Search Results: "cts"

24 May 2022

Bits from Debian: Debian welcomes the 2022 GSOC interns

GSoC logo We are very excited to announce that Debian has selected three interns to work under mentorship on a variety of projects with us during the Google Summer of Code. Here are the list of the projects, interns, and details of the tasks to be performed.
Project: Android SDK Tools in Debian The deliverables of this project will mostly be finished packages submitted to Debian sid, both for new packages and updated packages. Whenever possible, we should also try to get patches submitted and merged upstream in the Android sources.
Project: Project: Quality Assurance for Biological and Medical Applications inside Debian Deliverables of the project: Continuous integration tests for all Debian Med applications (life sciences, medical imaging, others), Quality Assurance review and bug fixing.
Congratulations and welcome to all the interns! The Google Summer of Code program is possible in Debian thanks to the efforts of Debian Developers and Debian Contributors that dedicate part of their free time to mentor interns and outreach tasks. Join us and help extend Debian! You can follow the interns' weekly reports on the debian-outreach mailing-list, chat with us on our IRC channel or reach out to the individual projects' team mailing lists.

22 May 2022

Sergio Talens-Oliag: New Blog

Welcome to my new Blog for Technical Stuff. For a long time I was planning to start publishing technical articles again but to do it I wanted to replace my old blog based on ikiwiki by something more modern. I ve used Jekyll with GitLab Pages to build the Intranet of the ITI and to generate internal documentation sites on Agile Content, but, as happened with ikiwiki, I felt that things were kind of slow and not as easy to maintain as I would like. So on Kyso (the Company I work for right now) I switched to Hugo as the Static Site Generator (I still use GitLab Pages to automate the deployment, though), but the contents are written using the Markdown format, while my personal preference is the Asciidoc format. One thing I liked about Jekyll was that it was possible to use Asciidoctor to generate the HTML simply by using the Jekyll Asciidoc plugin (I even configured my site to generate PDF documents from .adoc files using the Asciidoctor PDF converter) and, luckily for me, that is also possible with Hugo, so that is what I plan to use on this blog, in fact this post is written in .adoc. My plan is to start publishing articles about things I m working on to keep them documented for myself and maybe be useful to someone else. The general intention is to write about Container Orchestration (mainly Kubernetes), CI/CD tools (currently I m using GitLab CE for that), System Administration (with Debian GNU/Linux as my preferred OS) and that sort of things. My next post will be about how I build, publish and update the Blog, but probably I will not finish it until next week, once the site is fully operational and the publishing system is tested.
Spoiler Alert: This is a personal site, so I m using Gitea to host the code instead of GitLab. To handle the deployment I ve configured json2file-go to save the data sent by the hook calls and process it asynchronously using inotify-tools. When a new file is detected a script parses the JSON file using jq and builds and updates the site if appropriate.

21 May 2022

Dirk Eddelbuettel: #37: Introducing r2u with 2 x 19k CRAN binaries for Ubuntu 22.04 and 20.04

One month ago I started work on a new side project which is now up and running, and deserving on an introductory blog post: r2u. It was announced in two earlier tweets (first, second) which contained the two (wicked) demos below also found at the documentation site. So what is this about? It brings full and complete CRAN installability to Ubuntu LTS, both the focal release 20.04 and the recent jammy release 22.04. It is unique in resolving all R and CRAN packages with the system package manager. So whenever you install something it is guaranteed to run as its dependencies are resolved and co-installed as needed. Equally important, no shared library will be updated or removed by the system as the possible dependency of the R package is known and declared. No other package management system for R does that as only apt on Debian or Ubuntu can and this project integrates all CRAN packages (plus 200+ BioConductor packages). It will work with any Ubuntu installation on laptop, desktop, server, cloud, container, or in WSL2 (but is limited to Intel/AMD chips, sorry Raspberry Pi or M1 laptop). It covers all of CRAN (or nearly 19k packages), all the BioConductor packages depended-upon (currently over 200), and only excludes less than a handful of CRAN packages that cannot be built.

Usage Setup instructions approaches described concisely in the repo README.md and documentation site. It consists of just five (or fewer) simple steps, and scripts are provided too for focal (20.04) and jammy (22.04).

Demos Check out these two demos (also at the r2u site):

Installing the full tidyverse in one command and 18 seconds

Installing brms and its depends in one command and 13 seconds (and show gitpod.io)

Integration via bspm The r2u setup can be used directly with apt (or dpkg or any other frontend to the package management system). Once installed apt update; apt upgrade will take care of new packages. For this to work, all CRAN packages (and all BioConductor packages depended upon) are mapped to names like r-cran-rcpp and r-bioc-s4vectors: an r prefix, the repo, and the package name, all lower-cased. That works but thanks to the wonderful bspm package by I aki car we can do much better. It connects R s own install.packages() and update.packages() to apt. So we can just say (as the demos above show) install.packages("tidyverse") or install.packages("brms") and binaries are installed via apt which is fantastic and it connects R to the system package manager. The setup is really only two lines and described at the r2u site as part of the setup.

History and Motivation Turning CRAN packages into .deb binaries is not a new idea. Albrecht Gebhardt was the first to realize this about twenty years ago (!!) and implemented it with a single Perl script. Next, Albrecht, Stefan Moeller, David Vernazobres and I built on top of this which is described in this useR! 2007 paper. A most excellent generalization and rewrite was provided by Charles Blundell in an superb Google Summer of Code contribution in 2008 which I mentored. Charles and I described it in this talk at useR! 2009. I ran that setup for a while afterwards, but it died via an internal database corruption in 2010 right when I tried to demo it at CRAN headquarters in Vienna. This peaked at, if memory serves, about 5k packages: all of CRAN at the time. Don Armstrong took it one step further in a full reimplemenation which, if I recall correctly, coverd all of CRAN and BioConductor for what may have been 8k or 9k packages. Don had a stronger system (with full RAID-5) but it also died in a crash and was never rebuilt even though he and I could have relied on Debian resources (as all these approaches focused on Debian). During that time, Michael Rutter created a variant that cleverly used an Ubuntu-only setup utilizing Launchpad. This repo is still going strong, used and relied-upon by many, and about 5k packages (per distribution) strong. At one point, a group consisting of Don, Michael, G bor Cs rdi and myself (as lead/PI) had financial support from the RConsortium ISC for a more general re-implementation , but that support was withdrawn when we did not have time to deliver. We should also note other long-standing approaches. Detlef Steuer has been using the openSUSE Build Service to provide nearly all of CRAN for openSUSE for many years. I aki car built a similar system for Fedora described in this blog post. I aki and I also have a arXiv paper describing all this.

Details Please see the the r2u site for all details on using r2u.

Acknowledgements The help of everybody who has worked on this is greatly appreciated. So a huge Thank you! to Albrecht, David, Stefan, Charles, Don, Michael, Detlef, G bor, I aki and whoever I may have omitted. Similarly, thanks to everybody working on R, CRAN, Debian, or Ubuntu it all makes for a superb system. And another big Thank you! goes to my GitHub sponsors whose continued support is greatly appreciated.

This post by Dirk Eddelbuettel originated on his Thinking inside the box blog. Please report excessive re-aggregation in third-party for-profit settings.

19 May 2022

Ulrike Uhlig: How do kids conceive the internet? - part 2

I promised a follow up to my post about interviews about how children conceptualize the internet. Here it is. (Maybe not the last one!)

The internet, it s that thing that acts up all the time, right? As said in my first post, I abandoned the idea to interview children younger than 9 years because it seems they are not necessarily aware that they are using the internet. But it turns out that some do have heard about the internet. My friend Anna, who has 9 younger siblings, tried to win some of her brothers and sisters for an interview with me. At the dinner table, this turned into a discussion and she sent me an incredibly funny video where two of her brothers and sisters, aged 5 and 6, discuss with her about the internet. I won t share the video for privacy reasons besides, the kids speak in the wondrous dialect of Vorarlberg, a region in western Austria, close to the border with Liechtenstein. Here s a transcription of the dinner table discussion:
  • Anna: what is the internet?
  • both children: (shouting as if it was a game of who gets it first) photo! mobile! device! camera!
  • Anna: But one can have a camera without the internet
  • M.: Internet is the mobile phone charger! Mobile phone full!
  • J.: Internet is internet is
  • M.: I know! Internet is where you can charge something, the mobile phone and
  • Anna: You mean electricity?
  • M.: Yeah, that is the internet, electricity!
  • Anna: (laughs), Yes, the internet works a bit similarly, true.
  • J.: It s the electricity of the house!
  • Anna: The electricity of the house
(everyone is talking at the same time now.)
  • Anna: And what s WiFi?
  • M.: WiFi it s the TV!
  • Anna (laughs)
  • M.: WiFi is there so it doesn t act up!
  • Anna (laughs harder)
  • J. (repeats what M. just said): WiFi is there so it doesn t act up!
  • Anna: So that what doesn t act up?
  • M.: (moves her finger wildly drawing a small circle in the air) So that it doesn t spin!
  • Anna: Ah?
  • M.: When one wants to watch something on Youtube, well then that the thing doesn t spin like that!
  • Anna: Ahhh! so when you use Youtube, you need the internet, right?
  • J.: Yes, so that one can watch things.
I really like how the kids associate the internet with a thing that works all the time, except for when it doesn t work. Then they notice: The internet is acting up! Probably, when that happens, parents or older siblings say: the internet is acting up or let me check why the internet acts up again and maybe they get up from the sofa, switch a home router on and off again, which creates this association with electricity. (Just for the sake of clarity for fellow multilingualist readers, the kids used the German word spinnen , which I translated to acting up . In French that would be d conner .)

WiFi for everyone! I interviewed another of Anna s siblings, a 10 year old boy. He told me that he does not really use the internet by himself yet, and does not own any internet capable device. He watches when older family members look up stuff on Google, or put on a video on Youtube, Netflix, or Amazon he knew all these brand names though. In the living room, there s Alexa, he told me, and he uses the internet by asking Alexa to play music.
Then I say: Alexa, play this song!
Interestingly, he knew that, in order to listen to a CD, the internet was not needed. When asked how a drawing would look like that explains the internet, he drew a scheme of the living room at home, with the TV, Alexa, and some kind of WiFi dongle, maybe a repeater. (Unfortunately I did not manage to get his drawing.) If he could ask a wise and friendly dragon one thing about the internet that he always wanted to know, he would ask How much internet can one have and what are all the things one can do with the internet? If he could change the internet for the better for everyone, he would build a gigantic building which would provide the entire world with WiFi.

