Search Results: "ag"

31 October 2011

Jon Dowland: Rage

Rage is the latest game by Id Software, a company whose prior work I have an immense fondness for. I picked it up at the same time as buying a refurbished Playstation 3 a few weeks ago. Sadly, I'm not too impressed. The graphics are very pretty, most of the time, but the PS3 suffers the same problem which has plagued the PC version, namely, texture pop-up: A noticeable delay for a low-resolution texture to be swapped in for a high-resolution one. I'm only about 45 minutes in but my experience mirrors that of Rock Paper Shotgun's: It's desperately trying to disguise it's own linearity. Finally, and most crucially, I'm suffering majorly from motion sickness after more than a few minutes of play. This might be related to the fact that Rage's framerate is apparently double that of most games at 60 frames per second. Whatever the explanation, I can't play it if it makes me sick to do so! I may trade it in for the similarly-themed Fallout: New Vegas, which I held off buying simply because I thought two post-apocalyptic FPS games was too many. I loved Fallout 3 (albeit on Xbox 360), logging perhaps 50+ hours of play with plenty more to do; but I don't think I could return to the beginning of that game.

Jaldhar Vyas: I Come From the Land of the Ice and Snow and the Socialism

[Thor]

Christian Perrier: New update about Debian Installer localization

One forgotten "full 100%" in last publication: German. Full stats are here Status for D-I level 1 (core D-I files): Status for D-I level 2 (packages that have localized material that may appear during default installs, such as iso-codes, tasksel, etc.): Status for D-I level 3 (packages that have localized material that may appear during non-default installs, such as win32-loader) So, full 100% completeness (hall of fame) for: German (de), Persian (fa), French (fr), Portuguese (pt, Russian (ru)

Russell Coker: SE Linux Status in Debian 2011-10

Debian/Unstable Development deb http://www.coker.com.au wheezy selinux The above APT sources.list line has my repository for SE Linux packages that have been uploaded to Unstable and which will eventually go to testing and then the Wheezy release (if they aren t obsoleted first). I have created that repository for people who want to track SE Linux development without waiting for an Unstable mirror to update. In that repository I ve included a new version of policycoreutils that now includes mcstrans and also has support for newer policy such that the latest selinux-policy-default package can be installed. The version that is currently in Testing supports upgrading policy on a running system but doesn t support installing the policy on a system that previously didn t run SE Linux. I have also uploaded SE Linux Policy packages from upstream release 20110726 compared to the previous packages which were from upstream release 20100524. As the numbers imply there is 14 months of upstream policy development which changes many things. Many of the patches from my Squeeze policy packages are not yet incorporated in the policy I have uploaded to Unstable. I won t guarantee that an Unstable system in Enforcing mode will do anything other than boot up and allow you to login via ssh. It s definitely not ready for production but it s also very suitable for development (10 years ago I did a lot of development on SE Linux systems that often denied login access, it wasn t fun). Kyle Moffett submitted a patch for libselinux which dramatically changed the build process. As Manoj (who wrote the previous build scripts) was not contactable I accepted Kyle s patch as provided. Thanks for the patch Kyle, and thanks for all your work over the years Manoj. Anyway the result of these changes should mean that it s easier to bootstrap Debian on a new architecture and easier to support multi-arch but I haven t tested either of these. Squeeze The policy packages from Squeeze can t be compiled on Unstable. The newer policy compilation tool chain is more strict about how some things can be declared and used, thus some policy which was fairly dubious but usable is now invalid. While it wouldn t be difficult to fix those problems I don t plan to do so. There is no good reason for compiling Squeeze policy on Unstable now that I ve uploaded a new upstream release. deb http://www.coker.com.au squeeze selinux I am still developing Squeeze policy and releasing it in the above APT repository. I will also get another policy release in a Squeeze update if possible to smooth the transition to Wheezy the goal is that Squeeze policy will be usable on Wheezy even if it can t be compiled. Also note that the compilation failures only affect the Debian package, it should still be possible to make modules for local use on a Wheezy system with Squeeze policy. MLS On Wednesday I m giving a lecture at my local LUG about MLS on SE Linux. I hope to have a MLS demonstration system available to LUG members by then. Ideally I will have a MLS system running on a virtual server somewhere that s accessible as well as a Xen/KVM image on a USB stick that can be copied by anyone at the meeting. I don t expect to spend much time on any aspect of SE Linux unrelated to MLS for the rest of the week. Version Control I need to change the way that I develop SE Linux packages, particularly the refpolicy source package (source of selinux-policy-default among others). A 20,000 line single patch is difficult to work with! I will have to switch to using quilt, once I get it working well it should save me time on my own development as well as making it easier to send patches upstream. Also I need to setup a public version control system so I can access the source from my workstation, laptop, and netbook. While doing that I might as well make it public so any interested people can help out. Suggestions on what type of VCS to use are welcome. How You Can Help Sorting out the mess that is the refpolicy package, sending patches upstream and migrating to a VCS is a fair bit of work. But there are lots of small parts. Sending patches upstream is a job that could be done in small pieces. Writing new policy is not something to do yet. There s not much point in doing that while I still haven t merged all the patches from Squeeze maybe next week. However I can provide the missing patches to anyone who wants to review them and assist with the merging. I have a virtual server that has some spare capacity. One thing I would like to do is to have some virtual machines running Unstable with various configurations of server software. Then we could track Unstable on those images and use automated testing to ensure that nothing breaks. If anyone wants root access on a virtual server to install their favorite software then let me know. But such software needs to be maintained and tested!

