Search Results: "Benjamin Mako Hill"

24 January 2013

Benjamin Mako Hill: Aaron Swartz

I moved to Boston in 2005 at the same time that Aaron Swartz did and we were introduced by a mutual friend. Aaron was one of my first friends in Boston and we became close. When Aaron moved to San Francisco, I moved into his apartment in Somerville where he kept a room for a year or so. Mika and I still live there. His old posters remain on our walls and his old books remain on our shelves. Aaron s brothers Ben and Noah both lived with us and remain close friends. I have spent hours (days?) reading and thinking about Aaron over the last two weeks. It has been disorienting but beautiful to read the descriptions of, and commentaries on, Aaron s life. Although I suspect I may never feel ready, there are several things I want to say about Aaron s death, about Aaron s work, and about what Aaron means to me. 1. Aaron s Death The reaction to Aaron s death has been overwhelming and inspirational. At some point in the near future I plan to join some of the important campaigns already being waged in his name. There are many attempts to understand why Aaron died and many attempts to prevent it from happening to others in the future. Unfortunately, I am familiar with the process of soul-searching and second-guessing that happens when a friend commits suicide. I m sure that every one of his friends has asked themselves, as I have, What could I have done differently? I don t know the answer, but I do know this: Aaron was facing the real risk of losing half his life to prison. But even if one believed that he was only facing the likely loss of ten percent or even one percent of his life I wish that we all, and I wish that I in particular, had reacted with the passion, time, anger, activity, and volume proportional to how we have reacted in the last two weeks when he lost the whole thing. 2. Aaron s Work Of course, Aaron and I worked on related projects and I followed his work. And despite all the incredible things that have been said about Aaron, I feel that Aaron s work was more focused, more ambitious, more transformative, more innovative, and more reckless (in a positive sense) than the outpour online suggests. Although discussion of Aaron has focused his successes, achievements, and victories, the work that inspired me most was not the projects that were most popular or successful. Much of Aaron s work was deeply, and as it turned out overly, ambitious. His best projects were self-conscious attempts to transform knowledge production, organization, and dissemination. Although he moved from project to project, his work was consistently focused on bringing semantic-web concepts and technologies to peer production, to the movement for free culture, and to progressive political activism and on the meta-politics necessary to remove barriers to this work. For example, Aaron created an online collaborative encyclopedia project called the TheInfoNetwork (TIN) several years before Wikipedia was started. I talked to Aaron at length about that project for a research project I am working on. Aaron s work was years ahead of its time; in 2000, TIN embraced more of the Wikimedia Foundation s current goals and principles than Wikipedia did when it was launched. While Wikipedia sought to create a free reference work online, Aaron s effort sought to find out what a reference work online could look like. It turned out to be too ambitious, perhaps, but it taught many, including myself, an enormous amount in that process. When I met Aaron, he was in the process starting a company, Infogami, that was trying to chase many of TIN s goals. Infogami was conceived of as a wiki aware of the structure of data. The model was both simple and profound. Years later, Wikimedia Deutschland s WikiData project is beginning to bring some of these ideas to the mainstream. Infogami merged with Reddit as equal halves of a company with a shared technological foundation based on some of Aaron s other work. But when Reddit took off, Infogami was rarely mentioned, even by Aaron. I think that is too bad. Reddit got traction because it made the most popular stuff more visible; Reddit is popular, fundamentally, because popular things are popular. But popular is not necessary positive. For that reason, Reddit never struck me as either surprising or transformative. But what started as Aaron s half the company, on the other hand, aimed to create a powerful form of democratized information production and dissemination. And although Infogami didn t take off, the ideas and code behind the project found life at the heart of Open Library and will continue to influence and inspire countless other projects. I believe that Infogami s lessons and legacy will undergird a generation of transformative peer production technologies in a way that the Reddit website important as it is will not. 3. What Aaron Means to Me A lot of what has been written about Aaron speaks to his intelligence, his curiosity, his generosity, his ethics and his drive. Although I recognize all these qualities in the Aaron I knew, I ve felt alienated by how abstract some of the discussion of Aaron has been my memories are of particularities.
I remember the time Aaron was hospitalized and I spent two hours on the phone going through my bookshelves arguing with him about the virtues of the books in my library as we tried to decide which books I would bring him. I remember Aaron confronting Peter Singer intellectual founder of the modern animal rights movement at the Boston Vegetarian Food Festival to ask if humans had a moral obligation to stop animals from killing each other. I lurked behind, embarrassed about the question but curious to hear the answer. (Singer sighed and said yes sort of and complemented Aaron on the enormous Marxist commentary he was carrying.) I remember 1-800-INTERNET.com. I remember talking with Aaron about whether being wealthy could be ethical. I argued it could not but Aaron argued uncharacteristically I thought that it could. Aaron told Mika she should slap him if he ever became wealthy. The very next day, it was announced that his company had been acquired and that Aaron was a millionaire. I remember the standing bets I had with Aaron and how he would email me every time news reports favored his claims (but never when they did not). And I remember that I won t hear from him again.
Aaron was a friend and inspiration. I miss him deeply and I am very sad.