Cut out the stupid stuff from the internet His slightly older sister does own a laptop and a smartphone. She uses the internet to watch movies, or series, to talk with her friends, or to listen to music. When asked how she would explain the internet to an alien, she said that
one can do a lot of things on the internet, but on the internet there can be stupid things, but also good things, one can learn stuff on the internet, for example how to do crochet.
Most importantly, she noticed that
one needs the internet nowadays.
A child's drawing. On the left, a smartphone with WhatsApp, saying 'calls with WhatsApp'. In the middle a TV saying 'watching movies'. On the right, a laptop with lots of open windowns. Her drawing shows how she uses the internet: calls using WhatsApp, watching movies online, and a laptop with open windows on the screen. She would ask the dragon that can explain one thing she always wanted to know about the internet:
What is the internet? How does it work at all? How does it function?
What she would change has to do with her earlier remark about stupid things:
I would make it so that there are less stupid things. It would be good to use the internet for better things, but not for useless things, that one doesn t actually need.
When I asked her what she meant by stupid things , she replied:
Useless videos where one talks about nonsense. And one can also google stupid things, for example how long will i be alive? and stuff like that.

Patterns From the interviews I made until now, there seems to be a cut between then age where kids don t own a device and use the internet to watch movies, series or listen to music and the age where they start owning a device and then they start talking to their friends, and create accounts on social media. This seems to happen roughly at ages 9-10. I m still surprised at the amount of ideas that kids have, when asked what they would change on the internet if they could. I m sure there s more if one goes looking for it.

Thanks Thanks to my friends who made all these interviews possible either by allowing me to meet their children, or their younger siblings: Anna, Christa, Aline, Cindy, and Martina.

18 May 2022

Reproducible Builds: Supporter spotlight: Jan Nieuwenhuizen on Bootstrappable Builds, GNU Mes and GNU Guix

The Reproducible Builds project relies on several projects, supporters and sponsors for financial support, but they are also valued as ambassadors who spread the word about our project and the work that we do. This is the fourth instalment in a series featuring the projects, companies and individuals who support the Reproducible Builds project. We started this series by featuring the Civil Infrastructure Platform project and followed this up with a post about the Ford Foundation as well as a recent ones about ARDC and the Google Open Source Security Team (GOSST). Today, however, we will be talking with Jan Nieuwenhuizen about Bootstrappable Builds, GNU Mes and GNU Guix.
Chris Lamb: Hi Jan, thanks for taking the time to talk with us today. First, could you briefly tell me about yourself? Jan: Thanks for the chat; it s been a while! Well, I ve always been trying to find something new and interesting that is just asking to be created but is mostly being overlooked. That s how I came to work on GNU Guix and create GNU Mes to address the bootstrapping problem that we have in free software. It s also why I have been working on releasing Dezyne, a programming language and set of tools to specify and formally verify concurrent software systems as free software. Briefly summarised, compilers are often written in the language they are compiling. This creates a chicken-and-egg problem which leads users and distributors to rely on opaque, pre-built binaries of those compilers that they use to build newer versions of the compiler. To gain trust in our computing platforms, we need to be able to tell how each part was produced from source, and opaque binaries are a threat to user security and user freedom since they are not auditable. The goal of bootstrappability (and the bootstrappable.org project in particular) is to minimise the amount of these bootstrap binaries. Anyway, after studying Physics at Eindhoven University of Technology (TU/e), I worked for digicash.com, a startup trying to create a digital and anonymous payment system sadly, however, a traditional account-based system won. Separate to this, as there was no software (either free or proprietary) to automatically create beautiful music notation, together with Han-Wen Nienhuys, I created GNU LilyPond. Ten years ago, I took the initiative to co-found a democratic school in Eindhoven based on the principles of sociocracy. And last Christmas I finally went vegan, after being mostly vegetarian for about 20 years!
Chris: For those who have not heard of it before, what is GNU Guix? What are the key differences between Guix and other Linux distributions? Jan: GNU Guix is both a package manager and a full-fledged GNU/Linux distribution. In both forms, it provides state-of-the-art package management features such as transactional upgrades and package roll-backs, hermetical-sealed build environments, unprivileged package management as well as per-user profiles. One obvious difference is that Guix forgoes the usual Filesystem Hierarchy Standard (ie. /usr, /lib, etc.), but there are other significant differences too, such as Guix being scriptable using Guile/Scheme, as well as Guix s dedication and focus on free software.
Chris: How does GNU Guix relate to GNU Mes? Or, rather, what problem is Mes attempting to solve? Jan: GNU Mes was created to address the security concerns that arise from bootstrapping an operating system such as Guix. Even if this process entirely involves free software (i.e. the source code is, at least, available), this commonly uses large and unauditable binary blobs. Mes is a Scheme interpreter written in a simple subset of C and a C compiler written in Scheme, and it comes with a small, bootstrappable C library. Twice, the Mes bootstrap has halved the size of opaque binaries that were needed to bootstrap GNU Guix. These reductions were achieved by first replacing GNU Binutils, GNU GCC and the GNU C Library with Mes, and then replacing Unix utilities such as awk, bash, coreutils, grep sed, etc., by Gash and Gash-Utils. The final goal of Mes is to help create a full-source bootstrap for any interested UNIX-like operating system.
Chris: What is the current status of Mes? Jan: Mes supports all that is needed from R5RS and GNU Guile to run MesCC with Nyacc, the C parser written for Guile, for 32-bit x86 and ARM. The next step for Mes would be more compatible with Guile, e.g., have guile-module support and support running Gash and Gash Utils. In working to create a full-source bootstrap, I have disregarded the kernel and Guix build system for now, but otherwise, all packages should be built from source, and obviously, no binary blobs should go in. We still need a Guile binary to execute some scripts, and it will take at least another one to two years to remove that binary. I m using the 80/20 approach, cutting corners initially to get something working and useful early. Another metric would be how many architectures we have. We are quite a way with ARM, tinycc now works, but there are still problems with GCC and Glibc. RISC-V is coming, too, which could be another metric. Someone has looked into picking up NixOS this summer. How many distros do anything about reproducibility or bootstrappability? The bootstrappability community is so small that we don t need metrics, sadly. The number of bytes of binary seed is a nice metric, but running the whole thing on a full-fledged Linux system is tough to put into a metric. Also, it is worth noting that I m developing on a modern Intel machine (ie. a platform with a management engine), that s another key component that doesn t have metrics.
Chris: From your perspective as a Mes/Guix user and developer, what does reproducibility mean to you? Are there any related projects? Jan: From my perspective, I m more into the problem of bootstrapping, and reproducibility is a prerequisite for bootstrappability. Reproducibility clearly takes a lot of effort to achieve, however. It s relatively easy to install some Linux distribution and be happy, but if you look at communities that really care about security, they are investing in reproducibility and other ways of improving the security of their supply chain. Projects I believe are complementary to Guix and Mes include NixOS, Debian and on the hardware side the RISC-V platform shares many of our core principles and goals.
Chris: Well, what are these principles and goals? Jan: Reproducibility and bootstrappability often feel like the next step in the frontier of free software. If you have all the sources and you can t reproduce a binary, that just doesn t feel right anymore. We should start to desire (and demand) transparent, elegant and auditable software stacks. To a certain extent, that s always been a low-level intent since the beginning of free software, but something clearly got lost along the way. On the other hand, if you look at the NPM or Rust ecosystems, we see a world where people directly install binaries. As they are not as supportive of copyleft as the rest of the free software community, you can see that movement and people in our area are doing more as a response to that so that what we have continues to remain free, and to prevent us from falling asleep and waking up in a couple of years and see, for example, Rust in the Linux kernel and (more importantly) we require big binary blobs to use our systems. It s an excellent time to advance right now, so we should get a foothold in and ensure we don t lose any more.
Chris: What would be your ultimate reproducibility goal? And what would the key steps or milestones be to reach that? Jan: The ultimate goal would be to have a system built with open hardware, with all software on it fully bootstrapped from its source. This bootstrap path should be easy to replicate and straightforward to inspect and audit. All fully reproducible, of course! In essence, we would have solved the supply chain security problem. Our biggest challenge is ignorance. There is much unawareness about the importance of what we are doing. As it is rather technical and doesn t really affect everyday computer use, that is not surprising. This unawareness can be a great force driving us in the opposite direction. Think of Rust being allowed in the Linux kernel, or Python being required to build a recent GNU C library (glibc). Also, the fact that companies like Google/Apple still want to play us vs them , not willing to to support GPL software. Not ready yet to truly support user freedom. Take the infamous log4j bug everyone is using open source these days, but nobody wants to take responsibility and help develop or nurture the community. Not ecosystem , as that s how it s being approached right now: live and let live/die: see what happens without taking any responsibility. We are growing and we are strong and we can do a lot but if we have to work against those powers, it can become problematic. So, let s spread our great message and get more people involved!
Chris: What has been your biggest win? Jan: From a technical point of view, the full-source bootstrap has have been our biggest win. A talk by Carl Dong at the 2019 Breaking Bitcoin conference stated that connecting Jeremiah Orian s Stage0 project to Mes would be the holy grail of bootstrapping, and we recently managed to achieve just that: in other words, starting from hex0, 357-byte binary, we can now build the entire Guix system. This past year we have not made significant visible progress, however, as our funding was unfortunately not there. The Stage0 project has advanced in RISC-V. A month ago, though, I secured NLnet funding for another year, and thanks to NLnet, Ekaitz Zarraga and Timothy Sample will work on GNU Mes and the Guix bootstrap as well. Separate to this, the bootstrappable community has grown a lot from two people it was six years ago: there are now currently over 100 people in the #bootstrappable IRC channel, for example. The enlarged community is possibly an even more important win going forward.
Chris: How realistic is a 100% bootstrappable toolchain? And from someone who has been working in this area for a while, is solving Trusting Trust) actually feasible in reality? Jan: Two answers: Yes and no, it really depends on your definition. One great thing is that the whole Stage0 project can also run on the Knight virtual machine, a hardware platform that was designed, I think, in the 1970s. I believe we can and must do better than we are doing today, and that there s a lot of value in it. The core issue is not the trust; we can probably all trust each other. On the other hand, we don t want to trust each other or even ourselves. I am not, personally, going to inspect my RISC-V laptop, and other people create the hardware and do probably not want to inspect the software. The answer comes back to being conscientious and doing what is right. Inserting GCC as a binary blob is not right. I think we can do better, and that s what I d like to do. The security angle is interesting, but I don t like the paranoid part of that; I like the beauty of what we are creating together and stepwise improving on that.
Chris: Thanks for taking the time to talk to us today. If someone wanted to get in touch or learn more about GNU Guix or Mes, where might someone go? Jan: Sure! First, check out: I m also on Twitter (@janneke_gnu) and on octodon.social (@janneke@octodon.social).
Chris: Thanks for taking the time to talk to us today. Jan: No problem. :)


For more information about the Reproducible Builds project, please see our website at reproducible-builds.org. If you are interested in ensuring the ongoing security of the software that underpins our civilisation and wish to sponsor the Reproducible Builds project, please reach out to the project by emailing contact@reproducible-builds.org.

16 May 2022

Matthew Garrett: Can we fix bearer tokens?

Last month I wrote about how bearer tokens are just awful, and a week later Github announced that someone had managed to exfiltrate bearer tokens from Heroku that gave them access to, well, a lot of Github repositories. This has inevitably resulted in a whole bunch of discussion about a number of things, but people seem to be largely ignoring the fundamental issue that maybe we just shouldn't have magical blobs that grant you access to basically everything even if you've copied them from a legitimate holder to Honest John's Totally Legitimate API Consumer.