Raphaël Hertzog: The promising OpenMediaVault failed its debut as free software project

Volker Theile is well known for his work on FreeNAS. But at one point, he decided to give up on it and to restart from scratch but this time based on Debian (instead of FreeBSD). OpenMediaVault is the name of this new Debian based product. Here s how he defines the project:
OpenMediaVault is the next generation network attached storage (NAS) solution based on Debian Linux. It contains services like SSH, (S)FTP, SMB/CIFS, DAAP media server, RSync, BitTorrent client and many more. Thanks to the modular design of the framework it can be enhanced via plugins. OpenMediaVault is primarily designed to be used in home environments or small home offices, but is not limited to those scenarios. It is a simple and easy to use out-of-the-box solution that will allow everyone to install and administrate a Network Attached Storage without deeper knowledge.
Even though all the work was private, he managed to attract an important following, and I must say that I was looking forward to this project. He regularly blogged on his progress, sharing some good-looking video of the resulting product (example here). The first public release (Version 0.2, codenamed Ix) happened on October 17th. I have yet to try it but I took a look on the website. As a Debian developer, I was keen on seeing the source code and how the project was managed. The GPLv3 license is presented as an important feature and I was expecting a well-managed open source project. The fact that it was a private one-man project up to now did not bother me, we re quite used to the scratch your itch kind of start for free software projects. Enough to say is that I have been very disappointed. First you come across a contributor agreement, it s frowned upon by many free software developers. But why not, maybe he bought the argument of Mark Shuttleworth and wants to give it a try. But then I looked at the subversion repository, it s obvious that it s just a dumping ground of files that are managed somewhere else in another repository. A bit like Android which is not developed in the open but released as a whole from time to time. But the worst was yet to be found on the licensing page:
Beside being freely available for personal end-users, System Builders and System Integrators, in general Installers, require a commercial license for OpenMediaVault.
Besides the fact that I m still not sure what this means, I would like to know how he reconciles this requirement with the terms of the GPLv3. It s a shame that a so promising project ends up being a disaster from a free software perspective. Have you tried OpenMediaVault already? If yes, I d be glad to read your thoughts in the comments.

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Eddy Petrișor: Speechless...

No words can express how grateful I am to the genius of this man.

<iframe allowfullscreen="allowfullscreen" frameborder="0" height="315" src="http://www.youtube.com/embed/gCfemmxqaRg" width="560"></iframe>

Thank you Dr. Sagan!

Christian Perrier: New update about Debian Installer localization

(live from Mangalore, India, where I had a great time at the MiniDebconf India, Mangalore edition. Full report to come out soon) One more "full 100%" since last publication: Russian. Kudos to Yuri Kozlov for his very longstanding commitment to Debian localization efforts in his language. Today, I sent yet another nagging mail for level 1. If your language is not in the 100% list below, then you should start worrying about what the translator in charge is doing. Wheezy release is planned for "sometime in 2012" and it's never too early to start being the jerk who shakes the tree (Doh, I have 79 translation efforts to handle, remember!). So, I know that some oldtimer translators who always update at the last minute will be grumpy about me sending these nagging mails in advance. Sorry in advance for this, guys (you know who you are...:-)). I'm very fine with last minute updates....but this is not what will stop mefrom nagging the Debian l10n crowd anyway. Full stats are here Status for D-I level 1 (core D-I files): Status for D-I level 2 (packages that have localized material that may appear during default installs, such as iso-codes, tasksel, etc.): Status for D-I level 3 (packages that have localized material that may appear during non-default installs, such as win32-loader) So, full 100% completeness (hall of fame) for: Persian (fa), French (fr), Portuguese (pt), Russian

Russell Coker: Links October 2011

Ron has written an interesting blog post about the US as a lottery economy [1]. Most people won t win the lottery (literally or metaphorically) so they remain destined for poverty. Tim Connors wrote an informative summary of the issues relating to traffic light timing and pedestrians/cyclists [2]. I have walked between Southgate and the Crown Casino area many times and have experienced the problem he describes many times. Scientific American has an interesting article about a new global marketplace for scientific research [3]. The concept is that instead of buying a wide range of research equipment (and hiring people to run it) you can outsource non-core research for a lower cost. Svante P bo gave an interesting TED talk about his work analysing human DNA to determine prehistoric human migration patterns [4]. Among other things he determined that 2.5% of the DNA from modern people outside Africa came from the Neandertals. Lisa wrote an informative article about Emotional Support Animals (as opposed to Service Animals such as guide dogs) for disabled people [5]. It seems that the US law is quite similar to Australian law in that reasonable accommodations have to be made for disabled people which includes allowing pets in rental properties even if such pets aren t officially ESAs. Beyond Zero Emissions has an interesting article about electricity prices which explains how wind power forces prices down [6]. This should offset the new carbon tax . Problogger has an article listing some of the ways that infographics can be used on the web [7]. This can be for blog posts or just for your personal understanding. Petter Reinholdtsen wrote a handy post about ripping DVDs which also explains how to do it when the DVD has errors [8], I haven t yet ripped a DVD but this one is worth noting for when I do. Miriam has written about the Fantastic Park ICT training for 8-12yo kids [9]. It s run in Spain (and all the links are in Spanish but Google Translation works well) and is a camp to teach children about computers and robotics using Lego Wedo among other things. We need to have more of these things in other countries. The Atlantic Cities has an interesting article comparing grid and cul-de-sac based urban designs [10]. Apparently the cul-de-sac design forces an increase in car use and therefore an increase in fatal accidents while also decreasing the health benefits of walking. Having lived in both grid and cul-de-sac based urban areas I have personally experienced the benefits of the grid based layout. Sarah Chayes wrote an interesting LA Times article about governments being taken over by corruption [11]. She argues that arbitrary criminal government leads to an increase in religious fundamentelism. Michael Lewis has an insightful article in Vanity Fair about the bankruptcy of US states and cities [12]. Ben Goldacre gave an interesting TED talk about bad medical science [13]. He starts with the quackery that is published in tabloid newspapers and then moves on to deliberate scientific fraud by medical companies. Geoff Mulgan gave an interesting TED talk about the Studio Schools in the UK which are based around group project work [14]. The main thing I took from this is that the best method of teaching varies by subject and by student. So instead of having a monolithic education department controlling everything we should have schools aimed at particular career paths and learning methods. Sophos has an interesting article about the motion sensors of smart phones being used to transcribe keyboard input based on vibration [15]. This attack could be launched by convincing a target to install a trojan application on their phone. It s probably best to regard your phone with suspicion nowadays. Simon Josefsson wrote a good article explaining how to use a GPG smart-card to authenticate ssh sessions with particular reference to running backups over ssh [16]. C ran wrote a good article explaining how to use all the screen space when playing DVDs on a wide screen display with mplayer [17]. Charles Stross has an informative blog post about Wall St Journal circulation fraud [18]. Apparently the WSJ was faking readership numbers to get more money from advertisers, this should lead to law suits and more problems for Rupert Murdoch. Is everything associated with Wall St corrupt?