17 January 2013

Benjamin Mako Hill: 1-800-INTERNET.COM

I just returned home from Aaron Swartz s funeral in Chicago. Aaron was a good friend. The home I ve returned to is an apartment that was Aaron s before it was mine, that I have lived in with Aaron during several stints, and that I still share with many of his old books and posters. Although, I ve spent what feels like most of the last five days reading things that people have written about Aaron, I m still processing and digesting myself. Right now, I m very sad and at a loss for words. While I reflect, I wanted to share this video recently put online by Finne Boonen. The video was made in 2006 at a Web 1.0 Elevator Pitch Competition held at Wikimania 2006 about a year after that both Aaron and I moved to Cambridge and met. The goal of the contest was to pitch Web 1.0 DotCom business ideas to a team of real Web 1.0 investors like it was still 1999. Aaron and I formed a team along with SJ Klein (who I traveled to the funeral with this week), and Wikimania general counsel and interim executive director Brad Patrick. The video shows how as Danny O Brien has reminded us Aaron was funny. He came up with many our teams best lines in addition to checking our Web 1.0 boxes for tech guru and Stanford dropout. Our pitch for 1-800-INTERNET.COM is in the video below. The transcript was done by Phoebe Ayers in Facebook and the video is also available in WebM. <iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/NzFjWY6Fd_g" width="420"></iframe>
SJ: You know, Mako and I had some pretty good ideas for improving connectivity to the internet, and we think we can reach 90% of the world s population. So think about this. You re sitting in a Starbucks, and you need to connect to the internet. But you can t, because there s no internet. But what is there, near every Starbucks? There s a payphone! You pick up the payphone, and you call . 1-800-INTERNET. You can connect to our bank of researchers on our fast T1 connections and get any information you need! So, we don t actually have 1-800-INTERNET yet, we have 1-800-225-3224, so the first thing we need to do is buy the number. So here s Mako, who is our web designer from UC Santa Cruz and Bradford, our financial guru, and Aaron, who s handling all of our technical implementation. But Mako, you should explain the earballs. Mako: So, so, so yeah, so most people on the Internet are going for the eyeballs, but they ve just left all of these earballs. So I have some experience in web design, and it s true that this isn t really a website, but we still need good web design. So, so, I ve actually got a really experienced team, we can go into later, and we have some really great earcons not icons, but earcons.. And it s going to be all together, not apart like some of the websites. It s going to be together. Brad: so how does this work technically? Aaron: Well, I mean, so I only spent one year at Stanford but that s Ok, because there are new developmental technologies, we re going to throw away all that old stuff, we re going to use really reliable and efficient well-designed code that everyone can clearly understand, and write the whole thing in Perl. I know this is a risk, but I am confident that Perl is going to destroy those old C websites. No one will write websites in C anymore once we do this, it s going to be so much faster, and so dynamic, everythings going to be like, on top of everything. It s going to be great. Bradford: So here s the business model. It s really really simple, and it s a really really great idea. It s all about the licensing. Because what we re going to have are these underlying audio ads, While you re on the phone you re going to hear this subliminal advertising message. And the way it works is really really cool, because it s really really low volume, it s high impact! And it s even better, because we license it, and the way it works is when a caller calls 1-800-Internet, they re hearing the ad, but so is the representative, so we get to bill em twice! So that s it: All: 1-800-INTERNET.COM
We did not win and I still believe that we were robbed.