To make it clearer what the problem is here, let's use an analogy. You have a safety deposit box. To gain access to it, you simply need to be able to open it with a key you were given. Anyone who turns up with the key can open the box and do whatever they want with the contents. Unfortunately, the key is extremely easy to copy - anyone who is able to get hold of your keyring for a moment is in a position to duplicate it, and then they have access to the box. Wouldn't it be better if something could be done to ensure that whoever showed up with a working key was someone who was actually authorised to have that key?

To achieve that we need some way to verify the identity of the person holding the key. In the physical world we have a range of ways to achieve this, from simply checking whether someone has a piece of ID that associates them with the safety deposit box all the way up to invasive biometric measurements that supposedly verify that they're definitely the same person. But computers don't have passports or fingerprints, so we need another way to identify them.

When you open a browser and try to connect to your bank, the bank's website provides a TLS certificate that lets your browser know that you're talking to your bank instead of someone pretending to be your bank. The spec allows this to be a bi-directional transaction - you can also prove your identity to the remote website. This is referred to as "mutual TLS", or mTLS, and a successful mTLS transaction ends up with both ends knowing who they're talking to, as long as they have a reason to trust the certificate they were presented with.

That's actually a pretty big constraint! We have a reasonable model for the server - it's something that's issued by a trusted third party and it's tied to the DNS name for the server in question. Clients don't tend to have stable DNS identity, and that makes the entire thing sort of awkward. But, thankfully, maybe we don't need to? We don't need the client to be able to prove its identity to arbitrary third party sites here - we just need the client to be able to prove it's a legitimate holder of whichever bearer token it's presenting to that site. And that's a much easier problem.

Here's the simple solution - clients generate a TLS cert. This can be self-signed, because all we want to do here is be able to verify whether the machine talking to us is the same one that had a token issued to it. The client contacts a service that's going to give it a bearer token. The service requests mTLS auth without being picky about the certificate that's presented. The service embeds a hash of that certificate in the token before handing it back to the client. Whenever the client presents that token to any other service, the service ensures that the mTLS cert the client presented matches the hash in the bearer token. Copy the token without copying the mTLS certificate and the token gets rejected. Hurrah hurrah hats for everyone.

Well except for the obvious problem that if you're in a position to exfiltrate the bearer tokens you can probably just steal the client certificates and keys as well, and now you can pretend to be the original client and this is not adding much additional security. Fortunately pretty much everything we care about has the ability to store the private half of an asymmetric key in hardware (TPMs on Linux and Windows systems, the Secure Enclave on Macs and iPhones, either a piece of magical hardware or Trustzone on Android) in a way that avoids anyone being able to just steal the key.

How do we know that the key is actually in hardware? Here's the fun bit - it doesn't matter. If you're issuing a bearer token to a system then you're already asserting that the system is trusted. If the system is lying to you about whether or not the key it's presenting is hardware-backed then you've already lost. If it lied and the system is later compromised then sure all your apes get stolen, but maybe don't run systems that lie and avoid that situation as a result?

Anyway. This is covered in RFC 8705 so why aren't we all doing this already? From the client side, the largest generic issue is that TPMs are astonishingly slow in comparison to doing a TLS handshake on the CPU. RSA signing operations on TPMs can take around half a second, which doesn't sound too bad, except your browser is probably establishing multiple TLS connections to subdomains on the site it's connecting to and performance is going to tank. Fixing this involves doing whatever's necessary to convince the browser to pipe everything over a single TLS connection, and that's just not really where the web is right at the moment. Using EC keys instead helps a lot (~0.1 seconds per signature on modern TPMs), but it's still going to be a bottleneck.

The other problem, of course, is that ecosystem support for hardware-backed certificates is just awful. Windows lets you stick them into the standard platform certificate store, but the docs for this are hidden in a random PDF in a Github repo. Macs require you to do some weird bridging between the Secure Enclave API and the keychain API. Linux? Well, the standard answer is to do PKCS#11, and I have literally never met anybody who likes PKCS#11 and I have spent a bunch of time in standards meetings with the sort of people you might expect to like PKCS#11 and even they don't like it. It turns out that loading a bunch of random C bullshit that has strong feelings about function pointers into your security critical process is not necessarily something that is going to improve your quality of life, so instead you should use something like this and just have enough C to bridge to a language that isn't secretly plotting to kill your pets the moment you turn your back.

And, uh, obviously none of this matters at all unless people actually support it. Github has no support at all for validating the identity of whoever holds a bearer token. Most issuers of bearer tokens have no support for embedding holder identity into the token. This is not good! As of last week, all three of the big cloud providers support virtualised TPMs in their VMs - we should be running CI on systems that can do that, and tying any issued tokens to the VMs that are supposed to be making use of them.

So sure this isn't trivial. But it's also not impossible, and making this stuff work would improve the security of, well, everything. We literally have the technology to prevent attacks like Github suffered. What do we have to do to get people to actually start working on implementing that?

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15 May 2022

Dirk Eddelbuettel: RcppArmadillo 0.11.1.1.0 on CRAN: Updates

armadillo image Armadillo is a powerful and expressive C++ template library for linear algebra and scientific computing. It aims towards a good balance between speed and ease of use, has syntax deliberately close to Matlab and is useful for algorithm development directly in C++, or quick conversion of research code into production environments. RcppArmadillo integrates this library with the R environment and language and is widely used by (currently) 978 other packages on CRAN, downloaded over 24 million times (per the partial logs from the cloud mirrors of CRAN), and the CSDA paper (preprint / vignette) by Conrad and myself has been cited 469 times according to Google Scholar. This release brings a first new upstream fix in the new release series 11.*. In particular, treatment of ill-conditioned matrices is further strengthened. We once again tested this very rigorously via three different RC releases each of which got a full reverse-dependencies run (for which results are always logged here). A minor issue with old g++ compilers was found once 11.1.0 was tagged to this upstream release is now 11.1.1. Also fixed is an OpenMP setup issue where Justin Silverman noticed that we did not propagate the -fopenmp setting correctly. The full set of changes (since the last CRAN release 0.11.0.0.0) follows.

Changes in RcppArmadillo version 0.11.1.1.0 (2022-05-15)
  • Upgraded to Armadillo release 11.1.1 (Angry Kitchen Appliance)
    • added inv_opts::no_ugly option to inv() and inv_sympd() to disallow inverses of poorly conditioned matrices
    • more efficient handling of rank-deficient matrices via inv_opts::allow_approx option in inv() and inv_sympd()
    • better detection of rank deficient matrices by solve()
    • faster handling of symmetric and diagonal matrices by cond()
  • The configure script again propagates the'found' case again, thanks to Justin Silverman for the heads-up and suggested fix (Dirk and Justin in #376 and #377 fixing #375).

Changes in RcppArmadillo version 0.11.0.1.0 (2022-04-14)
  • Upgraded to Armadillo release 11.0.1 (Creme Brulee)
    • fix miscompilation of inv() and inv_sympd() functions when using inv_opts::allow_approx and inv_opts::tiny options

Courtesy of my CRANberries, there is a diffstat report relative to previous release. More detailed information is on the RcppArmadillo page. Questions, comments etc should go to the rcpp-devel mailing list off the R-Forge page. If you like this or other open-source work I do, you can sponsor me at GitHub.

This post by Dirk Eddelbuettel originated on his Thinking inside the box blog. Please report excessive re-aggregation in third-party for-profit settings.

13 May 2022

Arturo Borrero Gonz lez: Toolforge GridEngine Debian 10 Buster migration

Toolforge logo, a circle with an anvil in the middle This post was originally published in the Wikimedia Tech blog, authored by Arturo Borrero Gonzalez. In accordance with our operating system upgrade policy, we should migrate our servers to Debian Buster. As discussed in the previous post, one of the most important and successful services provided by the Wikimedia Cloud Services team at the Wikimedia Foundation is Toolforge. Toolforge is a platform that allows users and developers to run and use a variety of applications with the ultimate goal of helping the Wikimedia mission from the technical side. As you may know already, all Wikimedia Foundation servers are powered by Debian, and this includes Toolforge and Cloud VPS. The Debian Project mostly follows a two year cadence for releases, and Toolforge has been using Debian Stretch for some years now, which nowadays is considered old-old-stable . In accordance with our operating system upgrade policy, we should migrate our servers to Debian Buster. Toolforge s two different backend engines, Kubernetes and Grid Engine, are impacted by this upgrade policy. Grid Engine is notably tied to the underlying Debian release, and the execution environment offered to tools running in the grid is limited to what the Debian archive contains for a given release. This is unlike in Kubernetes, where tool developers can leverage container images and decouple the runtime environment selection from the base operating system. Since the Toolforge grid original conception, we have been doing the same operation over and over again: We ve done this type of migration several times before. The last few ones were Ubuntu Precise to Ubuntu Trusty and Ubuntu Trusty to Debian Stretch. But this time around we had some special angles to consider.

So, you are upgrading the Debian release
  • You are migrating to Debian 11 Bullseye, no?
  • No, we re migrating to Debian 10 Buster
  • Wait, but Debian 11 Bullseye exists!
  • Yes, we know! Let me explain
We re migrating the grid from Debian 9 Stretch to Debian 10 Buster, but perhaps we should be migrating from Debian 9 Stretch to Debian 11 Bullseye directly. This is a legitimate concern, and we discussed it in September 2021. A timeline showing Debian versions since 2014 Back then, our reasoning was that skipping to Debian 11 Bullseye would be more difficult for our users, especially because greater jump in version numbers for the underlying runtimes. Additionally, all the migration work started before Debian 11 Bullseye was released. Our original intention was for the migration to be completed before the release. For a couple of reasons the project was delayed, and when it was time to restart the project we decided to continue with the original idea. We had some work done to get Debian 10 Buster working correctly with the grid, and supporting Debian 11 Bullseye would require an additional effort. We didn t even check if Grid Engine could be installed in the latest Debian release. For the grid, in general, the engineering effort to do a N+1 upgrade is lower than doing a N+2 upgrade. If we had tried a N+2 upgrade directly, things would have been much slower and difficult for us, and for our users. In that sense, our conclusion was to not skip Debian 10 Buster.

We no longer want to run Grid Engine In a previous blog post we shared information about our desired future for Grid Engine in Toolforge. Our intention is to discontinue our usage of this technology.