30 October 2011

Vincent Sanders: Software that adds another dimension to things

I think that it will come as no surprise to my fellow software engineers if I note that I almost never write new software any more. I maintain, I augment, I refactor, I debug but very, very rarely do I start something new.

This probably has something to do with my maturity as a code monkey, my immediate reaction is to seek out a solution to a problem that already exists and perhaps extend it to fulfil my requirements.

Partially this comes from my innate laziness but also over time I have discovered that I am a "finisher" the role I invariably end up in involves doing all the final bits to make the client accept a project. Because I know my reaction is to always finish something I start, I avoid starting things.

Anyhow, enough introspection, a couple of months ago I was talking on IRC about my 3D printer and was asked "can you print the Debian logo?". So I hunted around for software that would let me convert a bitmap into a suitable 3d format. The result was rather disappointing, the few tools I could find were generally python scripts which simply generated a matrix of cuboids, one for each pixel their heights corresponding to the pixel value.

I used one such script to generate a file for the Debian swirl and imported it into the OpenScad 3d modelling application. I got an inkling of the issues involved after the scene render took over half an hour. The resulting print was blocky and overall I was not terribly happy with the outcome.

So I decided I would write a program to convert images into a 3D representation. I asked myself, how hard can it be?

Sometimes starting from an utterly naive approach with no knowledge of a problem can lead to new insights. In this case I have spent all my free coding time for a month producing a program which I am now convinced has barely even scratched the surface of the possible solutions.

Having said that I have started from a blank editor window and a manual gcc command line compilation and progressed to an actually useful tool and, arguably, of more import to me I have learned and implemented a load of new algorithms which has actually been mentally stimulating and fun!

The basic premise of the tool is to take a PNG image, quantise it into a discrete number of levels , convert that as a height map into a triangle mesh, index that mesh (actually a very hard problem to solve efficiently), simplify the indexed mesh and output the result in a selection of 3D file formats.

The mesh generation alone is a complex field which it appears often devolves into the marching cubes algorithm simply out of despair of anything better ;-) I have failed to implement marching cubes so far (though I have partially implemented marching squares, an altogether simpler algorithm)

The mesh indexing creates an indexed list of vertices from the generated mesh and back annotates it with which faces are connected to which vertices. This effectively generates a useful representation of the meshes topology which can then be used to reduce the complexity of the mesh, or at least describe it. To gain efficiency I implemented my first ever bloom filter as part of my solution. I also learned that generating a plausible hash for said filter is a lot harder than it would seem. In the end I simply used the FNV hash which produces excellent results for very little computation cost.

The mesh simplification area is awash with academic research, most of which I ended up skipping and simply went for the absolute simplest edge removal algorithm. Implementing even this and maintaining a valid mesh topology was challenging.

By comparison the output of the various formats was positively trivial, mainly littered with head scratching over the bizzare de-facto "extensible" formats where only one trivial corner is ever actually implemented.

All in all I have had fun creating the PNG23D project and have actually used it to generate some useful output. I have even printed some of it to generate a lithophane of Turing. I now look forward to several years of maintaining and debugging it and doing all the other things I do instead of writing new software ;-)

29 October 2011

Charles Plessy: Everything in Git

Saturday started well, reading two stimulating articles on Planet_Debian. One about GitTogether2011, and the other about the use of Git in the Baserock company. I like a lot the idea of using Git beyond source code management. This article is itself distributed via a network of Git repositories. For the Debian package I develop and that are maintained with Git, I started some time ago to store their build logs in a branch that I called meta. Since sbuild can filter some variable chains in its logs, the command git diff --word-diff=color became a nice tool to inspect the difference between two package builds. Here is for instance the update I made this morning for bedtools: we can see that -D_FORTIFY_SOURCE=2 is not passed anymore, and that consequently the -Wunused-result warnings disappeared. Another advantages of storing build logs is simply to make available information that was not previously: buildd.debian.org contains the build logs for every architecture except the one used by the package maintainer, often one of the most popular architectures, because the uploads combine source and binary packages. This problem will be solved when our archive will automatically rebuild the binary packages uploaded with the source packages, but it will not be entirely solved as it is still possible to upload binary packages alone. In the meta branch of my Git repositories, the logs are kept side-to-side for every architecture. I am unsure if that the best layout, but for the moment I am uncomfortable with having too many parallel branches. I am starting to automate the work with the logs, for instance with that small script to gather them from buildd.debian.org.
#!/bin/bash
BASEURL=buildd.debian.org:/srv/buildd.debian.org/db
PACKAGE=$1
shift
for version in "$*"
do
  scp $BASEURL/$ PACKAGE:0:1 /$PACKAGE/$ version /* .
  for arch in $(ls *bz2   sed 's/_.*//g')
    do bzcat $ arch *bz2 > $ arch .log
    rm $ arch _*_log.bz2;
  done
done
exit