11 January 2013

Benjamin Mako Hill: Goodbye PyBlosxom, Hello WordPress

Since 2004, I ve used the blogging software PyBlosxom. Over that time, the software has served me well and I have even written a series of patches and plugins. PyBloxsom is blog software designed for hackers. It assumes you already have a text editor you love and relies on features of a POSIX filesystem instead of a relational database. It s designed so you can keep your blog under revision control (since 2004 I ve used GNU Arch, baz, bzr and now git). It is also hackers software in the sense that you should expect to write code to use it (e.g., the configuration is pure Python). I love it. What PyBlosxom does not have is a large community. This summer, the most recent long-time maintainer of the project, Will Kahn-Greene, stepped down. Although the project eventually found a new maintainer, the reality is the project entered maintenance mode years ago and many features available in more popular blogging platforms are unlikely to make it PyBlosxom. The situation with comment spam is particularly dire. I ve written several antispam plugins but time has shown that I don t have the either the expertise or the time to make them as awesome as they need to be to really work in today s web. So, after many months of weighing, waffling, and planning I ve switched to WordPress a great piece of free software with an enormous and established community As you ll know if you ve read my interview on The Setup, I think a lot about the technology I surround myself with. I considered WordPress when I started my blog back in 2004 and rejected it soundly. Eight years ago, I would have laughed at you if you told me I d be using it today; If PyBlosxom is for hackers, WordPress is designed for everyone else. But the way I evaluate software has changed over that period. In the nineties, I used to download every new version of the Linux kernel to compile it it took hours! to try out the latest features. Configurabilty, hackability, and the ability to write my own features was after a point more important than the features the software came with. Today, I m much more aware of the fact that for all the freedom that my software gives me, I simply do not have the time, energy, or inclination to take advantage of that freedom to hack very often. Today, I give much more value to software that is not just free, but that is maintained by a community of people who can do all the work that I would do if I had unlimited time. Although I don t have the time or experience to make WordPress do everything I would like, the collective of all WordPress users does. And they ve done a lot of it already! The flip side matters as well: Today, I give more value to other people using my software. When WordPress doesn t do something and I write a plugin or patch, there are tons of people ready to pick it up and use it and perhaps even to collaborate on it with me. Want to guess how many patches my PyBlosxom plugins have received? None, if my memory serves me. In the past, I ve written about how free software is a victory even when it doesn t build a community. I still believe that. But the large communities at the heart of the most successful free software communities (the promise of open source ) are deeply important in a way that I increasingly value. In that spirit: If you want to make the jump from PyBlosxom to WordPress, I ve shared a Git repository with the scripts I used and wrote for the transition.

31 December 2012

Benjamin Mako Hill: Freedom for Users, Not for Software

I finally published a short essay I wrote about a year ago: Freedom for Users, Not for Software. Anybody who has hung around the free software community for a while will be familiar with the confusion created by the ambiguity between "free as in price" versus "free as freedom." In the essay I argue that there is a less appreciated semantic ambiguity that arises when we begin to think that what matters is that software is free. Software doesn't need freedom, of course; Users of software need freedom. My essay looks at how the focus on free software, as opposed to on free users, has created challenges and divisions in the free software movement. The essay was recently published in Wealth of the Commons: A World Beyond Market and State, a book edited by David Bollier and Silke Helfrich and published by Levellers Press. The book includes essays by 73 authors that include some other folks from the free software and free culture communities along with a ton of people working on very different types of commons. My essay is short and has two parts: The first is basically a short introduction to free software movement. The second lays out what I see as major challenges for free software. I will point out that these are some of the areas that I am working most closely with the FSF who are having their annual fundraiser at the moment to support and build advocacy programs around.

23 December 2012

Benjamin Mako Hill: The Cost of Collaboration for Code and Art

This post was written with Andr s Monroy-Hern ndez for the Follow the Crowd Research Blog. The post is a summary of a paper forthcoming in Computer-Supported Cooperative Work 2013. You read also read the full paper: The Cost of Collaboration for Code and Art: Evidence from Remixing. It is part of a series of papers I have written with Monroy-Hern ndez using data from Scratch. You can find the others on my academic website.
Does collaboration result in higher quality creative works than individuals working alone? Is working in groups better for functional works like code than for creative works like art? Although these questions lie at the heart of conversations about collaborative production on the Internet and peer production, it can be hard to find research settings where you can compare across both individual and group work and across both code and art. We set out to tackle these questions in the context of a very large remixing community.

Example of a remix in the Scratch online community, and the project it is based off. The orange arrows indicate pieces which were present in the original and reused in the remix.

Remixing platforms provide an ideal setting to answer these questions. Most support the sharing, and collaborative rating, of both individually and collaboratively authored creative works. They also frequently combine code with artistic media like sound and graphics. We know that that increased collaboration often leads to higher quality products. For example, studies of Wikipedia have suggested that vandalism is detected and removed within minutes, and that high quality articles in Wikipedia, by several measures, tend to be produced by more collaboration. That said, we also know that collaborative work is not always better for example, that brainstorming results in less good ideas when done in groups. We attempt to answer this broad question, asked many times before, in the context of remixing: Which is the better description, the wisdom of crowds or too many cooks spoil the broth ? That, fundamentally, forms our paper s first research question: Are remixes, on average, higher quality than single-authored works? A number of critics of peer production, and some fans, have suggested that mass collaboration on the Internet might work much better for certain kinds of works. The argument is that free software and Wikipedia can be built by a crowd because they are functional. But more creative works like music, a novel, or a drawing might benefit less, or even be hurt by, participation by a crowd. Our second research question tries to get at this possibility: Are code-intensive remixes, higher quality than media-intensive remixes? We try to answers to these questions using a detailed dataset from Scratch a large online remixing community where young people build, share, and collaborate on interactive animations and video games. The community was built to support users of the Scratch programming environment: a desktop application with functionality similar to Flash created by the Lifelong Kindergarten Group at the MIT Media Lab. Scratch is designed to allow users to build projects by integrating images, music, sound and other media with programming code. Scratch is used by more than a million, mostly young, users. Measuring quality is tricky and we acknowledge that there are many ways to do it. In the paper, we rely most heavily a measure of peer ratings in Scratch called loveits very similar to likes on Facebook. We find similar results with several other metrics and we control for the number of views a project receives. In answering our first research question, we find that remixes are, on average, rated as being of lower quality than works of single authorship. This finding was surprising to us but holds up across a number of alternative tests and robustness checks. In answering our second question, we find rough support for the common wisdom that remixing tends to be more effective for functional works than for artistic media. The more code-intensive a project is, on average, the closer the gap is between a remix and a work of single authorship. But the more media-intensive a project is, the bigger the gap. You can see the relationships that our model predicts in the graph below.