No grid? What about my tools? Toolforge logo, a circle with an anvil in the middle Traditionally there have been two main workflows or use cases that were supported in the grid, but not in our Kubernetes backend:
  • Running jobs, long-running bots and other scheduled tasks.
  • Mixing runtime environments (for example, a nodejs app that runs some python code).
The good news is that work to handle the continuity of such use cases has already started. This takes the form of two main efforts:
  • The Toolforge buildpacks project to support arbitrary runtime environments.
  • The Toolforge Jobs Framework to support jobs, scheduled tasks, etc.
In particular, the Toolforge Jobs Framework has been available for a while in an open beta phase. We did some initial design and implementation, then deployed it in Toolforge for some users to try it and report bugs, report missing features, etc. These are complex, and feature-rich projects, and they deserve a dedicated blog post. More information on each will be shared in the future. For now, it is worth noting that both initiatives have some degree of development already. The conclusion Knowing all the moving parts, we were faced with a few hard questions when deciding how to approach the Debian 9 Stretch deprecation:
  • Should we not upgrade the grid, and focus on Kubernetes instead? Let Debian 9 Stretch be the last supported version on the grid?
  • What is the impact of these decisions on the technical community? What is best for our users?
The choices we made are already known in the community. A couple of weeks ago we announced the Debian 9 Stretch Grid Engine deprecation. In parallel to this migration, we decided to promote the new Toolforge Jobs Framework, even if it s still in beta phase. This new option should help users to future-proof their tool, and reduce maintenance effort. An early migration to Kubernetes now will avoid any more future grid problems. We truly hope that Debian 10 Buster is the last version we have for the grid, but as they say, hope is not a good strategy when it comes to engineering. What we will do is to work really hard in bringing Toolforge to the service level we want, and that means to keep developing and enabling more Kubernetes-based functionalities. Stay tuned for more upcoming blog posts with additional information about Toolforge. This post was originally published in the Wikimedia Tech blog, authored by Arturo Borrero Gonzalez.

10 May 2022

Russell Coker: Elon and Free Speech

Elon Musk has made the news for spending billions to buy a share of Twitter for the alleged purpose of providing free speech. The problem with this claim is that having any company controlling a large portion of the world s communication is inherently bad for free speech. The same applies for Facebook, but that s not a hot news item at the moment. If Elon wanted to provide free speech he would want to have decentralised messaging systems so that someone who breaks rules on one platform could find another with different rules. Among other things free speech ideally permits people to debate issues with residents of another country on issues related to different laws. If advocates for the Russian government get kicked off Twitter as part of the American sanctions against Russia then American citizens can t debate the issue with Russian citizens via Twitter. Mastodon is one example of a federated competitor to Twitter [1]. With a federated messaging system each host could make independent decisions about interpretation of sanctions. Someone who used a Mastodon instance based in the US could get a second account in another country if they wanted to communicate with people in countries that are sanctioned by the US. The problem with Mastodon at the moment is lack of use. It s got a good set of features and support for different platforms, there are apps for Android and iPhone as well as lots of other software using the API. But if the people you want to communicate with aren t on it then it s less useful. Elon could solve that problem by creating a Tesla Mastodon server and give a free account to everyone who buys a new Tesla, which is the sort of thing that a lot of Tesla buyers would like. It s quite likely that other companies selling prestige products would follow that example. Everyone has seen evidence of people sharing photos on social media with someone else s expensive car, a Mastodon account on ferrari.com or mercedes.com would be proof of buying the cars in question. The number of people who buy expensive cars new is a very small portion of the world population, but it s a group of people who are more influential than average and others would join Mastodon servers to follow them. The next thing that Elon could do to kill Twitter would be to have all his companies (which have something more than a dozen verified Twitter accounts) use Mastodon accounts for their primary PR releases and then send the same content to Twitter with a 48 hour delay. That would force journalists and people who want to discuss those companies on social media to follow the Mastodon accounts. Again this wouldn t be a significant number of people, but they would be influential people. Getting journalists to use a communications system increases it s importance. The question is whether Elon is lacking the vision necessary to plan a Mastodon deployment or whether he just wants to allow horrible people to run wild on Twitter. The Verge has an interesting article from 2019 about Gab using Mastodon [2]. The fact that over the last 2.5 years I didn t even hear of Gab using Mastodon suggests that the fears of some people significantly exceeded the problem. I m sure that some Gab users managed to harass some Mastodon users, but generally they were apparently banned quickly. As an aside the Mastodon server I use doesn t appear to ban Gab, a search for Gab on it gave me a user posting about being pureblood at the top of the list. Gab claims to have 4 million accounts and has an estimated 100,000 active users. If 5.5% of Tesla owners became active users on a hypothetical Tesla server that would be the largest Mastodon server. Elon could demonstrate his commitment to free speech by refusing to ban Gab in any way. The Wikipedia page about Gab [3] has a long list of horrible people and activities associated with it. Is that the free speech to associate with Tesla? Polestar makes some nice electric cars that appear quite luxurious [4] and doesn t get negative PR from the behaviour of it s owner, that s something Elon might want to consider. Is this really about bragging rights? Buying a controlling interest in a company that has a partial monopoly on Internet communication is something to boast about. Could users of commercial social media be considered serfs who serve their billionaire overlord?

Melissa Wen: Multiple syncobjs support for V3D(V) (Part 2)

In the previous post, I described how we enable multiple syncobjs capabilities in the V3D kernel driver. Now I will tell you what was changed on the userspace side, where we reworked the V3DV sync mechanisms to use Vulkan multiple wait and signal semaphores directly. This change represents greater adherence to the Vulkan submission framework. I was not used to Vulkan concepts and the V3DV driver. Fortunately, I counted on the guidance of the Igalia s Graphics team, mainly Iago Toral (thanks!), to understand the Vulkan Graphics Pipeline, sync scopes, and submission order. Therefore, we changed the original V3DV implementation for vkQueueSubmit and all related functions to allow direct mapping of multiple semaphores from V3DV to the V3D-kernel interface. Disclaimer: Here s a brief and probably inaccurate background, which we ll go into more detail later on. In Vulkan, GPU work submissions are described as command buffers. These command buffers, with GPU jobs, are grouped in a command buffer submission batch, specified by vkSubmitInfo, and submitted to a queue for execution. vkQueueSubmit is the command called to submit command buffers to a queue. Besides command buffers, vkSubmitInfo also specifies semaphores to wait before starting the batch execution and semaphores to signal when all command buffers in the batch are complete. Moreover, a fence in vkQueueSubmit can be signaled when all command buffer batches have completed execution. From this sequence, we can see some implicit ordering guarantees. Submission order defines the start order of execution between command buffers, in other words, it is determined by the order in which pSubmits appear in VkQueueSubmit and pCommandBuffers appear in VkSubmitInfo. However, we don t have any completion guarantees for jobs submitted to different GPU queue, which means they may overlap and complete out of order. Of course, jobs submitted to the same GPU engine follow start and finish order. A fence is ordered after all semaphores signal operations for signal operation order. In addition to implicit sync, we also have some explicit sync resources, such as semaphores, fences, and events. Considering these implicit and explicit sync mechanisms, we rework the V3DV implementation of queue submissions to better use multiple syncobjs capabilities from the kernel. In this merge request, you can find this work: v3dv: add support to multiple wait and signal semaphores. In this blog post, we run through each scope of change of this merge request for a V3D driver-guided description of the multisync support implementation.

Groundwork and basic code clean-up: As the original V3D-kernel interface allowed only one semaphore, V3DV resorted to booleans to translate multiple semaphores into one. Consequently, if a command buffer batch had at least one semaphore, it needed to wait on all jobs submitted complete before starting its execution. So, instead of just boolean, we created and changed structs that store semaphores information to accept the actual list of wait semaphores.

Expose multisync kernel interface to the driver: In the two commits below, we basically updated the DRM V3D interface from that one defined in the kernel and verified if the multisync capability is available for use.

Handle multiple semaphores for all GPU job types: At this point, we were only changing the submission design to consider multiple wait semaphores. Before supporting multisync, V3DV was waiting for the last job submitted to be signaled when at least one wait semaphore was defined, even when serialization wasn t required. V3DV handle GPU jobs according to the GPU queue in which they are submitted:
  • Control List (CL) for binning and rendering
  • Texture Formatting Unit (TFU)
  • Compute Shader Dispatch (CSD)
Therefore, we changed their submission setup to do jobs submitted to any GPU queues able to handle more than one wait semaphores. These commits created all mechanisms to set arrays of wait and signal semaphores for GPU job submissions:
  • Checking the conditions to define the wait_stage.
  • Wrapping them in a multisync extension.
  • According to the kernel interface (described in the previous blog post), configure the generic extension as a multisync extension.
Finally, we extended the ability of GPU jobs to handle multiple signal semaphores, but at this point, no GPU job is actually in charge of signaling them. With this in place, we could rework part of the code that tracks CPU and GPU job completions by verifying the GPU status and threads spawned by Event jobs.

Rework the QueueWaitIdle mechanism to track the syncobj of the last job submitted in each queue: As we had only single in/out syncobj interfaces for semaphores, we used a single last_job_sync to synchronize job dependencies of the previous submission. Although the DRM scheduler guarantees the order of starting to execute a job in the same queue in the kernel space, the order of completion isn t predictable. On the other hand, we still needed to use syncobjs to follow job completion since we have event threads on the CPU side. Therefore, a more accurate implementation requires last_job syncobjs to track when each engine (CL, TFU, and CSD) is idle. We also needed to keep the driver working on previous versions of v3d kernel-driver with single semaphores, then we kept tracking ANY last_job_sync to preserve the previous implementation.

Rework synchronization and submission design to let the jobs handle wait and signal semaphores: With multiple semaphores support, the conditions for waiting and signaling semaphores changed accordingly to the particularities of each GPU job (CL, CSD, TFU) and CPU job restrictions (Events, CSD indirect, etc.). In this sense, we redesigned V3DV semaphores handling and job submissions for command buffer batches in vkQueueSubmit. We scrutinized possible scenarios for submitting command buffer batches to change the original implementation carefully. It resulted in three commits more: We keep track of whether we have submitted a job to each GPU queue (CSD, TFU, CL) and a CPU job for each command buffer. We use syncobjs to track the last job submitted to each GPU queue and a flag that indicates if this represents the beginning of a command buffer. The first GPU job submitted to a GPU queue in a command buffer should wait on wait semaphores. The first CPU job submitted in a command buffer should call v3dv_QueueWaitIdle() to do the waiting and ignore semaphores (because it is waiting for everything). If the job is not the first but has the serialize flag set, it should wait on the completion of all last job submitted to any GPU queue before running. In practice, it means using syncobjs to track the last job submitted by queue and add these syncobjs as job dependencies of this serialized job. If this job is the last job of a command buffer batch, it may be used to signal semaphores if this command buffer batch has only one type of GPU job (because we have guarantees of execution ordering). Otherwise, we emit a no-op job just to signal semaphores. It waits on the completion of all last jobs submitted to any GPU queue and then signal semaphores. Note: We changed this approach to correctly deal with ordering changes caused by event threads at some point. Whenever we have an event job in the command buffer, we cannot use the last job in the last command buffer assumption. We have to wait all event threads complete to signal After submitting all command buffers, we emit a no-op job to wait on all last jobs by queue completion and signal fence. Note: at some point, we changed this approach to correct deal with ordering changes caused by event threads, as mentioned before.