Joey Hess: GitTogether2011

I attended the Git Together earlier this week. I was tenative about this, since I'm not really much of a git developer; all my git work is building stuff on top of it. It turned out great though. At first it seemed like one of those parties where you don't know anyone. But then I got to reconnect with Avery Pennarun for the first time since DebConf 2, and got to know Jonathan Nieder better, and it was also nice to see Jelmer Vernooij. And the core developers were also very welcoming. Junio Hamano knew of my work (and I am in awe of his), and Jeff King thinks my take on SHA1 security issues has value, and has been expanding on it. Shawn Pearce managed the unconference subtly and well. Lots of very smart people. At one point I found myself accross the table from Android's lead developer. I was very happy that everything I think needs improvement in git was discussed during the unconference:

28 October 2011

Lars Wirzenius: On the future of Linux distributions

Executive summary Debian should consider: Introduction I've taken a job with Codethink, as part of a team to develop a new embedded Linux system, called Baserock. Baserock is not a distribution as such, but deals with many of the same issues. I thought it might be interesting to write out my new thoughts related to this, since they might be useful for proper distributions to think about too. I'll hasten to add that many of these thoughts are not originally mine. I shamelessly adopt any idea that I think is good. The core ideas for Baserock come from Rob Taylor, Daniel Silverstone, and Paul Sherwood, my colleagues and bosses at Codethink. At the recent GNOME Summit in Montreal, I was greatly influenced by Colin Walters. This is also not an advertisment for Baserock, but since my of my current thinking come from that project, I'll discuss things in the context of Baserock. Finally, I'm writing this to express my personal opinion and thoughts. I'm not speaking for anyone else, least of all Codethink. On the package abstraction Baserock abandons the idea of packages for all individual programs. In the early 1990s, when Linux was new, and the number of packages in a distribution could be counted on two hands in binary, packages were a great idea. It was feasible to know at least something about every piece of software, and pick the exact set of software to install on a machine. It is still feasible to do so, but only in quite restricted circumstances. For example, picking the packages to install a DNS server, or an NFS server, or a mail server, by hand, without using meta packages or tasks (in Debian terminology), is still quite possible. On embedded devices, there's also usually only a handful of programs installed, and the people doing the install can be expected to understand all of them and decide which ones to install on each specific device. However, those are the exceptions, and they're getting rarer. For most people, manually picking software to install is much too tedious. In Debian, we've realised this a great many years ago, and developed meta packages (whose only purpose is to depend on other packages) and tasks (solves the same problem, but differently). These make it possible for a user to say "I want to have the GNOME desktop environment", and not have to worry about finding every piece that belongs in GNOME, and install that separately. For much of the past decade, computers have had sufficient hard disk space that it is no longer necessary to be quite so picky about what to install. A new cheap laptop will now typically come with at least 250 gigabytes of disk space. An expensive one, with an SSD drive, will have at least 128 gigabytes. A fairly complete desktop install uses less than ten gigabytes, so there's rarely a need to pick and choose between the various components. From a usability point of view, choosing from a list of a dozen or two options is much easier than from a list of thirty five thousand (the number of Debian packages as I write this). This is one reason why Baserock won't be using the traditional package abstraction. Instead, we'll collect programs into larger collections, called strata, which form some kind of logical or functional whole. So there'll be one stratum for the core userland software: init, shell, libc, perhaps a bit more. There'll be another for a development environment, one for a desktop environment, etc. Another, equally important reason, to move beyond packages is the problems caused by the combinatorial explosion of packages and versions. Colin Walters talks about this very well. When every system has a fairly unique set of packages, and versions of them, it becomes much harder to ensure that software works well for everyone, that upgrades work well, and that any problems get solved. When the number of possible package combinations is small, getting the interactions between various packages right is easier, QA has a much easier time to test all upgrade paths, and manual test coverage improves a lot when everyone is testing the same versions. Even debugging gets easier, when everyone can easily run the same versions. Grouping software into bigger collections does reduce flexibility of what gets installed. In some cases this is important: very constrainted embedded devices, for example, still need to be very picky about what software gets installed. However, even for them, the price of flash storage is low enough that it might not matter too much, anymore. The benefit of a simpler overall system may well outweigh the benefit of fine-grained software choice. Everything in git In Baserock, we'll be building everything from source in git. It will not be possible to build anything, unless the source is committed. This will allow us to track, for each binary blob we produce, the precise sources that were used to bulid it. We will also try to achieve something a bit more ambitious: anything that affects any bit in the final system image can be traced to files committed to git. This means tracking also all configuration settings for the build, and the whole build environment, in git. This is important for us so that we can reproduce an image used in the field. When a customer is deploying a specific image, and needs it to be changed, we want to be able to make the change with the minimal changes compared to the previous version of the image. This requires that we can re-create the original image, from source, bit for bit, so that when we make the actual change, only the changes we need to make affect the image. We will make it easy to branch and merge not just individual projects, but the whole system. This will make it easy to do large changes to the system, such as transitioning to a new version of GNOME, or the toolchain. Currently, in Debian, such large changes need to be serialised, so that they do not affect each other. It is easy, for example, for a GNOME transition to be broken by a toolchain transition. Branching and merging has long been considered the best available solution for concurrent development within a project. With Baserock, we want to have that for the whole system. Our build servers will be able to build images for each branch, without requiring massive hardware investment: any software that is shared between branches only gets built once. Launchpad PPAs and similar solutions provide many of the benefits of branching and merging on the system level. However, they're much more work than "git checkout -b gnome-3.4-transition". I believe that the git based approach will make concurrent development much more efficient. Ask me in a year if I was right. Git, git, and only git There are a lot of version control systems in active use. For the sake of simplicity, we'll use only git. When an upstream project uses something else, we'll import their code into git. Luckily, there are tools for that. The import and updates to it will be fully automatic, of course. Git is not my favorite version control system, but it's clearly the winner. Everything else will eventually fade away into obscurity. Or that's what we think. If it turns out that we're wrong about that, we'll switch to something else. However, we do not intend to have to deal with more than one at a time. Life's too short to use all possible tools at the same time. Tracking upstreams closely We will track upstream version control repositories, and we will have an automatic mechanism of building our binaries directly from git. This will, we hope, make it easy to follow closely upstream development, so that when, say, GNOME developers make commits, we want to be able to generate a new system image which includes those changes the same day, if not within minutes, rather than waiting days or weeks or months. This kind of closeness is greatly enhanced by having everything in version control. When upstream commits changes to their version control system, we'll mirror them automatically, and this then triggers a new system image build. When upstream makes changes that do not work, we can easily create a branch from any earlier commit, and build images off that branch. This will, we hope, also make it simpler to make changes, and give them back to upstream. Whenever we change anything, it'll be done in a branch, and we'll have system images available to test the change. So not only will upstream be able to easily get the change from our git repository, they'll also be easily verify, on a running system, that the change fixes the problem. Automatic testing, maybe even test driven development We will be automatically building system images from git commits for Baserock. This will potentially result in a very large number of images. We can't possibly test all of them manually, so we will implement some kind of automatic testing. The