Two plots of estimated values for prototypical projects showing the predicted number of loveits using our estimates. In the left panel, the x-axis varies number of blocks while holding media intensity at the sample median. The right panel varies the number of media elements while holding the number of blocks at the sample median. Ranges for each are from 0 to the 90th percentile.

Both of us are supporters and advocates of remixing. As a result, we were initially a little troubled by our result in this paper. We think the finding suggests an important limit to the broadest claims of the benefit of collaboration in remixing and peer production. That said, we also reject the blind repetition of the mantra that collaboration is always better for every definition of better, and for every type of work. We think it s crucial to learn and understand the limitations and challenges associated with remixing and we re optimistic that this work can influence the design of social media and collaboration systems to help remixing and peer production thrive. For more, see our full paper, The Cost of Collaboration for Code and Art: Evidence from Remixing.

14 December 2012

Benjamin Mako Hill: Heading West

University of Washington Quad in Cherry Blossom Season This week, I accepted a job on the faculty of at the University of Washington Department of Communication. I've arranged for a post-doc during the 2013-2014 academic year which I will spend at UW as an Acting Assistant Professor. I'll start the tenure-track Assistant Professor position in September 2014. The hire is part of a "big data" push across UW. I will be setting up a lab and research projects, as well as easing into a teaching program, over the next couple years. I'm not going to try to list all the great people in the department, but UW Communication has an incredible faculty with a strong background in studying the effect of communication technology on society, looking at political communication, enagement, and collective action, and tracing out the implications of new communication technologies in addition to very strong work in other areas. Years ago, I nearly joined the department as a graduate student. I am unbelievably happy that their faculty has invited me to join as a colleague. Outside of my new department, the University of Washington has a superb group of folks working across the school on issues of quantitative and computational social science, human-computer interaction, and computer-supported cooperative work. They are hiring a whole bunch of folks, across the university, who specialize in data-driven social science. I already have a bunch of relationships with UW faculty and students and am looking forward to expanding and deepening those. On a personal level, Mika and I are also very excited to return to Seattle. I grew up in the city and I've missed it, deeply, since I left now nearly half my lifetime ago! It will be wonderful to be much closer to many of my family members. But I know that I will miss the community of friends and colleagues that I've built in Boston over the last 7+ years just as deeply. I'm going to miss the intellectual resources, and the intellectual community, that folks in Cambridge get to take for granted. That said, I plan to maintain affiliations and collaborations with folks at Harvard and MIT and will have resources that let me spend time in Boston doing that. If you are curious what I'm going to be up to and what the future is likely to hold in terms of my research you should check the material I've put online as part of the job market this year. I've posted just about everything on my academic website. This includes a little four page research statement which describes the work I've done and the directions I've been thinking about taking it. The academic job market is challenging and confusing. But it's given me a lot of opportunity to reflect, at length, on both the substance of my research and the academy and its structures and processes. I've got a list of blog topics queued up based on that thinking. I'll be posting them here on my blog over the next few months.

10 December 2012

Benjamin Mako Hill: Asocial Science

Random people on the Internet want to know: Why is economics asocial science?

