or clock
 * requirements. At present, this is the level at which front end updates
 * that do not require us to run bw_calcs happen. These are in/out transfer func
 * updates, viewport offset changes, recout size changes and pixel
depth changes.
 * This update can be done at ISR, but we want to minimize how often
this happens.
 *
 * UPDATE_TYPE_FULL is slow. Really slow. This requires us to recalculate our
 * bandwidth and clocks, possibly rearrange some pipes and reprogram
anything front
 * end related. Any time viewport dimensions, recout dimensions,
scaling ratios or
 * gamma need to be adjusted or pipe needs to be turned on (or
disconnected) we do
 * a full update. This cannot be done at ISR level and should be a rare event.
 * Unless someone is stress testing mpo enter/exit, playing with
colour or adjusting
 * underscan we don't expect to see this call at all.
 */
enum surface_update_type  
UPDATE_TYPE_FAST, /* super fast, safe to execute in isr */
UPDATE_TYPE_MED,  /* ISR safe, most of programming needed, no bw/clk change*/
UPDATE_TYPE_FULL, /* may need to shuffle resources */
 ;

Using tools: Observe the current state, validate your findings, continue improvements. 14) Use AMD tools to check hardware state and driver programming: help on understanding your driver settings and checking the behavior when changing those settings.
  • DC Visual confirmation: Check multiple planes and pipe split policy.
  • DTN logs: Check display hardware state, including rotation, size, format, underflow, blocks in use, color block values, etc.
  • UMR: Check ASIC info, register values, KMS state - links and elements (framebuffers, planes, CRTCs, connectors). Source: UMR project documentation
15) Use generic DRM/KMS tools:
  • IGT test tools: Use generic KMS tests or develop your own to isolate the issue in the kernel space. Compare results across different GPU vendors to understand their implementations and find potential solutions. Here AMD also has specific IGT tests for its GPUs that is expect to work without failures on any AMD GPU. You can check results of HW-specific tests using different display hardware families or you can compare expected differences between the generic workflow and AMD workflow.
  • drm_info: This tool summarizes the current state of a display driver (capabilities, properties and formats) per element of the DRM/KMS workflow. Output can be helpful when reporting bugs.

Don t give up! Debugging issues in the AMD display driver can be challenging, but by following these tips and leveraging available resources, you can significantly improve your chances of success. Worth mentioning: This blog post builds upon my talk, I m not an AMD expert, but presented at the 2022 XDC. It shares guidelines that helped me debug AMD display issues as an external developer of the driver. Open Source Display Driver: The Linux kernel/AMD display driver is open source, allowing you to actively contribute by addressing issues listed in the official tracker. Tackling existing issues or resolving your own can be a rewarding learning experience and a valuable contribution to the community. Additionally, the tracker serves as a valuable resource for finding similar bugs, troubleshooting tips, and suggestions from AMD developers. Finally, it s a platform for seeking help when needed. Remember, contributing to the open source community through issue resolution and collaboration is mutually beneficial for everyone involved.

12 December 2023

Raju Devidas: How to remove multiple docker images for a specific pattern

altlist of docker images using docker images
In my case I want to remove all images which have the beta tag. to do thatuse docker rmi $(docker images --filter "reference=nextcloud/*:beta" -q)you can modify the reference part according to your use case.Ciao!

6 December 2023

Reproducible Builds: Reproducible Builds in November 2023

Welcome to the November 2023 report from the Reproducible Builds project! In these reports we outline the most important things that we have been up to over the past month. As a rather rapid recap, whilst anyone may inspect the source code of free software for malicious flaws, almost all software is distributed to end users as pre-compiled binaries (more).

Reproducible Builds Summit 2023 Between October 31st and November 2nd, we held our seventh Reproducible Builds Summit in Hamburg, Germany! Amazingly, the agenda and all notes from all sessions are all online many thanks to everyone who wrote notes from the sessions. As a followup on one idea, started at the summit, Alexander Couzens and Holger Levsen started work on a cache (or tailored front-end) for the snapshot.debian.org service. The general idea is that, when rebuilding Debian, you do not actually need the whole ~140TB of data from snapshot.debian.org; rather, only a very small subset of the packages are ever used for for building. It turns out, for amd64, arm64, armhf, i386, ppc64el, riscv64 and s390 for Debian trixie, unstable and experimental, this is only around 500GB ie. less than 1%. Although the new service not yet ready for usage, it has already provided a promising outlook in this regard. More information is available on https://rebuilder-snapshot.debian.net and we hope that this service becomes usable in the coming weeks. The adjacent picture shows a sticky note authored by Jan-Benedict Glaw at the summit in Hamburg, confirming Holger Levsen s theory that rebuilding all Debian packages needs a very small subset of packages, the text states that 69,200 packages (in Debian sid) list 24,850 packages in their .buildinfo files, in 8,0200 variations. This little piece of paper was the beginning of rebuilder-snapshot and is a direct outcome of the summit! The Reproducible Builds team would like to thank our event sponsors who include Mullvad VPN, openSUSE, Debian, Software Freedom Conservancy, Allotropia and Aspiration Tech.

Beyond Trusting FOSS presentation at SeaGL On November 4th, Vagrant Cascadian presented Beyond Trusting FOSS at SeaGL in Seattle, WA in the United States. Founded in 2013, SeaGL is a free, grassroots technical summit dedicated to spreading awareness and knowledge about free source software, hardware and culture. The summary of Vagrant s talk mentions that it will:
[ ] introduce the concepts of Reproducible Builds, including best practices for developing and releasing software, the tools available to help diagnose issues, and touch on progress towards solving decades-old deeply pervasive fundamental security issues Learn how to verify and demonstrate trust, rather than simply hoping everything is OK!
Germane to the contents of the talk, the slides for Vagrant s talk can be built reproducibly, resulting in a PDF with a SHA1 of cfde2f8a0b7e6ec9b85377eeac0661d728b70f34 when built on Debian bookworm and c21fab273232c550ce822c4b0d9988e6c49aa2c3 on Debian sid at the time of writing.