details of that are still under discussion. I hope to be able to start adding some test driven development to Baserock systems. In other words, when we are requested to make changes to the system, I want the specification to be provided as executable tests. This will probably be impossible in real life, but I can hope. I've talked about doing the same thing for Debian, but it's much harder to push through such changes in an established, large project. Solving the install, upgrade, and downgrade problems All mainstream Linux distributions are based on packages, and they all, pretty much, do installations and upgrades by unpacking packages onto a running system, and then maybe running some scripts from the packages. This works well for a completely idle system, but not so well on systems that are in active use. Colin Walters again talks about this. For installation of new software, the problem is that someone or something may invoke it before it is fully configured by the package's maintainer script. For example, a web application might unpack in such a way that the web server notices it, and a web browser may request the web app to run before it is configured to connect to the right database. Or a GUI program may unpack a .desktop file before the executable or its data files are unpacked, and a user may notice the program in their menu and start it, resulting in an error. Upgrades suffer from additonal problems. Software that gets upgraded may be running during the upgrade. Should the package manager replace the software's data files with new versions, which may be in a format that the old program does not understand? Or install new plugins that will cause the old version of the program to segfault? If the package manager does that, users may experience turbulence without having put on their seat belts. If it doesn't do that, it can't install the package, or it needs to wait, perhaps for a very long time, for a safe time to do the upgrade. These problems have usually been either ignored, or solved by using package specific hacks. For example, plugins might be stored in a directory that embeds the program's version number, ensuring that the old version won't see the new plugins. Some people would like to apply installs and upgrades only at shutdown or bootup, but that has other problems. None of the hacks solve the downgrade problem. The package managers can replace a package with an older version, and often this works well. However, in many cases, any package maintainer scripts won't be able to deal with downgrades. For example, they might convert data files to a new format or name or location upon upgrades, but won't try to undo that if the package gets downgraded. Given the combinatorial explosion of package versions, it's perhaps just as well that they don't try. For Baserock, we absolutely need to have downgrades. We need to be able to go back to a previous version of the system if an upgrade fails. Traditionally, this has been done by providing a "factory reset", where the current version of the system gets replaced with whatever version was installed in the factory. We want that, but we also want to be able to choose other versions, not just the factory one. If a device is running version X, and upgrades to X+1, but that version turns out to be a dud, we want to be able to go back to X, rather than all the way back to the factory version. The approach we'll be taking with Baserock relies on btrfs and subvolumes and snapshots. Each version of the system will be installed in a separate subvolume, which gets cloned from the previous version, using copy-on-write to conserve space. We'll make the bootloader be able to choose a version of the system to boot, and (waving hands here) add some logic to be able to automatically revert to the previous version when necessary. We expect this to work better and more reliably than the current package based one. Making choices Debian is pretty bad at making choices. Almost always, when faced with a need to choose between alternative solutions for the same problem, we choose all of them. For example, we support pretty much every init implementation, various implementations of /bin/sh, and we even have at least three entirely different kernels. Sometimes this is non-choice is a good thing. Our users may need features that only one of the kernels support, for example. And we certainly need to be able to provide both mysql and postresql, since various software we want to provide to our uses needs one and won't work with the other. At other times, the inability to choose causes trouble. Do we really need to support more than one implemenation of /bin/sh? By supporting both dash and bash for that, we double the load on testing and QA, and introduce yet another variable to deal with into any debugging situation involving shell scripts. Especially for core components of the system, it makes sense to limit the flexibility of users to pick and choose. Combinatorial explosion d j vu. Every binary choice doubles the number of possible combinations that need to be tested and supported and checked during debugging. Flexibility begets complexity, complexity begets problems. This is less of a problem at upper levels of the software stack. At the very top level, it doesn't really matter if there are many choices. If a user can freely choose between vi and Emacs, and this does not add complexity at the system level, since nothing else is affected by that choice. However, if we were to add a choice between glibc, eglibc, and uClibc for the system C library, then everything else in the system needs to be tested three times rather than once. Reducing the friction coefficient for system development Currently, a Debian developer takes upstream code, adds packaging, perhaps adds some patches (using one of several methods), builds a binary package, tests it, uploads it, and waits for the build daemons and the package archive and user-testers to report any problems. That's quite a number of steps to go through for the simple act of adding a new program to Debian, or updating it to a new version. Some of it can be automated, but there's still hoops to jump through. Friction does not prevent you from getting stuff done, but the more friction there is, the more energy you have to spend to get it done. Friction slows down the crucial hack-build-test cycle of software development, and that hurts productivity a lot. Every time a developer has to jump through any hoops, or wait for anything, he slows down. It is, of course, not just a matter of the number of steps. Debian requires a source package to be uploaded with the binary package. Many, if not most, packages in Debian are maintained using version control systems. Having to generate a source package and then wait for it to be uploaded is unnecessary work. The build daemon could get the source from version control directly. With signed commits, this is as safe as uploading a tarball. The above examples are specific to maintaining a single package. The friction that really hurts Debian is the friction of making large-scale changes, or changes that affect many packages. I've already mention the difficulty of making large transitions above. Another case is making policy changes, and then implementing them. An excellent example of that is in Debian is the policy change to use /usr/share/doc for documentation, instead of /usr/doc. This took us many years to do. We are, I think, perhaps a little better at such things now, but even so, it is something that should not take more than a few days to implement, rather than half a decade. On the future of distributions Occasionally, people say things like "distributions are not needed", or that "distributions are an unnecessary buffer between upstream developers and users". Some even claim that there should only be one distribution. I disagree. A common view of a Linux distribution is that it takes some source provided by upstream, compiles that, adds an installer, and gives all of that to the users. This view is too simplistic. The important part of developing a distribution is choosing the upstream projects and their versions wisely, and then integrating them into a whole system that works well. The integration part is particularly important. Many upstreams are not even aware of each other, nor should they need to be, even if their software may need to interact with each other. For example, not every developer of HTTP servers should need to be aware of every web application, or vice versa. (It they had to be, it'd be a combinatorial explosion that'd ruin everything, again.) Instead, someone needs to set a policy of how web apps and web servers interface, what their common interface is, and what files should be put where, for web apps to work out of the box, with minimal fuss for the users. That's part of the integration work that goes into a Linux distribution. For Debian, such decisions are recorded in the Policy Manual and its various sub-policies. Further, distributions provide quality assurance, particularly at the system level. It's not realistic to expect most upstream projects to do that. It's a whole different skillset and approach that is needed to develop a system, rather than just a single component. Distributions also provide user support, security support, longer term support than many upstreams, and port software to a much wider range of architectures and platforms than most upstreams actively care about, have access to, or even know about. In some cases, these are things that can and should be done in collaboration with upstreams; if nothing else, portability fixes should be given back to upstreams. So I do think distributions have a bright future, but the way they're working will need to change.