23 November 2012

Benjamin Mako Hill: Cultivated Disinterest in Professional Sports

Like many of my friends, I have treated professional sports with cultivated indifference. But a year and a half ago, I decided to become a football fan. Several years ago, I was at a talk by Michael Albert at MIT where he chastised American intellectuals for what he claimed was cultivated disdain of professional sports. Albert suggested that sports reflect the go-to topic for small talk and building rapport across class and context. But he suggested that almost everybody who used the term "working class struggle" was incapable of making small talk with members of the working class because unlike most working class people (and most people in general) educated people systematically cultivate ignorance in sports. Professional sports are deeply popular. In the US, Sunday Night Football is now the most popular television show among women in its time slot and the third most popular television in America among 18-49 year old women. That it is also the most popular television show in general is old news. There are very few things that anywhere near half of Americans have in common. Interest in football is one of them. An enormous proportion of the US population watches the Superbowl each year. I recognized myself in Albert's critique. So I decided to follow a local team. I picked football because it is the most popular sport in America and because their strong revenue sharing system means that either team has a chance to win any given match. My local team is the New England Patriots and I've watched many of the team's games or highlights over the last season and a half. I've also followed a couple football blogs. A year and half in, I can call myself a football fan. And I've learned a few things in the process:
  1. With a little effort, getting into sports is easy. Although learning the rules of a sport can be complicated, sports are popular because people, in general, find them fun to watch. If you watch a few games with someone who can explain the rules, and if you begin to cheer for a team, you will find yourself getting emotionally invested and excited.
  2. Sports really do, as Albert implied, allow one to build rapport and small talk across society. I used to dread the local cab driver who would try to make small talk by mentioning Tom Brady or the Red Sox. No more! Some of these conversations turn into broader conversations about life and politics.
  3. Interest in sports can expand or shrink to fill the time you're willing to give it. It can mean just glancing through the sports sections of the paper and watching some highlights here or there. Or it can turn into a lifestyle.
  4. It's not all great. Football, like most professional sports, is deeply permeated with advertisements, commercialism, and money. Like other sports, it is also violent. I don't think I could ever get behind a fight sport where the goal is to hurt someone else. The machoness and absence of women in the highest levels of most professional sports bothers me deeply.
I've also tried to think a lot about why I, like most of my friends, avoided sports in the past. Disinterest in sports among academics and the highly educated is, in my experience, far from passive. I've heard people almost compete to explain the depth of their ignorance in sports one doesn't even know the rules, one doesn't own a television, one doesn't know the first thing about the game. I did the same thing myself. Bethany Bryson, a sociologist at JMU has shown that increased education is associated with increased inclusiveness in musical taste (i.e., highly educated people like more types of music) but that these people are most likely to reject music that is highly favored by the least educated people. Her paper's title sums up the attitude: "Anything But Heavy Metal". For highly educated folks, it's a sign of cultivation to be eclectic in one's tastes. But to signal to others that you belong in the intellectual elite, it can pay in cultural capital to dislike things, like sports, that are enormously popular among the least educated parts of society. This ignorance among highly educated people limits our ability to communicate, bond, and build relationships across different segments of society. It limits our ability to engage in conversations and build a common culture that crosses our highly stratified and segmented societies. Sports are not politically or culturally unproblematic. But they provide an easy and enjoyable way to build common ground with our neighbors and fellow citizens that transcend social boundaries.

31 October 2012

Benjamin Mako Hill: Time to Boot

Last weekend, my friend Andr s Monroy-Hern ndez pointed out something that I've been noticing as well. Although the last decade has seen a huge decrease in the time of it takes to boot, the same can not be said for the increasing powerful computer in my pocket that is my phone. Graph showing increasing boot-times for phones and decreasing boot-times for laptops. As the graph indicates, I think my cross-over was around 2010 when I acquired an SSD for my laptop.

22 October 2012

Benjamin Mako Hill: Lookalikes

The seal of the National Intellectual Property Rights Coordination Center declares "Protection is Our Trademark." But, is the same seal violating Nintendo's trademark for the Pok mon Zapdos? I'll let you decide. /copyrighteous/images/niprc_zapdos_lookalike.png Thanks to Tomas Reimers for catching this one. Previous lookalikes here and here.

27 September 2012

Benjamin Mako Hill: Pregnant with Suspense

A couple days ago, I woke up to this exciting series of text messages from a unfamiliar phone number. Text messages describing the birth of a child, a picture of a newborn, and a response at the end asking who it is and if it was a wrong number. Because I've not received a reply in the last couple days, because it was a Seattle phone number but I haven't lived in Seattle for years, and because I don't know of anyone in Seattle who was about to give birth, I'm pretty confident that this was indeed a case of misdirected text messages! But whoever you are: Congratulations! I know it was a mistake, but that really made my day!