Human Factors in Software Supply Chain Security Marcel Fourn , Dominik Wermke, Sascha Fahl and Yasemin Acar have published an article in a Special Issue of the IEEE s Security & Privacy magazine. Entitled A Viewpoint on Human Factors in Software Supply Chain Security: A Research Agenda, the paper justifies the need for reproducible builds to reach developers and end-users specifically, and furthermore points out some under-researched topics that we have seen mentioned in interviews. An author pre-print of the article is available in PDF form.

Community updates On our mailing list this month:

openSUSE updates Bernhard M. Wiedemann has created a wiki page outlining an proposal to create a general-purpose Linux distribution which consists of 100% bit-reproducible packages albeit minus the embedded signature within RPM files. It would be based on openSUSE Tumbleweed or, if available, its Slowroll-variant. In addition, Bernhard posted another monthly update for his work elsewhere in openSUSE.

Ubuntu Launchpad now supports .buildinfo files Back in 2017, Steve Langasek filed a bug against Ubuntu s Launchpad code hosting platform to report that .changes files (artifacts of building Ubuntu and Debian packages) reference .buildinfo files that aren t actually exposed by Launchpad itself. This was causing issues when attempting to process .changes files with tools such as Lintian. However, it was noticed last month that, in early August of this year, Simon Quigley had resolved this issue, and .buildinfo files are now available from the Launchpad system.

PHP reproducibility updates There have been two updates from the PHP programming language this month. Firstly, the widely-deployed PHPUnit framework for the PHP programming language have recently released version 10.5.0, which introduces the inclusion of a composer.lock file, ensuring total reproducibility of the shipped binary file. Further details and the discussion that went into their particular implementation can be found on the associated GitHub pull request. In addition, the presentation Leveraging Nix in the PHP ecosystem has been given in late October at the PHP International Conference in Munich by Pol Dellaiera. While the video replay is not yet available, the (reproducible) presentation slides and speaker notes are available.

diffoscope changes diffoscope is our in-depth and content-aware diff utility that can locate and diagnose reproducibility issues. This month, Chris Lamb made a number of changes, including:
  • Improving DOS/MBR extraction by adding support for 7z. [ ]
  • Adding a missing RequiredToolNotFound import. [ ]
  • As a UI/UX improvement, try and avoid printing an extended traceback if diffoscope runs out of memory. [ ]
  • Mark diffoscope as stable on PyPI.org. [ ]
  • Uploading version 252 to Debian unstable. [ ]

Website updates A huge number of notes were added to our website that were taken at our recent Reproducible Builds Summit held between October 31st and November 2nd in Hamburg, Germany. In particular, a big thanks to Arnout Engelen, Bernhard M. Wiedemann, Daan De Meyer, Evangelos Ribeiro Tzaras, Holger Levsen and Orhun Parmaks z. In addition to this, a number of other changes were made, including:

Upstream patches The Reproducible Builds project detects, dissects and attempts to fix as many currently-unreproducible packages as possible. We endeavour to send all of our patches upstream where appropriate. This month, we wrote a large number of such patches, including:

Reproducibility testing framework The Reproducible Builds project operates a comprehensive testing framework (available at tests.reproducible-builds.org) in order to check packages and other artifacts for reproducibility. In October, a number of changes were made by Holger Levsen:
  • Debian-related changes:
    • Track packages marked as Priority: important in a new package set. [ ][ ]
    • Stop scheduling packages that fail to build from source in bookworm [ ] and bullseye. [ ].
    • Add old releases dashboard link in web navigation. [ ]
    • Permit re-run of the pool_buildinfos script to be re-run for a specific year. [ ]
    • Grant jbglaw access to the osuosl4 node [ ][ ] along with lynxis [ ].
    • Increase RAM on the amd64 Ionos builders from 48 GiB to 64 GiB; thanks IONOS! [ ]
    • Move buster to archived suites. [ ][ ]
    • Reduce the number of arm64 architecture workers from 24 to 16 in order to improve stability [ ], reduce the workers for amd64 from 32 to 28 and, for i386, reduce from 12 down to 8 [ ].
    • Show the entire build history of each Debian package. [ ]
    • Stop scheduling already tested package/version combinations in Debian bookworm. [ ]
  • Snapshot service for rebuilders
    • Add an HTTP-based API endpoint. [ ][ ]
    • Add a Gunicorn instance to serve the HTTP API. [ ]
    • Add an NGINX config [ ][ ][ ][ ]
  • System-health:
    • Detect failures due to HTTP 503 Service Unavailable errors. [ ]
    • Detect failures to update package sets. [ ]
    • Detect unmet dependencies. (This usually occurs with builds of Debian live-build.) [ ]
  • Misc-related changes:
    • do install systemd-ommd on jenkins. [ ]
    • fix harmless typo in squid.conf for codethink04. [ ]
    • fixup: reproducible Debian: add gunicorn service to serve /api for rebuilder-snapshot.d.o. [ ]
    • Increase codethink04 s Squid cache_dir size setting to 16 GiB. [ ]
    • Don t install systemd-oomd as it unfortunately kills sshd [ ]
    • Use debootstrap from backports when commisioning nodes. [ ]
    • Add the live_build_debian_stretch_gnome, debsums-tests_buster and debsums-tests_buster jobs to the zombie list. [ ][ ]
    • Run jekyll build with the --watch argument when building the Reproducible Builds website. [ ]
    • Misc node maintenance. [ ][ ][ ]
Other changes were made as well, however, including Mattia Rizzolo fixing rc.local s Bash syntax so it can actually run [ ], commenting away some file cleanup code that is (potentially) deleting too much [ ] and fixing the html_brekages page for Debian package builds [ ]. Finally, diagnosed and submitted a patch to add a AddEncoding gzip .gz line to the tests.reproducible-builds.org Apache configuration so that Gzip files aren t re-compressed as Gzip which some clients can t deal with (as well as being a waste of time). [ ]

If you are interested in contributing to the Reproducible Builds project, please visit our Contribute page on our website. However, you can get in touch with us via:

5 December 2023

Matthew Garrett: Why does Gnome fingerprint unlock not unlock the keyring?