Kai Wasserb ch: Google recommends using OpenStreetMaps/OpenLayers

Maybe you've already heard, that Google is starting to charge a fee for using the Maps API (Google may decide you're an non-profit organization and waive the fees). That is, in my opinion, Google telling you to look for better alternatives. And thanks to the awesome effort of the OpenStreetMaps community, there is such an alternative. Thus today's addition to the mini-tips series will tell you, how you get an OpenStreetMaps-powered map on your website.
  1. First you need to determine the coordinates, where you want to center, the map. You can do this with OpenRouteService.org. Just search for the address, right-click on the marker highlighting the result, and set it as e.g. your start point, that'll give you the coordinates in the start field on the left. Alternatively you can just move your pointer over a place on the map and have a look at the lower right corner, where the current coordinates for the pointer position are displayed.
  2. Then you need to add a few things to the website, where the card is to be shown:
    • Include the OpenLayers script in the <head> of your webpage:
      <script src="http://www.openlayers.org/api/OpenLayers.js" type="text/javascript" />
      
    • Add a short ECMAScript snippet right after that, which will initialize your map:
      function osmInit()  
        document.getElementById("ol_map").style.display = 'block';
        var lonLat = new OpenLayers.LonLat(13.376096, 52.518598) // Center of the map
        .transform(
          new OpenLayers.Projection("EPSG:4326"),   // transform from WGS 1984
          new OpenLayers.Projection("EPSG:900913")  // to Spherical Mercator Projection
        );
        var map = new OpenLayers.Map("ol_map");
        var osmlayer = new OpenLayers.Layer.OSM();
        map.addLayer(osmlayer);
        map.setCenter(lonLat,
          16 // Zoom level
        );
       