2 September 2012

Benjamin Mako Hill: Open Brands

In late July, the Awesome Foundations invited me to participate in an interesting conversation about open brands at their conference. Awesome is a young collection of organizations struggling with the idea of if, and how, they want to try to control who gets call themselves Awesome. I was asked to talk about how the free software community approaches the issue. Guidance from free software is surprisingly unclear. I have watched and participated in struggles over issues of branding in every successful free software project I've worked in. Many years ago, Greg Pomerantz and I wrote a draft trademark policy for the Debian distribution over a couple beers. Over the last year, I've been working with Debian Project Leader Stefano Zacchiroli and lawyers at the Software Freedom Law Center to help draft a trademark policy for the Debian project. Through that process, I've come up with three principles which I think lead to more clear discussion about whether a free culture or free software should register a trademark and, if they do, how they should think about licensing it. I've listed those principles below in order of importance. 1. We want people to use our brands. Conversation about trademarks seem to turn into an exercise in imagining all the horrible ways in which a brand might be misused. This is silly and wrong. It is worth being extremely clear on this point: Our problem is not that people will misuse our brands. Our problem is that not enough people will use them at all. The most important goal of a trademark policy should be to make legitimate use possible and easy. We want people to make t-shirts with our logos. We want people to write books about our products. We want people to create user groups and hold conferences. We want people to use, talk about, and promote our projects both commercially and non-commercially. Trademarks will limit the diffusion of our brand and, in that way, will hurt our projects. Sometimes, after carefully considering these drawbacks, we think the trade-off is worth making. And sometimes it is. However, projects are generally overly risk averse and, as a result, almost always err on the side of too much control. I am confident that free software and free culture projects' desire to control their brands has done more damage than all brand misuse put together. 2. We want our projects to be able to evolve. The creation of a trademark puts legal power to control a brand in the hands of an individual, firm, or a non-profit. Although it might not seem like such a big deal, this power is, fundamentally, the ability to determine what a project is and is not. By doing this, it creates a single point of failure and a new position of authority and, in that process, limits projects' ability to shift and grow organically over time. I've heard that in US politics, there is no trademark for the terms Republican or Democrat and that you do not need permission to create an organization that claims to be part of either party. And that does not mean that everybody is confused. Through social and organizational structures, it is clear who is in, who is out, and who is on the fringes. More importantly, this structure allows for new branches and groups outside of the orthodoxy to grow and develop on the margins. Both parties have been around since the nineteenth century, have swapped places on the political spectrum on a large number of issues, and have played host to major internal ideological disagreements. Almost any organization should aspire to such longevity, internal debate, and flexibility. 3. We should not confuse our communities. Although they are often abused, trademarks are fundamentally pro-consumer. The point of legally protected brands is to help consumers from being confused as the source of a product or service. Users might love software from the Debian project, or might hate it, but it's nice for them to be able to know that they're getting "Debian Quality" when they download a distribution. Of course, legally protected trademarks aren't the only way to ensure this. Domains names, internal policies, and laws against fraud and misrepresentation all serve this purpose as well. The Open Source Initiative applied for a trademark on the term open source and had their application rejected. The lack of a registered trademark has not kept folks from policing use of the term. Folks try to call their stuff "open source" when it is not and are kept in line by a community of folks who know better. And since lawyers are rarely involved, it is hardly clear that a registered trademark would help in the vast majority of these these situations. It is also the case that most free software/culture organizations lack the money, lawyers, or time, to enforce trademarks in any case. Keeping your communities of users and developers clear on what is, and what isn't, your product and your project is deeply important. But how we choose to do this is something we should never take for granted.

25 August 2012

Benjamin Mako Hill: Visions of the Future

This vision of the future at Sam's No. 3 in Denver suggests that we will have ample blackboards after the apocalypse. Dell monitor re-purposed as a blackboard. And that the contrast will be greatly improved in direct sunlight.