There's a decent number of laptops with fingerprint readers that are supported by Linux, and Gnome has some nice integration to make use of that for authentication purposes. But if you log in with a fingerprint, the moment you start any app that wants to access stored passwords you'll get a prompt asking you to type in your password, which feels like it somewhat defeats the point. Mac users don't have this problem - authenticate with TouchID and all your passwords are available after login. Why the difference?

Fingerprint detection can be done in two primary ways. The first is that a fingerprint reader is effectively just a scanner - it passes a graphical representation of the fingerprint back to the OS and the OS decides whether or not it matches an enrolled finger. The second is for the fingerprint reader to make that determination itself, either storing a set of trusted fingerprints in its own storage or supporting being passed a set of encrypted images to compare against. Fprint supports both of these, but note that in both cases all that we get at the end of the day is a statement of "The fingerprint matched" or "The fingerprint didn't match" - we can't associate anything else with that.

Apple's solution involves wiring the fingerprint reader to a secure enclave, an independently running security chip that can store encrypted secrets or keys and only release them under pre-defined circumstances. Rather than the fingerprint reader providing information directly to the OS, it provides it to the secure enclave. If the fingerprint matches, the secure enclave can then provide some otherwise secret material to the OS. Critically, if the fingerprint doesn't match, the enclave will never release this material.

And that's the difference. When you perform TouchID authentication, the secure enclave can decide to release a secret that can be used to decrypt your keyring. We can't easily do this under Linux because we don't have an interface to store those secrets. The secret material can't just be stored on disk - that would allow anyone who had access to the disk to use that material to decrypt the keyring and get access to the passwords, defeating the object. We can't use the TPM because there's no secure communications channel between the fingerprint reader and the TPM, so we can't configure the TPM to release secrets only if an associated fingerprint is provided.

So the simple answer is that fingerprint unlock doesn't unlock the keyring because there's currently no secure way to do that. It's not intransigence on the part of the developers or a conspiracy to make life more annoying. It'd be great to fix it, but I don't see an easy way to do so at the moment.

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4 December 2023

Russ Allbery: Cumulative haul

I haven't done one of these in quite a while, long enough that I've already read and reviewed many of these books. John Joseph Adams (ed.) The Far Reaches (sff anthology)
Poul Anderson The Shield of Time (sff)
Catherine Asaro The Phoenix Code (sff)
Catherine Asaro The Veiled Web (sff)
Travis Baldree Bookshops & Bonedust (sff)
Sue Burke Semiosis (sff)
Jacqueline Carey Cassiel's Servant (sff)
Rob Copeland The Fund (nonfiction)
Mar Delaney Wolf Country (sff)
J.S. Dewes The Last Watch (sff)
J.S. Dewes The Exiled Fleet (sff)
Mike Duncan Hero of Two Worlds (nonfiction)
Mike Duncan The Storm Before the Storm (nonfiction)
Kate Elliott King's Dragon (sff)
Zeke Faux Number Go Up (nonfiction)
Nicola Griffith Menewood (sff)
S.L. Huang The Water Outlaws (sff)
Alaya Dawn Johnson The Library of Broken Worlds (sff)
T. Kingfisher Thornhedge (sff)
Naomi Kritzer Liberty's Daughter (sff)
Ann Leckie Translation State (sff)
Michael Lewis Going Infinite (nonfiction)
Jenna Moran Magical Bears in the Context of Contemporary Political Theory (sff collection)
Ari North Love and Gravity (graphic novel)
Ciel Pierlot Bluebird (sff)
Terry Pratchett A Hat Full of Sky (sff)
Terry Pratchett Going Postal (sff)
Terry Pratchett Thud! (sff)
Terry Pratchett Wintersmith (sff)
Terry Pratchett Making Money (sff)
Terry Pratchett Unseen Academicals (sff)
Terry Pratchett I Shall Wear Midnight (sff)
Terry Pratchett Snuff (sff)
Terry Pratchett Raising Steam (sff)
Terry Pratchett The Shepherd's Crown (sff)
Aaron A. Reed 50 Years of Text Games (nonfiction)
Dashka Slater Accountable (nonfiction)
Rory Stewart The Marches (nonfiction)
Emily Tesh Silver in the Wood (sff)
Emily Tesh Drowned Country (sff)
Valerie Vales Chilling Effect (sff)
Martha Wells System Collapse (sff)
Martha Wells Witch King (sff)

1 December 2023

Paul Wise: FLOSS Activities November 2023

Focus This month I didn't have any particular focus. I just worked on issues in my info bubble.

Changes

Issues

Review
  • Debian packages: sponsored purple-discord x2
  • Debian wiki: RecentChanges for the month
  • Debian BTS usertags: changes for the month
  • Debian screenshots:
    • approved c-evo-dh-gtk2 fim fish foliate mpc123 nfoview qpwgraph scite viewnior
    • rejected hw-probe (photos), wine64 (desktop logo), phasex (artwork), qpwgraph (about dialog), fim/fish (help output), python-lunch (full desktop), ruby-full (website), ausweisapp2 (PII), pngtools (movie poster), x11vnc (web page,) mount (systemd), blastem (photo), ca-certificates (tiny, Windows)

Administration
  • Debian servers: extract user data from recent wiki backups
  • Debian wiki: fix broken user account, approve accounts

Communication
  • Respond to queries from Debian users and contributors on the mailing lists and IRC.