      
      The first line is not needed, but I find it nice to hide the map on default, in case the user has disabled ECMAScript they haven't a large empty area somewhere on the website. The first line changes then the display value from "none" to "block". The rest is, I hope, already explained by the code itself.
    • Now only two more changes are needed, first you need to add onload="osmInit();" to your <body> tag. And afterwards an element (say a <p>) with the ID ol_map somewhere in the website <body>. You should set a width and height for that tag (style is your friend), otherwise the map might be bigger than you like.
  3. Done. Enjoy your free (not just as in free beer) map!
You can, of course, customize your map further by adding additional layers and changing the available options (e.g. the zoom level). If you would want to mark a location on your map, you'd need to add something like
var markers = new OpenLayers.Layer.Markers("POI1");
map.addLayer(markers);
markers.addMarker(new OpenLayers.Marker(lonLat));
to your ECMAScript snipped after you added the OpenStreetMaps layer. These three lines would mark the location given by the variable lonLat. For further information, you can check out the OpenStreetMaps wiki and the OpenLayers documentation. In case you wonder, where my coordinates from this example point, you can check. Oh, and don't forget to consider a donation to OpenStreetMaps, so the project can pay the bills for its servers.

Roland Mas: FusionForge, October 2011

As usual, a brief roundup of what happened in FusionForge land this month.

Russell Coker: Desktop Equivalent Augmented Reality

Augmented reality is available on all relatively modern smart phones. I ve played with it on my Android phone but it hasn t delivered the benefits that I hoped, there is a game where you can walk through a virtual maze which didn t work for me, and a bunch of programs which show me the position of stars, pizza restaurants, and other things which are cool but not really useful. It has been proven that larger screen size can make a surprising difference in productivity for increasing monitor size. The general concept seems to be that ideally everything you are thinking about at one time should be on the screen at once. I m not aware of any research comparing phones to desktop monitors but it is obvious that some tasks become extremely difficult or nearly impossible when attempted on the tiny screen of a phone. One significant example is coding. One noteworthy thing about coding is that the amount of typing is often quite small when compared to the amount of time spent looking at code, so the lack of good keyboard options on phones isn t always a serious problem. The iPhone 4 has a resolution of 640*960 which seems to be the best available phone resolution (with 480*854 being the highest resolution that is available in many phones). The Dell Streak at 5 inches seemed to have the largest screen in a phone, but they have stopped selling them. It seems that the largest screen available in a phone is about 4.2 inches. Probably the minimum that would be considered usable for development would be a resolution of about 1280*1024 and a screen size of about 14 inches, while opinion will vary a lot about this I think that the vast majority of programmers will agree that the bigger tablet computers and Netbooks (at about 10 inches and something like 1366*768 resolution) are well below the minimum size. It seems to me that a possible solution to this problem involves using augmented reality to provide a virtual desktop that is significantly larger and which has a significantly higher resolution. The advantage of augmented reality over merely scrolling is that it should allow faster and more reliable seeking for the section of virtual desktop that is of interest, and seek speed is probably the bottleneck with small monitors. One problem for this would be turning corners when on public transport, but the camera button could be used to reset the current phone position to be the middle of the viewing area, if the process of resetting the angle is fast enough it wouldn t be a great distraction. I don t think that a mobile phone will ever be a great device for software development and I don t think that the places where a serious computer isn t available are good places to work. But sometimes I get inspiration for tracking down a difficult bug when on the move and it would be really good to be able to read the code immediately. I won t have any time to work on such things myself. I m just publishing the idea in case someone who likes it happens to have a lot of spare time

Rapha&#235;l Hertzog: Debian joins Dropbox s officially supported platforms along with Fedora and Ubuntu

If you checkout Dropbox s Linux download page, you will see that Debian packages are provided. Up to a few days ago, they only provided packages for Ubuntu and Fedora. I m glad to see that packaging nautilus-dropbox for Debian and being in touch with them due to this led to this result. Another positive outcome is that the version 0.7.0 now ensures the origin of the downloaded binaries with GPG.

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Matthew Garrett: Feeding the trolls

A few years ago I got up on stage and briefly talked about how the Linux community contained far too many people who were willing to engage in entirely inappropriate behaviour, how this discouraged people from getting involved and how we weren't very good at standing up against that sort of behaviour. Despite doing this in front of several hundred people, and despite the video of me doing so then being uploaded to the internet, this got me a sum total of:
Which is, really, what you'd expect, right? The internet seems intent on telling me otherwise:

Well, she didn't do herself any favors by talking at conferences about women in tech, or setting up a feminist movement. If you wanted to attract abuse, that's a good way to go about it. It should be expected.
(Source)

MikeeUSA is a troll. He has no means to actually harm anyone, and he does it purely for the lulz.

Thus, MikeeUSA trolled a woman, and she took the bait. I just don't get why this is news, I've been trolled before, I don't get a news story.

(Source)

I was going to start a rant about how this behavior is encouraged by the macho men online, but this was just one guy harassing her. "Due to harassment" reads as due to harassment from the community, but she gave in to one idiot. She let him win.
(Source)

The full comment thread has rather more examples. If you stand up and say anything controversial, you should expect abuse. And if you let that abuse change your behaviour in any way, you've let the trolls win.

These attitudes are problematic.

The immediate assumption underlying such advice is that the degree of abuse is related to what you've said, not who you are. I'm reasonably visible in the geek world. I've said a few controversial things. The worst thing that's happened to me has been Ryan Farmer deciding to subscribe me to several thousand mailing lists. Inconvenient, but not really threatening. I haven't, for instance, been sent death threats. Nobody has threatened to rape me. And even if they had done, I wouldn't need to worry too much - there's a rather stronger track record of violent antifeminism being targeted at women than men.