Final considerations With many changes and many rounds of reviews, the patchset was merged. After more validations and code review, we polished and fixed the implementation together with external contributions: Also, multisync capabilities enabled us to add new features to V3DV and switch the driver to the common synchronization and submission framework:
  • v3dv: expose support for semaphore imports
    This was waiting for multisync support in the v3d kernel, which is already available. Exposing this feature however enabled a few more CTS tests that exposed pre-existing bugs in the user-space driver so we fix those here before exposing the feature.
  • v3dv: Switch to the common submit framework
    This should give you emulated timeline semaphores for free and kernel-assisted sharable timeline semaphores for cheap once you have the kernel interface wired in.
We used a set of games to ensure no performance regression in the new implementation. For this, we used GFXReconstruct to capture Vulkan API calls when playing those games. Then, we compared results with and without multisync caps in the kernelspace and also enabling multisync on v3dv. We didn t observe any compromise in performance, but improvements when replaying scenes of vkQuake game.

Melissa Wen: Multiple syncobjs support for V3D(V) (Part 1)

As you may already know, we at Igalia have been working on several improvements to the 3D rendering drivers of Broadcom Videocore GPU, found in Raspberry Pi 4 devices. One of our recent works focused on improving V3D(V) drivers adherence to Vulkan submission and synchronization framework. We had to cross various layers from the Linux Graphics stack to add support for multiple syncobjs to V3D(V), from the Linux/DRM kernel to the Vulkan driver. We have delivered bug fixes, a generic gate to extend job submission interfaces, and a more direct sync mapping of the Vulkan framework. These changes did not impact the performance of the tested games and brought greater precision to the synchronization mechanisms. Ultimately, support for multiple syncobjs opened the door to new features and other improvements to the V3DV submission framework.

DRM Syncobjs But, first, what are DRM sync objs?
* DRM synchronization objects (syncobj, see struct &drm_syncobj) provide a
* container for a synchronization primitive which can be used by userspace
* to explicitly synchronize GPU commands, can be shared between userspace
* processes, and can be shared between different DRM drivers.
* Their primary use-case is to implement Vulkan fences and semaphores.
[...]
* At it's core, a syncobj is simply a wrapper around a pointer to a struct
* &dma_fence which may be NULL.
And Jason Ekstrand well-summarized dma_fence features in a talk at the Linux Plumbers Conference 2021:
A struct that represents a (potentially future) event:
  • Has a boolean signaled state
  • Has a bunch of useful utility helpers/concepts, such as refcount, callback wait mechanisms, etc.
Provides two guarantees:
  • One-shot: once signaled, it will be signaled forever
  • Finite-time: once exposed, is guaranteed signal in a reasonable amount of time

What does multiple semaphores support mean for Raspberry Pi 4 GPU drivers? For our main purpose, the multiple syncobjs support means that V3DV can submit jobs with more than one wait and signal semaphore. In the kernel space, wait semaphores become explicit job dependencies to wait on before executing the job. Signal semaphores (or post dependencies), in turn, work as fences to be signaled when the job completes its execution, unlocking following jobs that depend on its completion. The multisync support development comprised of many decision-making points and steps summarized as follow:
  • added to the v3d kernel-driver capabilities to handle multiple syncobj;
  • exposed multisync capabilities to the userspace through a generic extension; and
  • reworked synchronization mechanisms of the V3DV driver to benefit from this feature
  • enabled simulator to work with multiple semaphores
  • tested on Vulkan games to verify the correctness and possible performance enhancements.
We decided to refactor parts of the V3D(V) submission design in kernel-space and userspace during this development. We improved job scheduling on V3D-kernel and the V3DV job submission design. We also delivered more accurate synchronizing mechanisms and further updates in the Broadcom Vulkan driver running on Raspberry Pi 4. Therefore, we summarize here changes in the kernel space, describing the previous state of the driver, taking decisions, side improvements, and fixes.

From single to multiple binary in/out syncobjs: Initially, V3D was very limited in the numbers of syncobjs per job submission. V3D job interfaces (CL, CSD, and TFU) only supported one syncobj (in_sync) to be added as an execution dependency and one syncobj (out_sync) to be signaled when a submission completes. Except for CL submission, which accepts two in_syncs: one for binner and another for render job, it didn t change the limited options. Meanwhile in the userspace, the V3DV driver followed alternative paths to meet Vulkan s synchronization and submission framework. It needed to handle multiple wait and signal semaphores, but the V3D kernel-driver interface only accepts one in_sync and one out_sync. In short, V3DV had to fit multiple semaphores into one when submitting every GPU job.

Generic ioctl extension The first decision was how to extend the V3D interface to accept multiple in and out syncobjs. We could extend each ioctl with two entries of syncobj arrays and two entries for their counters. We could create new ioctls with multiple in/out syncobj. But after examining other drivers solutions to extend their submission s interface, we decided to extend V3D ioctls (v3d_cl_submit_ioctl, v3d_csd_submit_ioctl, v3d_tfu_submit_ioctl) by a generic ioctl extension. I found a curious commit message when I was examining how other developers handled the issue in the past:
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date:   Fri Mar 22 09:23:22 2019 +0000
    drm/i915: Introduce the i915_user_extension_method
    
    An idea for extending uABI inspired by Vulkan's extension chains.
    Instead of expanding the data struct for each ioctl every time we need
    to add a new feature, define an extension chain instead. As we add
    optional interfaces to control the ioctl, we define a new extension
    struct that can be linked into the ioctl data only when required by the
    user. The key advantage being able to ignore large control structs for
    optional interfaces/extensions, while being able to process them in a
    consistent manner.
    
    In comparison to other extensible ioctls, the key difference is the
    use of a linked chain of extension structs vs an array of tagged
    pointers. For example,
    
    struct drm_amdgpu_cs_chunk  
    	__u32		chunk_id;
        __u32		length_dw;
        __u64		chunk_data;
     ;
[...]
So, inspired by amdgpu_cs_chunk and i915_user_extension, we opted to extend the V3D interface through a generic interface. After applying some suggestions from Iago Toral (Igalia) and Daniel Vetter, we reached the following struct:
struct drm_v3d_extension  
	__u64 next;
	__u32 id;
#define DRM_V3D_EXT_ID_MULTI_SYNC		0x01
	__u32 flags; /* mbz */
 ;
This generic extension has an id to identify the feature/extension we are adding to an ioctl (that maps the related struct type), a pointer to the next extension, and flags (if needed). Whenever we need to extend the V3D interface again for another specific feature, we subclass this generic extension into the specific one instead of extending ioctls indefinitely.

Multisync extension For the multiple syncobjs extension, we define a multi_sync extension struct that subclasses the generic extension struct. It has arrays of in and out syncobjs, the respective number of elements in each of them, and a wait_stage value used in CL submissions to determine which job needs to wait for syncobjs before running.
struct drm_v3d_multi_sync  
	struct drm_v3d_extension base;
	/* Array of wait and signal semaphores */
	__u64 in_syncs;
	__u64 out_syncs;
	/* Number of entries */
	__u32 in_sync_count;
	__u32 out_sync_count;
	/* set the stage (v3d_queue) to sync */
	__u32 wait_stage;
	__u32 pad; /* mbz */
 ;
And if a multisync extension is defined, the V3D driver ignores the previous interface of single in/out syncobjs. Once we had the interface to support multiple in/out syncobjs, v3d kernel-driver needed to handle it. As V3D uses the DRM scheduler for job executions, changing from single syncobj to multiples is quite straightforward. V3D copies from userspace the in syncobjs and uses drm_syncobj_find_fence()+ drm_sched_job_add_dependency() to add all in_syncs (wait semaphores) as job dependencies, i.e. syncobjs to be checked by the scheduler before running the job. On CL submissions, we have the bin and render jobs, so V3D follows the value of wait_stage to determine which job depends on those in_syncs to start its execution. When V3D defines the last job in a submission, it replaces dma_fence of out_syncs with the done_fence from this last job. It uses drm_syncobj_find() + drm_syncobj_replace_fence() to do that. Therefore, when a job completes its execution and signals done_fence, all out_syncs are signaled too.

Other improvements to v3d kernel driver This work also made possible some improvements in the original implementation. Following Iago s suggestions, we refactored the job s initialization code to allocate memory and initialize a job in one go. With this, we started to clean up resources more cohesively, clearly distinguishing cleanups in case of failure from job completion. We also fixed the resource cleanup when a job is aborted before the DRM scheduler arms it - at that point, drm_sched_job_arm() had recently been introduced to job initialization. Finally, we prepared the semaphore interface to implement timeline syncobjs in the future.

Going Up The patchset that adds multiple syncobjs support and improvements to V3D is available here and comprises four patches:
  • drm/v3d: decouple adding job dependencies steps from job init
  • drm/v3d: alloc and init job in one shot
  • drm/v3d: add generic ioctl extension
  • drm/v3d: add multiple syncobjs support
After extending the V3D kernel interface to accept multiple syncobjs, we worked on V3DV to benefit from V3D multisync capabilities. In the next post, I will describe a little of this work.

9 May 2022

Robert McQueen: Evolving a strategy for 2022 and beyond

As a board, we have been working on several initiatives to make the Foundation a better asset for the GNOME Project. We re working on a number of threads in parallel, so I wanted to explain the big picture a bit more to try and connect together things like the new ED search and the bylaw changes. We re all here to see free and open source software succeed and thrive, so that people can be be truly empowered with agency over their technology, rather than being passive consumers. We want to bring GNOME to as many people as possible so that they have computing devices that they can inspect, trust, share and learn from. In previous years we ve tried to boost the relevance of GNOME (or technologies such as GTK) or solicit donations from businesses and individuals with existing engagement in FOSS ideology and technology. The problem with this approach is that we re mostly addressing people and organisations who are already supporting or contributing FOSS in some way. To truly scale our impact, we need to look to the outside world, build better awareness of GNOME outside of our current user base, and find opportunities to secure funding to invest back into the GNOME project. The Foundation supports the GNOME project with infrastructure, arranging conferences, sponsoring hackfests and travel, design work, legal support, managing sponsorships, advisory board, being the fiscal sponsor of GNOME, GTK, Flathub and we will keep doing all of these things. What we re talking about here are additional ways for the Foundation to support the GNOME project we want to go beyond these activities, and invest into GNOME to grow its adoption amongst people who need it. This has a cost, and that means in parallel with these initiatives, we need to find partners to fund this work. Neil has previously talked about themes such as education, advocacy, privacy, but we ve not previously translated these into clear specific initiatives that we would establish in addition to the Foundation s existing work. This is all a work in progress and we welcome any feedback from the community about refining these ideas, but here are the current strategic initiatives the board is working on. We ve been thinking about growing our community by encouraging and retaining diverse contributors, and addressing evolving computing needs which aren t currently well served on the desktop. Initiative 1. Welcoming newcomers. The community is already spending a lot of time welcoming newcomers and teaching them the best practices. Those activities are as time consuming as they are important, but currently a handful of individuals are running initiatives such as GSoC, Outreachy and outreach to Universities. These activities help bring diverse individuals and perspectives into the community, and helps them develop skills and experience of collaborating to create Open Source projects. We want to make those efforts more sustainable by finding sponsors for these activities. With funding, we can hire people to dedicate their time to operating these programs, including paid mentors and creating materials to support newcomers in future, such as developer documentation, examples and tutorials. This is the initiative that needs to be refined the most before we can turn it into something real. Initiative 2: Diverse and sustainable Linux app ecosystem. I spoke at the Linux App Summit about the work that GNOME and Endless has been supporting in Flathub, but this is an example of something which has a great overlap between commercial, technical and mission-based advantages. The key goal here is to improve the financial sustainability of participating in our community, which in turn has an impact on the diversity of who we can expect to afford to enter and remain in our community. We believe the existence of this is critically important for individual developers and contributors to unlock earning potential from our ecosystem, through donations or app sales. In turn, a healthy app ecosystem also improves the usefulness of the Linux desktop as a whole for potential users. We believe that we can build a case for commercial vendors in the space to join an advisory board alongside with GNOME, KDE, etc to input into the governance and contribute to the costs of growing Flathub. Initiative 3: Local-first applications for the GNOME desktop. This is what Thib has been starting to discuss on Discourse, in this thread. There are many different threats to free access to computing and information in today s world. The GNOME desktop and apps need to give users convenient and reliable access to technology which works similarly to the tools they already use everyday, but keeps them and their data safe from surveillance, censorship, filtering or just being completely cut off from the Internet. We believe that we can seek both philanthropic and grant funding for this work. It will make GNOME a more appealing and comprehensive offering for the many people who want to protect their privacy. The idea is that these initiatives all sit on the boundary between the GNOME community and the outside world. If the Foundation can grow and deliver these kinds of projects, we are reaching to new people, new contributors and new funding. These contributions and investments back into GNOME represent a true win-win for the newcomers and our existing community. (Originally posted to GNOME Discourse, please feel free to join the discussion there.)