Sponsors The SWH work was sponsored. All other work was done on a volunteer basis.

30 November 2023

Dirk Eddelbuettel: RcppQuantuccia 0.1.1 on CRAN: Maintenance

A minor release of RcppQuantuccia arrived on CRAN today. RcppQuantuccia started from the Quantuccia header-only subset / variant of QuantLib which it brings it to R. This project validated the idea of making the calendaring functionality of QuantLib available in a more compact and standalone project which we now do with qlcal which can be seen as a successor to this. This releases updates the code to address warning now shown under R-devel when -Wformat -Wformat-security are enabled. This amounted to re-generating RcppExports.cpp under an updated Rcpp version. We also no longer set C++14 explicitly as a compilation standard. The complete list changes for this release follows.

Changes in version 0.1.2 (2023-11-29)
  • RcppExports.cpp has been regenerated under an updated Rcpp to address a format string warning under R-devel
  • The compilation standard is no longer set to C++14

Courtesy of CRANberries, there is also a diffstat report relative to the previous release. More information is on the RcppQuantuccia page. Issues and bugreports should go to the GitHub issue tracker. If you like this or other open-source work I do, you can now sponsor me at GitHub.

This post by Dirk Eddelbuettel originated on his Thinking inside the box blog. Please report excessive re-aggregation in third-party for-profit settings.

28 November 2023

Dirk Eddelbuettel: RcppSimdJson 0.1.11 on CRAN: Maintenance

A new maintenance release 0.1.11 of the RcppSimdJson package is now on CRAN. RcppSimdJson wraps the fantastic and genuinely impressive simdjson library by Daniel Lemire and collaborators. Via very clever algorithmic engineering to obtain largely branch-free code, coupled with modern C++ and newer compiler instructions, it results in parsing gigabytes of JSON parsed per second which is quite mindboggling. The best-case performance is faster than CPU speed as use of parallel SIMD instructions and careful branch avoidance can lead to less than one cpu cycle per byte parsed; see the video of the talk by Daniel Lemire at QCon. This release responds to a CRAN request to address issues now identified by -Wformat -Wformat-security. These are frequently pretty simple changes as it was here: all it took was an call to compileAttributes() from an updated Rcpp version which now injects "%s" as a format string when calling Rf_error(). The (very short) NEWS entry for this release follows.

Changes in version 0.1.11 (2023-11-28)
  • RcppExports.cpp has been regenerated under an update Rcpp to address a print format warning (Dirk in #88).

Courtesy of my CRANberries, there is also a diffstat report for this release. For questions, suggestions, or issues please use the issue tracker at the GitHub repo. If you like this or other open-source work I do, you can now sponsor me at GitHub.

This post by Dirk Eddelbuettel originated on his Thinking inside the box blog. Please report excessive re-aggregation in third-party for-profit settings.

27 November 2023

Fran ois Marier: Automatically rebooting for kernel updates

I use reboot-notifier on most of my servers to let me know when I need to reboot them for kernel updates since I want to decide exactly when those machines go down. On the other hand, my home backup server has very predictable usage patterns and so I decided to go one step further there and automate these necessary reboots. To do that, I first installed reboot-notifier which puts the following script in /etc/kernel/postinst.d/reboot-notifier to detect when a new kernel was installed:
#!/bin/sh
if [ "$0" = "/etc/kernel/postinst.d/reboot-notifier" ]; then
    DPKG_MAINTSCRIPT_PACKAGE=linux-base
fi
echo "*** System restart required ***" > /var/run/reboot-required
echo "$DPKG_MAINTSCRIPT_PACKAGE" >> /var/run/reboot-required.pkgs
Note that unattended-upgrades puts a similar script in /etc/kernel/postinst.d/unattended-upgrades:
#!/bin/sh
case "$DPKG_MAINTSCRIPT_PACKAGE::$DPKG_MAINTSCRIPT_NAME" in
   linux-image-extra*::postrm)
      exit 0;;
esac
if [ -d /var/run ]; then
    touch /var/run/reboot-required
    if ! grep -q "^$DPKG_MAINTSCRIPT_PACKAGE$" /var/run/reboot-required.pkgs 2> /dev/null ; then
        echo "$DPKG_MAINTSCRIPT_PACKAGE" >> /var/run/reboot-required.pkgs
    fi
fi
and so you only need one of them to be installed since they both write to /var/run/reboot-required. It doesn't hurt to have both of them though. Then I created the following cron job (/etc/cron.daily/reboot-local) to actually reboot the server:
#!/bin/bash
REBOOT_REQUIRED=/var/run/reboot-required
if [ -s $REBOOT_REQUIRED ] ; then
    cat "$REBOOT_REQUIRED"   /usr/bin/mail -s "Rebooting $HOSTNAME" root
    /bin/systemctl reboot
fi
With that in place, my server will send me an email and then automatically reboot itself. This is a work in progress because I'd like to add some checks later on to make sure that no backup is in progress during that time (maybe by looking for active ssh connections?), but it works well enough for now. Feel free to leave a comment if you've got a smarter script you'd like to share.