I don't have to worry about this kind of thing. That means I don't get to tell other people that they should have expected it. Nor do I get to tell them that they should ignore it, or that if they don't call the police then they have no grounds to complain. And nor does anyone else.

The trolls don't win because someone decides that getting out of the tech business is more appealing than continuing to face abuse. The trolls win because we consider their behaviour acceptable and then blame the victim for inviting them in the first place. That needs to change.

[1] It was justifiably pointed out that saying all this while standing on stage next to a mostly naked guy wearing a loincloth with a raccoon tail covering his penis may have weakened my message somewhat.

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Matthew Palmer: rsync for LVM-managed block devices

If you ve ever had to migrate a service to a new machine, you ve probably found rsync to be a godsend. It s ability to pre-sync most data while the service is still running, then perform the much quicker sync the new changes action after the service has been taken down is fantastic. For a long time, I ve wanted a similar tool for block devices. I ve managed ridiculous numbers of VMs in my time, almost all stored in LVM logical volumes, and migrating them between machines is a downtime hassle. You need to shutdown the VM, do a massive dd netcat, and then bring the machine back up. For a large disk, even over a fast local network, this can be quite an extended period of downtime. The naive implementation of a tool that was capable of doing a block-device rsync would be to checksum the contents of the device, possibly in blocks, and transfer only the blocks that have changed. Unfortunately, as network speeds approach disk I/O speeds, this becomes a pointless operation. Scanning 200GB of data and checksumming it still takes a fair amount of time in fact, it s often nearly as quick to just send all the data as it is to checksum it and then send the differences.1 No, a different approach is needed for block devices. We need something that keeps track of the blocks on disk that have changed since our initial sync, so that we can just transfer those changed blocks. As it turns out, keeping track of changed blocks is exactly what LVM snapshots do. They actually keep a copy of what was in the blocks before it changed, but we re not interested in that so much. No, what we want is the list of changed blocks, which is stored in a hash table on disk. All that was missing was a tool that read this hash table to get the list of blocks that had changed, then sent them over a network to another program that was listening for the changes and could write them into the right places on the destination. That tool now exists, and is called lvmsync. It is a slightly crufty chunk of ruby that, when given a local LV and a remote machine and block device, reads the snapshot metadata and transfers the changed blocks over an SSH connection it sets up. Be warned: at present, it s a pretty raw piece of code. It does nothing but the send updated blocks over the network , so you have to deal with the snapshot creation, initial sync, and so on. As time goes on, I m hoping to polish it and turn it into something Very Awesome. Patches Accepted , as the saying goes.
  1. rsync avoids a full-disk checksum because it cheats and uses file metadata (the last-modified time, or mtime of a file) to choose which files can be ignored. No such metadata is available for block devices (in the general case).

Russell Coker: Capabilities vs SE Linux

In December 2010 a paper was published by Robert N.M. Watson and Jonathan Anderson from the Cambridge University and Ben Laurie and Kris Kennaway of Google about the Capsicum capabilities system [1]. It seems that the aim of the project is to allow systems that need privileges briefly when they start (such as tcpdump) a safe method of dropping privs. The main project page is here [2]. The focus of the paper is on the Chromium web browser and six different ways of constraining the Chromium sandbox are compared. For the SE Linux comparison they claim 200 lines of code changes as of Fedora 15, in Fedora 16 I couldn t find a Chromium package, so I presume that they mean 200 lines of SE Linux policy (I am not aware of anyone modifying the Chromium source for SE Linux). They note that SE Linux doesn t support separating different sandboxes, while it would be possible to have each sandbox be assigned a different MCS sensitivity label to separate them that option would be unwieldy enough that they are essentially correct in this regard. For SE Linux systems running the MLS policy the correct thing to do would be to run multiple copies of Chromium at different levels to access different sensitivity levels of data, this would normally be done by polyinstantiating the home directory. One thing to note however is that there is no requirement that only one security method be implemented. I can t think of any technical reason why it would be impossible to run SE Linux and Capsicum on the same system. SE Linux could constrain daemons and restrict the access to Capsicum services while Capsicum could be used to give minimum privileges to parts of Chromium. I m not sure that such a combination would offer anything that the MLS users would desire, but it seems that everyone else (the vast majority of computer users) would be served well by a combination of SE Linux and Capsicum. It s disappointing that the paper didn t mention Posix 1003.1e capabilities, but given the lack of use that Posix capabilities get that s understandable. It s also disappointing when someone develops something new and different nowadays and doesn t provide a virtual machine image for it. Installing and configuring something that requires application and kernel changes is a lot of work and most people who are idly curious about the technology won t go to the effort. By today s standards it s not that difficult to share a 1GB filesystem image via Bittorrent.

Andrew McMillan: In which an obscure conundrum is exposed

Some time ago someone reported issues accessing cpan.catalyst.net.nz a little peculiar and puzzling at the time, but we put it down to some weird DNS cache issues and moved on. Turns out the problem is a DNS one, though not what we were thinking at the time:
$ host -t aaaa mail.catalyst.net.nz
mail.catalyst.net.nz has IPv6 address 2404:130:0:10::40:0
2404:130:0:10::40:0 == 2404:0130:0000:0010:0000:0000:0040:0000
$ echo $((0x24)).$((0x04)).$((0x01)).$((0x30))
36.4.1.48
So somewhere, some crappy device is getting a bunch of bytes back when it asks DNS for the address of something, and then it's taking the first four of them and calling that the IP address. Kudos to David Clarke for spotting the actual problem.

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