6 May 2022

Dirk Eddelbuettel: RProtoBuf 0.4.19 on CRAN: Updates

A new release 0.4.19 of RProtoBuf arrived on CRAN earlier today. RProtoBuf provides R with bindings for the Google Protocol Buffers ( ProtoBuf ) data encoding and serialization library used and released by Google, and deployed very widely in numerous projects as a language and operating-system agnostic protocol. This release contains a pull request contribution by Michael Chirico to add support for the TextFormat API, a minor maintenance fix ensuring (standard) string are referenced as std::string to avoid a hickup on Arch builds, some repo updates, plus reporting of (package and library) versions on startup. The following section from the NEWS.Rd file has more details.

Changes in RProtoBuf version 0.4.19 (2022-05-06)
  • Small cleanups to repository
  • Raise minimum Protocol Buffers version to 3.3 (closes #83)
  • Update package version display, added to startup message
  • Expose TextFormat API (Michael Chirico in #88 closing #87)
  • Add missing explicit std:: on seven string instances in one file (closes #89)

Thanks to my CRANberries, there is a diff to the previous release. The RProtoBuf page has copies of the (older) package vignette, the quick overview vignette, and the pre-print of our JSS paper. Questions, comments etc should go to the GitHub issue tracker off the GitHub repo. If you like this or other open-source work I do, you can now sponsor me at GitHub.

This post by Dirk Eddelbuettel originated on his Thinking inside the box blog. Please report excessive re-aggregation in third-party for-profit settings.

Antoine Beaupr : Wallabako 1.4.0 released

I don't particularly like it when people announce their personal projects on their blog, but I'm making an exception for this one, because it's a little special for me. You see, I have just released Wallabako 1.4.0 (and a quick, mostly irrelevant 1.4.1 hotfix) today. It's the first release of that project in almost 3 years (the previous was 1.3.1, before the pandemic). The other reason I figured I would mention it is that I have almost never talked about Wallabako on this blog at all, so many of my readers probably don't even know I sometimes meddle with in Golang which surprises even me sometimes.

What's Wallabako Wallabako is a weird little program I designed to read articles on my E-book reader. I use it to spend less time on the computer: I save articles in a read-it-later app named Wallabag (hosted by a generous friend), and then Wallabako connects to that app, downloads an EPUB version of the book, and then I can read it on the device directly. When I'm done reading the book, Wallabako notices and sets the article as read in Wallabag. I also set it to delete the book locally, but you can actually configure to keep those books around forever if you feel like it. Wallabako supports syncing read status with the built-in Kobo interface (called "Nickel"), Koreader and Plato. I happen to use Koreader for everything nowadays, but it should work equally well on the others. Wallabako is actually setup to be started by udev when there's a connection change detected by the kernel, which is kind of a gross hack. It's clunky, but actually works and I thought for a while about switching to something else, but it's really the easiest way to go, and that requires the less interaction by the user.

Why I'm (still) using it I wrote Wallabako because I read a lot of articles on the internet. It's actually most of my readings. I read about 10 books a year (which I don't think is much), but I probably read more in terms of time and pages in Wallabag. I haven't actually made the math, but I estimate I spend at least double the time reading articles than I spend reading books. If I wouldn't have Wallabag, I would have hundreds of tabs open in my web browser all the time. So at least that problem is easily solved: throw everything in Wallabag, sort and read later. If I wouldn't have Wallabako however, I would be either spend that time reading on the computer -- which I prefer to spend working on free software or work -- or on my phone -- which is kind of better, but really cramped. I had stopped (and developing) Wallabako for a while, actually, Around 2019, I got tired of always read those technical articles (basically work stuff!) at home. I realized I was just not "reading" (as in books! fiction! fun stuff!) anymore, at least not as much as I wanted. So I tried to make this separation: the ebook reader is for cool book stuff. The rest is work. But because I had the Wallabag Android app on my phone and tablet, I could still read those articles there, which I thought was pretty neat. But that meant that I was constantly looking at my phone, which is something I'm generally trying to avoid, as it sets a bad example for the kids (small and big) around me. Then I realized there was one stray ebook reader lying around at home. I had recently bought a Kobo Aura HD to read books, and I like that device. And it's going to stay locked down to reading books. But there's still that old battered Kobo Glo HD reader lying around, and I figured I could just borrow it to read Wallabag articles.

What is this new release But oh boy that was a lot of work. Wallabako was kind of a mess: it was using the deprecated go dep tool, which lost the battle with go mod. Cross-compilation was broken for older devices, and I had to implement support for Koreader.

go mod So I had to learn go mod. I'm still not sure I got that part right: LSP is yelling at me because it can't find the imports, and I'm generally just "YOLO everythihng" every time I get anywhere close to it. That's not the way to do Go, in general, and not how I like to do it either. But I guess that, given time, I'll figure it out and make it work for me. It certainly works now. I think.

Cross compilation The hard part was different. You see, Nickel uses SQLite to store metadata about books, so Wallabako actually needs to tap into that SQLite database to propagate read status. Originally, I just linked against some sqlite3 library I found lying around. It's basically a wrapper around the C-based SQLite and generally works fine. But that means you actually link your Golang program against a C library. And that's when things get a little nutty. If you would just build Wallabag naively, it would fail when deployed on the Kobo Glo HD. That's because the device runs a really old kernel: the prehistoric Linux kobo 2.6.35.3-850-gbc67621+ #2049 PREEMPT Mon Jan 9 13:33:11 CST 2017 armv7l GNU/Linux. That was built in 2017, but the kernel was actually released in 2010, a whole 5 years before the Glo HD was released, in 2015 which is kind of outrageous. and yes, that is with the latest firmware release. My bet is they just don't upgrade the kernel on those things, as the Glo was probably bought around 2017... In any case, the problem is we are cross-compiling here. And Golang is pretty good about cross-compiling, but because we have C in there, we're actually cross-compiling with "CGO" which is really just Golang with a GCC backend. And that's much, much harder to figure out because you need to pass down flags into GCC and so on. It was a nightmare. That's until I found this outrageous "little" project called modernc.org/sqlite. What that thing does (with a hefty does of dependencies that would make any Debian developer recoil in horror) is to transpile the SQLite C source code to Golang. You read that right: it rewrites SQLite in Go. On the fly. It's nuts. But it works. And you end up with a "pure go" program, and that thing compiles much faster and runs fine on older kernel. I still wasn't sure I wanted to just stick with that forever, so I kept the old sqlite3 code around, behind a compile-time tag. At the top of the nickel_modernc.go file, there's this magic string:
//+build !sqlite3
And at the top of nickel_sqlite3.go file, there's this magic string:
//+build sqlite3
So now, by default, the modernc file gets included, but if I pass --tags sqlite3 to the Go compiler (to go install or whatever), it will actually switch to the other implementation. Pretty neat stuff.

Koreader port The last part was something I was hesitant in doing for a long time, but that turned out to be pretty easy. I have basically switch to using Koreader to read everything. Books, PDF, everything goes through it. I really like that it stores its metadata in sidecar files: I synchronize all my books with Syncthing which means I can carry my read status, annotations and all that stuff without having to think about it. (And yes, I installed Syncthing on my Kobo.) The koreader.go port was less than 80 lines, and I could even make a nice little test suite so that I don't have to redeploy that thing to the ebook reader at every code iteration. I had originally thought I should add some sort of graphical interface in Koreader for Wallabako as well, and had requested that feature upstream. Unfortunately (or fortunately?), they took my idea and just ran with it. Some courageous soul actually wrote a full Wallabag plugin for koreader, in Lua of course. Compared to the Wallabako implementation however, the koreader plugin is much slower, probably because it downloads articles serially instead of concurrently. It is, however, much more usable as the user is given a visible feedback of the various steps. I still had to enable full debugging to diagnose a problem (which was that I shouldn't have a trailing slash, and that some special characters don't work in passwords). It's also better to write the config file with a normal text editor, over SSH or with the Kobo mounted to your computer instead of typing those really long strings over the kobo. There's no sample config file which makes that harder but a workaround is to save the configuration with dummy values and fix them up after. Finally I also found the default setting ("Remotely delete finished articles") really dangerous as it can basically lead to data loss (Wallabag article being deleted!) for an unsuspecting user... So basically, I started working on Wallabag again because the koreader implementation of their Wallabag client was not up to spec for me. It might be good enough for you, but I guess if you like Wallabako, you should thank the koreader folks for their sloppy implementation, as I'm now working again on Wallabako.