Andrew Cater: 20231123 - UEFI install on a Raspberry Pi 4 - step by step instructions to a modified d-i

Motivation
Andy (RattusRattus) and I have been formalising instructions for using Pete Batard's version of Tianocore (and therefore UEFI booting) for the Raspberry Pi 4 together with a Debian arm64 netinst to make a modified Debian installer on a USB stick which "just works" for a Raspberry Pi 4.
Thanks also to Steve McIntyre for initial notes that got this working for us and also to Emmanuele Rocca for putting up some useful instructions for copying.

Recipe

Plug in a USB stick - use dmesg or your favourite method to see how it is identified.

Make a couple of mount points under /mnt - /mnt/data and /mnt/cdrom


1. Grab a USB stick, Partition using MBR. Make a single VFAT
partition, type 0xEF (i.e. EFI System Partition)

For a USB stick (identified as sdX) below:
$ sudo parted --script /dev/sdX mklabel msdos $ sudo parted --script /dev/sdX mkpart primary fat32 0% 100% $ sudo mkfs.vfat /dev/sdX1 $ sudo mount /dev/sdX1 /mnt/data/

Download an arm64 netinst.iso

https://cdimage.debian.org/debian-cd/current/arm64/iso-cd/debian-12.2.0-arm64-netinst.iso

2. Copy the complete contents of partition *1* from a Debian arm64
installer image into the filesystem (partition 1 is the installer
stuff itself) on the USB stick, in /

$ sudo kpartx -v -a debian-12.2.0-arm64-netinst.iso # Mount the first partition on the ISO and copy its contents to the stick $ sudo mount /dev/mapper/loop0p1 /mnt/cdrom/ $ sudo rsync -av /mnt/cdrom/ /mnt/data/ $ sudo umount /mnt/cdrom

3. Copy the complete contents of partition *2* from that Debian arm64
installer image into that filesystem (partition 2 is the ESP) on
the USB stick, in /

# Same story with the second partition on the ISO

$ sudo mount /dev/mapper/loop0p2 /mnt/cdrom/

$ sudo rsync -av /mnt/cdrom/ /mnt/data/ $ sudo umount /mnt/cdrom

$ sudo kpartx -d debian-testing-amd64-netinst.iso $ sudo umount /mnt/data


4. Grab the rpi edk2 build from https://github.com/pftf/RPi4/releases
(I used 1.35) and extract it. I copied the files there into *2*
places for now on the USB stick:

/ (so the Pi will boot using it)
/rpi4 (so we can find the files again later)

5. Add the preseed.cfg file (attached) into *both* of the two initrd
files on the USB stick

- /install.a64/initrd.gz and
- /install.a64/gtk/initrd.gz

cpio is an awful tool to use :-(. In each case:

$ cp /path/to/initrd.gz .
$ gunzip initrd.gz
$ echo preseed.cfg cpio -H newc -o -A -F initrd

$ gzip -9v initrd

$ cp initrd.gz /path/to/initrd.gz

If you look at the preseed file, it will do a few things:

- Use an early_command to unmount /media (to work around Debian bug
#1051964)

- Register a late_command call for /cdrom/finish-rpi (the next
file - see below) to run at the end of the installation.

- Force grub installation also to the EFI removable media path,
needed as the rpi doesn't store EFI boot variables.

- Stop the installer asking for firmware from removable media (as
the rpi4 will ask for broadcom bluetooth fw that we can't
ship. Can be ignored safely.)

6. Copy the finish-rpi script (attached) into / on the USB stick. It
will be run at the end of the installation, triggered via the
preseed. It does a couple of things:

- Copy the edk2 firmware files into the ESP on the system that's
just been installer

- Remove shim-signed from the installed systems, as there's a bug
that causes it to fail on rpi4. I need to dig into this to see
what the issue is.

That's it! Run the installer as normal, all should Just Work (TM).

BlueTooth didn't quite work : raspberrypi-firmware didn't install until adding a symlink for boot/efi to /boot/firmware

20231127 - This may not be necessary because raspberrypi-firmware path has been fixed

Preseed.cfg
# The preseed file itself causes a problem - the installer medium is
# left mounted on /medis so things break in cdrom-detect. Let's see if
# we can fix that!
d-i preseed/early_command string umount /media true

# Run our command to do rpi setup before reboot
d-i preseed/late_command string /cdrom/finish-rpi

# Force grub installation to the RM path
grub-efi-arm64 grub2/force_efi_extra_removable boolean true

# Don't prompt for missing firmware from removable media,
# e.g. broadcom bluetooth on the rpi.
d-i hw-detect/load_firmware boolean false

Finish.rpi
!/bin/sh

set -x

grep -q -a RPI4 /sys/firmware/acpi/tables/CSRT
if [ $? -ne 0 ]; then
echo "Not running on a Pi 4, exit!"
exit 0
fi

# Copy the rpi4 firmware binaries onto the installed system.
# Assumes the installer media is mounted on /cdrom.
cp -vr /cdrom/rpi4/. /target/boot/efi/.

# shim-signed doesn't seem happy on rpi4, so remove it
mount --bind /sys /target/sys
mount --bind /proc /target/proc
mount --bind /dev /target/dev