10 August 2012

Benjamin Mako Hill: A Model of Free Software Success

Last week I helped organize the Open and User Innovation Conference at Harvard Business School. One of many interesting papers presented there was an essay on Institutional Change and Information Production by Fabio Landini from the University of Siena. At the core of the paper is an economic model of the relationship between rights protection and technologies that affects the way that cognitive labor can be divided and aggregated. Although that may sound very abstract (and it is in the paper), it is basically a theory that tries to explain the growth of free software. The old story about free software and free culture (at least among economists and many other academics) is that the movements surged to prominence over the last decade because improvements in communication technology made new forms of mass-collaboration -- like GNU/Linux and Wikipedia -- possible. "Possible", for these types of models, usually means profit-maximizing for rational, profit-seeking, actors like capitalist firms. You can basically think of these attempts as trying to explain why open source claims that free licensing leads to "better quality, higher reliability, more flexibility, lower cost" are correct: new technology makes possible an open development process which leads to collaboration which leads to higher quality work which leads to profit. Landini suggests there are problems with this story. One problem is that it treats technology as being taken for granted and technological changes as effectively being dropped in from outside (i.e., exogenous). Landini points out that software businesses build an enormous amount of technology to help organize their work and to help themselves succeed in what they see as their ideal property rights regime. The key feature of Landini's alternate model is that it considers this possibility. What comes out the other end of the model is a prediction for a multiple equilibrium system -- a situation where there are several strategies that can be stable and profitable. This can help explain why, although free software has succeeded in some areas, its success has hardly been total and usually has not led to change within existing proprietary software firms. After all, there are still plenty of companies selling proprietary software. In Landini's model, free is just one of several winning options. But Landini's model raises what might be an even bigger question. If free software can be as efficient as proprietary software, how would anybody ever find out? If all the successful software companies out there are doing proprietary software, which greedy capitalist is going to take the risk of seeing if they could also be successful by throwing exclusive rights out the window? In the early days, new paths are always unclear, unsure, and unproven. Landini suggests that ethically motivated free software hackers provide what he calls a "cultural subsidy." Essentially, a few hackers are motivated enough by the ethical principles behind free software that they are willing to contribute to it even when it isn't clearly better than proprietary alternatives. And in fact, historically speaking, many free software hackers were willing to contribute to free software even when they thought it was likely less profitable than the proprietary alternative models. As Landini suggests, this group was able to build technological platforms and find new social and business arrangements where the free model actually is competitive. I think that the idea of an "cultural subsidy" is a nice way to think about the important role that ethical arguments play in movements like free software and free culture. "Open source" style efficiency arguments persuade a lot of people. Especially when they are true. But those arguments are only ever true because a group of ethically motivated people fought to find a way to make them true. Free software didn't start out as competitive with proprietary software. It became so only because a bunch of ethically motivated hackers were willing to "subsidize" the movement with their with their failed, and successful, attempts at free software and free culture projects and businesses. Of course, the folks attracted by "open source" style superiority arguments can find the ethical motivated folks shrill, off-putting, and annoying. The ethically motivated folks often think the "efficiency" group is shortsighted and mercenary. But as awkward as this marriage might be, it has some huge upsides. In Landini's model, the ethical folks can build their better world without convincing everyone else that they are right and by relying, at least in part, on the self-interest of others who don't share their principles. Just as the free software movement has done. I think that Landini's paper is a good description of the critically important role that the free software movement, and the FSF in particular, can play. The influence and importance of individuals motivated by principles can go far beyond the groups of people who take an ethical stand. They can make involvement possible for large groups of people who do not think that taking a stand on a particular ethical issue is even a good idea.

26 July 2012

Benjamin Mako Hill: User Innovation on NPR Radio

I was invited onto NPR in Boston this week for a segment on user innovation alongside Eric von Hippel (my advisor at MIT) and Carliss Baldwin from Harvard Business School. I talked about innovation that has happened on the CHDK platform -- a cool firmware hack for Canon cameras example I use in some of my teaching -- plus a little bit about free software, the democratization of development and design tools, and a little bit about user communities that LEGO has cultivated. I would have liked the conversation and terminology to do more to emphasize user freedom and free software, but I'm otherwise pretty happy with the result. The segment will be aired again on NPR in Boston this weekend and is available on the WGBH website.

9 July 2012

Benjamin Mako Hill: Wiki Conferencing

I am in Berlin for the Wikipedia Academy, a very cool hybrid free culture community plus refereed academic conference organized, in part, by Wikimedia Deutschland. On Friday, I was very excited to have been invited to give the conference's opening keynote based on my own hybrid take on learning from failures in peer production and incorporating a bunch of my own research. Today, I was on a panel at the conference about free culture and sharing practices. I'll post talks materials and videos when the conference puts them online. I will be in Berlin for the next week or so before I head to directly to Washington, DC for Wikimania between the 11th and 15th. I'll be giving three talks there: Between then and now, I'm taking the next week in Berlin to catch up on work, and with friends. If you're in either place and want to meet up, please get in touch and lets try to arrange something.

Benjamin Mako Hill: The Global Iron Blogger Network

Since last November, I've been participating in and coordinating Iron Blogger: a drinking club where you pay $5 to a "beer" pool if you fail to blog weekly. The revival of Iron Blogger in Boston has been a big success. Even more exciting, however, is that Iron Blogger concept has spread. There are now two other Iron Blogger instances: in San Francisco coordinated by Parker Higgens, and in Berlin run by Nicole Ebber and Michelle Thorne. Yesterday, we convened a virtual meeting of the Global Iron Blogger Council (i.e., an email thread) and we all agreed a new on iron blogger rule that might sweeten the deal for jet-setting prospective Iron Bloggers: any paid-up member of any Iron Blogger club can attend meet-ups in any other Iron Blogger cities if they happen to be in town for one. Because We Are One. If you want to join us in Boston, we have some room through attrition. Rust bloggers, perhaps? If you'd like to join, you should contact me. And if you'd like to set up your own in a different city, the code is in git. One warning, however. As those of us that have set it up have figured out, the documentation for the software to run Iron Blogger is between poor and non-existent. If you do want to set up your own instance, please get in touch. I'm happy to give you some pointers that you'll probably need but, more importantly, I'd like to work with the next brave soul to put together documentation of the setup process along the way.