Actual release notes Those are the actual release notes for 1.4.0.
Ship a lot of fixes that have accumulated in the 3 years since the last release. Features:
  • add timestamp and git version to build artifacts
  • cleanup and improve debugging output
  • switch to pure go sqlite implementation, which helps
  • update all module dependencies
  • port to wallabago v6
  • support Plato library changes from 0.8.5+
  • support reading koreader progress/read status
  • Allow containerized builds, use gomod and avoid GOPATH hell
  • overhaul Dockerfile
  • switch to go mod
Documentation changes:
  • remove instability warning: this works well enough
  • README: replace branch name master by main in links
  • tweak mention of libreoffice to clarify concern
  • replace "kobo" references by "nickel" where appropriate
  • make a section about related projects
  • mention NickelMenu
  • quick review of the koreader implementation
Bugfixes:
  • handle errors in http request creation
  • Use OutputDir configuration instead of hardcoded wallabako paths
  • do not noisily fail if there's no entry for book in plato
  • regression: properly detect read status again after koreader (or plato?) support was added

How do I use this?
This is amazing. I can't believe someone did something that awesome. I want to cover you with gold and Tesla cars and fresh water.
You're weird please stop. But if you want to use Wallabako, head over to the README file which has installation instructions. It basically uses a hack in Kobo e-readers that will happily overwrite their root filesystem as soon as you drop this file named KoboRoot.tgz in the .kobo directory of your e-reader. Note that there is no uninstall procedure and it messes with the reader's udev configuration (to trigger runs on wifi connect). You'll also need to create a JSON configuration file and configure a client in Wallabag. And if you're looking for Wallabag hosting, Wallabag.it offers a 14-day free trial. You can also, obviously, host it yourself. Which is not the case for Pocket, even years after Mozilla bought the company. All this wouldn't actually be necessary if Pocket was open-source because Nickel actually ships with a Pocket client. Shame on you, Mozilla. But you still make an awesome browser, so keep doing that.

Dirk Eddelbuettel: RQuantLib 0.4.16 on CRAN: Small Updates

A new release 0.4.16 of RQuantLib arrived at CRAN earlier today, and has been uploaded to Debian as well. QuantLib is a very comprehensice free/open-source library for quantitative finance; RQuantLib connects it to the R environment and language. The release of RQuantLib comes agaain about four months after the previous release, and brings a a few small updates for daycounters, all thanks to Kai Lin, plus a small parameter change to avoid an error in an example, and small updates to the Docker files.

Changes in RQuantLib version 0.4.16 (2022-05-05)
  • Documentationn for daycounters was updated and extended (Kai Lin)
  • Deprecated daycounters were approtiately updated (Kai Lin)
  • One example parameterization was changed to avoid error (Dirk)
  • The Docker files were updated

Courtesy of my CRANberries, there is also a diffstat report for the this release. As always, more detailed information is on the RQuantLib page. Questions, comments etc should go to the new rquantlib-devel mailing list. Issue tickets can be filed at the GitHub repo. If you like this or other open-source work I do, you can now sponsor me at GitHub.

This post by Dirk Eddelbuettel originated on his Thinking inside the box blog. Please report excessive re-aggregation in third-party for-profit settings.

5 May 2022

Reproducible Builds: Reproducible Builds in April 2022

Welcome to the April 2022 report from the Reproducible Builds project! In these reports, we try to summarise the most important things that we have been up to over the past month. If you are interested in contributing to the project, please take a few moments to visit our Contribute page on our website.

News Cory Doctorow published an interesting article this month about the possibility of Undetectable backdoors for machine learning models. Given that machine learning models can provide unpredictably incorrect results, Doctorow recounts that there exists another category of adversarial examples that comprise a gimmicked machine-learning input that, to the human eye, seems totally normal but which causes the ML system to misfire dramatically that permit the possibility of planting undetectable back doors into any machine learning system at training time .
Chris Lamb published two supporter spotlights on our blog: the first about Amateur Radio Digital Communications (ARDC) and the second about the Google Open Source Security Team (GOSST).
Piergiorgio Ladisa, Henrik Plate, Matias Martinez and Olivier Barais published a new academic paper titled A Taxonomy of Attacks on Open-Source Software Supply Chains (PDF):
This work proposes a general taxonomy for attacks on open-source supply chains, independent of specific programming languages or ecosystems, and covering all supply chain stages from code contributions to package distribution. Taking the form of an attack tree, it covers 107 unique vectors, linked to 94 real-world incidents, and mapped to 33 mitigating safeguards.

Elsewhere in academia, Ly Vu Duc published his PhD thesis. Titled Towards Understanding and Securing the OSS Supply Chain (PDF), Duc s abstract reads as follows:
This dissertation starts from the first link in the software supply chain, developers . Since many developers do not update their vulnerable software libraries, thus exposing the user of their code to security risks. To understand how they choose, manage and update the libraries, packages, and other Open-Source Software (OSS) that become the building blocks of companies completed products consumed by end-users, twenty-five semi-structured interviews were conducted with developers of both large and small-medium enterprises in nine countries. All interviews were transcribed, coded, and analyzed according to applied thematic analysis

Upstream news Filippo Valsorda published an informative blog post recently called How Go Mitigates Supply Chain Attacks outlining the high-level features of the Go ecosystem that helps prevent various supply-chain attacks.
There was new/further activity on a pull request filed against openssl by Sebastian Andrzej Siewior in order to prevent saved CFLAGS (which may contain the -fdebug-prefix-map=<PATH> flag that is used to strip an arbitrary the build path from the debug info if this information remains recorded then the binary is no longer reproducible if the build directory changes.

Events The Linux Foundation s SupplyChainSecurityCon, will take place June 21st 24th 2022, both virtually and in Austin, Texas. Long-time Reproducible Builds and openSUSE contributor Bernhard M. Wiedemann learned that he had his talk accepted, and will speak on Reproducible Builds: Unexpected Benefits and Problems on June 21st.
There will be an in-person Debian Reunion in Hamburg, Germany later this year, taking place from 23 30 May. Although this is a Debian event, there will be some folks from the broader Reproducible Builds community and, of course, everyone is welcome. Please see the event page on the Debian wiki for more information. 41 people have registered so far, and there s approx 10 on-site beds still left.
The minutes and logs from our April 2022 IRC meeting have been published. In case you missed this one, our next IRC meeting will take place on May 31st at 15:00 UTC on #reproducible-builds on the OFTC network.

Debian Roland Clobus wrote another in-depth status update about the status of live Debian images, summarising the current situation that all major desktops build reproducibly with bullseye, bookworm and sid, including the Cinnamon desktop on bookworm and sid, but at a small functionality cost: 14 words will be incorrectly abbreviated . This work incorporated:
  • Reporting an issue about unnecessarily modified timestamps in the daily Debian installer images. [ ]
  • Reporting a bug against the debian-installer: in order to use a suitable kernel version. (#1006800)
  • Reporting a bug in: texlive-binaries regarding the unreproducible content of .fmt files. (#1009196)
  • Adding hacks to make the Cinnamon desktop image reproducible in bookworm and sid. [ ]
  • Added a script to rebuild a live-build ISO image from a given timestamp. [
  • etc.
On our mailing list, Venkata Pyla started a thread on the Debian debconf cache is non-reproducible issue while creating system images and Vagrant Cascadian posted an excellent summary of the reproducibility status of core package sets in Debian and solicited for similar information from other distributions.
Lastly, 122 reviews of Debian packages were added, 44 were updated and 193 were removed this month adding to our extensive knowledge about identified issues. A number of issue types have been updated as well, including timestamps_generated_by_hevea, randomness_in_ocaml_preprocessed_files, build_path_captured_in_emacs_el_file, golang_compiler_captures_build_path_in_binary and build_path_captured_in_assembly_objects,

Other distributions Happy birthday to GNU Guix, which recently turned 10 years old! People have been sharing their stories, in which reproducible builds and bootstrappable builds are a recurring theme as a feature important to its users and developers. The experiences are available on the GNU Guix blog as well as a post on fossandcrafts.org
In openSUSE, Bernhard M. Wiedemann posted his usual monthly reproducible builds status report.

Upstream patches The Reproducible Builds project detects, dissects and attempts to fix as many currently-unreproducible packages as possible. We endeavour to send all of our patches upstream where appropriate. This month, we wrote a large number of such patches, including:

diffoscope diffoscope is our in-depth and content-aware diff utility. Not only can it locate and diagnose reproducibility issues, it can provide human-readable diffs from many kinds of binary formats. This month, Chris Lamb prepared and uploaded versions 210 and 211 to Debian unstable, as well as noticed that some Python .pyc files are reported as data, so we should support .pyc as a fallback filename extension [ ]. In addition, Mattia Rizzolo disabled the Gnumeric tests in Debian as the package is not currently available [ ] and dropped mplayer from Build-Depends too [ ]. In addition, Mattia fixed an issue to ensure that the PATH environment variable is properly modified for all actions, not just when running the comparator. [ ]

Testing framework The Reproducible Builds project runs a significant testing framework at tests.reproducible-builds.org, to check packages and other artifacts for reproducibility. This month, the following changes were made:
  • Daniel Golle:
    • Prefer a different solution to avoid building all OpenWrt packages; skip packages from optional community feeds. [ ]
  • Holger Levsen:
    • Detect Python deprecation warnings in the node health check. [ ]
    • Detect failure to build the Debian Installer. [ ]
  • Mattia Rizzolo:
    • Install disorderfs for building OpenWrt packages. [ ]
  • Paul Spooren (OpenWrt-related changes):
    • Don t build all packages whilst the core packages are not yet reproducible. [ ]
    • Add a missing RUN directive to node_cleanup. [ ]
    • Be less verbose during a toolchain build. [ ]
    • Use disorderfs for rebuilds and update the documentation to match. [ ][ ][ ]
  • Roland Clobus:
    • Publish the last reproducible Debian ISO image. [ ]
    • Use the rebuild.sh script from the live-build package. [ ]
Lastly, node maintenance was also performed by Holger Levsen [ ][ ].
If you are interested in contributing to the Reproducible Builds project, please visit our Contribute page on our website. However, you can get in touch with us via:

Bits from Debian: Google Platinum Sponsor of DebConf22

Googlelogo We are very pleased to announce that Google has committed to support DebConf22 as a Platinum sponsor. This is the third year in a row that Google is sponsoring The Debian Conference with the higher tier! Google is one of the largest technology companies in the world, providing a wide range of Internet-related services and products as online advertising technologies, search, cloud computing, software, and hardware. Google has been supporting Debian by sponsoring DebConf since more than ten years, and is also a Debian partner sponsoring parts of Salsa's continuous integration infrastructure within Google Cloud Platform. With this additional commitment as Platinum Sponsor for DebConf22, Google contributes to make possible our annual conference, and directly supports the progress of Debian and Free Software helping to strengthen the community that continues to collaborate on Debian projects throughout the rest of the year. Thank you very much Google, for your support of DebConf22! Become a sponsor too! DebConf22 will take place from July 17th to 24th, 2022 at the Innovation and Training Park (ITP) in Prizren, Kosovo, and will be preceded by DebCamp, from July 10th to 16th. And DebConf22 is still accepting sponsors! Interested companies and organizations may contact the DebConf team through sponsors@debconf.org, and visit the DebConf22 website at https://debconf22.debconf.org/sponsors/become-a-sponsor. DebConf22 banner open registration