in-target apt-get remove --purge --autoremove -y shim-signed




26 November 2023

Niels Thykier: Providing online reference documentation for debputy

I do not think seasoned Debian contributors quite appreciate how much knowledge we have picked up and internalized. As an example, when I need to look up documentation for debhelper, I generally know which manpage to look in. I suspect most long time contributors would be able to a similar thing (maybe down 2-3 manpages). But new contributors does not have the luxury of years of experience. This problem is by no means unique to debhelper. One thing that debhelper does very well, is that it is hard for users to tell where a addon "starts" and debhelper "ends". It is clear you use addons, but the transition in and out of third party provided tools is generally smooth. This is a sign that things "just work(tm)". Except when it comes to documentation. Here, debhelper's static documentation does not include documentation for third party tooling. If you think from a debhelper maintainer's perspective, this seems obvious. Embedding documentation for all the third-party code would be very hard work, a layer-violation, etc.. But from a user perspective, we should not have to care "who" provides "what". As as user, I want to understand how this works and the more hoops I have to jump through to get that understanding, the more frustrated I will be with the toolstack. With this, I came to the conclusion that the best way to help users and solve the problem of finding the documentation was to provide "online documentation". It should be possible to ask debputy, "What attributes can I use in install-man?" or "What does path-metadata do?". Additionally, the lookup should work the same no matter if debputy provided the feature or some third-party plugin did. In the future, perhaps also other types of documentation such as tutorials or how-to guides. Below, I have some tentative results of my work so far. There are some improvements to be done. Notably, the commands for these documentation features are still treated a "plugin" subcommand features and should probably have its own top level "ask-me-anything" subcommand in the future.
Automatic discard rules Since the introduction of install rules, debputy has included an automatic filter mechanism that prunes out unwanted content. In 0.1.9, these filters have been named "Automatic discard rules" and you can now ask debputy to list them.
$ debputy plugin list automatic-discard-rules
+-----------------------+-------------+
  Name                    Provided By  
+-----------------------+-------------+
  python-cache-files      debputy      
  la-files                debputy      
  backup-files            debputy      
  version-control-paths   debputy      
  gnu-info-dir-file       debputy      
  debian-dir              debputy      
  doxygen-cruft-files     debputy      
+-----------------------+-------------+
For these rules, the provider can both provide a description but also an example of their usage.
$ debputy plugin show automatic-discard-rules la-files
Automatic Discard Rule: la-files
================================
Documentation: Discards any .la files beneath /usr/lib
Example
-------
    /usr/lib/libfoo.la        << Discarded (directly by the rule)
    /usr/lib/libfoo.so.1.0.0
The example is a live example. That is, the provider will provide debputy with a scenario and the expected outcome of that scenario. Here is the concrete code in debputy that registers this example:
api.automatic_discard_rule(
    "la-files",
    _debputy_prune_la_files,
    rule_reference_documentation="Discards any .la files beneath /usr/lib",
    examples=automatic_discard_rule_example(
        "usr/lib/libfoo.la",
        ("usr/lib/libfoo.so.1.0.0", False),
    ),
)
When showing the example, debputy will validate the example matches what the plugin provider intended. Lets say I was to introduce a bug in the code, so that the discard rule no longer worked. Then debputy would start to show the following:
# Output if the code or example is broken
$ debputy plugin show automatic-discard-rules la-files
[...]
Automatic Discard Rule: la-files
================================
Documentation: Discards any .la files beneath /usr/lib
Example
-------
    /usr/lib/libfoo.la        !! INCONSISTENT (code: keep, example: discard)
    /usr/lib/libfoo.so.1.0.0
debputy: warning: The example was inconsistent. Please file a bug against the plugin debputy
Obviously, it would be better if this validation could be added directly as a plugin test, so the CI pipeline would catch it. That is one my personal TODO list. :) One final remark about automatic discard rules before moving on. In 0.1.9, debputy will also list any path automatically discarded by one of these rules in the build output to make sure that the automatic discard rule feature is more discoverable.
Plugable manifest rules like the install rule In the manifest, there are several places where rules can be provided by plugins. To make life easier for users, debputy can now since 0.1.8 list all provided rules:
$ debputy plugin list plugable-manifest-rules
+-------------------------------+------------------------------+-------------+
  Rule Name                       Rule Type                      Provided By  
+-------------------------------+------------------------------+-------------+
  install                         InstallRule                    debputy      
  install-docs                    InstallRule                    debputy      
  install-examples                InstallRule                    debputy      
  install-doc                     InstallRule                    debputy      
  install-example                 InstallRule                    debputy      
  install-man                     InstallRule                    debputy      
  discard                         InstallRule                    debputy      
  move                            TransformationRule             debputy      
  remove                          TransformationRule             debputy      
  [...]                           [...]                          [...]        
  remove                          DpkgMaintscriptHelperCommand   debputy      
  rename                          DpkgMaintscriptHelperCommand   debputy      
  cross-compiling                 ManifestCondition              debputy      
  can-execute-compiled-binaries   ManifestCondition              debputy      
  run-build-time-tests            ManifestCondition              debputy      
  [...]                           [...]                          [...]        
+-------------------------------+------------------------------+-------------+