2 July 2012

Benjamin Mako Hill: Wiki Conferencing

I am in Berlin for the Wikipedia Academy, a very cool hybrid free culture community plus refereed academic conference organized, in part, by Wikimedia Deutschland. On Friday, I was very excited to have been invited to give the conference's opening keynote based on my own hybrid take on learning from failures in peer production and incorporating a bunch of my own research. Today, I was on a panel at the conference about free culture and sharing practices. I'll post talks materials and videos when the conference puts them online. I will be in Berlin for the next week or so before I head to directly to Washington, DC for Wikimania between the 11th and 15th. I'll be giving three talks there: Between then and now, I'm taking the next week in Berlin to catch up on work, and with friends. If you're in either place and want to meet up, please get in touch and lets try to arrange something.

4 June 2012

Benjamin Mako Hill: Why Facebook's Network Effects are Overrated

A lot of people interested in free software, and user autonomy and network services are very worried about Facebook. Folks are worried for the same reason that so many investors are interested: the networks effects brought by hundreds of millions of folks signed up to use the service. Network effects -- the concept that a good or service increases in value as more people use it -- are not a new problem for free software. Software developers target Microsoft Windows because that is where the large majority of users are. Users with no love for Microsoft and who are otherwise sympathetic to free software use Windows because programs they need will only run there. Folks worried about Facebook are afraid for similar reasons. Sure, you can close down your Facebook account and move to Diaspora. But who will you talk to there? You can already hear people complaining about Facebook the same way they've been complaining about Windows or Office for years. People feel that their hands are tied and that their software, and their social network, will be determined by what everybody is doing. I'm worried about Facebook. But I'm not too intimidated by Facebook's network effects for two reasons. First, using Facebook doesn't preclude using anything else. Twitter has enormous overlapping functionality with Facebook. Sure, people use the systems very differently. But they both ask you to create lists of friends and followers and are designed around sending and receiving short status messages. Millions of people do both and both systems are thriving. For the millions of people who use both Facebook and Twitter, the two services have had to negotiate their marginal utility in a world they share with the other one. People decide that Twitter is for certain types of short messages and Facebook is for others. But these arrangements shift over time. And the relationships between services aren't always peaceful coexistence. Remember Friendster? Remember Orkut? Remember Tribe? Remember MySpace? MySpace, and all the others, are great examples of how social networks die. They very slowly fade away. MySpace users signed up for Facebook accounts and used both. They almost never just switched. Over time, as one platform became more attractive than the other, for many complicated reasons, attention and activity shifted. People logged in on MySpace less and Facebook more and, eventually, realized they were effectively no longer MySpace users. Anyone that has been on the Internet long enough to watch a few of these shifts from one platform to another knows that they're not abrupt -- even if they can be set in motion by a particular event or action. Users of social networking sites simply don't have to choose in the way that a person choosing to boot Windows and GNU/Linux does. I'm sure the vast majority of people with Diaspora accounts use Facebook actively. This is not a problem for Diaspora. It is how Diaspora -- or whatever else eventually achieves what many of us hoped Diaspora would -- could win. Second, Facebook is for the ephemeral. Facebook is primarily used for information that was produced very recently. This week if not today. If not this hour. Facebook has an enormous amount of data that users have fed it that may be hard to get out and move somewhere else. But most people don't care very much about having any regular access to the large majority of this information. What people care deeply about is having access to the data that they and their friends created today. And that data can just as easily be created somewhere else tomorrow. Or, with the right tools, created just as easily in both places. Compare this to something like Windows where moving away would require learning, converting, and perhaps even writing, new software. Perhaps even in new programming languages that most developers don't know yet. Compared to Windows, a migration away from Facebook will be easy. Facebook's photo galleries are an example of an important place where this holds less well. Social network information -- i.e., the list of who is friends with who -- is another example of something that is persistently valuable. That said, people really enjoy the act of finding and friending. Indeed, this process was part of the initial draw of Facebook and other social networks. None of this means that Facebook is over. It doesn't even mean that its ascendancy will be slowed. What it does mean is that Facebook is vulnerable to the next thing more than many technology firms that have benefited from network effects in the past. If users are given compelling reasons to switch to something else, they can with less trouble and they will. That compelling reason might be a new social network with better features or an awesome distributed architecture that allows freedom for users and the ability of those users to benefit from new and fantastic things that Facebook's overseers would never let them have and without the things Facebook's users suffer through today. Or it might be a sexier proprietary box to store users' private information. It doesn't mean that I'm not worried about Facebook. I remain deeply worried. It's just not very hard for me to imagine the end.

14 May 2012

Benjamin Mako Hill: Date Arithmetic

When I set an alarm, my clock, now running on the computer in my pocket, is smart enough to tell me how much time will pass until the alarm is scheduled to sound. This has eliminated the old problem of sleeping past meetings before being surprised by an alarm precisely half a day after I had originally planned to wake. The price has been having to know exactly how little I will sleep: a usually depressing fact that had previously been obscured by my difficulty doing time arithmetic in my most somnolent moments.

Next.

Previous.