29 April 2022

Russ Allbery: Review: Interesting Times

Review: Interesting Times, by Terry Pratchett
Series: Discworld #17
Publisher: Harper
Copyright: 1994
Printing: February 2014
ISBN: 0-06-227629-8
Format: Mass market
Pages: 399
Interesting Times is the seventeenth Discworld novel and certainly not the place to start. At the least, you will probably want to read The Colour of Magic and The Light Fantastic before this book, since it's a sequel to those (although Rincewind has had some intervening adventures). Lord Vetinari has received a message from the Counterweight Continent, the first in ten years, cryptically demanding the Great Wizzard be sent immediately. The Agatean Empire is one of the most powerful states on the Disc. Thankfully for everyone else, it normally suits its rulers to believe that the lands outside their walls are inhabited only by ghosts. No one is inclined to try to change their minds or otherwise draw their attention. Accordingly, the Great Wizard must be sent, a task that Vetinari efficiently delegates to the Archchancellor. There is only the small matter of determining who the Great Wizzard is, and why it was spelled with two z's. Discworld readers with a better memory than I will recall Rincewind's hat. Why the Counterweight Continent would demanding a wizard notorious for his near-total inability to perform magic is a puzzle for other people. Rincewind is promptly located by a magical computer, and nearly as promptly transported across the Disc, swapping him for an unnecessarily exciting object of roughly equivalent mass and hurling him into an unexpected rescue of Cohen the Barbarian. Rincewind predictably reacts by running away, although not fast or far enough to keep him from being entangled in a glorious popular uprising. Or, well, something that has aspirations of being glorious, and popular, and an uprising. I hate to say this, because Pratchett is an ethically thoughtful writer to whom I am willing to give the benefit of many doubts, but this book was kind of racist. The Agatean Empire is modeled after China, and the Rincewind books tend to be the broadest and most obvious parodies, so that was already a recipe for some trouble. Some of the social parody is not too objectionable, albeit not my thing. I find ethnic stereotypes and making fun of funny-sounding names in other languages (like a city named Hunghung) to be in poor taste, but Pratchett makes fun of everyone's names and cultures rather equally. (Also, I admit that some of the water buffalo jokes, despite the stereotypes, were pretty good.) If it had stopped there, it would have prompted some eye-rolling but not much comment. Unfortunately, a significant portion of the plot depends on the idea that the population of the Agatean Empire has been so brainwashed into obedience that they have a hard time even imagining resistance, and even their revolutionaries are so polite that the best they can manage for slogans are things like "Timely Demise to All Enemies!" What they need are a bunch of outsiders, such as Rincewind or Cohen and his gang. More details would be spoilers, but there are several deliberate uses of Ankh-Morpork as a revolutionary inspiration and a great deal of narrative hand-wringing over how awful it is to so completely convince people they are slaves that you don't need chains. There is a depressingly tedious tendency of western writers, even otherwise thoughtful and well-meaning ones like Pratchett, to adopt a simplistic ranking of political systems on a crude measure of freedom. That analysis immediately encounters the problem that lots of people who live within systems that rate poorly on this one-dimensional scale seem inadequately upset about circumstances that are "obviously" horrific oppression. This should raise questions about the validity of the assumptions, but those assumptions are so unquestionable that the writer instead decides the people who are insufficiently upset about their lack of freedom must be defective. The more racist writers attribute that defectiveness to racial characteristics. The less racist writers, like Pratchett, attribute that defectiveness to brainwashing and systemic evil, which is not quite as bad as overt racism but still rests on a foundation of smug cultural superiority. Krister Stendahl, a bishop of the Church of Sweden, coined three famous rules for understanding other religions:
  1. When you are trying to understand another religion, you should ask the adherents of that religion and not its enemies.
  2. Don't compare your best to their worst.
  3. Leave room for "holy envy."
This is excellent advice that should also be applied to politics. Most systems exist for some reason. The differences from your preferred system are easy to see, particularly those that strike you as horrible. But often there are countervailing advantages that are less obvious, and those are more psychologically difficult to understand and objectively analyze. You might find they have something that you wish your system had, which causes discomfort if you're convinced you have the best political system in the world, or are making yourself feel better about the abuses of your local politics by assuring yourself that at least you're better than those people. I was particularly irritated to see this sort of simplistic stereotyping in Discworld given that Ankh-Morpork, the setting of most of the Discworld novels, is an authoritarian dictatorship. Vetinari quite capably maintains his hold on power, and yet this is not taken as a sign that the city's inhabitants have been brainwashed into considering themselves slaves. Instead, he's shown as adept at maintaining the stability of a precarious system with a lot of competing forces and a high potential for destructive chaos. Vetinari is an awful person, but he may be better than anyone who would replace him. Hmm. This sort of complexity is permitted in the "local" city, but as soon as we end up in an analog of China, the rulers are evil, the system lacks any justification, and the peasants only don't revolt because they've been trained to believe they can't. Gah. I was muttering about this all the way through Interesting Times, which is a shame because, outside of the ham-handed political plot, it has some great Pratchett moments. Rincewind's approach to any and all danger is a running (sorry) gag that keeps working, and Cohen and his gang of absurdly competent decrepit barbarians are both funnier here than they have been in any previous book and the rare highly-positive portrayal of old people in fantasy adventures who are not wizards or crones. Pretty Butterfly is a great character who deserved to be in a better plot. And I loved the trouble that Rincewind had with the Agatean tonal language, which is an excuse for Pratchett to write dialog full of frustrated non-sequiturs when Rincewind mispronounces a word. I do have to grumble about the Luggage, though. From a world-building perspective its subplot makes sense, but the Luggage was always the best character in the Rincewind stories, and the way it lost all of its specialness here was oddly sad and depressing. Pratchett also failed to convince me of the drastic retcon of The Colour of Magic and The Light Fantastic that he does here (and which I can't talk about in detail due to spoilers), in part because it's entangled in the orientalism of the plot. I'm not sure Pratchett could write a bad book, and I still enjoyed reading Interesting Times, but I don't think he gave the politics his normal care, attention, and thoughtful humanism. I hope later books in this part of the Disc add more nuance, and are less confident and judgmental. I can't really recommend this one, even though it has some merits. Also, just for the record, "may you live in interesting times" is not a Chinese curse. It's an English saying that likely was attributed to China to make it sound exotic, which is the sort of landmine that good-natured parody of other people's cultures needs to be wary of. Followed in publication order by Maskerade, and in Rincewind's personal timeline by The Last Continent. Rating: 6 out of 10

28 April 2022

Rapha&#235;l Hertzog: Freexian s report about Debian Long Term Support, March 2022

A Debian LTS logo
Every month we review the work funded by Freexian s Debian LTS offering. Please find the report for March below. Debian project funding Learn more about the rationale behind this initiative in this article. Debian LTS contributors In March, 11 contributors were paid to work on Debian LTS, their reports are available below. If you re interested in participating in the LTS or ELTS teams, we welcome participation from the Debian community. Simply get in touch with Jeremiah or Rapha l if you are if you are interested in participating. Evolution of the situation In March we released 42 DLAs. The security tracker currently lists 81 packages with a known CVE and the dla-needed.txt file has 52 packages needing an update. We re glad to welcome a few new sponsors such as lectricit de France (Gold sponsor), Telecats BV and Soliton Systems. Thanks to our sponsors Sponsors that joined recently are in bold.

27 April 2022

Antoine Beaupr : Using LSP in Emacs and Debian

The Language Server Protocol (LSP) is a neat mechanism that provides a common interface to what used to be language-specific lookup mechanisms (like, say, running a Python interpreter in the background to find function definitions). There is also ctags shipped with UNIX since forever, but that doesn't support looking backwards ("who uses this function"), linting, or refactoring. In short, LSP rocks, and how do I use it right now in my editor of choice (Emacs, in my case) and OS (Debian) please?

Editor (emacs) setup First, you need to setup your editor. The Emacs LSP mode has pretty good installation instructions which, for me, currently mean:
apt install elpa-lsp-mode
and this .emacs snippet:
(use-package lsp-mode
  :commands (lsp lsp-deferred)
  :hook ((python-mode go-mode) . lsp-deferred)
  :demand t
  :init
  (setq lsp-keymap-prefix "C-c l")
  ;; TODO: https://emacs-lsp.github.io/lsp-mode/page/performance/
  ;; also note re "native compilation": <+varemara> it's the
  ;; difference between lsp-mode being usable or not, for me
  :config
  (setq lsp-auto-configure t))
(use-package lsp-ui
  :config
  (setq lsp-ui-flycheck-enable t)
  (add-to-list 'lsp-ui-doc-frame-parameters '(no-accept-focus . t))
  (define-key lsp-ui-mode-map [remap xref-find-definitions] #'lsp-ui-peek-find-definitions)
  (define-key lsp-ui-mode-map [remap xref-find-references] #'lsp-ui-peek-find-references))
Note: this configuration might have changed since I wrote this, see my init.el configuration for the most recent config. The main reason for choosing lsp-mode over eglot is that it's in Debian (and eglot is not). (Apparently, eglot has more chance of being upstreamed, "when it's done", but I guess I'll cross that bridge when I get there.) I already had lsp-mode partially setup in Emacs so I only had to do this small tweak to switch and change the prefix key (because s-l or mod is used by my window manager). I also had to pin LSP packages to bookworm here so that it properly detects pylsp (the older version in Debian bullseye only supports pyls, not packaged in Debian). This won't do anything by itself: Emacs will need something to talk with to provide the magic. Those are called "servers" and are basically different programs, for each programming language, that provide the magic.

Servers setup The Emacs package provides a way (M-x lsp-install-server) to install some of them, but I prefer to manage those tools through Debian packages if possible, just like lsp-mode itself. Those are the servers I currently know of in Debian:
package languages
ccls C, C++, ObjectiveC
clangd C, C++, ObjectiveC
elpa-lsp-haskell Haskell
fortran-language-server Fortran
gopls Golang
python3-pyls Python
There might be more such packages, but those are surprisingly hard to find. I found a few with apt search "Language Server Protocol", but that didn't find ccls, for example, because that just said "Language Server" in the description (which also found a few more pyls plugins, e.g. black support). Note that the Python packages, in particular, need to be upgraded to their bookworm releases to work properly (here). It seems like there's some interoperability problems there that I haven't quite figured out yet. See also my Puppet configuration for LSP. Finally, note that I have now completely switched away from Elpy to pyls, and I'm quite happy with the results. lsp-mode feels slower than elpy but I haven't done any of the performance tuning and this will improve even more with native compilation. And lsp-mode is much more powerful. I particularly like the "rename symbol" functionality, which ... mostly works.

Remaining work

Puppet and Ruby I still have to figure how to actually use this: I mostly spend my time in Puppet these days, there is no server listed in the Emacs lsp-mode language list, but there is one listed over at the upstream language list, the puppet-editor-services server. But it's not packaged in Debian, and seems somewhat... involved. It could still be a good productivity boost. The Voxpupuli team have vim install instructions which also suggest installing solargraph, the Ruby language server, also not packaged in Debian.

Bash I guess I do a bit of shell scripting from time to time nowadays, even though I don't like it. So the bash-language-server may prove useful as well.

Other languages Here are more language servers available:

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