(Output trimmed a bit for space reasons) And you can then ask debputy to describe any of these rules:
$ debputy plugin show plugable-manifest-rules install
Generic install ( install )
===========================
The generic  install  rule can be used to install arbitrary paths into packages
and is *similar* to how  dh_install  from debhelper works.  It is a two "primary" uses.
  1) The classic "install into directory" similar to the standard  dh_install 
  2) The "install as" similar to  dh-exec 's  foo => bar  feature.
Attributes:
 -  source  (conditional): string
    sources  (conditional): List of string
   A path match ( source ) or a list of path matches ( sources ) defining the
   source path(s) to be installed. [...]
 -  dest-dir  (optional): string
   A path defining the destination *directory*. [...]
 -  into  (optional): string or a list of string
   A path defining the destination *directory*. [...]
 -  as  (optional): string
   A path defining the path to install the source as. [...]
 -  when  (optional): manifest condition (string or mapping of string)
   A condition as defined in [Conditional rules](https://salsa.debian.org/debian/debputy/-/blob/main/MANIFEST-FORMAT.md#Conditional rules).
This rule enforces the following restrictions:
 - The rule must use exactly one of:  source ,  sources 
 - The attribute  as  cannot be used with any of:  dest-dir ,  sources 
[...]
(Output trimmed a bit for space reasons) All the attributes and restrictions are auto-computed by debputy from information provided by the plugin. The associated documentation for each attribute is supplied by the plugin itself, The debputy API validates that all attributes are covered and the documentation does not describe non-existing fields. This ensures that you as a plugin provider never forget to document new attributes when you add them later. The debputy API for manifest rules are not quite stable yet. So currently only debputy provides rules here. However, it is my intention to lift that restriction in the future. I got the idea of supporting online validated examples when I was building this feature. However, sadly, I have not gotten around to supporting it yet.
Manifest variables like PACKAGE I also added a similar documentation feature for manifest variables such as PACKAGE . When I implemented this, I realized listing all manifest variables by default would probably be counter productive to new users. As an example, if you list all variables by default it would include DEB_HOST_MULTIARCH (the most common case) side-by-side with the the much less used DEB_BUILD_MULTIARCH and the even lessor used DEB_TARGET_MULTIARCH variable. Having them side-by-side implies they are of equal importance, which they are not. As an example, the ballpark number of unique packages for which DEB_TARGET_MULTIARCH is useful can be counted on two hands (and maybe two feet if you consider gcc-X distinct from gcc-Y). This is one of the cases, where experience makes us blind. Many of us probably have the "show me everything and I will find what I need" mentality. But that requires experience to be able to pull that off - especially if all alternatives are presented as equals. The cross-building terminology has proven to notoriously match poorly to people's expectation. Therefore, I took a deliberate choice to reduce the list of shown variables by default and in the output explicitly list what filters were active. In the current version of debputy (0.1.9), the listing of manifest-variables look something like this:
$ debputy plugin list manifest-variables
+----------------------------------+----------------------------------------+------+-------------+
  Variable (use via:   NAME  )   Value                                    Flag   Provided by  
+----------------------------------+----------------------------------------+------+-------------+
  DEB_HOST_ARCH                      amd64                                           debputy      
  [... other DEB_HOST_* vars ...]    [...]                                           debputy      
  DEB_HOST_MULTIARCH                 x86_64-linux-gnu                                debputy      
  DEB_SOURCE                         debputy                                         debputy      
  DEB_VERSION                        0.1.8                                           debputy      
  DEB_VERSION_EPOCH_UPSTREAM         0.1.8                                           debputy      
  DEB_VERSION_UPSTREAM               0.1.8                                           debputy      
  DEB_VERSION_UPSTREAM_REVISION      0.1.8                                           debputy      
  PACKAGE                            <package-name>                                  debputy      
  path:BASH_COMPLETION_DIR           /usr/share/bash-completion/completions          debputy      
+----------------------------------+----------------------------------------+------+-------------+
+-----------------------+--------+-------------------------------------------------------+
  Variable type           Value    Option                                                 
+-----------------------+--------+-------------------------------------------------------+
  Token variables         hidden   --show-token-variables OR --show-all-variables         
  Special use variables   hidden   --show-special-case-variables OR --show-all-variables  
+-----------------------+--------+-------------------------------------------------------+
I will probably tweak the concrete listing in the future. Personally, I am considering to provide short-hands variables for some of the DEB_HOST_* variables and then hide the DEB_HOST_* group from the default view as well. Maybe something like ARCH and MULTIARCH, which would default to their DEB_HOST_* counter part. This variable could then have extended documentation that high lights DEB_HOST_<X> as its source and imply that there are special cases for cross-building where you might need DEB_BUILD_<X> or DEB_TARGET_<X>. Speaking of variable documentation, you can also lookup the documentation for a given manifest variable:
$ debputy plugin show manifest-variables path:BASH_COMPLETION_DIR
Variable: path:BASH_COMPLETION_DIR
==================================
Documentation: Directory to install bash completions into
Resolved: /usr/share/bash-completion/completions
Plugin: debputy
This was my update on online reference documentation for debputy. I hope you found it useful. :)
Thanks On a closing note, I would like to thanks Jochen Sprickerhof, Andres Salomon, Paul Gevers for their recent contributions to debputy. Jochen and Paul provided a number of real world cases where debputy would crash or not work, which have now been fixed. Andres and Paul also provided corrections to the documentation.

Ian Jackson: Hacking my filter coffee machine

I hacked my coffee machine to let me turn it on from upstairs in bed :-). Read on for explanation, circuit diagrams, 3D models, firmware source code, and pictures. Background: the Morphy Richards filter coffee machine I have a Morphy Richards filter coffee machine. It makes very good coffee. But the display and firmware are quite annoying: Also, I m lazy and wanted to be able to cause coffee to exist from upstairs in bed, without having to make a special trip down just to turn the machine on. Planning My original feeling was I can t be bothered dealing with the coffee machine innards so I thought I would make a mechanical contraption to physically press the coffee machine s on button. I could have my contraption press the button to turn the machine on (timed, or triggered remotely), and then periodically in pairs to reset the 25-minute keep-warm timer. But a friend pointed me at a blog post by Andy Bradford, where Andy recounts modifying his coffee machine, adding an ESP8266 and connecting it to his MQTT-based Home Assistant setup. I looked at the pictures and they looked very similar to my machine. I decided to take a look inside. Inside the Morphy Richards filter coffee machine My coffee machine seemed to be very similar to Andy s. His disassembly report was very helpful. Inside I found the high-voltage parts with the heating elements, and the front panel with the display and buttons. I spent a while poking about, masuring things, and so on. Unexpected electrical hazard At one point I wanted to use my storage oscilloscope to capture the duration and amplitude of the beep signal. I needed to connect the scope ground to the UI board s ground plane, but then when I switched the coffee machine on at the wall socket, it tripped the house s RCD. It turns out that the low voltage UI board is coupled to the mains. In my setting, there s an offset of about 8V between the UI board ground plane, and true earth. (In my house the neutral is about 2-3V away from true earth.) This alarmed me rather. To me, this means that my modifications needed to still properly electrically isolate everything connected to the UI board from anything external to the coffee machine s housing. In Andy s design, I think the internal UI board ground plane is directly brought out to an external USB-A connector. This means that if there were a neutral fault, the USB-A connector would be at live potential, possibly creating an electrocution or fire hazard. I made a comment in Andy Bradford s blog, reporting this issue, but it doesn t seem to have appeared. This is all quite alarming. I hope Andy is OK! Design approach I don t have an MQTT setup at home, or an installation of Home Assistant. I didn t feel like adding a lot of complicated software to my life, if I could avoid it. Nor did I feel like writing a web UI myself. I ve done that before, but I m lazy and in this case my requirements were quite modest. Also, the need for electrical isolation would further complicate any attempt to do something sophisticated (that could, for example, sense the state of the coffee machine). I already had a Tasmota-based cloud-free smart plug, which controls the fairy lights on our gazebo. We just operate that through its web UI. So, I decided I would add a small and stupid microcontroller. The microcontroller would be powered via a smart plug and an off-the-shelf USB power supply. The microcontroller would have no inputs. It would simply simulate an on button press once at startup, and thereafter two presses every 24 minutes. After the 4th double press the microcontroller would stop, leaving the coffee machine to time out itself, after a total period of about 2h. Implementation - hardware I used a DigiSpark board with an ATTiny85. One of the GPIOs is connected to an optoisolator, whose output transistor is wired across the UI board s on button. circuit diagram; board layout diagram; (click for diagram scans as pdfs). The DigiSpark has just a USB tongue, which is very wobbly in a normal USB socket. I designed a 3D printed case which also had an approximation of the rest of the USB A plug. The plug is out of spec; our printer won t go fine enough - and anyway, the shield is supposed to be metal, not fragile plastic. But it fit in the USB PSU I was using, satisfactorily if a bit stiffly, and also into the connector for programming via my laptop. Inside the coffee machine, there s the boundary between the original, coupled to mains, UI board, and the isolated low voltage of the microcontroller. I used a reasonably substantial cable to bring out the low voltage connection, past all the other hazardous innards, to make sure it stays isolated. I added a drain power supply resistor on another of the GPIOs. This is enabled, with a draw of about 30mA, when the microcontroller is soon going to off / on cycle the coffee machine. That reduces the risk that the user will turn off the smart plug, and turn off the machine, but that the microcontroller turns the coffee machine back on again using the remaining power from USB PSU. Empirically in my setup it reduces the time from smart plug off to microcontroller stops from about 2-3s to more like 1s. Optoisolator board (inside coffee machine) pictures (Click through for full size images.) optoisolator board, front; optoisolator board, rear; optoisolator board, fitted. Microcontroller board (in USB-plug-ish housing) pictures microcontroller board, component side; microcontroller board, wiring side, part fitted; microcontroller in USB-plug-ish housing. Implementation - software I originally used the Arduino IDE, writing my program in C. I had a bad time with that and rewrote it in Rust. The firmware is in a repository on Debian s gitlab Results I can now cause the coffee to start, from my phone. It can be programmed more than 12h in advance. And it stays warm until we ve drunk it. UI is worse There s one aspect of the original Morphy Richards machine that I haven t improved: the user interface is still poor. Indeed, it s now even worse: To turn the machine on, you probably want to turn on the smart plug instead. Unhappily, the power button for that is invisible in its installed location. In particular, in the usual case, if you want to turn it off, you should ideally turn off both the smart plug (which can be done with the button on it) and the coffee machine itself. If you forget to turn off the smart plug, the machine can end up being turned on, very briefly, a handful of times, over the next hour or two. Epilogue We had used the new features a handful of times when one morning the coffee machine just wouldn t make coffee. The UI showed it turning on, but it wouldn t get hot, so no coffee. I thought oh no, I ve broken it! But, on investigation, I found that the machine s heating element was open circuit (ie, completely broken). I didn t mess with that part. So, hooray! Not my fault. Probably, just being inverted a number of times and generally lightly jostled, had precipitated a latent fault. The machine was a number of years old. Happily I found a replacement, identical, machine, online. I ve transplanted my modification and now it all works well. Bonus pictures (Click through for full size images.) probing the innards; machine base showing new cable route.
edited 2023-11-26 14:59 UTC in an attempt to fix TOC links


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24 November 2023

Jonathan Dowland: Dockerfile ARG footgun

This week I stumbled across a footgun in the Dockerfile/Containerfile ARG instruction. ARG is used to define a build-time variable, possibly with a default value embedded in the Dockerfile, which can be overridden at build-time (by passing --build-arg). The value of a variable FOO is interpolated into any following instructions that include the token $FOO. This behaves a little similar to the existing instruction ENV, which, for RUN instructions at least, can also be interpolated, but can't (I don't think) be set at build time, and bleeds through to the resulting image metadata. ENV has been around longer, and the documentation indicates that, when both are present, ENV takes precedence. This fits with my mental model of how things should work, but, what the documentation does not make clear is, the ENV doesn't need to have been defined in the same Dockerfile: environment variables inherited from the base image also override ARGs. To me this is unexpected and far less sensible: in effect, if you are building a layered image and want to use ARG, you have to be fairly sure that your base image doesn't define an ENV of the same name, either now or in the future, unless you're happy for their value to take precedence. In our case, we broke a downstream build process by defining a new environment variable USER in our image. To defend against the unexpected, I'd recommend using somewhat unique ARG names: perhaps prefix something unusual and unlikely to be shadowed. Or don't use ARG at all, and push that kind of logic up the stack to a Dockerfile pre-processor like CeKit.

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